UltraEditor
Ever wanted to make an ULTRAKILL level? Or explore community levels? Here's the perfect mod for you.
CHANGELOG
VERSION 0.0.8
- Added SkullActivatorObject
- Added clouds
- Added LevelName to LevelInfoObject
- Added SFXObject
- Added MovingPlatformAnimator
- Added cubeTilingAnimator
- Added a "group name" button to the advanced inspector
- Added color to lights
- Added multiple musicObjects support
- Made scene delete before loading
- Made unset TOTD randomised
- Made ActivateArenas automaticly make groups
- Changed highlight material
- Fixed a bug making navmesh unrealiable
- Fixed a bug making the editor break
- Fixed a bug letting shortcuts be used in testing mode
- Fixed a bug with some enemies
- Fixed ActivateNextArena having delay before spawning enemies
VERSION 0.0.7
- Added a new "ghost" visualizer
- Added layers to LevelInfoObject
- Added audio to the editor
- Added duviz's plush :3
- Made warning take more time to dissapear
- Fixed checkpoints not being able to be edited after saving
- Fixed some bugs related to the editor not saving
- Fixed duplicates of hookpoints
- Fixed so many bugs
VERSION 0.0.6
- Made enemies always spawn disabled
- Added tip of the day
- Added a "ghost" visualizer for disabled objects
- Added a shortcuts popup
- Added discord and steam RPC
- Added an invisible object button
- Fixed a bug with scene names
- Fixed a bug hiding the mouse when selecting random objects
VERSION 0.0.5
- First thunderstore release