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Play as V2

Play as V2 from ULTRAKILL in the hit game ULTRAKILL.

CHANGELOG

Changelog

2.2.1 (2024/12/22)

  • Removed and rewrote some minor code/descriptions

2.2.0 (2024/12/22)

  • Healthbars up to 1000 added, all configurable
  • Johninator Rocket Mode added. Burst fires 3 rockets with a long cooldown afterwards. Toggleable
    • Emits smoke during long cooldown, very similar to overheated Jackhammer. Again mostly for aesthetic, but also for cooldown clarity
      • Just for the record, I'm completely flabbergasted that I got the smoke working
  • Knuckleblaster replaces Feedbacker when starting new game. Toggleable
    • Due to the way the game is made, the player will also have the Feedbacker, albeit unequipped. It can be equipped by either re-equipping it in the terminal, or by beating V2/V1
    • This was also ghoulish to make work and I don't fully understand why
  • Minor bug fixes for V2 Revolver Mode & boss renaming
  • Changed way healthbars were coded, may work differently. Not sure though

2.1.2 (2024/12/14)

  • Cooldown on V2 Revolver Mode shortened
    • Burst fire also changes Default Piercer display into partially depleted. Partially for cooldown clarity, but mostly for aesthetic (cause I thought it'd be cool

2.1.1 (2024/12/14)

  • Added changelog

2.1.0 (2024/12/14)

  • Integrated mod with Configgy. List of configurable stuff below
    • Spawn Health
    • Respawn Health
    • Healthbar Colors
    • Damage per Style Rank
    • Texture Swapping for Player
    • Texture Swapping for V2 Boss
    • V2 Revolver Mode
  • Added V2 Revolver Mode. Default Revolver burst fires 3 shots with a longer cooldown afterwards
  • Reformatted mod description

2.0.0 (2024/12/11)

  • Release Version