using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("NoFleshPrison")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Removes the Flesh Prison enemy from the game.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoFleshPrison")]
[assembly: AssemblyTitle("NoFleshPrison")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace NoFleshPrison
{
[BepInPlugin("com.earthlingOnFire.NoFleshPrison", "NoFleshPrison", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string PLUGIN_GUID = "com.earthlingOnFire.NoFleshPrison";
public const string PLUGIN_NAME = "NoFleshPrison";
public const string PLUGIN_VERSION = "1.0.0";
public static ManualLogSource logger;
private void Awake()
{
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
logger = ((BaseUnityPlugin)this).Logger;
}
private void Start()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("com.earthlingOnFire.NoFleshPrison").PatchAll();
logger.LogInfo((object)"Plugin com.earthlingOnFire.NoFleshPrison is loaded!");
}
}
[HarmonyPatch]
public static class Patches
{
[HarmonyPostfix]
[HarmonyPatch(typeof(EnemyIdentifier), "Start")]
public static void REMOVEFLESHPRISON(EnemyIdentifier __instance)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Invalid comparison between Unknown and I4
if ((int)__instance.enemyType == 17)
{
MonoSingleton<AssistController>.Instance.cheatsEnabled = true;
__instance.statue.eid = __instance;
__instance.statue.DeathEnd();
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "NoFleshPrison";
public const string PLUGIN_NAME = "NoFleshPrison";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}