All mods
An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 96 spells.
Last updated: 2 days ago
A simple mod that changes particles of loot and adds configurable options for timed destruction, stack items on ground, floating items, autopickup radius and autopick hotkey.
Last updated: 2 days ago
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 days ago
Adds 12 different mask, fully configurable.
Last updated: 2 days ago
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 2 days ago
A wish mod, adds 45 craftable monster disk which you can use to summon small variants of creatures/bosses that will follow you around.
Last updated: 2 days ago
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 days ago
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 2 days ago
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Mods
Enemies
Gear
Misc
Crafting
Server-side
Client-side
Building
Hildir's Request Update
Ashlands Update
Last updated: 2 days ago
Adds 6 mines/dungeons for ores (ie. copper, iron) across all biomes (except the last 3 biomes), resets every configurable day.
Last updated: 2 days ago
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 days ago
Adds 103 build pieces made of a new material called refined stone which you can craft at the stonecutter.
Last updated: 2 days ago
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 days ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 2 days ago
Requested by a NexusMod user, adds a new build piece that collects resins from trees.
Last updated: 2 days ago
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 2 days ago
A mod inspired by enshrouded lets you plant seeds and other vanilla plantable items without cultivating a massive land (which hopefully helps lessen the lag caused by massive farms).
Last updated: 2 days ago
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: 2 days ago
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 2 days ago
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: 2 days ago
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: 2 days ago
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Last updated: 2 days ago
Adds a new build piece that collects tar if you build it near a tarpit.
Last updated: 2 days ago
Adds 7 new meads, all are craftable customizable and configurable. Makes your journey a little bit easy.
Last updated: 2 days ago