
CHANGELOG
V1.2.0
- MADE ARM INVISIBLE WHEN PUNCHING IN THIRDPERSON FOR MORE IMMERSION- RETEXTURED V2, AS TO BE MORE ACCURATE TO THE FACT PLY-SC TAKES PLACE A LONG TIME AFTER V1 HAS PASSED THROUGH HELL
- UPDATED FOR 15B
- UPDATED FOR CONFIGGY 1.0.4
- STOPPED USING BEAMGUN BEAM FOR AIMING THE TELEPORTATION INSIGNIA (FOR COMPATIBILITY WITH JAKET)
V1.1.9
- MINOR BUGFIXESV1.1.8
- FIXED BEING ABLE TO ATTACK WHILE FALLING AT THE START AND END OF LEVELS- ADDED COSMETICS
- ADDED HEAT SYSTEM TO DISCOURAGE PLAYERS FROM CONSTANTLY HOLDING DOWN PRIMARY FIRE
- MORE MAP MODIFICATIONS
- THROWN SWORDS NO LONGER EXPLODE WHEN PARRIED
- FIXED CAMERA TWITCHING AND TELEPORTING WHEN SLIDING OR WHEN NEAR EXPLOSIONS, AT THE COST OF COMPLETE REMOVAL OF SCREENSHAKE
V1.1.7
- ADDED UNIQUE INTERACTIONS BETWEEN THROWN SWORDS, GUTTERMEN AND SWORDSMACHINESV1.1.6
- MADE ALTERNATE TUTORIAL ROUTE MORE CLEARV1.1.5
- FIXED BEING ABLE TO INPUT RESET PLAYER COMMAND WITH MOD DISABLEDV1.1.4
- MADE VISUAL CHANGES TO 0-1 ARENA 9- FIXED CAMERA FLYING OFF IN CUSTOM LEVELS
V1.1.3
- UPDATED TURRET HEAD POWERUP VISUALS- UPDATED TO CONFIGGY 1.0.3
V1.1.2
- CHANGED MOD ICON- FURTHER MODIFIED SOME LEVELS
V1.1.1
- FIXED THE CEILING IN THE TRAIN- MADE MODIFICATIONS TO SOME MAPS
- REPLACED "PLAYABLE STREETCLEANER ENABLED" WITH A NEW SAVE SLOT INSTEAD.s
- MADE OVERHEALS WORK
- FIXED POWERUPS APPEARING EVEN WHEN MOD IS DISABLED
- NERFED THROWN SWORDS
V1.1.0
- FIXED DEV SETTINGS "force" AND "maxforce" BEING LEFT IN THE CONFIGGY SETTINGS MENUV1.0.9
- ADDED FADING LIGHT POWERUP TO RARELY APPEAR UPON THE DEATH OF A VIRTUEV1.0.8
- FIXED AUTO-PARRYV1.0.7
- FIXED SENTRY HEAD DOING 24 DAMAGEV1.0.6
- FIXED SOUND VOLUME SLIDERV1.0.5
- ADDED SENTRY HEAD POWERUP SPAWNED WHEN A SENTRY DIESV1.0.4
- ADDED OPTION TO TURN OFF TUTORIAL ON GAME START- GAVE PLAYER THE ABILITY TO WHIPLASH THROWN SWORDS AS A WAY TO GET BACK INTO THE CYBERGRIND ARENA
V1.0.3
- ADDED TUTORIAL PROMPTS ON FIRST PLAYTHROUGHV1.0.2
- MADE OTHER STREETCLEANERS TARGET THE PLAYER IF ATTACKED BY THEMV1.0.1
- FIXED SWORD NOT RECHARGING ON DEATH- ADDED SLIDING ANIMATION
- ADDED OPTION TO MAKE THE PLAYER'S BODY ROTATE TOWARDS THEIR MOVEMENT DIRECTION (PURELY VISUAL, DOES NOT AFFECT GAMEPLAY)