Features

Updated 4 days ago
  • Personal Teleports:
    Players can set, list, use, and remove their own teleport points, with configurable limits and cooldowns.

  • Global Teleports:
    Admins can create teleport points accessible to all players, with full control over location, cost, cooldown, and name.

  • Teleport Requests:
    Players can request to teleport to each other, with accept/deny mechanics for safe and consensual travel. (Teleports between players are considered Global Teleports)

  • Summon & Goto:
    Admins can instantly teleport to players or summon them, individually or all at once.

  • Restricted Zones:
    Define areas where teleportation is limited or blocked, with fine-grained control over entry and exit permissions. (Dracula's room is restricted by default)

  • Custom Prefabs & Costs:
    Assign custom prefabs, costs, and cooldowns to teleports for immersive or balanced gameplay.

  • Bypass & Permissions:
    Grant special permissions to players to bypass certain restrictions, such as teleport in combat, cost, zone limits and other restrictions.

  • Comprehensive Command System:
    All features are accessible via easy-to-use chat commands, with detailed feedback and error messages.

  • Data Persistence:
    All teleports and settings are saved and loaded automatically, ensuring nothing is lost on server restart.