capybara7886-GravityController icon

GravityController

Allows full control of gravity. Go upsidedown, to the side, anywhere.

Last updated a day ago
Total downloads 258
Total rating 0 
Categories Misc
Dependency string capybara7886-GravityController-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
Hydraxous-Configgy-1.0.7 icon
Hydraxous-Configgy

Library mod for configuring other mods!

Preferred version: 1.0.7

README

GRAVITY CONTROLLER

This mod allows precise control of gravity on the player, allowing users to customize the amount of force applied to them and the direction gravity can travel. This means you can now technically play the game upside-down.

How it works

This mod takes the gravity direction inputted in the config and multiplies it by an inputted multiplier times 40 (the default gravity for the player), then assigns that gravity to the player.

Configs

Note: Configs are handled by Configgy mod.

Mod controls

Controls for how the mod functions and operates.

  • Mod Enabled: Enable / disable the mod.
  • Debug Info: Logs debug info, I don't recommend enabling this

Gravity Direction

These settings control the normalized direction of gravity. Them being normalized means that a value of 1 will mean that the gravity will point in the direction along its specified axis. For example, a direction of (X:1, Y:0, Z:0) will send the player flying left along the x axis, however a direction of (X:1, Y:1, Z:0) will send the player flying left and downwards at a 45 degree angle.

  • X Direction: Controls the normalized direction of gravity on the X axis
  • Y Direction: Controls the normalized direction of gravity on the Y axis
  • Z Direction: Controls the normalized direction of gravity on the Z axis

Gravity Multipliers

These settings control how strong gravity is along a specified axis. This means that a gravity of (X:0, Y:0.5, Z:0) will make the player have a lower gravity (assuming the Y direction is equal to 1). In addition, negative gravity multipliers will flip the direction of gravity, so a gravity multiplier of (X: 0, Y:-1, Z:0) will make the player fall upwards.

  • X Multiplier: Controls how strong gravity is on the X axis.
  • Y Multiplier: Controls how strong gravity is on the Y axis.
  • Z Multiplier: Controls how strong gravity is on the Z axis.

Known Issues

When starting the game, some errors are spit out, these probably don't do anything.

Slam storage is broken when gravity has been reversed, this isn't my fault and I also can't do anything about it. sorry :)

If you encounter any errors, message me on discord