All mods
Adds 37 new fish species, 7 starfish and 1 crab to the fishing system.
Last updated: 2 months ago
Adds basic guild features to the game.
Last updated: 3 months ago
A complete rewrite of CombatOverhaul by leseryk, will be taken down when the original author comes back and updates his mod.
Last updated: 3 months ago
Makes mods load faster.
Last updated: 3 months ago
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 4 months ago
How to train your dragon.
Last updated: 4 months ago
AirShips are back in Valheim, get your Floating Orbs ready and explore the world by air.
Last updated: 4 months ago
Adds a new build piece that collects tar if you build it near a tarpit.
Last updated: 4 months ago
Now works with Oven smoke. Takes away smoke and keeps everything lit. Torches, Ovens, Hottubs, Smelters and adds Timed Torches
Last updated: 4 months ago
A mod that allows editing the base values of the game. From Health, Stamina, Eitr, to build range and more!
Last updated: 5 months ago
A custom dungeon builder for server owners.
Last updated: a week ago
Adds 5 Undead, 2 Skeletons a Vampire and Boss. All with animated Trophies.
Last updated: a month ago
Automatically reset Dungeons, Locations, and Leviathans with a customizable in-game day rate. Inspired by DungeonReset mod by Tekla.
Last updated: a month ago
A mod that adds a total of 41 small and large elevators, horizontal, vertical and diagonal platforms.
Last updated: a month ago
Easy_Develope's Valheim Diving mod updated with bug fixes and new features
Last updated: 2 months ago
Six types of Giant.
Last updated: 2 months ago
Mod brings old MMORPG's equipment enchantment experience to Valheim
Last updated: 2 months ago
Elemental Falls, Geysers, Puddles, Sludges, Rivers, Waterwheels
Last updated: 3 months ago
A Custom Building Mod with Growable Bamboo and Bamboo Pieces and more!
Last updated: 3 months ago
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last 2 unfinished ones.
Last updated: 3 months ago
Adds a skill that increases exploration radius and movement speed.
Last updated: 5 months ago
Expand into the earth with this placeable basement
Last updated: 5 months ago
Fills the weapon gaps in the game.
Last updated: 5 months ago
Adds several jaw traps, piece traps, and non-damage taming tools with a Metal Cage and Harpoons. All new Activation triggers and animations! Special thanks to Azumatt, Blaxxun, Balrond for code help and of course OdinPlus Discord for this modwish idea!
Last updated: 5 months ago