Notify
A mod that notifies when a user connects or disconnects from the server, new user connect from the server, when a player kills a VBlood boss, Message of the day system and auto announce system that runs every certain interval.
Last updated | 6 months ago |
Total downloads | 6999 |
Total rating | 7 |
Categories | Server Mods Gloomrot Update 1.0 Update |
Dependency string | Trodi-Notify-3.0.10 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.668.5deca-VampireCommandFramework
Command framework for developers to easily create universal commands for their plugins.
Preferred version: 0.9.0Trodi-BloodyCore
Bloody.Core a help library for mod development. It must be installed if any mod uses it.
Preferred version: 1.2.4README
BloodyNotify - Mod Server for V Rising
IMPORTANT NOTE
You must have version 1.2.4 of Bloody.Core installed to be able to use version 3.0.8 or higher of this mod
Requirements:
For the correct functioning of this mod you must have the following dependencies installed on your server:
Actual Features
- [x] Announce User Online
- [x] Announce User Offline
- [x] Announce kill VBlood Boss
- [x] Ignore Announce kill VBlood Boss
- [x] Auto Announcer
- [x] Message Of The Day
- [x] Command for list users online
Changelog
3.0.10
- Updated the timer system through Coroutine that brings the new version of Bloody.Core
3.0.9
- Update Timer Systems
3.0.8
- Fixed bug that did not allow the VBlood death message to appear.
3.0.7
- Fixed bug that duplicates VBlood death message
3.0.6
- Added compatibility with BloodyBoss so that if it is a BloodyBoss it does not show the death message of a VBlood
3.0.5
- Fixed bugs with some VBlood by Waker
3.0.4
- Bloody.Core dependency removed as dll and added as framework
3.0.3
- Fixed incompatibility of the AutoAnnouncer system with other modifications.
3.0.2
- Fixed bug that showed "ignore" when VBlood death notifications were disabled
3.0.1
- Name change from Notify to BloodyNotify
- Complete refactoring of the mod
- Added command for list users online
- Added new VBloods prefabs from 1.0.
3.0.0
- Pre-release for use in VRising version 1.0
2.3.1
- Improved mod performance
2.3
- Ignore the notification of the death of a VBlood
2.2
- Fixed the error that did not identify the VBlood
2.1
- Update VCF and prepare zip for thunderstore
2.0.1
- Enable / Disable mod features via command .bn config <feature> <enabled/disabled> has been changed to .bn config <feature> <true/false> Refactoring by deca
2.0.0
- Gloomrot update
- Remove Wetstone
- Remove VRising.GameData
- Added new system of chat commands VampireCommandFramework
1.4.8
- Updated wetstone to version 1.2.0
1.4.7
- Updated timer for AutoAnnouncer functionality. Thank you adainrivers
- Fixed bug that only repeated the first message of the AutoAnnouncer configuration
- Updated the version of VRising.GameData to version 3.3
1.4.6
- Fixed the error that occurred when initializing the VRisingData dependency. Thank you adainrivers
1.4.5
- Removed dependency GT.Rising.GameData by VRIsing.GameData and include it inside the dll
1.4.3
- Updated the GT.VRising.GameData framework to version 0.2.3
1.4.2
- Fixed bugs and improve performance with AutoAnnouncer Timer ( use solution from RandomEncounters)
- Updated the VRising.GameData framework to version 0.2.2
1.4.1
- Fixed bugs and improve performance
1.4.0
- Added a system for automatic message of the day (MOTD) to go out to any player who connects to the server.
- Added a configuration file was added to be able to configure Message of the day as you want.
- Added chat command only for admins to enabled MOTD when user online
.notify motd enabled
- Added chat command only for admins to disabled MOTD when user online
.notify motd disabled
- Refactor folders of proyect
1.3.0
- Added automatic announce system every certain time defined in the configuration file
- Added a configuration file was added to be able to configure as many automatic messages as you want.
- Added chat command only for admins to enabled announce when user online
.notify announceonline enabled
- Added chat command only for admins to disabled announce when user online
.notify announceonline disabled
- Added chat command only for admins to enabled announce when user offline
.notify announceoffline enabled
- Added chat command only for admins to disabled announce when user offline
.notify announceoffline disabled
- Added chat command only for admins to enabled announce when new user connect to a server
.notify announcenewuser enabled
- Added chat command only for admins to disabled announce when new user connect to a server
.notify announcenewuser disabled
- Added chat command only for admins to enabled VBlood Announce
.notify vbloodannounce enabled
- Added chat command only for admins to disabled VBlood Announce
.notify vbloodannounce disabled
- Added chat command only for admins to enabled auto announce
.notify autoannouncer enabled
- Added chat command only for admins to disabled auto announce
.notify autoannouncer disabled
1.2.3
- Fixed bug that affected the AnnounceVBlood mod configuration parameter not working correctly
- Fixed bug that affected the NewUserOnline mod configuration parameter not working correctly
1.2.2
- Fixed error when there was no configuration file, it gave an error when loading it
1.2.1
- Fixed bug where when you reload from chat, it didn't reload ignores from VBlood kills
1.2.0
- Added that users can enable/disable VBlood kills via chat command.
- Added command to ignore VBlood Announce
.notify ignore vbloodannounce
- Added command to ignore VBlood Announce
.notify ignore vbloodannounce
- Added command to unignore VBlood Announce
.notify unignore vbloodannounce
- Added command to help
.notify help
- Added VRising.GameData package from adainrivers
1.1.0
- Added command to refresh mod settings
.notify realod
1.0.1
- Fixed configuration file paths to get BepInEx configuration path programmatically. By PhantomGamers
- Commented all the BepInX logger info
1.0.0
- Added custom config files for VBlodd boss names
0.5.0
- Added notifications when a player kills a VBlodd boss
0.4.0
- Fixed notification when a new player creates a character on the server
- Added custom config files by character name
0.3.0
- Added notifications when a user connect to the server
- Added notifications when a user disconnects from the server
Support this project
Chat Commands
COMMAND | DESCRIPTION |
---|---|
.help bn |
Command that returns all available commands |
.bn online |
Command that returns all user online - NEW - |
.bn reload (Only Admins) |
To reload the configuration of all config files. |
.bn config online true (Only Admins) |
Enabled announceonline System. |
.bn config online false (Only Admins) |
Disabled announceonline System. |
.bn config offline true (Only Admins) |
Enabled announceoffline System. |
.bn config offline false (Only Admins) |
Disabled announceoffline System. |
.bn config newuser true (Only Admins) |
Enabled announcenewuser System. |
.bn config newuser false (Only Admins) |
Disabled announcenewuser System. |
.bn config vblood true (Only Admins) |
Enabled vbloodannounce System. |
.bn config vblood false (Only Admins) |
Disabled vbloodannounce System. |
.bn config auto true (Only Admins) |
Start AutoAnnouncer System. |
.bn config auto false (Only Admins) |
Stop AutoAnnouncer System. |
.bn config motd true (Only Admins) |
Enabled Message of the day System. |
.bn config motd false (Only Admins) |
Disabled Message of the day System. |
.bn vblood ignore |
Turn on VBlood death notifications |
.bn vblood unignore |
Turn off VBlood death notifications |
Configuration
Once the mod installed, a configuration file will be created in the \BepInEx\config server folder where you can activate or desactivate any of the mod notifications.
BloodyNotify.cfg
SECTION | PARAM | DESCRIPTION | DEFAULT |
---|---|---|---|
AnnounceVBlood | enabled |
Enable Announce when user/users kill a VBlood Boss | true |
AnnounceVBlood | VBloodFinalConcatCharacters |
Final string for concat two or more players kill a VBlood Boss. | and |
NewUserOnline | enabled |
Enable Announce when new user create in server | true |
UserOffline | enabled |
Enable Announce when user offline | true |
UserOnline | enabled |
Enable Announce when user online | true |
AutoAnnouncer | enabled |
Enable Auto Announcer | false |
AutoAnnouncer | interval |
Interval seconds for spam AutoAnnouncer. | 300 |
MessageOfTheDay | enabled |
Enable Message Of The Day | false |
To reload the configuration of the user messages online, offline or death of the VBlood boss there is the chat command
.bn reload
Default Messages
To configure the default messages in case you do not have personalized messages per player you only have to edit the configuration file that is in /BepInEx/config/BloodyNotify/default_announce.json
{
"online":"#user# is online!",
"offline":"#user# has gone offline!",
"newUser":"Welcome to server new vampire",
"VBlood":"Congratulations to #user# for kill #vblood#!"
}
The text string #user# is used to overwrite the name of the corresponding player(s)
The text string #vblood# is used to overwrite the name of the corresponding VBlood boss
The text string #user# in newUser don't work.
Customize Player Announce
To configure the customize messages per player connected, you only have to edit the configuration file that is in /BepInEx/config/BloodyNotify/users_online.json
{
"CharacterName": "#user# The best player of server is online!",
"OtherCharacterName": "The most wanted #user# is online!"
}
The text string #user# is used to overwrite the name of the corresponding player(s)
To configure the customize messages per player disconnected, you only have to edit the configuration file that is in /BepInEx/config/BloodyNotify/users_offline.json
{
"CharacterName": "#user# The best player of server is offline!",
"OtherCharacterName": "The most wanted #user# is offline!"
}
The text string #user# is used to overwrite the name of the corresponding player(s)
Translate VBlod boss name
To translate the name of VBlood boss, you only have to edit the configuration file that is in /BepInEx/config/BloodyNotify/prefabs_names.json
{
"CHAR_Bandit_Frostarrow_VBlood": "Keely the Frost Archer",
"CHAR_Bandit_Foreman_VBlood": "Rufus the Foreman",
"CHAR_Bandit_StoneBreaker_VBlood": "Errol the Stonebreaker",
"CHAR_Bandit_Chaosarrow_VBlood": "Lidia the Chaos Archer",
"CHAR_Undead_BishopOfDeath_VBlood": "Goreswine the Ravager",
"CHAR_Bandit_Stalker_VBlood": "Grayson the Armourer",
"CHAR_Vermin_DireRat_VBlood": "Putrid Rat",
"CHAR_Bandit_Bomber_VBlood": "Clive the Firestarter",
"CHAR_Undead_Priest_VBlood": "Nicholaus the Fallen",
"CHAR_Bandit_Tourok_VBlood": "Quincey the Bandit King",
"CHAR_Villager_Tailor_VBlood": "Beatrice the Tailor",
"CHAR_Militia_Guard_VBlood": "Vincent the Frostbringer",
"CHAR_VHunter_Leader_VBlood": "Tristan the Vampire Hunter",
"CHAR_Undead_BishopOfShadows_VBlood": "Leandra the Shadow Priestess",
"CHAR_Geomancer_Human_VBlood": "Terah the Geomancer",
"CHAR_Militia_Longbowman_LightArrow_Vblood": "Meredith the Bright Archer",
"CHAR_Wendigo_VBlood": "Frostmaw the Mountain Terror",
"CHAR_Militia_Leader_VBlood": "Octavian the Militia Captain",
"CHAR_Militia_BishopOfDunley_VBlood": "Raziel the Shepherd",
"CHAR_Spider_Queen_VBlood": "Ungora the Spider Queen",
"CHAR_Cursed_ToadKing_VBlood": "Albert the Duke of Balaton",
"CHAR_VHunter_Jade_VBlood": "Jade the Vampire Hunter",
"CHAR_Undead_ZealousCultist_VBlood": "Foulrot the Soultaker",
"CHAR_WerewolfChieftain_VBlood": "Willfred the Werewolf Chief",
"CHAR_ArchMage_VBlood": "Mairwyn the Elementalist",
"CHAR_Winter_Yeti_VBlood": "Terrorclaw the Ogre",
"CHAR_Harpy_Matriarch_VBlood": "Morian the Stormwing Matriarch",
"CHAR_Cursed_Witch_VBlood": "Matka the Curse Weaver",
"CHAR_BatVampire_VBlood": "Lord Styx the Night Champion",
"CHAR_Cursed_MountainBeast_VBlood": "Gorecrusher the Behemoth",
"CHAR_Manticore_VBlood": "Talzur the Winged Horror",
"CHAR_Bandit_GraveDigger_VBlood_UNUSED": "Boris the Gravedigger",
"CHAR_Bandit_Leader_VBlood_UNUSED": "Quincey the Marauder",
"CHAR_Bandit_Miner_VBlood_UNUSED": "Errol the Stonebreaker",
"CHAR_ChurchOfLight_Cardinal_VBlood": "Azariel the Sunbringer",
"CHAR_ChurchOfLight_Overseer_VBlood": "Sir Magnus the Overseer",
"CHAR_ChurchOfLight_Paladin_VBlood": "Solarus the Immaculate",
"CHAR_ChurchOfLight_Sommelier_VBlood": "Baron du Bouchon the Sommelier",
"CHAR_Forest_Bear_Dire_Vblood": "Kodia the Ferocious Bear",
"CHAR_Forest_Wolf_VBlood": "Alpha the White Wolf",
"CHAR_Gloomrot_Iva_VBlood": "Ziva the Engineer",
"CHAR_Gloomrot_Monster_VBlood": "Adam the Firstborn",
"CHAR_Gloomrot_Purifier_VBlood": "Angram the Purifier",
"CHAR_Gloomrot_RailgunSergeant_VBlood": "Voltatia the Power Master",
"CHAR_Gloomrot_TheProfessor_VBlood": "Henry Blackbrew the Doctor",
"CHAR_Gloomrot_Voltage_VBlood": "Domina the Blade Dancer",
"CHAR_Militia_Glassblower_VBlood": "Grethel the Glassblower",
"CHAR_Militia_Hound_VBlood": "Brutus the Watcher",
"CHAR_Militia_HoundMaster_VBlood": "Boyo",
"CHAR_Militia_Nun_VBlood": "Christina the Sun Priestess",
"CHAR_Militia_Scribe_VBlood": "Maja the Dark Savant",
"CHAR_Poloma_VBlood": "Polora the Feywalker",
"CHAR_Undead_CursedSmith_VBlood": "Cyril the Cursed Smith",
"CHAR_Undead_Infiltrator_VBlood": "Bane the Shadowblade",
"CHAR_Undead_Leader_Vblood": "Kriig the Undead General",
"CHAR_Villager_CursedWanderer_VBlood": "Ben the Old Wanderer",
"CHAR_Bandit_Fisherman_VBlood": "Finn the Fisherman",
"CHAR_VHunter_CastleMan": "Simon Belmont the Vampire Hunter",
"CHAR_Vampire_BloodKnight_VBlood": "General Valencia the Depraved",
"CHAR_Vampire_Dracula_VBlood": "Dracula the Immortal King",
"CHAR_Vampire_HighLord_VBlood": "General Cassius the Betrayer",
"CHAR_Vampire_IceRanger_VBlood": "General Elena the Hollow",
"NoPrefabName": "VBlood Boss"
}
Ignore the notification of the death of a VBlood
To ignore the notification of the death of a VBlood, you only have to edit the configuration file that is in /BepInEx/config/BloodyNotify/prefabs_names_ignore.json and set the vblood prefab you want to true.
For example, to disable "Putrid Rat" look in the configuration file for "CHAR_Vermin_DireRat_VBlood" and set it to true
"CHAR_Vermin_DireRat_VBlood": true,
/BepInEx/config/BloodyNotify/prefabs_names_ignore.json
{
"CHAR_Bandit_Frostarrow_VBlood": false,
"CHAR_Bandit_Foreman_VBlood": false,
"CHAR_Bandit_StoneBreaker_VBlood": false,
"CHAR_Bandit_Chaosarrow_VBlood": false,
"CHAR_Undead_BishopOfDeath_VBlood": false,
"CHAR_Bandit_Stalker_VBlood": false,
"CHAR_Vermin_DireRat_VBlood": false,
"CHAR_Bandit_Bomber_VBlood": false,
"CHAR_Undead_Priest_VBlood": false,
"CHAR_Bandit_Tourok_VBlood": false,
"CHAR_Villager_Tailor_VBlood": false,
"CHAR_Militia_Guard_VBlood": false,
"CHAR_VHunter_Leader_VBlood": false,
"CHAR_Undead_BishopOfShadows_VBlood": false,
"CHAR_Geomancer_Human_VBlood": false,
"CHAR_Militia_Longbowman_LightArrow_Vblood": false,
"CHAR_Wendigo_VBlood": false,
"CHAR_Militia_Leader_VBlood": false,
"CHAR_Militia_BishopOfDunley_VBlood": false,
"CHAR_Spider_Queen_VBlood": false,
"CHAR_Cursed_ToadKing_VBlood": false,
"CHAR_VHunter_Jade_VBlood": false,
"CHAR_Undead_ZealousCultist_VBlood": false,
"CHAR_WerewolfChieftain_VBlood": false,
"CHAR_ArchMage_VBlood": false,
"CHAR_Town_Cardinal_VBlood": false,
"CHAR_Winter_Yeti_VBlood": false,
"CHAR_Harpy_Matriarch_VBlood": false,
"CHAR_Cursed_Witch_VBlood": false,
"CHAR_BatVampire_VBlood": false,
"CHAR_Cursed_MountainBeast_VBlood": false,
"CHAR_Manticore_VBlood": false,
"CHAR_Paladin_VBlood": false,
"CHAR_Bandit_GraveDigger_VBlood_UNUSED": false,
"CHAR_Bandit_Leader_VBlood_UNUSED": false,
"CHAR_Bandit_Miner_VBlood_UNUSED": false,
"CHAR_ChurchOfLight_Overseer_VBlood": false,
"CHAR_ChurchOfLight_Sommelier_VBlood": false,
"CHAR_Forest_Bear_Dire_Vblood": false,
"CHAR_Forest_Wolf_VBlood": false,
"CHAR_Gloomrot_Iva_VBlood": false,
"CHAR_Gloomrot_Monster_VBlood": false,
"CHAR_Gloomrot_Purifier_VBlood": false,
"CHAR_Gloomrot_RailgunSergeant_VBlood": false,
"CHAR_Gloomrot_TheProfessor_VBlood": false,
"CHAR_Gloomrot_Voltage_VBlood": false,
"CHAR_Militia_Glassblower_VBlood": false,
"CHAR_Militia_Hound_VBlood": false,
"CHAR_Militia_HoundMaster_VBlood": false,
"CHAR_Militia_Nun_VBlood": false,
"CHAR_Militia_Scribe_VBlood": false,
"CHAR_Poloma_VBlood": false,
"CHAR_Undead_CursedSmith_VBlood": false,
"CHAR_Undead_Infiltrator_VBlood": false,
"CHAR_Undead_Leader_Vblood": false,
"CHAR_Villager_CursedWanderer_VBlood": false,
"CHAR_Bandit_Fisherman_VBlood": false,
"CHAR_VHunter_CastleMan": false,
"CHAR_Vampire_BloodKnight_VBlood": false,
"CHAR_Vampire_Dracula_VBlood": false,
"CHAR_Vampire_HighLord_VBlood": false,
"CHAR_Vampire_IceRanger_VBlood": false,
"NoPrefabName": false
}
Auto Announcer Messages - NEW
To configure the Auto Announce messages you must edit the configuration file that is in /BepInEx/config/BloodyNotify/auto_announcer_messages.json
[
[
"<color=#FFFFFF> Message 1 Line 1</color>",
"<color=#B22222><i>-Message 1 Line 2</i></color>",
"<color=#00FFFF>Message 1 Line 3</color>",
"<color=#FFFFFF>Message 1 Line 4</color>"
],
[
"Message 2 Line 1",
"Message 2 Line 2",
"Message 2 Line 3",
"Message 2 Line 4"
]
]
Each element of the array is a line that will paint the message system
If you configure several messages, the system will go through one by one for each of the configured messages each time the defined interval is met.
Message of the day ( MOTD )
To configure the Message of the day you must edit the configuration file that is in /BepInEx/config/BloodyNotify/message_of_the_day.json
[
"<color=#FFFFFF>Hello <i>#user#</i> this is Message of the day Line 1</color>",
"<color=#B22222>Message of the day Line 2</color>",
"<color=#00FFFF>Message of the day Line 3</color>",
"<color=#FFFFFF>Message of the day Line 4</color>"
]
Each element of the array is a line that will paint the message system
The text string #user# is used to overwrite the name of the corresponding player(s)
VBlood Announce Ignore
If you want to do it by hand you just have to edit the /BepInEx/config/BloodyNotify/vbloodannounce_ignore_users.json file to add or remove players
{
"CharacterName":true
}
Help
If you need assistance you can ask in the discord V Rising Mod Community
Credits
Special thanks to the testers and supporters of the project:
- @Vex, owner & founder of Vexor RPG server, a tester and great supporter who provided his server as a test platform and took care of all the graphics and documentation.
- Waker For helping to solve bugs
- V Rising Mod Community is the premier community of mods for V Rising.
- @Deca, thank you for the exceptional frameworks VampireCommandFramework and BloodStone, based on WetStone by @Molenzwiebel.