UltraEditor
Ever wanted to make an ULTRAKILL level? Or explore community levels? Here's the perfect mod for you.
| Date uploaded | a month ago |
| Version | 0.0.9 |
| Download link | duviz-UltraEditor-0.0.9.zip |
| Downloads | 4396 |
| Dependency string | duviz-UltraEditor-0.0.9 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
UltraEditor
UltraEditor is a lightweight mod for ULTRAKILL that adds an in-game level editor, letting users create complete new levels and explore community made ones.
Making levels
Just press "Create level" in the chapter selection screen to go to the editor! Then, press F1 to toggle the editor on and off.
Are there any tutorials?
Of course! Inside the editor, press "Help" and then click on any of the avaliable tutorials, with more coming soon! There's also a planned documentation to come out at some point with the mod to let everyone made anything easily!
How can I explore levels?
Just press "Explore levels" in the chapter selection and a list of levels should appear! If that's not enough, join our discord and see what others make! You are also able to share levels there, so if you make anything you are proud of, share it!
What can I do if I need help?
Join our discord and any of your questions should be answered!
CHANGELOG
VERSION 0.0.9
- Reworked transform arrows
- Added EnemyModifier
- Added books
- Added glitch effect
- Added skyboxes
- Added custom textures
- Added Center texture to cubes
- Added settings
- Added lava & water
- Added icons to cursor modes
- Added display names to properties
- Added descriptions to components
- Changed popups animation
- Changed the whole light system (opt-out)
- Changed the whole saving system
- Changed editor camera to always render ghosts
- Fixed movingplatforms not working
- Fixed SkullActivators doors not working in ToDeactivate
VERSION 0.0.8
- Added SkullActivatorObject
- Added clouds
- Added LevelName to LevelInfoObject
- Added SFXObject
- Added MovingPlatformAnimator
- Added cubeTilingAnimator
- Added a "group name" button to the advanced inspector
- Added color to lights
- Added multiple musicObjects support
- Made scene delete before loading
- Made unset TOTD randomised
- Made ActivateArenas automaticly make groups
- Changed highlight material
- Fixed a bug making navmesh unrealiable
- Fixed a bug making the editor break
- Fixed a bug letting shortcuts be used in testing mode
- Fixed a bug with some enemies
- Fixed ActivateNextArena having delay before spawning enemies
VERSION 0.0.7
- Added a new "ghost" visualizer
- Added layers to LevelInfoObject
- Added audio to the editor
- Added duviz's plush :3
- Made warning take more time to dissapear
- Fixed checkpoints not being able to be edited after saving
- Fixed some bugs related to the editor not saving
- Fixed duplicates of hookpoints
- Fixed so many bugs
VERSION 0.0.6
- Made enemies always spawn disabled
- Added tip of the day
- Added a "ghost" visualizer for disabled objects
- Added a shortcuts popup
- Added discord and steam RPC
- Added an invisible object button
- Fixed a bug with scene names
- Fixed a bug hiding the mouse when selecting random objects
VERSION 0.0.5
- First thunderstore release