All mods

 9872
13 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: 2 months ago
 71647
18 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 2 months ago
 6317
3 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: 2 months ago
 7964
7 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 2 months ago
 9580
8 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 2 months ago
 37841
12 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 months ago
 4136
4 
Mask
Adds 12 different mask, fully configurable.
Last updated: 2 months ago
 3593
12 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 2 months ago
 9384
6 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 months ago
 15656
9 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 2 months ago
 783
2 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 months ago
 20458
11 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 months ago
 48347
17 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 2 months ago
 11087
17 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 2 months ago
 82786
25 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 2 months ago
 9236
4 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: 2 months ago
 7234
4 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: 2 months ago
 907
4 
TameDiesIfNotFed
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Last updated: 2 months ago
 16911
13 
TeleportationMeads
Adds 7 new meads, all are craftable customizable and configurable. Makes your journey a little bit easy.
Last updated: 2 months ago
 13588
6 
TorchesAreFires
A simple mod that tweaks torch, groundtorch and walltorch behave like a campfire.
Last updated: 2 months ago
 71437
26 
WeaponAdditions
Adds 40 new weapons (axes, bows, daggers, hammers, maces, swords, spears, scythes) and 4 shields, no lore no background story just weapon additions.
Last updated: 2 months ago
 16717
11 
TrophyBuffs
Adds 72 new craftable trophies that glows in the dark. You can used them as decorations or eat them to make your character stronger.
Last updated: 2 months ago
 4795
5 
ValheimWitch
A simple entry to Mod Jam (Halloween Theme), adds witches to valheim.
Last updated: 2 months ago
 11424
12 
VillageNPCs
A requested mod, adds an item that you can craft to summon NPCs for your village or base.
Last updated: 2 months ago