Decompiled source of UKFreshnessCoach v1.2.0

UKFreshnessCoach.dll

Decompiled 8 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("UKFreshnessCoach")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Helps maintain weapon freshness in ULTRAKILL.")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+491aead17341e744dad672d4e889d79241032d58")]
[assembly: AssemblyProduct("UKFreshnessCoach")]
[assembly: AssemblyTitle("UKFreshnessCoach")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UKFreshnessCoach
{
	[BepInPlugin("UKFreshnessCoach", "UKFreshnessCoach", "1.2.0")]
	[BepInProcess("ULTRAKILL.exe")]
	public class UKFreshnessCoach : BaseUnityPlugin
	{
		private static Harmony harmony;

		private static ManualLogSource _logger;

		private static ConfigEntry<bool> shaking;

		private static ConfigEntry<bool> flashing;

		private static ConfigEntry<string> usedMessage;

		private static ConfigEntry<string> staleMessage;

		private static ConfigEntry<string> dullMessage;

		private static ConfigEntry<string> usedPrimaryColor;

		private static ConfigEntry<string> usedSecondaryColor;

		private static ConfigEntry<string> stalePrimaryColor;

		private static ConfigEntry<string> staleSecondaryColor;

		private static ConfigEntry<string> dullPrimaryColor;

		private static ConfigEntry<string> dullSecondaryColor;

		private static GameObject crosshair;

		private static GameObject textObject;

		private static Vector3 textHomePos;

		private static TextMeshProUGUI textComp;

		private static float freshMin;

		private static float usedMin;

		private static float staleMin;

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Expected O, but got Unknown
			harmony = new Harmony("UKFreshnessCoach");
			harmony.PatchAll(typeof(UKFreshnessCoach));
			_logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogDebug((object)"Plugin UKFreshnessCoach is loaded!");
			shaking = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Shaking", true, "Shake the text.");
			flashing = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Flashing", true, "Flash the text.");
			usedMessage = ((BaseUnityPlugin)this).Config.Bind<string>("General", "UsedMessage", "USE A DIFFERENT FUCKING GUN", "Message displayed when the current freshness is \"Used\".");
			staleMessage = ((BaseUnityPlugin)this).Config.Bind<string>("General", "StaleMessage", "YOU'RE NOT VERY GOOD AT THIS", "Message displayed when the current freshness is \"Stale\".");
			dullMessage = ((BaseUnityPlugin)this).Config.Bind<string>("General", "DullMessage", "GO PLAY A VISUAL NOVEL", "Message displayed when the current freshness is \"Dull\".");
			usedPrimaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "UsedPrimaryColor", "white", "Primary color used when the current freshness is \"Used\".");
			usedSecondaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "UsedSecondaryColor", "orange", "Secondary color used when the current freshness is \"Used\".");
			stalePrimaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "StalePrimaryColor", "orange", "Primary color used when the current freshness is \"Stale\".");
			staleSecondaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "StaleSecondaryColor", "red", "Secondary color used when the current freshness is \"Stale\".");
			dullPrimaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "DullPrimaryColor", "red", "Primary color used when the current freshness is \"Dull\".");
			dullSecondaryColor = ((BaseUnityPlugin)this).Config.Bind<string>("Colors", "DullSecondaryColor", "black", "Secondary color used when the current freshness is \"Dull\".");
		}

		[HarmonyPatch(typeof(StyleHUD), "Start")]
		[HarmonyPostfix]
		private static void InspectStyleHUD(StyleHUD __instance)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Invalid comparison between Unknown and I4
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Invalid comparison between Unknown and I4
			foreach (StyleFreshnessData item in Traverse.Create((object)__instance).Field("freshnessStateData").GetValue<List<StyleFreshnessData>>())
			{
				if ((int)item.state == 0)
				{
					freshMin = item.min;
				}
				else if ((int)item.state == 1)
				{
					usedMin = item.min;
				}
				else if ((int)item.state == 2)
				{
					staleMin = item.min;
				}
			}
		}

		[HarmonyPatch(typeof(Crosshair), "Start")]
		[HarmonyPrefix]
		private static void GetCrosshair()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			crosshair = GameObject.Find("Canvas/Crosshair Filler/Crosshair");
			textObject = new GameObject("FreshnessCoach");
			textObject = Object.Instantiate<GameObject>(textObject, crosshair.transform);
			textObject.SetActive(false);
			textHomePos = new Vector3(textObject.transform.localPosition.x, textObject.transform.localPosition.y - 60f, textObject.transform.localPosition.z);
			textObject.transform.localPosition = textHomePos;
			textComp = textObject.AddComponent<TextMeshProUGUI>();
			TMP_FontAsset font = ((TMP_Text)GameObject.Find("Canvas/Boss Healths/Boss Health 1/Panel/Filler/Slider/HP Text").GetComponent<TextMeshProUGUI>()).font;
			((TMP_Text)textComp).font = font;
			((Graphic)textComp).color = Color.red;
			((TMP_Text)textComp).fontSize = 16f;
			((TMP_Text)textComp).alignment = (TextAlignmentOptions)514;
		}

		[HarmonyPatch(typeof(StyleHUD), "SetFreshness")]
		[HarmonyPostfix]
		private static void SetFreshnessCoach(GameObject sourceWeapon, float amt, ref GunControl ___gc)
		{
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)sourceWeapon != (Object)(object)___gc.currentWeapon)
			{
				return;
			}
			textObject.SetActive(amt < freshMin);
			int num = (int)(((double)Time.fixedTime - Math.Truncate(Time.fixedTime)) * 100.0);
			if (amt < staleMin)
			{
				string text = ((!flashing.Value || num / 4 % 2 != 0) ? dullPrimaryColor.Value : dullSecondaryColor.Value);
				((TMP_Text)textComp).text = "<color=" + text + ">" + dullMessage.Value + "</color>";
				((TMP_Text)textComp).fontSize = 22f;
				if (shaking.Value)
				{
					textObject.transform.localPosition = new Vector3(textHomePos.x + (float)Random.Range(-4, 4), textHomePos.y + (float)Random.Range(-4, 4), textHomePos.z);
				}
			}
			else if (amt < usedMin)
			{
				string text = ((!flashing.Value || num / 4 % 2 != 0) ? stalePrimaryColor.Value : staleSecondaryColor.Value);
				((TMP_Text)textComp).text = "<color=" + text + ">" + staleMessage.Value + "</color>";
				((TMP_Text)textComp).fontSize = 20f;
				if (shaking.Value)
				{
					textObject.transform.localPosition = new Vector3(textHomePos.x + (float)Random.Range(-3, 3), textHomePos.y + (float)Random.Range(-3, 3), textHomePos.z);
				}
			}
			else if (amt < freshMin)
			{
				string text = ((!flashing.Value || num / 6 % 2 != 0) ? usedPrimaryColor.Value : usedSecondaryColor.Value);
				((TMP_Text)textComp).text = "<color=" + text + ">" + usedMessage.Value + "</color>";
				((TMP_Text)textComp).fontSize = 16f;
				if (shaking.Value)
				{
					textObject.transform.localPosition = new Vector3(textHomePos.x + (float)Random.Range(-2, 2), textHomePos.y + (float)Random.Range(-2, 2), textHomePos.z);
				}
			}
		}

		[HarmonyPatch(typeof(NewMovement), "GetHurt")]
		[HarmonyPostfix]
		private static void ClearTextOnDeath(NewMovement __instance)
		{
			if (__instance.dead)
			{
				textObject.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(StyleHUD), "ComboOver")]
		[HarmonyPostfix]
		private static void ClearTextOnComboOver()
		{
			if (Object.op_Implicit((Object)(object)textObject))
			{
				textObject.SetActive(false);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "UKFreshnessCoach";

		public const string PLUGIN_NAME = "UKFreshnessCoach";

		public const string PLUGIN_VERSION = "1.2.0";
	}
}