using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("UltraFeedbacker")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UltraFeedbacker")]
[assembly: AssemblyTitle("UltraFeedbacker")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UltraFeedbacker
{
[BepInPlugin("doomahreal.ultrakill.ultrafeedbacker", "UltraFeedbacker", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private Harmony _harmony;
private void Awake()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
Debug.Log((object)"UltraFeedbacker is loaded!");
_harmony = new Harmony("doomahreal.ultrakill.ultrafeedbacker");
_harmony.PatchAll();
}
}
[HarmonyPatch(typeof(ProjectileParryZone))]
[HarmonyPatch("OnTriggerEnter")]
public class ProjectileParryZone_OnTriggerEnter_Patch
{
private static void Postfix(Collider other, ProjectileParryZone __instance)
{
List<GameObject> list = (List<GameObject>)typeof(ProjectileParryZone).GetField("projs", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
list.Add(((Component)other).gameObject);
EnemyIdentifier component = ((Component)other).gameObject.GetComponent<EnemyIdentifier>();
if ((Object)(object)component != (Object)null)
{
AddProjectileToChildrenRecursively(((Component)component).transform);
}
else
{
MeshRenderer component2 = ((Component)other).GetComponent<MeshRenderer>();
if ((Object)(object)component2 != (Object)null && (Object)(object)((Component)other).gameObject.GetComponent<Projectile>() == (Object)null)
{
((Component)other).gameObject.AddComponent<Projectile>();
}
}
MeshRenderer component3 = ((Component)other).GetComponent<MeshRenderer>();
if ((Object)(object)component3 != (Object)null && (Object)(object)((Renderer)component3).sharedMaterial == (Object)(object)__instance.origMat)
{
((Renderer)component3).material = __instance.newMat;
}
}
private static void AddProjectileToChildrenRecursively(Transform parent)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
foreach (Transform item in parent)
{
Transform val = item;
((Component)val).gameObject.AddComponent<Projectile>();
AddProjectileToChildrenRecursively(val);
}
}
}
[HarmonyPatch(typeof(ProjectileParryZone))]
[HarmonyPatch("OnTriggerExit")]
public class ProjectileParryZone_OnTriggerExit_Patch
{
private static void Postfix(Collider other, ProjectileParryZone __instance)
{
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Expected O, but got Unknown
List<GameObject> list = (List<GameObject>)typeof(ProjectileParryZone).GetField("projs", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
if (list.Contains(((Component)other).gameObject))
{
list.Remove(((Component)other).gameObject);
MeshRenderer component = ((Component)other).GetComponent<MeshRenderer>();
if ((Object)(object)component != (Object)null && (Object)(object)((Renderer)component).sharedMaterial == (Object)(object)__instance.origMat)
{
((Renderer)component).material = __instance.origMat;
}
}
if ((Object)(object)((Component)other).gameObject.GetComponent<EnemyIdentifier>() == (Object)null)
{
Projectile component2 = ((Component)other).gameObject.GetComponent<Projectile>();
if ((Object)(object)component2 != (Object)null)
{
Object.Destroy((Object)(object)component2);
}
}
if (!((Object)(object)((Component)other).gameObject.GetComponent<EnemyIdentifier>() != (Object)null))
{
return;
}
foreach (Transform item in ((Component)other).transform)
{
Transform val = item;
Projectile component3 = ((Component)val).gameObject.GetComponent<Projectile>();
if ((Object)(object)component3 != (Object)null)
{
Object.Destroy((Object)(object)component3);
}
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "UltraFeedbacker";
public const string PLUGIN_NAME = "UltraFeedbacker";
public const string PLUGIN_VERSION = "1.0.0";
}
}