CHANGELOG

1.3.0

  • Added ModProfiler
  • Critical Bugfix for Item Drop Creation
  • Critical Bugfix for Record Level System

1.2.0

  • Added ModSystem
  • Added the "Update Available" Notification for Admins
  • Added Server Wipe Detection & Auto Clearing
  • Added FilePaths list (Currently only _WipeData)
  • Updated ChatUtil to automatically split messages over byte limit
  • Updated FileWatcher to shorten log output
  • Added PlayerService.GetAllCachedUsers() and PlayerService.GetAllCachedUsersAsPlayers()
  • Added Player.RecordLevel

1.1.1

  • Hotfix for CleanItemName (CrimsonLog has a crash from it)

1.1.0

  • Added ModTalk System
  • Added ChatUtil.MESSAGE_LIMIT readonly int
  • JSONUtil.PrettyPrintOptions now supports

1.0.0

  • Updated for Stable
  • Added FileReload System
  • Expanded ClanService with Membership Functions
  • Added Documentation for ClanService
  • Added Lucile to VBloods
  • Fixed Stavros's Default Name to correct value
  • Added TimeOnly & TimeOnlyHourMinute JSON Converters (JSONUtil)
  • Added DayOfWeek JSON Converter (JSONUtil)
  • Added ChatUtil.SystemSendUsers(User[], string)
  • Added Multiple Documentation Pages
  • Added JSON Comment Header Builder (JSONUtil)

0.3.4

  • Update for Hotfix 6
  • Added ClanService.GetByNetworkId(networkId)

0.3.3

  • PlayerService critical bug fix

0.3.1

  • Update for Hotfix 5

0.3.0

  • Added utility functions to Data.WorldRegions
  • Updated Data.VBloods for 1.1 Bosses
  • Formatted WorldRegions and VBloods for both Full and Short names
  • Added user customizable JSONs for both WorldRegions and VBloods
  • Added JsonUtil
  • Added optional bool to get short region name with Player.GetWorldZoneString(bool = false)
  • Added Documentation for all new functionality
  • Updated the Table of Contents for Docs for ease of use

0.2.3

  • Updated for 1.1 Hotfix 3
  • Added ChatUtil.SystemSendAdmins
  • PlayerService now uses Player model
  • Old PlayerService methods marked deprecated
  • Added static Events class with OnCoreLoaded (more coming next update)
  • Added CleanItemName to ItemUtil
  • Updated Documentation for PlayerService and ChatUtil

0.2.2

  • Added ChatUtil.SystemSendAllExcept
  • Added IsAdminCapable to Player
  • Added new ways to convert to Player model from Character Entity and User
  • New Vampires now add to PlayerService cache
  • Oakveil Woodlands added to World Regions
  • 1.0 VBlood Display Names now in Data.VBloods (1.1 VBloods will be added in a later update)

0.2.0

  • Initial release