Adds a teleport system to V Rising servers. Create, manage, and use teleport points, request teleports, set costs, cooldowns, permissions, and restricted zones. All features via chat commands.
DefaultWaypointCost: Cost in resources to open waypoint menu (default: 75)
DefaultWaypointPrefabGUID and DefaultWaypointPrefabName: Configurable resource type
Update 1.1.2
Fixed an issue where the player-to-player teleport incorrectly charged the target of the teleport
Update 1.1.1
Refactored teleport data management
This update is needed for the latest ScarletCore version (to be released)
Update 1.1.0
Major Refactor: Migrated most services and systems to use existing ScarletCore infrastructure.
Improved performance and reduced code duplication by leveraging ScarletCore's established systems.
Enhanced compatibility and stability through unified core architecture.
Reduced mod footprint and potential conflicts with other ScarletCore-based mods.
Update 1.0.0
Removed Destroy_TravelBuffSystem.OnUpdate patch, as it was causing lag.
Update 0.1.41
Teleport system optimized: resolved an issue that caused unnecessary memory allocation, which could lead to exponential growth over time.
Thanks to SirSaia for pointing out the issue.
Update 0.1.40
More performance and stability improvements.
Update 0.1.39
Improved performance and stability.
Update 0.1.38
Fixed an issue where settings were not displaying correctly in the config file.
Update 0.1.37
- Fixed a compatibility issue with **KindredCommands** due to a command prefix conflict (`.st`). Scarlet Teleports now uses **`.stp`** as its new prefix.
- Added the **restricted** option to the command bypass, allowing teleportation in restricted zones.