AutoCloseDoors
Automatically close opened doors.
Last updated | 2 years ago |
Total downloads | 8704 |
Total rating | 2 |
Categories | Server Mods |
Dependency string | Kaltharos-AutoCloseDoors-1.0.4 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.0.0README
AutoCloseDoors
Server Only Mod
Server only mod for Auto Close Doors.
Installation
Copy & paste the AutoCloseDoors.dll
to \Server\BepInEx\plugins\
folder.
Removal
If your server is on windows, or can be shutdown properly.
All you need to do to remove the mod is shutdown your server and delete the dll.
If your server is on linux, or can't be shutdown properly
Make sure to change the config of Enable Uninstall
to true
,
Restart your server, and then execute the uninstallation command [default ~autoclosedooruninstall
].
After the uninstallation is complete, shutdown your server and remove the dll.
Wetstone Version
- Uncomment
<!--<DefineConstants>WETSTONE</DefineConstants>-->
inAutoCloseDoors.csproj
- Rebuild the dll.
Config
Config
Enable Auto Close Doors
[defaulttrue
]
Switch on/off auto close for doors.Auto Close Timer
[default2.0
]
How many second(s) to wait before door is automatically closed.Always Auto Close Doors
[defaultfalse
]
When this is set to false, doors will not automatically close if castle is decaying, under attack, or being sieged.Enable Uninstall
[defaultfalse
]
Do not enable for better performance on server.
This uninstallation method is only required on servers that can't shutdown properly, like VRising on Linux Wine.
On Windows, servers can be shutdown properly, and all doors is by default reverted back to normal on server shutdown.Uninstall Command
[default~autoclosedooruninstall
]
Chat command to uninstall mod. Only work if "Enable Uninstall" is set to true & the user is an Admin (adminauth).
Commands
autoclosedooruninstall
autoclosedooruninstall
Revert all doors in the game world to not close automatically.
More Information
Changelog
1.0.4
- Forgot to remove some debugging code, sorry...
1.0.3
- Added config to prevent door auto closing if castle is decaying or under attack/siege.
1.0.2
- Fixed issue with servants causing door to be stuck.
1.0.1
- Now properly initialize config when reloaded with wetstone.
1.0.0
- Initial Release
Known Issues
General
- When doors are built for the first time, the user will need to open the door twice for the door to open.