All mods

 952
3 
HalloweenHeim
A simple requested mod, Valheim has been taken over by living dead trees.
Last updated: 2 weeks ago
 4190
3 
HardcoreEquipments
A simple mod that destroys a weapon or armor when they reached 0 durability.
Last updated: 2 weeks ago
 9449
12 
HelmetBeGone
Successor to my InvisHelm-REmake which contains some bug fixes for armorstand/itemstand and dverger helmet issues. May probably work in co-op/multiplayer mode but not sure. Dont have a way to test it.
Last updated: 2 weeks ago
 67774
16 
Herbalist
A skill mod that makes dandelion and thistle useful early game, adds a new craftingstation, 3 healing tonics, 6 recovery tonics, 6 new pickable plants and 8 new elixirs.
Last updated: 2 weeks ago
 6123
2 
HildersCloths
A simple mod that enables all the recipes of hilders cloths and put them on the less use craftingstation.
Last updated: 2 weeks ago
 64101
25 
Hunting
A skill mod that gives you the ability to tracked down your prey (boars, deers, wolves, lox, hares, necks, chickens, birds and bears), and increase the item yield according to your hunting skill level and preys level.
Last updated: 2 weeks ago
 7047
6 
Husky
The AllFather has heard your wish, so he scoured the land to find the perfect early christmas gift for you.
Last updated: 2 weeks ago
 286154
55 
MagicPlugin
Adds early-game till end-game magic weapons (elemental and summoning totems) and armor sets, accessories with their own inventory slot, eitr foods and a battle mount.
Last updated: 2 weeks ago
 9226
7 
Javelins
Adds new 12 throwable weapons called javelins, base on spears stats.
Last updated: 2 weeks ago
 35506
11 
MagicBows
Adds 10 end-game magical bows that uses eitr and doesn't need an arrow.
Last updated: 2 weeks ago
 3653
3 
Mask
Adds 12 different mask, fully configurable.
Last updated: 2 weeks ago
 3218
9 
MineableBarnacle
A simple mod that adds a mineable barnacle that spawns at the edge of black forest, swamp, and plains.
Last updated: 2 weeks ago
 1067
5 
Minionz
A wish mod, adds 45 craftable monster disk which you can use to summon small variants of creatures/bosses that will follow you around.
Last updated: 2 weeks ago
 8634
5 
NoDropsFromMonsterKill
A simple mod that disables drops if a creature is killed by another creature.
Last updated: 2 weeks ago
 13410
6 
NoTreeStump
A simple commissioned mod that removes the stump from all trees when cutted down.
Last updated: 2 weeks ago
 32099
15 
OdinsHares
A simple mod that populates the Meadows with a variety of Hares that you can hunt for meat and furs or you can just tame them and make them breed and create your very own hare farm.
Last updated: 2 weeks ago
 743
1 
PlayerBase
A simple !wish mod, enables/disables the playerbase object of pieces (ie. workbench), configurable.
Last updated: 2 weeks ago
 18327
9 
RegenWhileSitting
A simple mod that makes you regenerate a small fraction of your health when you sit with or without a food.
Last updated: 2 weeks ago
 45256
16 
RenegadeVikings
Adds randomly generated viking npcs, hostile, boss, wandering trader and neutral (tameable) to all biomes except the last unfinished biome.
Last updated: 2 weeks ago
 9927
15 
SapExtractor
A simple mod that lets you configure the speed and max capacity of the Sap Extractor. It also displays the duration of the extracting process.
Last updated: 2 weeks ago
 78003
22 
SNEAKer
A simple mod that makes your sneaking speed scaled by your Sneak skill level.
Last updated: 2 weeks ago
 8865
3 
TameableLeech
A simple requested mod, makes leeches tameable and produces bloodbag instead of breeding.
Last updated: 2 weeks ago
 6774
3 
TameableNeck
A simple mod that makes Necks tameable and breadable, also adds one eitr food.
Last updated: 2 weeks ago
 782
3 
TameDiesIfNotFed
A simple requested mod, makes tames/pet takes damage when they're hungry (configurable)
Last updated: 2 weeks ago