using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace UncappedSpeedMod
{
[BepInPlugin("com.renshei.uncapped", "Uncapped Speed", "1.1.3")]
public class UncappedSpeedPlugin : BaseUnityPlugin
{
private ManualLogSource speedLogs;
public void Awake()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
speedLogs = new ManualLogSource("speedLogs");
Logger.Sources.Add((ILogSource)(object)speedLogs);
Harmony.CreateAndPatchAll(typeof(SpeedCapPatch), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"speed cap successfully removed from ultrakill");
((BaseUnityPlugin)this).Logger.LogInfo((object)"visit BlueDevGH on GitHub for the source code!");
}
public void Update()
{
try
{
if (Input.GetKeyDown((KeyCode)117))
{
speedLogs.LogInfo((object)"U key pressed");
}
}
catch (Exception arg)
{
speedLogs.LogError((object)$"err with {arg}");
}
}
}
[HarmonyPatch(typeof(NewMovement))]
public class SpeedCapPatch
{
[HarmonyPatch("Update")]
[HarmonyPrefix]
public static void RaiseSpeedLimit(NewMovement __instance)
{
__instance.walkSpeed = 1000f;
if ((Object)(object)__instance.rb != (Object)null)
{
__instance.rb.drag = 0f;
}
}
}
}