0zz-SeedTotem icon

SeedTotem

Place a Seed totem in your fields to automatically plant seeds around it. Give the totem a whack to harvest all plants around it. Updated by 0zzerod

By 0zz

CHANGELOG

Changelog

0.2.6

  • Fixed visual seed Queue not resetting after ejecting all seeds.

0.2.5

  • Fixed some harvestables not getting picked on totem hit.
  • Added option to queue and plant mushrooms, bushes and flowers (default:true)
  • Added adjustable ranges for above categories.
  • Added adjustable tables in config for objects that aren't plantable by default.
  • Added a seed ejection mechanic, upon holding interact without any valid seeds.
  • Added a toggle for Mobs to ignore the Seed Totem.
  • Changed hit logging to debug only and made it more robust.

0.2.4

  • Fixed Visuals only updating for chunk owner (simulation host).
  • Added config toggle to prevent VineberrySeeds from being added to standard Totems (given their wall requirements).
  • Removed some unecessary RPC broadcasts to reduce network traffic.

0.2.3

  • The Advanced Seed Totem projector now hugs terrain.
  • Added server sync for relevant config settings.

0.2.2

  • Further improved FX.
  • Restored glowing marking FX on the totems.
  • Fixed "wrong biome" logic not working correctly.
  • Improved hover text to show status correctly.
  • Added "wrong biome" marking colorization effect.
  • Fixed some localization not working properly.

0.2.1

  • Updated dependency string

0.2.0

  • Updated colorization of effects based on status

0.1.5

  • Updated and fixed piece assembly and registration for AutoField and SeedTotem to Jotunn best practices.
  • Implemented fallback recipes for AutoField and SeedTotem
  • Fixed tutorial texts for AutoField
  • Improved configuration system and language handling
  • Partially fixed the Advanced Seed Totem Area Marker (it doesn't hug terrain and has slight visual artefacts)
  • Fixed most Visual effects and added optional SFX

0.1.4

  • Advanced Seed Totem fix
  • Disperse effect fix

0.1.3

  • Color code fix for status messages

0.1.2

  • Compiler issue fix

0.1.1

  • Initial source code import from Marco Pogo