Decompiled source of KindredSchematics v1.2.2
KindredSchematics.dll
Decompiled 3 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Core.Logging.Interpolation; using BepInEx.Logging; using BepInEx.Unity.IL2CPP; using BepInEx.Unity.IL2CPP.Utils.Collections; using HarmonyLib; using Il2CppInterop.Runtime; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.Reflection; using Il2CppSystem.Text; using KindredSchematics.Commands; using KindredSchematics.Commands.Converter; using KindredSchematics.ComponentSaver; using KindredSchematics.Data; using KindredSchematics.JsonConverters; using KindredSchematics.Patches; using KindredSchematics.Services; using Microsoft.CodeAnalysis; using ProjectM; using ProjectM.CastleBuilding; using ProjectM.Network; using ProjectM.Physics; using ProjectM.Scripting; using ProjectM.Shared; using ProjectM.Tiles; using Stunlock.Core; using Unity.Collections; using Unity.Entities; using Unity.Mathematics; using Unity.Physics; using Unity.Scenes; using Unity.Transforms; using UnityEngine; using VampireCommandFramework; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("KindredSchematics")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Save and load builds")] [assembly: AssemblyFileVersion("0.1.2.2")] [assembly: AssemblyInformationalVersion("0.1.2+2.Branch.main.Sha.62bb8fcf39ee2ebe62410e48ec8f8fdc72e85b10.a9046f96d8204bc6f9162e0318d0ef1bcb59d460")] [assembly: AssemblyProduct("KindredSchematics")] [assembly: AssemblyTitle("KindredSchematics")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.2.2")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace KindredSchematics { internal static class AabbHelper { public static bool MatchesOnTwoAxesAndOverlaps(this Aabb thisOne, Aabb other, float tolerance = 0.01f) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_016e: Unknown result type (might be due to invalid IL or missing references) bool flag = Mathf.Abs(thisOne.Min.x - other.Min.x) <= tolerance && Mathf.Abs(thisOne.Max.x - other.Max.x) <= tolerance; bool flag2 = Mathf.Abs(thisOne.Min.y - other.Min.y) <= tolerance && Mathf.Abs(thisOne.Max.y - other.Max.y) <= tolerance; bool flag3 = Mathf.Abs(thisOne.Min.z - other.Min.z) <= tolerance && Mathf.Abs(thisOne.Max.z - other.Max.z) <= tolerance; if (flag && flag2) { if (thisOne.Min.z <= other.Max.z) { return thisOne.Max.z >= other.Min.z; } return false; } if (flag && flag3) { if (thisOne.Min.y <= other.Max.y) { return thisOne.Max.y >= other.Min.y; } return false; } if (flag2 && flag3) { if (thisOne.Min.x <= other.Max.x) { return thisOne.Max.x >= other.Min.x; } return false; } return false; } public static void MergeAabbsTogether(List<Aabb> aabbs) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) for (int i = 0; i < aabbs.Count - 1; i++) { for (int num = aabbs.Count - 1; num > i; num--) { Aabb val; if (aabbs[i].MatchesOnTwoAxesAndOverlaps(aabbs[num])) { val = aabbs[i]; ((Aabb)(ref val)).Include(aabbs[num]); aabbs.RemoveAt(num); } else { val = aabbs[i]; if (((Aabb)(ref val)).Contains(aabbs[num])) { aabbs.RemoveAt(num); } else { val = aabbs[num]; if (((Aabb)(ref val)).Contains(aabbs[i])) { aabbs[i] = aabbs[num]; aabbs.RemoveAt(num); } } } } } } } internal class Buffs { public delegate void BuffCreated(Entity buffEntity); public static bool AddBuff(Entity User, Entity Character, PrefabGUID buffPrefab, float duration = 0f, bool immortal = false) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) DebugEventsSystem existingSystemManaged = Core.Server.GetExistingSystemManaged<DebugEventsSystem>(); ApplyBuffDebugEvent val = default(ApplyBuffDebugEvent); val.BuffPrefabGUID = buffPrefab; ApplyBuffDebugEvent val2 = val; FromCharacter val3 = default(FromCharacter); val3.User = User; val3.Character = Character; FromCharacter val4 = val3; Entity entity = default(Entity); if (!BuffUtility.TryGetBuff(Core.Server.EntityManager, Character, PrefabIdentifier.op_Implicit(buffPrefab), ref entity)) { existingSystemManaged.ApplyBuff(val4, val2); if (BuffUtility.TryGetBuff(Core.Server.EntityManager, Character, PrefabIdentifier.op_Implicit(buffPrefab), ref entity)) { if (entity.Has<CreateGameplayEventsOnSpawn>()) { entity.Remove<CreateGameplayEventsOnSpawn>(); } if (entity.Has<GameplayEventListeners>()) { entity.Remove<GameplayEventListeners>(); } if (immortal) { entity.Add<Buff_Persists_Through_Death>(); if (entity.Has<RemoveBuffOnGameplayEvent>()) { entity.Remove<RemoveBuffOnGameplayEvent>(); } if (entity.Has<RemoveBuffOnGameplayEventEntry>()) { entity.Remove<RemoveBuffOnGameplayEventEntry>(); } } if (duration > -1f && duration != 0f) { if (!entity.Has<LifeTime>()) { entity.Add<LifeTime>(); entity.Write<LifeTime>(new LifeTime { EndAction = (LifeTimeEndAction)2 }); } LifeTime componentData = entity.Read<LifeTime>(); componentData.Duration = duration; entity.Write<LifeTime>(componentData); } else if (duration == -1f) { if (entity.Has<LifeTime>()) { LifeTime componentData2 = entity.Read<LifeTime>(); componentData2.Duration = 0f; componentData2.EndAction = (LifeTimeEndAction)0; entity.Write<LifeTime>(componentData2); } if (entity.Has<RemoveBuffOnGameplayEvent>()) { entity.Remove<RemoveBuffOnGameplayEvent>(); } if (entity.Has<RemoveBuffOnGameplayEventEntry>()) { entity.Remove<RemoveBuffOnGameplayEventEntry>(); } } return true; } return false; } return false; } public static void RemoveBuff(Entity Character, PrefabGUID buffPrefab) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) Entity val = default(Entity); if (BuffUtility.TryGetBuff(Core.EntityManager, Character, PrefabIdentifier.op_Implicit(buffPrefab), ref val)) { DestroyUtility.Destroy(Core.EntityManager, val, (DestroyDebugReason)13, (string)null, 0); } } public static void RemoveAndAddBuff(Entity userEntity, Entity targetEntity, PrefabGUID buffPrefab, float duration = -1f, BuffCreated callback = null) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) if (!BuffUtility.HasBuff(Core.EntityManager, targetEntity, PrefabIdentifier.op_Implicit(buffPrefab))) { AddBuff(userEntity, targetEntity, buffPrefab, duration, immortal: true); Entity buffEntity = default(Entity); if (callback != null && BuffUtility.TryGetBuff(Core.Server.EntityManager, targetEntity, PrefabIdentifier.op_Implicit(buffPrefab), ref buffEntity)) { callback(buffEntity); } } else { Core.StartCoroutine(RemoveAndAddBuffCoroutine(userEntity, targetEntity, buffPrefab, duration, callback)); } } private static IEnumerator RemoveAndAddBuffCoroutine(Entity userEntity, Entity targetEntity, PrefabGUID buffPrefab, float duration, BuffCreated callback) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) RemoveBuff(targetEntity, buffPrefab); while (BuffUtility.HasBuff(Core.EntityManager, targetEntity, PrefabIdentifier.op_Implicit(buffPrefab))) { yield return null; } AddBuff(userEntity, targetEntity, buffPrefab, duration, immortal: true); Entity buffEntity = default(Entity); if (callback != null && BuffUtility.TryGetBuff(Core.Server.EntityManager, targetEntity, PrefabIdentifier.op_Implicit(buffPrefab), ref buffEntity)) { callback(buffEntity); } } } internal static class Core { public const int MAX_REPLY_LENGTH = 509; private static ServerScriptMapper serverScriptMapper; private static MonoBehaviour monoBehaviour; private static bool _hasInitialized = false; public static World Server { get; } = GetWorld("Server") ?? throw new Exception("There is no Server world (yet). Did you install a server mod on the client?"); public static EntityManager EntityManager { get; } = Server.EntityManager; public static double ServerTime => ServerGameManager.ServerTime; public static ServerGameManager ServerGameManager => ServerScriptMapper.GetServerGameManager(); public static CastleBuildingAttachmentBuffSystem CastleBuildingAttachmentBuffSystem { get; } = Server.GetExistingSystemManaged<CastleBuildingAttachmentBuffSystem>(); public static CastleTerritoryService CastleTerritory { get; private set; } public static PrefabCollectionSystem PrefabCollection { get; } = Server.GetExistingSystemManaged<PrefabCollectionSystem>(); public static GlowService GlowService { get; } = new GlowService(); public static RespawnPreventionService RespawnPrevention { get; private set; } public static SchematicService SchematicService { get; } = new SchematicService(); public static ConfigSettingsService ConfigSettings { get; } = new ConfigSettingsService(); public static ServerScriptMapper ServerScriptMapper { get { if (serverScriptMapper == null) { serverScriptMapper = Server.GetExistingSystemManaged<ServerScriptMapper>(); } return serverScriptMapper; } } public static ManualLogSource Log { get; } = Plugin.PluginLog; public static void LogException(Exception e, [CallerMemberName] string caller = null) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown ManualLogSource log = Log; bool flag = default(bool); BepInExErrorLogInterpolatedStringHandler val = new BepInExErrorLogInterpolatedStringHandler(51, 5, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Failure in "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(caller); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("\nMessage: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.Message); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" Inner:"); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.InnerException?.Message); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("\n\nStack: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.StackTrace); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("\nInner Stack: "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>(e.InnerException?.StackTrace); } log.LogError(val); } internal static void InitializeAfterLoaded() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Invalid comparison between Unknown and I4 //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) if (_hasInitialized) { return; } _hasInitialized = true; KindredSchematics.ComponentSaver.ComponentSaver.PopulateComponentSavers(); CastleTerritory = new CastleTerritoryService(); RespawnPrevention = new RespawnPreventionService(); FoundBuffConverter.InitializeBuffPrefabs(); Tile.Populate(); NativeArray<Entity> entitiesByComponentTypes = Helper.GetEntitiesByComponentTypes<Immortal, EntityCategory>(includeAll: false, includeDisabled: true); Enumerator<Entity> enumerator = entitiesByComponentTypes.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; EntityCategory componentData = current.Read<EntityCategory>(); if ((int)((EntityCategory)(ref componentData)).MaterialCategory == 3) { ((EntityCategory)(ref componentData)).MaterialCategory = (MaterialCategory)2; current.Write<EntityCategory>(componentData); } } entitiesByComponentTypes.Dispose(); ManualLogSource log = Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(29, 0, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("KindredSchematics Initialized"); } log.LogInfo(val); } private static World GetWorld(string name) { Enumerator<World> enumerator = World.s_AllWorlds.GetEnumerator(); while (enumerator.MoveNext()) { World current = enumerator.Current; if (current.Name == name) { return current; } } return null; } public static Coroutine StartCoroutine(IEnumerator routine) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown if ((Object)(object)monoBehaviour == (Object)null) { GameObject val = new GameObject("KindredSchematics"); monoBehaviour = (MonoBehaviour)(object)val.AddComponent<IgnorePhysicsDebugSystem>(); Object.DontDestroyOnLoad((Object)val); } return monoBehaviour.StartCoroutine(CollectionExtensions.WrapToIl2Cpp(routine)); } public static void StopCoroutine(Coroutine coroutine) { if (!((Object)(object)monoBehaviour == (Object)null)) { monoBehaviour.StopCoroutine(coroutine); } } } public static class ECSExtensions { public unsafe static void Write<T>(this Entity entity, T componentData) where T : struct { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) ComponentType val = default(ComponentType); ((ComponentType)(ref val))..ctor(Il2CppType.Of<T>(), (AccessMode)0); byte[] array = StructureToByteArray(componentData); int num = Marshal.SizeOf<T>(); fixed (byte* ptr = array) { EntityManager entityManager = Core.EntityManager; ((EntityManager)(ref entityManager)).SetComponentDataRaw(entity, val.TypeIndex, (void*)ptr, num); } } public static byte[] StructureToByteArray<T>(T structure) where T : struct { int num = Marshal.SizeOf(structure); byte[] array = new byte[num]; IntPtr intPtr = Marshal.AllocHGlobal(num); Marshal.StructureToPtr(structure, intPtr, fDeleteOld: true); Marshal.Copy(intPtr, array, 0, num); Marshal.FreeHGlobal(intPtr); return array; } public unsafe static T Read<T>(this Entity entity) where T : struct { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) ComponentType val = default(ComponentType); ((ComponentType)(ref val))..ctor(Il2CppType.Of<T>(), (AccessMode)0); EntityManager entityManager = Core.EntityManager; return Marshal.PtrToStructure<T>(new IntPtr(((EntityManager)(ref entityManager)).GetComponentDataRawRO(entity, val.TypeIndex))); } public static bool Has<T>(this Entity entity) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) ComponentType val = default(ComponentType); ((ComponentType)(ref val))..ctor(Il2CppType.Of<T>(), (AccessMode)0); EntityManager entityManager = Core.EntityManager; return ((EntityManager)(ref entityManager)).HasComponent(entity, val); } public static string LookupName(this PrefabGUID prefabGuid) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) PrefabCollectionSystem existingSystemManaged = Core.Server.GetExistingSystemManaged<PrefabCollectionSystem>(); object obj; if (!existingSystemManaged.PrefabGuidToNameDictionary.ContainsKey(prefabGuid)) { obj = "GUID Not Found"; } else { string text = existingSystemManaged.PrefabGuidToNameDictionary[prefabGuid]; PrefabGUID val = prefabGuid; obj = text + " " + ((object)(PrefabGUID)(ref val)).ToString(); } return obj.ToString(); } public static void Add<T>(this Entity entity) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) ComponentType val = default(ComponentType); ((ComponentType)(ref val))..ctor(Il2CppType.Of<T>(), (AccessMode)0); EntityManager entityManager = Core.EntityManager; ((EntityManager)(ref entityManager)).AddComponent(entity, val); } public static void Remove<T>(this Entity entity) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) ComponentType val = default(ComponentType); ((ComponentType)(ref val))..ctor(Il2CppType.Of<T>(), (AccessMode)0); EntityManager entityManager = Core.EntityManager; ((EntityManager)(ref entityManager)).RemoveComponent(entity, val); } } internal class EntityMapper { private Dictionary<Entity, int> entityIndexLookup = new Dictionary<Entity, int>(); private List<Entity> entities = new List<Entity>(); public Entity this[int index] => entities[index]; public int Count => entities.Count; public EntityMapper() { //IL_0033: Unknown result type (might be due to invalid IL or missing references) entityIndexLookup = new Dictionary<Entity, int>(); entities = new List<Entity>(); AddEntity(Entity.Null); } public EntityMapper(IEnumerable<Entity> entitiesToAdd) { //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) entityIndexLookup = new Dictionary<Entity, int>(); entities = new List<Entity>(); AddEntity(Entity.Null); foreach (Entity item in entitiesToAdd) { AddEntity(item); } } public int AddEntity(Entity entity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) if (entity.Has<Prefab>()) { throw new ArgumentException("Cannot add entities with Prefab component to EntityMapper"); } if (entity.Has<CastleHeart>()) { return 0; } if (!entityIndexLookup.TryGetValue(entity, out var value)) { value = entities.Count; entityIndexLookup[entity] = value; entities.Add(entity); } return value; } public int IndexOf(Entity entity) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) if (entityIndexLookup.TryGetValue(entity, out var value)) { return value; } return AddEntity(entity); } public bool Contains(Entity entity) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) return entityIndexLookup.ContainsKey(entity); } } public struct ComponentData { public string component { get; set; } public object data { get; set; } } public struct EntityData { public PrefabGUID prefab { get; set; } public Vector3? pos { get; set; } public Quaternion? rot { get; set; } public int2? tilePos { get; set; } public int2? tileBoundsMin { get; set; } public int2? tileBoundsMax { get; set; } public ComponentData[] componentData { get; set; } public int[] removals { get; set; } public bool? notCastleTeam { get; set; } } internal class EntityPrefabDiff { public static EntityData DiffFromPrefab(Entity entity, EntityMapper entityMapper) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d2: Unknown result type (might be due to invalid IL or missing references) //IL_01d7: Unknown result type (might be due to invalid IL or missing references) //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0200: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02c0: Unknown result type (might be due to invalid IL or missing references) //IL_0261: Unknown result type (might be due to invalid IL or missing references) //IL_0263: Unknown result type (might be due to invalid IL or missing references) //IL_0217: Unknown result type (might be due to invalid IL or missing references) //IL_0218: Unknown result type (might be due to invalid IL or missing references) //IL_02cc: Unknown result type (might be due to invalid IL or missing references) //IL_02d4: Unknown result type (might be due to invalid IL or missing references) //IL_027d: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) EntityData result = default(EntityData); result.prefab = entity.Read<PrefabGUID>(); if (entity.Has<Translation>()) { result.pos = float3.op_Implicit(entity.Read<Translation>().Value); } if (entity.Has<Rotation>()) { result.rot = quaternion.op_Implicit(entity.Read<Rotation>().Value); } if (entity.Has<TilePosition>()) { result.tilePos = entity.Read<TilePosition>().Tile; } if (entity.Has<TileBounds>()) { TileBounds val = entity.Read<TileBounds>(); result.tileBoundsMin = val.Value.Min; result.tileBoundsMax = val.Value.Max; } if (entity.Has<TeamReference>()) { ModifiableEntity value = entity.Read<TeamReference>().Value; if (((ModifiableEntity)(ref value)).Value != Entity.Null) { result.notCastleTeam = !((ModifiableEntity)(ref value)).Value.Has<CastleTeamData>(); } } List<ComponentData> list = new List<ComponentData>(); List<int> list2 = new List<int>(); PrefabLookupMap prefabLookupMap = Core.PrefabCollection._PrefabLookupMap; Entity val2 = default(Entity); if (((PrefabLookupMap)(ref prefabLookupMap)).TryGetValue(result.prefab, ref val2)) { EntityManager entityManager = Core.EntityManager; List<ComponentType> list3 = ((IEnumerable<ComponentType>)((EntityManager)(ref entityManager)).GetComponentTypes(entity, (Allocator)2).ToArray()).ToList(); entityManager = Core.EntityManager; List<ComponentType> list4 = ((IEnumerable<ComponentType>)((EntityManager)(ref entityManager)).GetComponentTypes(val2, (Allocator)2).ToArray()).ToList(); list3.Sort((ComponentType a, ComponentType b) => ((object)(ComponentType)(ref a)).ToString().CompareTo(((object)(ComponentType)(ref b)).ToString())); list4.Sort((ComponentType a, ComponentType b) => ((object)(ComponentType)(ref a)).ToString().CompareTo(((object)(ComponentType)(ref b)).ToString())); int num = 0; for (int i = 0; i < list3.Count; i++) { ComponentType val3 = list3[i]; ComponentType val4 = list4[num]; int num2 = ((object)(ComponentType)(ref val3)).ToString().CompareTo(((object)(ComponentType)(ref val4)).ToString()); if (num2 == 0) { KindredSchematics.ComponentSaver.ComponentSaver componentSaver = KindredSchematics.ComponentSaver.ComponentSaver.GetComponentSaver(TypeIndex.op_Implicit(val3.TypeIndex)); if (componentSaver != null) { object obj = componentSaver.DiffComponents(val2, entity, entityMapper); if (obj != null) { list.Add(new ComponentData { component = ((MemberInfo)((ComponentType)(ref val3)).GetManagedType()).Name, data = obj }); } } num++; } else if (num2 < 0) { KindredSchematics.ComponentSaver.ComponentSaver componentSaver2 = KindredSchematics.ComponentSaver.ComponentSaver.GetComponentSaver(TypeIndex.op_Implicit(val3.TypeIndex)); if (componentSaver2 != null) { object obj2 = componentSaver2.SaveComponent(entity, entityMapper); if (obj2 != null) { list.Add(new ComponentData { component = ((MemberInfo)((ComponentType)(ref val3)).GetManagedType()).Name, data = obj2 }); } } } else { if (val4 != new ComponentType(Il2CppType.Of<Prefab>(), (AccessMode)0) && val4 != new ComponentType(Il2CppType.Of<SpawnTag>(), (AccessMode)0)) { list2.Add(TypeIndex.op_Implicit(val4.TypeIndex)); } num++; i--; } } if (list.Count > 0) { result.componentData = list.ToArray(); } if (list2.Count > 0) { result.removals = list2.ToArray(); } } return result; } } internal static class Helper { public static AdminAuthSystem adminAuthSystem = Core.Server.GetExistingSystemManaged<AdminAuthSystem>(); private static EntityQuery tilePositionQuery = default(EntityQuery); private static readonly PrefabGUID openContainerAbility = new PrefabGUID(-1662046920); public static PrefabGUID GetPrefabGUID(Entity entity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) EntityManager entityManager = Core.EntityManager; PrefabGUID componentData = default(PrefabGUID); try { componentData = ((EntityManager)(ref entityManager)).GetComponentData<PrefabGUID>(entity); return componentData; } catch { ((PrefabGUID)(ref componentData))..ctor(0); } return componentData; } public static Entity AddItemToInventory(Entity recipient, PrefabGUID guid, int amount) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) try { GameDataSystem existingSystemManaged = Core.Server.GetExistingSystemManaged<GameDataSystem>(); return InventoryUtilitiesServer.TryAddItem(AddItemSettings.Create(Core.EntityManager, existingSystemManaged.ItemHashLookupMap, false, default(Entity), default(Nullable_Unboxed<int>), false, false, false, default(Nullable_Unboxed<int>)), recipient, guid, amount).NewEntity; } catch (Exception e) { Core.LogException(e, "AddItemToInventory"); } return default(Entity); } public static NativeArray<Entity> GetEntitiesByComponentType<T1>(bool includeAll = false, bool includeDisabled = false, bool includeSpawn = false, bool includePrefab = false, bool includeDestroyed = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) EntityQueryOptions val = (EntityQueryOptions)0; if (includeAll) { val = (EntityQueryOptions)(val | 0xC3); } if (includeDisabled) { val = (EntityQueryOptions)(val | 2); } if (includeSpawn) { val = (EntityQueryOptions)(val | 0x40); } if (includePrefab) { val = (EntityQueryOptions)(val | 1); } if (includeDestroyed) { val = (EntityQueryOptions)(val | 0x80); } EntityQueryDesc val2 = new EntityQueryDesc(); val2.All = Il2CppStructArray<ComponentType>.op_Implicit((ComponentType[])(object)new ComponentType[1] { new ComponentType(Il2CppType.Of<T1>(), (AccessMode)0) }); val2.Options = val; EntityQueryDesc val3 = val2; EntityManager entityManager = Core.EntityManager; EntityQuery val4 = ((EntityManager)(ref entityManager)).CreateEntityQuery((EntityQueryDesc[])(object)new EntityQueryDesc[1] { val3 }); return ((EntityQuery)(ref val4)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); } public static NativeArray<Entity> GetEntitiesByComponentTypes<T1, T2>(bool includeAll = false, bool includeDisabled = false, bool includeSpawn = false, bool includePrefab = false, bool includeDestroyed = false) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Expected O, but got Unknown //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) EntityQueryOptions val = (EntityQueryOptions)0; if (includeAll) { val = (EntityQueryOptions)(val | 0xC3); } if (includeDisabled) { val = (EntityQueryOptions)(val | 2); } if (includeSpawn) { val = (EntityQueryOptions)(val | 0x40); } if (includePrefab) { val = (EntityQueryOptions)(val | 1); } if (includeDestroyed) { val = (EntityQueryOptions)(val | 0x80); } EntityQueryDesc val2 = new EntityQueryDesc(); val2.All = Il2CppStructArray<ComponentType>.op_Implicit((ComponentType[])(object)new ComponentType[2] { new ComponentType(Il2CppType.Of<T1>(), (AccessMode)0), new ComponentType(Il2CppType.Of<T2>(), (AccessMode)0) }); val2.Options = val; EntityQueryDesc val3 = val2; EntityManager entityManager = Core.EntityManager; EntityQuery val4 = ((EntityManager)(ref entityManager)).CreateEntityQuery((EntityQueryDesc[])(object)new EntityQueryDesc[1] { val3 }); return ((EntityQuery)(ref val4)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); } public static int GetEntityTerritoryIndex(Entity entity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) if (entity.Has<TilePosition>()) { int2 tile = entity.Read<TilePosition>().Tile; int territoryIndexFromTileCoord = Core.CastleTerritory.GetTerritoryIndexFromTileCoord(tile); if (territoryIndexFromTileCoord != -1) { return territoryIndexFromTileCoord; } } if (entity.Has<TileBounds>()) { BoundsMinMax value = entity.Read<TileBounds>().Value; for (int i = value.Min.x; i <= value.Max.x; i++) { for (int j = value.Min.y; j <= value.Max.y; j++) { int territoryIndexFromTileCoord2 = Core.CastleTerritory.GetTerritoryIndexFromTileCoord(new int2(i, j)); if (territoryIndexFromTileCoord2 != -1) { return territoryIndexFromTileCoord2; } } } } if (entity.Has<Translation>()) { float3 value2 = entity.Read<Translation>().Value; return Core.CastleTerritory.GetTerritoryIndex(value2); } if (entity.Has<LocalToWorld>()) { LocalToWorld val = entity.Read<LocalToWorld>(); float3 position = ((LocalToWorld)(ref val)).Position; return Core.CastleTerritory.GetTerritoryIndex(position); } return -1; } public static IEnumerable<Entity> GetAllEntitiesInTerritory<T>(int territoryIndex) { NativeArray<Entity> entities = GetEntitiesByComponentType<T>(includeAll: false, includeDisabled: true, includeSpawn: true); Enumerator<Entity> enumerator = entities.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (GetEntityTerritoryIndex(current) == territoryIndex) { yield return current; } } entities.Dispose(); } public static IEnumerable<Entity> GetAllEntitiesInRadius<T>(float2 center, float radius) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> entities = GetEntitiesByComponentType<T>(includeAll: false, includeDisabled: true, includeSpawn: true); Enumerator<Entity> enumerator = entities.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (current.Has<Translation>()) { float3 value = current.Read<Translation>().Value; if (math.distance(center, ((float3)(ref value)).xz) <= radius) { yield return current; } } } entities.Dispose(); } public static IEnumerable<Entity> GetAllEntitiesInBox<T>(float2 center, float2 halfSize) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> entities = GetEntitiesByComponentType<T>(includeAll: false, includeDisabled: true, includeSpawn: true); Enumerator<Entity> enumerator = entities.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (current.Has<Translation>()) { float3 value = current.Read<Translation>().Value; if (Mathf.Abs(center.x - value.x) <= halfSize.x && Mathf.Abs(center.y - value.z) <= halfSize.y) { yield return current; } } } entities.Dispose(); } public static float3 ConvertPosToTileGrid(float3 pos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) return new float3((float)(Mathf.FloorToInt(pos.x * 2f) + 6400), pos.y, (float)(Mathf.FloorToInt(pos.z * 2f) + 6400)); } public unsafe static bool GetAabb(Entity entity, out Aabb aabb) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0101: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) aabb = default(Aabb); if (entity.Has<TileBounds>()) { TileBounds val = entity.Read<TileBounds>(); if (val.Value.Max.x == 0 && val.Value.Max.y == 0 && val.Value.Min.x == 0 && val.Value.Min.y == 0) { return false; } float num = 0f; float num2 = 0f; if (entity.Has<TileData>()) { TileData val2 = entity.Read<TileData>(); if (val2.Data.IsCreated) { ? unsafePtr = *val2.Data.GetUnsafePtr(); num = ((TileBlob)unsafePtr).MinHeight; num2 = ((TileBlob)unsafePtr).MaxHeight; } } if ((double)num2 <= 0.1) { num2 = 0.1f; } float3 value = entity.Read<Translation>().Value; aabb.Min = new float3((float)val.Value.Min.x, num + value.y, (float)val.Value.Min.y); aabb.Max = new float3((float)val.Value.Max.x, num2 + value.y, (float)val.Value.Max.y); return true; } return false; } public static bool IsEntityInAabb(Entity entity, Aabb aabb) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) if (!entity.Has<Translation>()) { return false; } float3 value = entity.Read<Translation>().Value; if (!((Aabb)(ref aabb)).Contains(ConvertPosToTileGrid(value))) { if (GetAabb(entity, out var aabb2)) { return ((Aabb)(ref aabb)).Overlaps(aabb2); } return false; } return true; } public static IEnumerable<Entity> GetAllEntitiesInTileAabb<T>(Aabb aabb) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> entities = GetEntitiesByComponentType<T>(includeAll: false, includeDisabled: true, includeSpawn: true); Enumerator<Entity> enumerator = entities.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (IsEntityInAabb(current, aabb)) { yield return current; } } entities.Dispose(); } public static void DestroyEntitiesForBuilding(IEnumerable<Entity> entities) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) foreach (Entity entity in entities) { if (!entity.Has<CastleHeart>()) { string text = GetPrefabGUID(entity).LookupName(); if (text.StartsWith("TM_") || text.StartsWith("Chain_") || text.StartsWith("BP_") || entity.Has<CastleBuildingFusedRoot>()) { DestroyEntityAndCastleAttachments(entity); } } } } public static void DestroyEntityAndCastleAttachments(Entity entity, HashSet<Entity> alreadyVisited = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Invalid comparison between Unknown and I4 //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) if (alreadyVisited == null) { alreadyVisited = new HashSet<Entity>(); } if (alreadyVisited.Contains(entity)) { return; } alreadyVisited.Add(entity); EntityManager entityManager = Core.EntityManager; NetworkedEntity val; if (((EntityManager)(ref entityManager)).HasBuffer<CastleBuildingAttachToParentsBuffer>(entity)) { entityManager = Core.EntityManager; Enumerator<CastleBuildingAttachToParentsBuffer> enumerator = ((EntityManager)(ref entityManager)).GetBufferReadOnly<CastleBuildingAttachToParentsBuffer>(entity).GetEnumerator(); while (enumerator.MoveNext()) { CastleBuildingAttachToParentsBuffer current = enumerator.Current; val = current.ParentEntity; DestroyEntityAndCastleAttachments(((NetworkedEntity)(ref val)).GetEntityOnServer(), alreadyVisited); } } if (entity.Has<PrefabGUID>() && entity.Read<PrefabGUID>() == Prefabs.TM_Castle_Wall_Tier02_Stone_Window) { entityManager = Core.EntityManager; if (((EntityManager)(ref entityManager)).HasBuffer<CastleBuildingAttachedChildrenBuffer>(entity)) { entityManager = Core.EntityManager; Enumerator<CastleBuildingAttachedChildrenBuffer> enumerator2 = ((EntityManager)(ref entityManager)).GetBufferReadOnly<CastleBuildingAttachedChildrenBuffer>(entity).GetEnumerator(); while (enumerator2.MoveNext()) { CastleBuildingAttachedChildrenBuffer current2 = enumerator2.Current; val = current2.ChildEntity; Entity entityOnServer = ((NetworkedEntity)(ref val)).GetEntityOnServer(); if (entityOnServer.Has<EntityCategory>()) { EntityCategory val2 = entityOnServer.Read<EntityCategory>(); if ((int)((EntityCategory)(ref val2)).MainCategory == 2 && (int)((EntityCategory)(ref val2)).UnitCategory == 0 && (int)((EntityCategory)(ref val2)).StructureCategory == 0 && (int)((EntityCategory)(ref val2)).MaterialCategory == 0 && ModifiableInt.op_Implicit(val2.ResourceLevel) == 0) { DestroyEntityAndCastleAttachments(entityOnServer, alreadyVisited); } } } } } DestroyUtility.Destroy(Core.EntityManager, entity, (DestroyDebugReason)0, (string)null, 0); } public static Entity FindClosest<T>(Vector3 pos, string startsWith = null, float maxDistance = -1f) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) Entity result = Entity.Null; float num = float.MaxValue; maxDistance *= maxDistance; NativeArray<Entity> entitiesByComponentTypes = GetEntitiesByComponentTypes<T, Translation>(includeAll: false, includeDisabled: true, includeSpawn: true); Enumerator<Entity> enumerator = entitiesByComponentTypes.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; if (startsWith == null || GetPrefabGUID(current).LookupName().StartsWith(startsWith)) { float3 value = current.Read<Translation>().Value; float num2 = math.distancesq(float3.op_Implicit(pos), value); if (num2 < num && (maxDistance < 0f || num2 < maxDistance)) { num = num2; result = current; } } } entitiesByComponentTypes.Dispose(); return result; } public static Entity FindClosestTilePosition(Vector3 pos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) if (tilePositionQuery == default(EntityQuery)) { EntityManager entityManager = Core.EntityManager; EntityQueryDesc[] array = new EntityQueryDesc[1]; EntityQueryDesc val = new EntityQueryDesc(); val.All = Il2CppStructArray<ComponentType>.op_Implicit((ComponentType[])(object)new ComponentType[2] { new ComponentType(Il2CppType.Of<TilePosition>(), (AccessMode)1), new ComponentType(Il2CppType.Of<Translation>(), (AccessMode)1) }); val.Options = (EntityQueryOptions)66; array[0] = val; tilePositionQuery = ((EntityManager)(ref entityManager)).CreateEntityQuery((EntityQueryDesc[])(object)array); } Entity result = Entity.Null; float num = float.MaxValue; NativeArray<Entity> val2 = ((EntityQuery)(ref tilePositionQuery)).ToEntityArray(AllocatorHandle.op_Implicit((Allocator)2)); for (int i = 0; i < val2.Length; i++) { Entity val3 = val2[i]; if (val3.Has<TilePosition>()) { float3 value = val3.Read<Translation>().Value; float num2 = math.distancesq(float3.op_Implicit(pos), value); if (num2 < num && GetPrefabGUID(val3).LookupName().StartsWith("TM_")) { num = num2; result = val3; } } } val2.Dispose(); return result; } public static bool EntityIsChest(Entity entity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) if (!entity.Has<InteractAbilityBuffer>()) { return false; } EntityManager entityManager = Core.EntityManager; Enumerator<InteractAbilityBuffer> enumerator = ((EntityManager)(ref entityManager)).GetBufferReadOnly<InteractAbilityBuffer>(entity).GetEnumerator(); while (enumerator.MoveNext()) { if (enumerator.Current.Ability == openContainerAbility) { return true; } } return false; } } [BepInPlugin("KindredSchematics", "KindredSchematics", "1.2.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BasePlugin { private static Harmony _harmony; internal static ManualLogSource PluginLog; public static Harmony Harmony => _harmony; public override void Load() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Expected O, but got Unknown PluginLog = ((BasePlugin)this).Log; ManualLogSource log = ((BasePlugin)this).Log; bool flag = default(bool); BepInExInfoLogInterpolatedStringHandler val = new BepInExInfoLogInterpolatedStringHandler(27, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val).AppendLiteral("Plugin "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("KindredSchematics"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" version "); ((BepInExLogInterpolatedStringHandler)val).AppendFormatted<string>("1.2.2"); ((BepInExLogInterpolatedStringHandler)val).AppendLiteral(" is loaded!"); } log.LogInfo(val); _harmony = new Harmony("KindredSchematics"); _harmony.PatchAll(Assembly.GetExecutingAssembly()); CommandRegistry.RegisterAll(); } public override bool Unload() { CommandRegistry.UnregisterAssembly(); Harmony harmony = _harmony; if (harmony != null) { harmony.UnpatchSelf(); } return true; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "KindredSchematics"; public const string PLUGIN_NAME = "KindredSchematics"; public const string PLUGIN_VERSION = "1.2.2"; } } namespace KindredSchematics.Services { internal class CastleTerritoryService { private const float BLOCK_SIZE = 10f; private Dictionary<int2, int> blockCoordToTerritoryIndex = new Dictionary<int2, int>(); public CastleTerritoryService() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) NativeArray<Entity> entitiesByComponentType = Helper.GetEntitiesByComponentType<CastleTerritory>(includeAll: true); Enumerator<Entity> enumerator = entitiesByComponentType.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; int castleTerritoryIndex = current.Read<CastleTerritory>().CastleTerritoryIndex; EntityManager entityManager = Core.EntityManager; DynamicBuffer<CastleTerritoryBlocks> buffer = ((EntityManager)(ref entityManager)).GetBuffer<CastleTerritoryBlocks>(current, false); for (int i = 0; i < buffer.Length; i++) { blockCoordToTerritoryIndex[buffer[i].BlockCoordinate] = castleTerritoryIndex; } } entitiesByComponentType.Dispose(); } public int GetTerritoryIndexFromTileCoord(int2 tilePos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) int2 key = ConvertTileGridToBlockCoord(tilePos); if (blockCoordToTerritoryIndex.TryGetValue(key, out var value)) { return value; } return -1; } public int GetTerritoryIndex(float3 pos) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) int2 key = ConvertPosToBlockCoord(pos); if (blockCoordToTerritoryIndex.TryGetValue(key, out var value)) { return value; } return -1; } public Entity GetHeartForTerritory(int territoryIndex) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) if (territoryIndex == -1) { return Entity.Null; } NativeArray<Entity> entitiesByComponentType = Helper.GetEntitiesByComponentType<CastleHeart>(); Enumerator<Entity> enumerator = entitiesByComponentType.GetEnumerator(); while (enumerator.MoveNext()) { Entity current = enumerator.Current; Entity castleTerritoryEntity = current.Read<CastleHeart>().CastleTerritoryEntity; if (!((Entity)(ref castleTerritoryEntity)).Equals(Entity.Null) && castleTerritoryEntity.Read<CastleTerritory>().CastleTerritoryIndex == territoryIndex) { return current; } } entitiesByComponentType.Dispose(); return Entity.Null; } private int2 ConvertPosToBlockCoord(float3 pos) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) float3 val = Helper.ConvertPosToTileGrid(pos); return new int2((int)math.floor(val.x / 10f), (int)math.floor(val.z / 10f)); } private int2 ConvertTileGridToBlockCoord(int2 tileCoord) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) return new int2((int)math.floor((float)tileCoord.x / 10f), (int)math.floor((float)tileCoord.y / 10f)); } } internal class ConfigSettingsService { private struct Config { public bool FreeBuildDisabled { get; set; } } private static readonly string CONFIG_PATH = Path.Combine(Paths.ConfigPath, "KindredSchematics"); private static readonly string SETTINGS_PATH = Path.Combine(CONFIG_PATH, "settings.json"); private Config config; public bool FreeBuildDisabled { get { return config.FreeBuildDisabled; } set { config.FreeBuildDisabled = value; SaveConfig(); } } public ConfigSettingsService() { LoadConfig(); } private void LoadConfig() { if (!File.Exists(SETTINGS_PATH)) { config = default(Config); SaveConfig(); } else { string json = File.ReadAllText(SETTINGS_PATH); config = JsonSerializer.Deserialize<Config>(json); } } private void SaveConfig() { if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); } string contents = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true, IncludeFields = true }); File.WriteAllText(SETTINGS_PATH, contents); } } internal class GlowService { private static readonly string CONFIG_PATH = Path.Combine(Paths.ConfigPath, "KindredSchematics"); private static readonly string GLOW_CHOICES_PATH = Path.Combine(CONFIG_PATH, "glowChoices.txt"); public readonly Dictionary<string, PrefabGUID> glowChoices = new Dictionary<string, PrefabGUID>(StringComparer.InvariantCultureIgnoreCase) { { "InkShadow", new PrefabGUID(-1124645803) }, { "Cursed", new PrefabGUID(1425734039) }, { "Howl", new PrefabGUID(-91451769) }, { "Chaos", new PrefabGUID(1163490655) }, { "Emerald", new PrefabGUID(-1559874083) }, { "Poison", new PrefabGUID(-1965215729) }, { "Agony", new PrefabGUID(1025643444) }, { "Light", new PrefabGUID(178225731) } }; private readonly Dictionary<PrefabGUID, string> prefabToGlowName = new Dictionary<PrefabGUID, string>(); public GlowService() { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) LoadGlowChoices(); } private void SaveGlowChoices() { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) if (!Directory.Exists(CONFIG_PATH)) { Directory.CreateDirectory(CONFIG_PATH); } StringBuilder stringBuilder = new StringBuilder(); foreach (KeyValuePair<string, PrefabGUID> glowChoice in glowChoices) { StringBuilder stringBuilder2 = stringBuilder; StringBuilder.AppendInterpolatedStringHandler handler = new StringBuilder.AppendInterpolatedStringHandler(1, 2, stringBuilder2); handler.AppendFormatted(glowChoice.Key); handler.AppendLiteral("="); PrefabGUID value = glowChoice.Value; handler.AppendFormatted(((PrefabGUID)(ref value)).GuidHash); stringBuilder2.AppendLine(ref handler); } File.WriteAllText(GLOW_CHOICES_PATH, stringBuilder.ToString()); } private void LoadGlowChoices() { //IL_0177: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Expected O, but got Unknown //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) if (File.Exists(GLOW_CHOICES_PATH)) { glowChoices.Clear(); string[] array = File.ReadAllLines(GLOW_CHOICES_PATH); PrefabGUID val = default(PrefabGUID); Entity entity = default(Entity); bool flag = default(bool); for (int i = 0; i < array.Length; i++) { string[] array2 = array[i].Split('='); if (array2.Length != 2 || !int.TryParse(array2[1], out var result)) { continue; } ((PrefabGUID)(ref val))..ctor(result); if (Core.PrefabCollection._PrefabGuidToEntityMap.TryGetValue(val, ref entity)) { if (entity.Has<Buff>()) { glowChoices[array2[0]] = new PrefabGUID(result); continue; } ManualLogSource log = Core.Log; BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(34, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Glow choice "); ((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(array2[0]); ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" of type "); ((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(val.LookupName()); ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" missing buff"); } log.LogWarning(val2); } else { ManualLogSource log2 = Core.Log; BepInExWarningLogInterpolatedStringHandler val2 = new BepInExWarningLogInterpolatedStringHandler(33, 2, ref flag); if (flag) { ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral("Glow choice "); ((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<string>(array2[0]); ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" with guid "); ((BepInExLogInterpolatedStringHandler)val2).AppendFormatted<int>(result); ((BepInExLogInterpolatedStringHandler)val2).AppendLiteral(" not found"); } log2.LogWarning(val2); } } } prefabToGlowName.Clear(); foreach (KeyValuePair<string, PrefabGUID> glowChoice in glowChoices) { prefabToGlowName[glowChoice.Value] = glowChoice.Key; } } public void AddNewGlowChoice(PrefabGUID prefab, string name) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) glowChoices[name] = prefab; prefabToGlowName[prefab] = name; SaveGlowChoices(); } public bool RemoveGlowChoice(string name) { if (glowChoices.Remove(name)) { SaveGlowChoices(); return true; } return false; } public PrefabGUID GetGlowEntry(string name) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) if (glowChoices.TryGetValue(name, out var value)) { return value; } return default(PrefabGUID); } public IEnumerable<(string, PrefabGUID)> ListGlowChoices() { foreach (KeyValuePair<string, PrefabGUID> glowChoice in glowChoices) { yield return (glowChoice.Key, glowChoice.Value); } } public string GetGlowName(PrefabGUID guid) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) return glowChoices.FirstOrDefault((KeyValuePair<string, PrefabGUID> x) => x.Value == guid).Key; } public void AddGlow(Entity userEntity, Entity targetEntity, PrefabGUID glowPrefab) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) Buffs.RemoveAndAddBuff(userEntity, targetEntity, glowPrefab, -1f, delegate(Entity glowBuffEntity) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown r