using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Core.Logging.Interpolation;
using BepInEx.Logging;
using BepInEx.Unity.IL2CPP;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ProjectM;
using ProjectM.Gameplay.Scripting;
using ProjectM.Gameplay.WarEvents;
using ProjectM.Scripting;
using Stunlock.Core;
using Unity.Entities;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("KinImmortal")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("KinImmortal")]
[assembly: AssemblyTitle("KinImmortal")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace KinImmortal
{
[BepInPlugin("kindred.KinImmortal", "KinImmortal", "1.0.0")]
public sealed class Plugin : BasePlugin
{
private static class MiniBehaviour
{
internal static Harmony Harmony { get; set; }
internal static ManualLogSource LogSource { get; set; }
internal static void OnLoad()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
if (IsVRisingServer())
{
Harmony harmony = Harmony;
if (harmony != null)
{
harmony.PatchAll(typeof(MiniBehaviour));
}
ManualLogSource logSource = LogSource;
bool flag = default(bool);
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(9, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Loaded [");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("1.0.0");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("]");
}
logSource.LogInfo(val);
}
}
internal static bool OnUnload()
{
return true;
}
[HarmonyPatch(typeof(WarEventRegistrySystem), "RegisterWarEventEntities")]
[HarmonyPostfix]
private static void Postfix()
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Expected O, but got Unknown
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
bool flag = default(bool);
try
{
if (TryBreakCurse())
{
ManualLogSource logSource = LogSource;
BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(14, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Initialized [");
((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("1.0.0");
((BepInExLogInterpolatedStringHandler)val).AppendLiteral("]");
}
logSource.LogInfo(val);
}
}
catch (Exception ex)
{
ManualLogSource logSource2 = LogSource;
BepInExErrorLogInterpolatedStringHandler val2 = new BepInExErrorLogInterpolatedStringHandler(0, 1, ref flag);
if (flag)
{
((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<Exception>(ex);
}
logSource2.LogError(val2);
}
finally
{
Harmony harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
}
}
private static bool TryBreakCurse()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
ServerGameManager serverGameManager = WorldUtility.FindServerWorld(true).GetExistingSystemManaged<ServerScriptMapper>().GetServerGameManager();
Entity prefabEntity = ((ServerGameManager)(ref serverGameManager)).GetPrefabEntity(new PrefabGUID(-1923843097));
if (((ServerGameManager)(ref serverGameManager)).HasComponent<ScriptSpawn>(prefabEntity))
{
((ServerGameManager)(ref serverGameManager)).RemoveComponent<ScriptSpawn>(prefabEntity);
}
if (((ServerGameManager)(ref serverGameManager)).HasComponent<ScriptUpdate>(prefabEntity))
{
((ServerGameManager)(ref serverGameManager)).RemoveComponent<ScriptUpdate>(prefabEntity);
}
if (((ServerGameManager)(ref serverGameManager)).HasComponent<Script_Dracula_BloodBuff_DataServer>(prefabEntity))
{
((ServerGameManager)(ref serverGameManager)).RemoveComponent<Script_Dracula_BloodBuff_DataServer>(prefabEntity);
}
return true;
}
private static bool IsVRisingServer()
{
return Application.productName == "VRisingServer";
}
public override void Load()
{
MiniBehaviour.OnLoad();
}
public override bool Unload()
{
return MiniBehaviour.OnUnload();
}
public Plugin()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
MiniBehaviour.Harmony = new Harmony("kindred.KinImmortal");
MiniBehaviour.LogSource = ((BasePlugin)this).Log;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "kindred.KinImmortal";
public const string PLUGIN_NAME = "KinImmortal";
public const string PLUGIN_VERSION = "1.0.0";
}
}