All mods

 60468
17 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 2 weeks ago
 26245
12 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 weeks ago
 51863
11 
RefinedStonePieces
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: 2 weeks ago
 868
2 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 weeks ago
 38592
17 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 2 weeks ago
 12117
6 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 weeks ago
 5331
6 
Minionz
Adds craftable monster disk that can summon small variants of monsters that grants a player a buff which boosts damage, skill level, resistance and other usefull stuff.
Last updated: 2 weeks ago
 4916
4 
Mask
Adds 12 different mask, fully configurable.
Last updated: 2 weeks ago
 27931
15 
MagicRevamp
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions, a spellbook and 96 spells.
Last updated: 2 weeks ago
 344159
63 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 2 weeks ago
 1999
3 
KoreansPropsAndFurnitures
Adds 215 traditional props and furnitures from korean culture to decorate and clutter your homes.
Last updated: 2 weeks ago
 44176
12 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 weeks ago
 21958
12 
LootParticlePlus
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: 2 weeks ago
 53243
21 
LazyVikings
A mod that automates your Kilns, Smelters, BlastFurnaces, SpinningWheels, Windmills, Beehives, SapCollectors, Fermenters, EitrRefineries, HotTubs, CookingStations, Ovens, Fire pits and other light sources.
Last updated: 2 weeks ago
 11634
8 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 2 weeks ago
 8554
7 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 2 weeks ago
 88111
31 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 2 weeks ago
 89824
20 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 17 new pickable plants and 8 new elixirs.
Last updated: 2 weeks ago
 21748
13 
HalloweenPieces
Adds 79 new build pieces (halloween theme), a pumpkin that drops from vanilla monsters, 2 foods and a wine.
Last updated: 2 weeks ago
 1123
4 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: 2 weeks ago
 10557
5 
GunzNBullets
Adds 6 guns (rifles/musket) and 18 kinds of bullets.
Last updated: 2 weeks ago
 33650
16 
GuckCollector
Adds a new build piece that collects guck from infested trees.
Last updated: 2 weeks ago
 59370
23 
GlassPieces
Adds 63 new build pieces made of glass, iron and copper, 2 new materials, 1 new resource that you can mine, and 1 resource collector.
Last updated: 2 weeks ago
 5643
7 
FoodEitrRegen
A simple mod that gives you a small fraction of eitr regen base on the eitr food you have eaten, can be multiplied by a configurable multiplier.
Last updated: 2 weeks ago