Decompiled source of BananaSlip v1.0.2

doomahreal.ultrakill.bananaslip/BananaSlip.dll

Decompiled 2 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BananaSlip")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BananaSlip")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("762b84c5-2944-4cd0-9056-c0ba62e6e831")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BananaSlip
{
	[BepInPlugin("doomahreal.ultrakill.BananaSlip", "BananaSlip", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(EnemyIdentifier), "Death")]
		[HarmonyPatch(new Type[] { typeof(bool) })]
		public static class DeathPatch
		{
			public static List<EnemyIdentifier> alreadyDead = new List<EnemyIdentifier>();

			[HarmonyPostfix]
			public static void Postfix(EnemyIdentifier __instance, bool fromExplosion)
			{
				if (!alreadyDead.Contains(__instance))
				{
					alreadyDead.Add(__instance);
					PlayCustomDeathSound(__instance);
				}
			}

			private static void PlayCustomDeathSound(EnemyIdentifier enemy)
			{
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Expected O, but got Unknown
				//IL_008c: Unknown result type (might be due to invalid IL or missing references)
				if (audioClips.Count != 0)
				{
					int index = Random.Range(0, audioClips.Count);
					AudioClip val = audioClips[index];
					if (!((Object)(object)val == (Object)null))
					{
						GameObject val2 = new GameObject(((Object)enemy).name + " CUSTOM DEATH SFX");
						AudioSource val3 = val2.AddComponent<AudioSource>();
						val3.clip = val;
						val2.AddComponent<RemoveOnTime>().useAudioLength = true;
						val3.Play();
						val2.transform.position = ((Component)enemy).transform.position;
						val3.spatialBlend = 1f;
						val3.rolloffMode = (AudioRolloffMode)1;
						val3.minDistance = 1024f;
						val3.maxDistance *= 8f;
						val3.volume = 0.45f;
						val2.transform.parent = ((Component)enemy).transform;
					}
				}
			}
		}

		private const string modGUID = "doomahreal.ultrakill.BananaSlip";

		private const string modName = "BananaSlip";

		private const string modVersion = "1.0.0";

		private static readonly Harmony Harmony = new Harmony("doomahreal.ultrakill.BananaSlip");

		private static List<AudioClip> audioClips = new List<AudioClip>();

		private void Awake()
		{
			Harmony.PatchAll();
			LoadAudioClips();
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void LoadAudioClips()
		{
			string path = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location));
			if (!Directory.Exists(path))
			{
				return;
			}
			string[] files = Directory.GetFiles(path);
			string[] array = files;
			foreach (string path2 in array)
			{
				AudioClip val = LoadClipFromPath(path2);
				if (!((Object)(object)val == (Object)null))
				{
					audioClips.Add(val);
				}
			}
			Debug.Log((object)$"Loaded {audioClips.Count} audio clips.");
		}

		private static AudioClip LoadClipFromPath(string path)
		{
			if (!File.Exists(path))
			{
				return null;
			}
			string text = Path.GetExtension(path).ToLower();
			if (text != ".wav" && text != ".mp3" && text != ".ogg")
			{
				return null;
			}
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)0);
			audioClip.SendWebRequest();
			while (!audioClip.isDone)
			{
			}
			AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
			if ((Object)(object)content == (Object)null)
			{
				return null;
			}
			((Object)content).name = "CUSTOMSFX " + Path.GetFileNameWithoutExtension(path);
			return content;
		}

		private static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			DeathPatch.alreadyDead.Clear();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "BananaSlip";

		public const string PLUGIN_NAME = "BananaSlip";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		internal IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}