All mods

 78191
18 
DropMoreLoot
Updated for Witch's Bog. Configure drops, item weight, pickup distance, make things float and item stacking. Configure drops, from mobs, animals, bosses, dungeons, ore.. plus more
Last updated: 3 weeks ago
 77690
11 
WaterproofBuildings
Remove water damage from buildings.
Last updated: 5 years ago
 77312
22 
ShieldMeBruh
A Valheim Quality of Life Mod that will auto equip a selected shield when a one-handed weapon is equipped. I need a shield! Shield me Bruh!
Last updated: 4 months ago
 77289
8 
ChangelogEditor
A simple mod that allows you to change the changelog text at the main menu, or hide it entirely.
Last updated: a year ago
 77086
10 
PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
Last updated: 6 months ago
 76490
18 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 months ago
 76329
31 
LongerDays
Updated for Ashlands. Change speed of the day. SpeedRate is by default 50% or twice as long days.
Last updated: a year ago
 76278
9 
RtDDungeons
8 fully randomized dungeons. There is 1 dungeon per biome. Special loot can be farmed from these dungeons. Adds custom recipes to RtDItems & RtDMagic.
Last updated: 2 days ago
 75754
27 
RepairStation
Simple station to repair your shit. All at once or one at a time. Make it free, or cost {x} amount of {x} item. Just interact with this shit.
Last updated: 2 months ago
 75517
19 
ProtectiveWards
Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.
Last updated: 2 weeks ago
 75021
28 
EasySpawner
Easy spawner provides a simple and easy to use UI for spawning any Valheim prefab inside the game. Use this mod to spawn in items or enemies (of any level!) or just experiment spawning any gameobject possible (includes fx, vfx, and sfx)
Last updated: 2 months ago
 74831
9 
HedgeWalls
ModWish from OdinPlus Community - buildable hedge walls for mazes. Bring me another shrubbery!
Last updated: 2 months ago
 74819
17 
SkilledCarryWeight
Configurable increase to max carry weight based on skill level per skill. Also adds a quick attach/detach feature to carts and can allow increasing your max carry weight to make carts easier to pull.
Last updated: a year ago
 74612
13 
LootMultiplier
This mod multiplies loot drops when you destroy, kill or pick up something. Drop multiplier can be configured.
Last updated: 5 years ago
 73871
20 
Plains Pack 1
Adds 11 new custom locations to the Plains biome. Part of the More World Locations series
Last updated: a year ago
 73605
22 
EpicLoot Balanced
EpicLoot patches for a balanced gameplay that doesn't require CLLC but preferred for a better experience, overall performance fixed, check modpage for more information.
Last updated: 9 months ago
 73424
5 
FactionAssigner
Mod that allows you to (via YAML config) change the factions of the creatures in the game. Yaml file is located in BepInEx/config/Azumatt.FactionAssigner.yml
Last updated: a year ago
 73162
6 
FloorsAreRoofs
A simple mod that allows wooden floors to count as roofs, so you can build a workbench, bed, and get rested.
Last updated: 4 years ago
 72137
25 
balrond constructions
A growing set of over 200 construction pieces of both vanilla types and new
Last updated: 3 months ago
 72074
14 
UsefulPaths
Modify player speed, jump, carry weight, stamina based on ground terrain
Last updated: 3 weeks ago
 71838
22 
balrond humanoidRandomizer
Auto creates set of variants for vanilla skeletons, Rancid, Draugr, Dragur Elite, Fueling, Fueling Shaman
Last updated: 6 months ago
 71733
16 
BepInEx ConfigurationManager
Mod to assist with configuration of BepInEx mods
Last updated: 5 years ago
 71727
18 
Pinnacle
Pinnacle perpetually provides premium pin performance.
Last updated: 2 months ago
 71272
14 
BetterContinents
This mod provides the tools to both improve the standard terrain generation of the game, and override aspects of it with image maps, allowing precise control over height, biomes, location placement, and forest coverage.
Last updated: 5 months ago