UltraShock
OpenShock/PiShock support for ULTRAKILL :3
| Last updated | 2 hours ago |
| Total downloads | 0 |
| Total rating | 0 |
| Categories | Mods Misc |
| Dependency string | jakobbbb-UltraShock-0.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
UltraShock
An ULTRAKILL mod to add support for OpenShock and PiShock shock collars.
Partially adapted from PeakShock.
[!CAUTION] Please read up on safety. This software is very much provided "as is", and I can't take responsibility for what you do with it.
Manual Install
This mod depends on BepInEx 5, so please install that first. You can either use BepInExPack or directly get BepInEx.
Next, download and extract this mod's zip, and copy the plugins
directory into the BepInEx directory within the ULTRAKILL install.
After installation your ULTRAKILL directory should look, among other files, like this:
/path/to/.local/share/Steam/steamapps/common/ULTRAKILL
├── BepInEx
│ ├── config
│ │ ├── BepInEx.cfg
│ ├── core
│ └── plugins
│ └── jakobbbb.UltraShock.dll
├── doorstop_config.ini
├── ULTRAKILL.exe
└── winhttp.dll
Note: On Linux you may have to enter the following in ULTRAKILL's launch options:
WINEDLLOVERRIDES="winhttp=n,b" %command%
Configure
Before you can configure UltraShock, you'll have to start and then close the game.
This should create a file called jakobbbb.UltraShock.cfg within the
BepInEx/config directory. Open it in your favorite text editor.
First, find the line containing Provider and adapt it, depending on
whether you use OpenShock or PiShock.
You can also set a ShockCooldownSeconds value here, as well as
ShockScale from 0-100 here. If the scale is, for example, 50, and you
receive 40 damage, you'll get a shock with an intensity of 20 (50% of
40).
Then, set the three options for your chosen provider.
For OpenShock, these are below the [OpenShock] section heading.
- Create an API token here and
paste it, without quotes, in the
ApiKeyline. - Go to the list of shockers
and click "Edit" on the device you want to use. Copy its ID into
the
DeviceIdline. - Unless you know that you need to change it, you can keep
ApiUrlas it is.
The final config will look something like this:
[OpenShock]
ApiKey = P0ywQl5Y2uOKHbgKrc7LpGvHgZvZtZ2W4UFZdxPMqZncXU8OWmswapCRupuFOFA0
DeviceId = bd4bae3e-155a-42cc-853f-9d404d670d3e
ApiUrl = https://api.openshock.app
For PiShock, set APIKey, UserName and ShareCode in a similar
way.
Development (Linux)
First, you'll have to install the .NET SDK, e.g.
sudo pacman -S dotnet-sdk # Arch
sudo snap install --classic dotnet-sdk # Ubuntu
Then, you should be able to simply run make to build the mod and
make install to build and install it!
If you have installed ULTRAKILL in a non-default path, you'll have to
set the environment variable UK_DIR, e.g. like this:
UK_DIR=/mnt/storage/Steam/steamapps/common/ULTRAKILL make install
To build a .zip for distribution via Thunderstore, run make package.