SoulForge
SoulForge gives you flexible control over shard containers and glowing effects to shard holders.
| Last updated | 5 months ago |
| Total downloads | 544 |
| Total rating | 3 |
| Categories | Server Mods 1.0 Update Oakveil Update |
| Dependency string | Darrean-SoulForge-2.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2deca-VampireCommandFramework
Command framework for developers to easily create universal commands for their plugins.
Preferred version: 0.10.3README
SoulForge
SoulForge is an open-source mod for V Rising that gives server administrators granular control over special container placements and visual glow effects for shard holders. This helps manage server balance by preventing players from stashing powerful shards and allows for deep visual customization.
Features
-
Block Shard Container Placement: Individually enable or disable the ability for players to build specific shard-holding containers.
- Solarus Container
- Monster (Adam) Container
- Manticore (Winged Horror) Container
- Dracula Container
- Morgana Container
-
Customize Visual Glows:
- Enable or disable the visual glow effect for each of the five shard types when equipped.
- Change the glow effect for each shard by editing its Prefab GUID in the config file, allowing for full personalization.
-
Reload On-the-Fly: A simple chat command lets administrators reload all configuration settings live without needing to restart the server.
Installation
- Download: Download the latest
SoulForge.dllfrom the official mod release page. - Transfer: Place the
SoulForge.dllfile into your server’sBepInEx/pluginsfolder. - Generate Config: Launch the server once. This will generate the configuration file at the following location:
BepInEx/config/SoulForge/SoulForge_Glows.cfg
Configuration
All settings are managed in the SoulForge_Glows.cfg file.
[Containers]
Enable or disable the placement of each container. Set to true to allow, false to block.
Allow_SolarusAllow_MonsterAllow_ManticoreAllow_DraculaAllow_Morgana
[Glows]
Enable or disable the default visual glow for each shard.
Enable_Dracula_GlowEnable_Adam_GlowEnable_Horror_GlowEnable_Solarus_GlowEnable_Morgana_Glow
[Glow Prefab GUIDs]
Change the integer Prefab GUID to use a different visual effect for each glow.
Dracula_Glow_PrefabAdam_Glow_PrefabHorror_Glow_PrefabSolarus_Glow_PrefabMorgana_Glow_Prefab
Commands
.reloadsoulforge
Reloads all settings from the configuration file live. This is an admin-only command.
Patch Notes
Version 2.1.0
- Fixed an issue where glow effects would not be removed correctly when swapping between Grimoires.
- Re-implemented the system for blocking shard container placement.
- Added the
.reloadsoulforgechat command to reload the config on the fly. - Added a config option to change the Prefab GUID for each glow effect.
- The Solarus shard glow has been corrected (for real this time!).
Version 2.0.1
- Fixed a bug where glows were incorrectly removed when swapping weapons.
- Changed the default buff effect for the Solarus shard.
Contact & Support
For support, bug reports, or feature requests, please reach out:
- Discord DM:
inility#4118 - Discord Server:
discord.gg/VArena - V Rising Modding Community: https://wiki.vrisingmods.com/ - A great resource for help and other fantastic mods.
This mod is open-source. You are free to use, modify, and redistribute it under the provided license. Special thanks to the V Rising modding community for their collaboration and inspiration!