Enraged Guttertanks fire enraged rockets, which have a much larger explosion
Enraged rocket explosions can be mitigated by shooting them with a hitscan weapon, or hitting them with an impact hammer
Guttertanks will start projectile-boosting mines at the player when the freezeframe is active
The projectile-boost animation is like a regular Guttertank punch except that it can be parried, can't enraged the Guttertank, and can't make the Guttertank slip
Mines can be parried multiple times
Mines that were parried by someone other than the player can collide with the player
Mines not parried by the player will not damage enemies (but can still light susceptible enemies on fire)
0.4.2 - 2025-04-17
Lower hard damage multiplier to 50%
0.4.1 - 2025-04-17
Fix enraged Cerberus dash shockwave orientations
0.4.0 - 2025-04-17
Cerberi enrage when another Cerberus reaches half health
Cerberus stomps gain an additional vertical shockwave
Cerberus dashes gain an alternating diagonal shockwave
Enraged Cerberus gets an additional dash which creates a horizontal shockwave
Cerberus inter-dash cooldown is either 0.25s (75% chance) or 0.75s (25% chance)
Enraged cooldown is always 0.25s
Increased Cerberus attack cooldown rate (2x for unenraged, 4x for enraged)
Increased Cerberus animation speed (1.2x for unenraged, 1.5x for enraged)