using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PluginConfig.API;
using PluginConfig.API.Decorators;
using PluginConfig.API.Fields;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("styleFLASHES")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Style FLASHES")]
[assembly: AssemblyTitle("styleFLASHES")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace styleFLASHES
{
public static class SFConfig
{
private static PluginConfigurator config;
public static FloatField fadeTime;
public static FloatField imageAlpha;
public static FloatField audioVolume;
private static string directory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
public static void Init()
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Expected O, but got Unknown
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Expected O, but got Unknown
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Expected O, but got Unknown
config = PluginConfigurator.Create("Style FLASHES", "styleFLASHES");
config.SetIconWithURL("file://" + Path.Combine(directory, "icon.png"));
ConfigHeader val = new ConfigHeader(config.rootPanel, "Flash : Visual", 24);
fadeTime = new FloatField(config.rootPanel, "Flash Fade Time", "fade_time", 0.25f);
fadeTime.maximumValue = 1f;
fadeTime.minimumValue = 0.1f;
imageAlpha = new FloatField(config.rootPanel, "Flash Alpha", "image_alpha", 1f);
imageAlpha.maximumValue = 1f;
imageAlpha.minimumValue = 0f;
ConfigHeader val2 = new ConfigHeader(config.rootPanel, "Flash : Audio", 24);
audioVolume = new FloatField(config.rootPanel, "Audio Volume", "audio_vol", 1f);
audioVolume.maximumValue = 4f;
audioVolume.minimumValue = 0f;
}
}
public class Flash : MonoBehaviour
{
[CompilerGenerated]
private sealed class <FadeOut>d__1 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Image image;
public float fadeTime;
public float startingAlpha;
public Flash <>4__this;
private float <elapsedTime>5__1;
private Color <c>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <FadeOut>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<elapsedTime>5__1 = 0f;
<c>5__2 = ((Graphic)image).color;
break;
case 1:
<>1__state = -1;
<elapsedTime>5__1 += Time.deltaTime;
<c>5__2.a = (1f - Mathf.Clamp01(<elapsedTime>5__1 / fadeTime)) * startingAlpha;
((Graphic)image).color = <c>5__2;
break;
}
if (<elapsedTime>5__1 < fadeTime)
{
<>2__current = <>4__this.fadeInstruction;
<>1__state = 1;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public YieldInstruction fadeInstruction = new YieldInstruction();
[IteratorStateMachine(typeof(<FadeOut>d__1))]
public IEnumerator FadeOut(Image image, float fadeTime, float startingAlpha)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <FadeOut>d__1(0)
{
<>4__this = this,
image = image,
fadeTime = fadeTime,
startingAlpha = startingAlpha
};
}
private void Awake()
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("/Canvas");
GameObject gameObject = ((Component)this).gameObject;
RectTransform component = gameObject.GetComponent<RectTransform>();
Image component2 = gameObject.GetComponent<Image>();
((Transform)component).localScale = Vector3.one;
component.anchoredPosition = new Vector2(0f, 0f);
component.sizeDelta = val.GetComponent<RectTransform>().sizeDelta * 1f;
}
public void fade()
{
((Component)this).gameObject.GetComponent<AudioSource>().Play();
((MonoBehaviour)this).StartCoroutine(FadeOut(((Component)this).gameObject.GetComponent<Image>(), SFConfig.fadeTime.value, SFConfig.imageAlpha.value));
}
}
public class SFGroup : MonoSingleton<SFGroup>
{
public CanvasGroup group;
protected override void Awake()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("/Canvas");
group = new GameObject("SFGroup", new Type[1] { typeof(RectTransform) }).AddComponent<CanvasGroup>();
RectTransform component = ((Component)group).gameObject.GetComponent<RectTransform>();
((Transform)component).SetParent(val.transform);
group.interactable = false;
group.blocksRaycasts = false;
((Transform)component).localScale = Vector3.one;
component.anchoredPosition = new Vector2(0f, 0f);
}
}
[BepInPlugin("styleFLASHES", "Style FLASHES", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static class PatchMethods
{
[HarmonyPostfix]
[HarmonyPatch(typeof(StyleHUD), "AddPoints")]
private static void LikeAfterAddPoints(int points, string pointID)
{
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Expected O, but got Unknown
string bonus = pointID.Replace("<color=orange>", "_Orange", StringComparison.OrdinalIgnoreCase).Replace("<color=#00ffffff>", "_Cyan", StringComparison.OrdinalIgnoreCase).Replace("<color=#00FFFF>", "_Cyan", StringComparison.OrdinalIgnoreCase)
.Replace("<color=red>", "_Red", StringComparison.OrdinalIgnoreCase)
.Replace("<color=green>", "_Green", StringComparison.OrdinalIgnoreCase)
.Replace("<color=grey>", "_Grey", StringComparison.OrdinalIgnoreCase)
.Replace("</color>", "_e", StringComparison.OrdinalIgnoreCase);
Logger.LogInfo((object)("remvoe this: " + bonus));
Sprite val = imagePool.Where((Sprite obj) => ((Object)obj).name == bonus).SingleOrDefault();
AudioClip val2 = audioPool.Where((AudioClip obj) => ((Object)obj).name == bonus).SingleOrDefault();
if (!((Object)(object)val == (Object)null) || !((Object)(object)val2 == (Object)null))
{
GameObject val3 = new GameObject("StyleFlash", new Type[3]
{
typeof(CanvasRenderer),
typeof(Image),
typeof(AudioSource)
});
if ((Object)(object)val != (Object)null)
{
Logger.LogInfo((object)("Displaying image for style: " + ((Object)val).name));
}
else
{
((Behaviour)val3.GetComponent<Image>()).enabled = false;
}
val3.GetComponent<Image>().sprite = val;
if ((Object)(object)val2 != (Object)null)
{
Logger.LogInfo((object)("Playing audio for style: " + ((Object)val2).name));
val3.GetComponent<AudioSource>().clip = val2;
val3.GetComponent<AudioSource>().volume = SFConfig.audioVolume.value;
}
val3.transform.SetParent(((Component)MonoSingleton<SFGroup>.Instance.group).transform, false);
Flash flash = val3.AddComponent<Flash>();
flash.fade();
}
}
}
internal static ManualLogSource Logger;
public Harmony harm;
public static List<string> imageTypes = new List<string> { ".jpeg", ".jpg", ".png", ".bmp" };
public static List<string> audioTypes = new List<string> { ".mp3", ".ogg", ".wav", ".aif" };
public static List<Sprite> imagePool = new List<Sprite>();
public static List<AudioClip> audioPool = new List<AudioClip>();
public static string directory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin styleFLASHES is loaded!");
SFConfig.Init();
Logger.LogInfo((object)"Also loaded my config menu.");
}
public void Start()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
UpdatePools();
harm = new Harmony("styleFLASHES");
harm.PatchAll(typeof(PatchMethods));
}
public static void UpdatePools()
{
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Expected O, but got Unknown
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
imagePool = new List<Sprite>();
audioPool = new List<AudioClip>();
foreach (string item in Directory.EnumerateFiles(Path.Combine(Path.Combine(directory, "assets"))))
{
for (int i = 0; i < imageTypes.Count; i++)
{
if (string.Equals(imageTypes[i], Path.GetExtension(item), StringComparison.OrdinalIgnoreCase))
{
byte[] array = File.ReadAllBytes(item);
Texture2D val = new Texture2D(0, 0, (TextureFormat)4, false);
((Texture)val).filterMode = (FilterMode)0;
ImageConversion.LoadImage(val, array);
Sprite val2 = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f));
((Object)val2).name = Path.GetFileNameWithoutExtension(item);
imagePool.Add(val2);
Logger.LogInfo((object)("Loaded image " + ((Object)val2).name + "..."));
break;
}
}
for (int j = 0; j < audioTypes.Count; j++)
{
if (string.Equals(audioTypes[j], Path.GetExtension(item), StringComparison.OrdinalIgnoreCase))
{
UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(item, (AudioType)0);
audioClip.SendWebRequest();
while (!audioClip.isDone)
{
}
AudioClip content = DownloadHandlerAudioClip.GetContent(audioClip);
string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item);
((Object)content).name = fileNameWithoutExtension;
audioPool.Add(content);
Logger.LogInfo((object)("Loaded audio clip " + ((Object)content).name + "..."));
break;
}
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "styleFLASHES";
public const string PLUGIN_NAME = "Style FLASHES";
public const string PLUGIN_VERSION = "1.0.0";
}
}