using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using PluginConfig.API;
using PluginConfig.API.Fields;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("InstaDeath")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InstaDeath")]
[assembly: AssemblyTitle("InstaDeath")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Instadeath;
[BepInPlugin("com.zord.instadeath", "InstaDeath", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class InstaDeath : BaseUnityPlugin
{
private enum RESTARTING_TYPE
{
Disabled,
Checkpoint,
RestartMission
}
private static PluginConfigurator config;
private static EnumField<RESTARTING_TYPE> restartingType;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("zord.instadeath").PatchAll(typeof(InstaDeath));
config = PluginConfigurator.Create("InstaDeath", "com.zord.instadeath");
restartingType = new EnumField<RESTARTING_TYPE>(config.rootPanel, "Restarting Type", "instadeath_restarting_type", RESTARTING_TYPE.Checkpoint);
restartingType.SetEnumDisplayName(RESTARTING_TYPE.RestartMission, "Restart Mission");
config.SetIconWithURL("file://" + Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location) + "\\icon.png");
}
[HarmonyPatch(typeof(NewMovement), "GetHurt")]
[HarmonyPostfix]
private static void GetHurtPatch()
{
if (!MonoSingleton<NewMovement>.Instance.dead || restartingType.value == RESTARTING_TYPE.Disabled)
{
return;
}
OptionsMenuToManager val = Object.FindObjectOfType<OptionsMenuToManager>();
if (!((Object)(object)val == (Object)null))
{
switch (restartingType.value)
{
case RESTARTING_TYPE.RestartMission:
val.RestartMissionNoConfirm();
break;
case RESTARTING_TYPE.Checkpoint:
val.RestartCheckpoint();
break;
}
}
}
}