
SeedTotem
Place a Seed totem in your fields to automatically plant seeds around it. Give the totem a whack to harvest all plants around it. Updated by 0zzerod
By 0zz
Date uploaded | 4 days ago |
Version | 0.2.2 |
Download link | 0zz-SeedTotem-0.2.2.zip |
Downloads | 261 |
Dependency string | 0zz-SeedTotem-0.2.2 |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2100
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.24.3README
ORIGINAL MOD BY MathiasDecrock
https://thunderstore.io/c/valheim/p/MathiasDecrock/SeedTotem/
⚠️ Remember to delete config files from Thunderstore after an update if things are looking weird
All the localization has moved to the main config. You can clean out all the seperate localization entries in the config list if they are an eyesore. Updates to the localization wont happen unless you remove the config first, or change it yourself to make sense.
Seed Totem (Refactor by 0zzerod)
A Valheim mod that brings automated farming to your world. Place a totem, load it with seeds, and watch as it plants them for you—either in a circle or a neat rectangular field.
If you're enjoying the mod, consider buying me a coffee, many were consumed getting it in a working state!
📦 Features
- Seed Totem: Plants queued seeds in a configurable circular radius.
- Advanced Seed Totem (Auto Field): Plants seeds in a rectangular grid.
- Configurable: Tweak recipes, shapes, sizes, key binds and more via Thunderstore config.
- Hotkeys: Dynamically adjust radius, width or length in-game (admin-only or open).
- Harvest on Hit: Once plants are fully grown, strike the totem to harvest.
- Localization & Tutorials: Integrated Raven tutorial text with full localization support.
- Vanilla‐friendly: Clones only built-in prefabs—no bundled assets to avoid conflicts.
🚀 Installation
- Install BepInExPack Valheim.
- Install Jötunn (ValheimModding).
- Download and install Seed Totem from Thunderstore.
- Launch Valheim once to generate default config files.
⚙️ Configuration
When updating, delete existing 0zzerod.SeedTotem.cfg
(and any language files) to avoid stale entries, then relaunch to regenerate clean configs.
You can customize:
- Recipes: Change ingredient lists for both totems.
- Piece Table: Place totems under Hammer or Cultivator crafting. (default: hammer)
- Shapes & Sizes: Default radius/width/length and adjustment steps.
- Key Bindings: Assign keys for radius/width/length increase or decrease.
- Biome lock: Turn on or off checking for correct biomes. (default: on)
- Cultivation lock: Turn on or off checking for cultivated area. (default: on)
- Admin lock: Locking options for radius/width/length control. (default: on)
- Max Seeds: Max amount of seeds a Totem will hold. (default: 100)
- Localization: Change language, names and descriptions as you see fit. (default: English)
- Harvest on Hit: Can be toggled off. (default: on)
🛠️ Usage
- Place a Seed Totem or Advanced Seed Totem
- With seeds in your inventory, aim at the totem and press the Plant (E default) key to queue.
- Hold the Plant (E default) key to input all seeds in the queue.
- Adjust the planting area in real time using configured hotkeys (requires admin privilege by default).
- Once plants mature, hit the totem to harvest.
⚠️ Known Issues
- The Advanced Seed Totem area marker doesn't hug terrain.
- Some visual FX and SFX are not working consistently.
- Mods altering the
guard_stone
prefab may cause issues. - On dedicated servers, configs must be synchronized client-side to avoid mismatches.
- Localization is incomplete for some Languages.
- Seed Restricting mechanic not implemented.
⚠️ Planned
- Restoring the original look of the Auto Seed Totem with Kitbash.
- Improving Glow effect colorization depending on status.
- Automatic config synchronization between server and clients.
- Improving Rectangle Area Marker for the Advanced Seed Totem.
- Improving FX and SFX handling.
- Re-introduce seed restricting mechanics.
- Adding an optional HotKey to eject all seeds (gonna have a blast naming that).
🙏 Credits
- Original Author: MathiasDecrock
- Refactor & Maintenance: 0zzerod
- Huge Thanks : Valheim, Bepinex and Jotunn teams, for their amazing work
📄 License
This project is released under the GNU General Public License version 3.
CHANGELOG
Changelog
0.2.3
- The Advanced Seed Totem projector now hugs terrain.
- Added server sync for relevant config settings.
0.2.2
- Further improved FX.
- Restored glowing marking FX on the totems.
- Fixed "wrong biome" logic not working correctly.
- Improved hover text to show status correctly.
- Added "wrong biome" marking colorization effect.
- Fixed some localization not working properly.
0.2.1
- Updated dependency string
0.2.0
- Updated colorization of effects based on status
0.1.5
- Updated and fixed piece assembly and registration for AutoField and SeedTotem to Jotunn best practices.
- Implemented fallback recipes for AutoField and SeedTotem
- Fixed tutorial texts for AutoField
- Improved configuration system and language handling
- Partially fixed the Advanced Seed Totem Area Marker (it doesn't hug terrain and has slight visual artefacts)
- Fixed most Visual effects and added optional SFX
0.1.4
- Advanced Seed Totem fix
- Disperse effect fix
0.1.3
- Color code fix for status messages
0.1.2
- Compiler issue fix
0.1.1
- Initial source code import from Marco Pogo