using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("goldbees")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("goldbees")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3B95EEF7-4A97-4393-91A0-3626434F3631")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace goldbees;
[BepInPlugin("1010101110.goldbees", "goldbees", "1.0.6")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Mod : BaseUnityPlugin
{
public static readonly Harmony harmony = new Harmony(typeof(Mod).GetCustomAttributes(typeof(BepInPlugin), inherit: false).Cast<BepInPlugin>().First()
.GUID);
private void Awake()
{
harmony.PatchAll();
PrefabManager.OnVanillaPrefabsAvailable += AddPrefabs;
}
private void OnDestroy()
{
harmony.UnpatchSelf();
}
private void AddPrefabs()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Expected O, but got Unknown
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Expected O, but got Unknown
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Expected O, but got Unknown
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Expected O, but got Unknown
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Expected O, but got Unknown
//IL_0126: Unknown result type (might be due to invalid IL or missing references)
//IL_0130: Expected O, but got Unknown
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0147: Unknown result type (might be due to invalid IL or missing references)
//IL_0154: Expected O, but got Unknown
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Expected O, but got Unknown
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
//IL_01de: Unknown result type (might be due to invalid IL or missing references)
//IL_01ef: Expected O, but got Unknown
//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
//IL_01f4: Expected O, but got Unknown
//IL_0206: Unknown result type (might be due to invalid IL or missing references)
//IL_020b: Unknown result type (might be due to invalid IL or missing references)
//IL_0213: Unknown result type (might be due to invalid IL or missing references)
//IL_021f: Unknown result type (might be due to invalid IL or missing references)
//IL_0227: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_0237: Unknown result type (might be due to invalid IL or missing references)
//IL_0243: Unknown result type (might be due to invalid IL or missing references)
//IL_024f: Unknown result type (might be due to invalid IL or missing references)
//IL_025b: Unknown result type (might be due to invalid IL or missing references)
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
//IL_0273: Unknown result type (might be due to invalid IL or missing references)
//IL_027f: Unknown result type (might be due to invalid IL or missing references)
//IL_0290: Expected O, but got Unknown
//IL_028b: Unknown result type (might be due to invalid IL or missing references)
//IL_0295: Expected O, but got Unknown
//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
//IL_02c1: Unknown result type (might be due to invalid IL or missing references)
//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
//IL_02d9: Unknown result type (might be due to invalid IL or missing references)
//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
//IL_02ed: Unknown result type (might be due to invalid IL or missing references)
//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0305: Unknown result type (might be due to invalid IL or missing references)
//IL_0316: Expected O, but got Unknown
//IL_0311: Unknown result type (might be due to invalid IL or missing references)
//IL_031b: Expected O, but got Unknown
//IL_032d: Unknown result type (might be due to invalid IL or missing references)
//IL_0334: Expected O, but got Unknown
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_036a: Unknown result type (might be due to invalid IL or missing references)
//IL_0376: Unknown result type (might be due to invalid IL or missing references)
//IL_0380: Expected O, but got Unknown
//IL_0382: Unknown result type (might be due to invalid IL or missing references)
//IL_0387: Unknown result type (might be due to invalid IL or missing references)
//IL_0393: Unknown result type (might be due to invalid IL or missing references)
//IL_039b: Unknown result type (might be due to invalid IL or missing references)
//IL_03a4: Expected O, but got Unknown
//IL_03ac: Unknown result type (might be due to invalid IL or missing references)
//IL_03b6: Expected O, but got Unknown
//IL_03fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0443: Unknown result type (might be due to invalid IL or missing references)
//IL_0449: Expected O, but got Unknown
//IL_0498: Unknown result type (might be due to invalid IL or missing references)
//IL_04e1: Unknown result type (might be due to invalid IL or missing references)
//IL_04e8: Expected O, but got Unknown
//IL_053d: Unknown result type (might be due to invalid IL or missing references)
//IL_058d: Unknown result type (might be due to invalid IL or missing references)
//IL_0594: Expected O, but got Unknown
//IL_05e9: Unknown result type (might be due to invalid IL or missing references)
//IL_0639: Unknown result type (might be due to invalid IL or missing references)
//IL_0640: Expected O, but got Unknown
//IL_0657: Unknown result type (might be due to invalid IL or missing references)
//IL_065e: Expected O, but got Unknown
//IL_0694: Unknown result type (might be due to invalid IL or missing references)
//IL_0699: Unknown result type (might be due to invalid IL or missing references)
//IL_06a5: Unknown result type (might be due to invalid IL or missing references)
//IL_06ae: Expected O, but got Unknown
//IL_06b0: Unknown result type (might be due to invalid IL or missing references)
//IL_06b5: Unknown result type (might be due to invalid IL or missing references)
//IL_06c1: Unknown result type (might be due to invalid IL or missing references)
//IL_06ca: Expected O, but got Unknown
//IL_06cc: Unknown result type (might be due to invalid IL or missing references)
//IL_06d1: Unknown result type (might be due to invalid IL or missing references)
//IL_06dd: Unknown result type (might be due to invalid IL or missing references)
//IL_06e6: Expected O, but got Unknown
//IL_06ee: Unknown result type (might be due to invalid IL or missing references)
//IL_06f5: Expected O, but got Unknown
//IL_0743: Unknown result type (might be due to invalid IL or missing references)
//IL_074a: Expected O, but got Unknown
//IL_078e: Unknown result type (might be due to invalid IL or missing references)
//IL_0793: Unknown result type (might be due to invalid IL or missing references)
//IL_079f: Unknown result type (might be due to invalid IL or missing references)
//IL_07a8: Expected O, but got Unknown
//IL_07b0: Unknown result type (might be due to invalid IL or missing references)
//IL_07b7: Expected O, but got Unknown
//IL_07c9: Unknown result type (might be due to invalid IL or missing references)
//IL_084f: Unknown result type (might be due to invalid IL or missing references)
//IL_0854: Unknown result type (might be due to invalid IL or missing references)
//IL_0860: Unknown result type (might be due to invalid IL or missing references)
//IL_086c: Unknown result type (might be due to invalid IL or missing references)
//IL_087a: Expected O, but got Unknown
//IL_0875: Unknown result type (might be due to invalid IL or missing references)
//IL_087f: Expected O, but got Unknown
//IL_088a: Unknown result type (might be due to invalid IL or missing references)
//IL_0891: Expected O, but got Unknown
//IL_08c7: Unknown result type (might be due to invalid IL or missing references)
//IL_08cc: Unknown result type (might be due to invalid IL or missing references)
//IL_08d8: Unknown result type (might be due to invalid IL or missing references)
//IL_08e1: Expected O, but got Unknown
//IL_08e3: Unknown result type (might be due to invalid IL or missing references)
//IL_08e8: Unknown result type (might be due to invalid IL or missing references)
//IL_08f4: Unknown result type (might be due to invalid IL or missing references)
//IL_08fd: Expected O, but got Unknown
//IL_08ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0904: Unknown result type (might be due to invalid IL or missing references)
//IL_0910: Unknown result type (might be due to invalid IL or missing references)
//IL_0919: Expected O, but got Unknown
//IL_0921: Unknown result type (might be due to invalid IL or missing references)
//IL_0928: Expected O, but got Unknown
//IL_0977: Unknown result type (might be due to invalid IL or missing references)
//IL_097e: Expected O, but got Unknown
//IL_09c2: Unknown result type (might be due to invalid IL or missing references)
//IL_09c7: Unknown result type (might be due to invalid IL or missing references)
//IL_09d3: Unknown result type (might be due to invalid IL or missing references)
//IL_09dc: Expected O, but got Unknown
//IL_09e4: Unknown result type (might be due to invalid IL or missing references)
//IL_09eb: Expected O, but got Unknown
//IL_09fd: Unknown result type (might be due to invalid IL or missing references)
//IL_0a84: Unknown result type (might be due to invalid IL or missing references)
//IL_0a89: Unknown result type (might be due to invalid IL or missing references)
//IL_0a95: Unknown result type (might be due to invalid IL or missing references)
//IL_0aa1: Unknown result type (might be due to invalid IL or missing references)
//IL_0aaf: Expected O, but got Unknown
//IL_0aaa: Unknown result type (might be due to invalid IL or missing references)
//IL_0ab4: Expected O, but got Unknown
//IL_0abf: Unknown result type (might be due to invalid IL or missing references)
//IL_0ac6: Expected O, but got Unknown
//IL_0afc: Unknown result type (might be due to invalid IL or missing references)
//IL_0b01: Unknown result type (might be due to invalid IL or missing references)
//IL_0b0d: Unknown result type (might be due to invalid IL or missing references)
//IL_0b16: Expected O, but got Unknown
//IL_0b18: Unknown result type (might be due to invalid IL or missing references)
//IL_0b1d: Unknown result type (might be due to invalid IL or missing references)
//IL_0b29: Unknown result type (might be due to invalid IL or missing references)
//IL_0b32: Expected O, but got Unknown
//IL_0b34: Unknown result type (might be due to invalid IL or missing references)
//IL_0b39: Unknown result type (might be due to invalid IL or missing references)
//IL_0b45: Unknown result type (might be due to invalid IL or missing references)
//IL_0b4e: Expected O, but got Unknown
//IL_0b50: Unknown result type (might be due to invalid IL or missing references)
//IL_0b55: Unknown result type (might be due to invalid IL or missing references)
//IL_0b61: Unknown result type (might be due to invalid IL or missing references)
//IL_0b6a: Expected O, but got Unknown
//IL_0b72: Unknown result type (might be due to invalid IL or missing references)
//IL_0b79: Expected O, but got Unknown
//IL_0bc8: Unknown result type (might be due to invalid IL or missing references)
//IL_0bcf: Expected O, but got Unknown
//IL_0c13: Unknown result type (might be due to invalid IL or missing references)
//IL_0c18: Unknown result type (might be due to invalid IL or missing references)
//IL_0c24: Unknown result type (might be due to invalid IL or missing references)
//IL_0c2d: Expected O, but got Unknown
//IL_0c35: Unknown result type (might be due to invalid IL or missing references)
//IL_0c3c: Expected O, but got Unknown
//IL_0c4e: Unknown result type (might be due to invalid IL or missing references)
//IL_0cd5: Unknown result type (might be due to invalid IL or missing references)
//IL_0cda: Unknown result type (might be due to invalid IL or missing references)
//IL_0ce6: Unknown result type (might be due to invalid IL or missing references)
//IL_0cf2: Unknown result type (might be due to invalid IL or missing references)
//IL_0d00: Expected O, but got Unknown
//IL_0cfb: Unknown result type (might be due to invalid IL or missing references)
//IL_0d05: Expected O, but got Unknown
//IL_0d10: Unknown result type (might be due to invalid IL or missing references)
//IL_0d17: Expected O, but got Unknown
//IL_0d4d: Unknown result type (might be due to invalid IL or missing references)
//IL_0d52: Unknown result type (might be due to invalid IL or missing references)
//IL_0d5e: Unknown result type (might be due to invalid IL or missing references)
//IL_0d67: Expected O, but got Unknown
//IL_0d69: Unknown result type (might be due to invalid IL or missing references)
//IL_0d6e: Unknown result type (might be due to invalid IL or missing references)
//IL_0d7a: Unknown result type (might be due to invalid IL or missing references)
//IL_0d83: Expected O, but got Unknown
//IL_0d85: Unknown result type (might be due to invalid IL or missing references)
//IL_0d8a: Unknown result type (might be due to invalid IL or missing references)
//IL_0d96: Unknown result type (might be due to invalid IL or missing references)
//IL_0d9f: Expected O, but got Unknown
//IL_0da1: Unknown result type (might be due to invalid IL or missing references)
//IL_0da6: Unknown result type (might be due to invalid IL or missing references)
//IL_0db2: Unknown result type (might be due to invalid IL or missing references)
//IL_0dbb: Expected O, but got Unknown
//IL_0dc3: Unknown result type (might be due to invalid IL or missing references)
//IL_0dca: Expected O, but got Unknown
//IL_0e19: Unknown result type (might be due to invalid IL or missing references)
//IL_0e20: Expected O, but got Unknown
//IL_0e64: Unknown result type (might be due to invalid IL or missing references)
//IL_0e69: Unknown result type (might be due to invalid IL or missing references)
//IL_0e75: Unknown result type (might be due to invalid IL or missing references)
//IL_0e7e: Expected O, but got Unknown
//IL_0e86: Unknown result type (might be due to invalid IL or missing references)
//IL_0e8d: Expected O, but got Unknown
//IL_0e9f: Unknown result type (might be due to invalid IL or missing references)
//IL_0f26: Unknown result type (might be due to invalid IL or missing references)
//IL_0f2b: Unknown result type (might be due to invalid IL or missing references)
//IL_0f37: Unknown result type (might be due to invalid IL or missing references)
//IL_0f43: Unknown result type (might be due to invalid IL or missing references)
//IL_0f51: Expected O, but got Unknown
//IL_0f4c: Unknown result type (might be due to invalid IL or missing references)
//IL_0f56: Expected O, but got Unknown
AssetBundle val = AssetUtils.LoadAssetBundleFromResources("goldbees", typeof(Mod).Assembly);
ItemManager instance = ItemManager.Instance;
GameObject obj = val.LoadAsset<GameObject>("QueenBeeGold");
ItemConfig val2 = new ItemConfig();
val2.Description = "this sweetie sure is shiny";
val2.CraftingStation = "forge";
val2.MinStationLevel = 1;
val2.Amount = 1;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[2]
{
new RequirementConfig
{
Item = "QueenBee",
Amount = 2
},
new RequirementConfig
{
Item = "Coins",
Amount = 999
}
};
instance.AddItem(new CustomItem(obj, false, val2));
ItemManager.Instance.AddItem(new CustomItem(val.LoadAsset<GameObject>("HoneyGold"), false, new ItemConfig
{
Enabled = false
}));
ItemManager.Instance.AddItem(new CustomItem(val.LoadAsset<GameObject>("Mums"), false, new ItemConfig
{
Enabled = false
}));
ItemManager.Instance.AddItem(new CustomItem(val.LoadAsset<GameObject>("Edelweiss"), false, new ItemConfig
{
Enabled = false
}));
ItemManager.Instance.AddItem(new CustomItem(val.LoadAsset<GameObject>("Scabiosa"), false, new ItemConfig
{
Enabled = false
}));
PrefabManager.Instance.AddPrefab(val.LoadAsset<GameObject>("BeehiveGold"));
ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val.LoadAsset<GameObject>("Pickable_mums"), false, new VegetationConfig
{
Biome = (Biome)1,
Max = 0.75f,
BlockCheck = true,
InForest = false,
GroupSizeMin = 2,
GroupSizeMax = 5,
GroupRadius = 4f,
MinAltitude = 1f,
ScaleMin = 1.3f,
ScaleMax = 1.8f
}));
ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val.LoadAsset<GameObject>("Pickable_edelweiss"), false, new VegetationConfig
{
Biome = (Biome)4,
Max = 1f,
BlockCheck = true,
GroupSizeMin = 2,
GroupSizeMax = 8,
GroupRadius = 4f,
MinAltitude = 1f,
TerrainDeltaRadius = 2f,
MinTerrainDelta = 0f,
MaxTerrainDelta = 3f,
ScaleMin = 0.6f,
ScaleMax = 0.8f
}));
ZoneManager.Instance.AddCustomVegetation(new CustomVegetation(val.LoadAsset<GameObject>("Pickable_scabiosa"), false, new VegetationConfig
{
Biome = (Biome)16,
Max = 0.5f,
BlockCheck = true,
InForest = false,
GroupSizeMin = 5,
GroupSizeMax = 8,
GroupRadius = 4f,
MinAltitude = 1f,
ScaleMin = 0.4f,
ScaleMax = 0.6f
}));
PieceManager instance2 = PieceManager.Instance;
GameObject obj2 = val.LoadAsset<GameObject>("piece_beehive_gold");
PieceConfig val3 = new PieceConfig();
val3.PieceTable = "Hammer";
val3.Category = "Crafting";
val3.CraftingStation = "piece_workbench";
val3.Requirements = (RequirementConfig[])(object)new RequirementConfig[2]
{
new RequirementConfig
{
Item = "FineWood",
Amount = 10
},
new RequirementConfig
{
Item = "QueenBeeGold",
Amount = 1,
Recover = true
}
};
instance2.AddPiece(new CustomPiece(obj2, true, val3));
SE_Stats val4 = ScriptableObject.CreateInstance<SE_Stats>();
((Object)val4).name = "Soothin";
((StatusEffect)val4).m_name = "Soothin";
((StatusEffect)val4).m_icon = PrefabManager.Instance.GetPrefab("Honey").GetComponent<ItemDrop>().m_itemData.GetIcon();
((StatusEffect)val4).m_startMessageType = (MessageType)1;
((StatusEffect)val4).m_startMessage = "you feel soothed and comforted.";
val4.m_speedModifier = -0.8f;
val4.m_healthOverTime = 20f;
val4.m_staminaOverTime = 20f;
val4.m_healthOverTimeInterval = 2f;
((StatusEffect)val4).m_ttl = 10f;
CustomStatusEffect val5 = new CustomStatusEffect((StatusEffect)(object)val4, false);
ItemManager.Instance.AddStatusEffect(val5);
SE_Stats val6 = ScriptableObject.CreateInstance<SE_Stats>();
((Object)val6).name = "Golden";
((StatusEffect)val6).m_name = "Golden";
((StatusEffect)val6).m_icon = PrefabManager.Instance.GetPrefab("HoneyGold").GetComponent<ItemDrop>().m_itemData.GetIcon();
((StatusEffect)val6).m_startMessageType = (MessageType)1;
((StatusEffect)val6).m_startMessage = "you feel shiny and comforted.";
val6.m_speedModifier = -0.8f;
val6.m_healthOverTime = 30f;
val6.m_staminaOverTime = 30f;
val6.m_healthOverTimeInterval = 2f;
((StatusEffect)val6).m_ttl = 10f;
CustomStatusEffect val7 = new CustomStatusEffect((StatusEffect)(object)val6, false);
ItemManager.Instance.AddStatusEffect(val7);
SE_Stats val8 = ScriptableObject.CreateInstance<SE_Stats>();
((Object)val8).name = "Chillin";
((StatusEffect)val8).m_name = "Chillin";
((StatusEffect)val8).m_icon = PrefabManager.Instance.GetPrefab("Edelweiss").GetComponent<ItemDrop>().m_itemData.GetIcon();
((StatusEffect)val8).m_startMessageType = (MessageType)1;
((StatusEffect)val8).m_startMessage = "so refreshing! sweet and cool and comforting!";
val8.m_speedModifier = -0.8f;
val8.m_healthOverTime = 69f;
val8.m_healthOverTimeInterval = 1f;
val8.m_staminaOverTime = 69f;
((StatusEffect)val8).m_ttl = 10f;
CustomStatusEffect val9 = new CustomStatusEffect((StatusEffect)(object)val8, false);
ItemManager.Instance.AddStatusEffect(val9);
SE_Stats val10 = ScriptableObject.CreateInstance<SE_Stats>();
((Object)val10).name = "Easy";
((StatusEffect)val10).m_name = "Easy";
((StatusEffect)val10).m_icon = PrefabManager.Instance.GetPrefab("Scabiosa").GetComponent<ItemDrop>().m_itemData.GetIcon();
((StatusEffect)val10).m_startMessageType = (MessageType)1;
((StatusEffect)val10).m_startMessage = "just taking it easy comfortably";
val10.m_speedModifier = -0.8f;
val10.m_healthOverTime = 69f;
val10.m_healthOverTimeInterval = 1f;
val10.m_staminaOverTime = 420f;
((StatusEffect)val10).m_ttl = 10f;
CustomStatusEffect val11 = new CustomStatusEffect((StatusEffect)(object)val10, false);
ItemManager.Instance.AddStatusEffect(val11);
val2 = new ItemConfig();
val2.Description = "This mush smells pleasant, throw it in a fermenter?";
val2.Amount = 1;
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 1;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[3]
{
new RequirementConfig
{
Item = "Dandelion",
Amount = 5
},
new RequirementConfig
{
Item = "Raspberry",
Amount = 5
},
new RequirementConfig
{
Item = "Honey",
Amount = 4
}
};
CustomItem val12 = new CustomItem("MushSoothing", "MeadBaseTasty", val2);
val12.ItemDrop.m_itemData.m_shared.m_name = "Soothing Mush";
val12.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val5.StatusEffect;
ItemManager.Instance.AddItem(val12);
val2 = new ItemConfig();
val2.Name = "Honey Tea";
val2.Description = "a soothing tea";
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 1;
val2.Amount = 20;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
{
new RequirementConfig
{
Item = "SledgeCheat",
Amount = 1
}
};
CustomItem val13 = new CustomItem("HoneyTea", "Tankard", val2);
val13.ItemDrop.m_itemData.m_shared.m_itemType = (ItemType)2;
val13.ItemDrop.m_itemData.m_shared.m_ammoType = "mead";
val13.ItemDrop.m_itemData.m_shared.m_attack.m_attackAnimation = "emote_drink";
val13.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val5.StatusEffect;
val13.ItemDrop.m_itemData.m_shared.m_maxStackSize = 30;
ItemManager.Instance.AddItem(val13);
ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)new FermenterConversionConfig
{
FromItem = "MushSoothing",
ToItem = "HoneyTea",
ProducedItems = 10
}));
val2 = new ItemConfig();
val2.Description = "This shiny mush, throw it in a fermenter?";
val2.Amount = 1;
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 1;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[3]
{
new RequirementConfig
{
Item = "Mums",
Amount = 5
},
new RequirementConfig
{
Item = "Blueberries",
Amount = 5
},
new RequirementConfig
{
Item = "HoneyGold",
Amount = 4
}
};
CustomItem val14 = new CustomItem("MushGolden", "MeadBaseTasty", val2);
val14.ItemDrop.m_itemData.m_shared.m_name = "Golden Mush";
val14.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val7.StatusEffect;
ItemManager.Instance.AddItem(val14);
val2 = new ItemConfig();
val2.Name = "Golden Tea";
val2.Description = "a radiant tea";
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 2;
val2.Amount = 20;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
{
new RequirementConfig
{
Item = "SledgeCheat",
Amount = 1
}
};
CustomItem val15 = new CustomItem("GoldenTea", "Tankard", val2);
val15.ItemDrop.m_itemData.m_shared.m_itemType = (ItemType)2;
val15.ItemDrop.m_itemData.m_shared.m_ammoType = "mead";
val15.ItemDrop.m_itemData.m_shared.m_attack.m_attackAnimation = "emote_drink";
val15.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val7.StatusEffect;
val15.ItemDrop.m_itemData.m_shared.m_maxStackSize = 30;
ItemManager.Instance.AddItem(val15);
ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)new FermenterConversionConfig
{
FromItem = "MushGolden",
ToItem = "GoldenTea",
ProducedItems = 10
}));
val2 = new ItemConfig();
val2.Description = "This mush is cold, throw it in a fermenter?";
val2.Amount = 1;
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 2;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[4]
{
new RequirementConfig
{
Item = "Edelweiss",
Amount = 5
},
new RequirementConfig
{
Item = "Dandelion",
Amount = 5
},
new RequirementConfig
{
Item = "Crystal",
Amount = 1
},
new RequirementConfig
{
Item = "HoneyGold",
Amount = 4
}
};
CustomItem val16 = new CustomItem("MushIced", "MeadBaseTasty", val2);
val16.ItemDrop.m_itemData.m_shared.m_name = "Iced Mush";
val16.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val9.StatusEffect;
ItemManager.Instance.AddItem(val16);
val2 = new ItemConfig();
val2.Name = "Iced Tea";
val2.Description = "a chilly tea";
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 1;
val2.Amount = 20;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
{
new RequirementConfig
{
Item = "SledgeCheat",
Amount = 1
}
};
CustomItem val17 = new CustomItem("IcedTea", "Tankard", val2);
val17.ItemDrop.m_itemData.m_shared.m_itemType = (ItemType)2;
val17.ItemDrop.m_itemData.m_shared.m_ammoType = "mead";
val17.ItemDrop.m_itemData.m_shared.m_attack.m_attackAnimation = "emote_drink";
val17.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val9.StatusEffect;
val17.ItemDrop.m_itemData.m_shared.m_maxStackSize = 30;
ItemManager.Instance.AddItem(val17);
ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)new FermenterConversionConfig
{
FromItem = "MushIced",
ToItem = "IcedTea",
ProducedItems = 10
}));
val2 = new ItemConfig();
val2.Description = "This mush is flowery, throw it in a fermenter?";
val2.Amount = 1;
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 2;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[4]
{
new RequirementConfig
{
Item = "Mums",
Amount = 5
},
new RequirementConfig
{
Item = "Scabiosa",
Amount = 5
},
new RequirementConfig
{
Item = "Cloudberry",
Amount = 5
},
new RequirementConfig
{
Item = "HoneyGold",
Amount = 4
}
};
CustomItem val18 = new CustomItem("MushEasy", "MeadBaseTasty", val2);
val18.ItemDrop.m_itemData.m_shared.m_name = "Easy Mush";
val18.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val11.StatusEffect;
ItemManager.Instance.AddItem(val18);
val2 = new ItemConfig();
val2.Name = "Easy Tea";
val2.Description = "it's not easy to make but it do make you feel at ease!";
val2.CraftingStation = "piece_cauldron";
val2.MinStationLevel = 1;
val2.Amount = 20;
val2.Requirements = (RequirementConfig[])(object)new RequirementConfig[1]
{
new RequirementConfig
{
Item = "SledgeCheat",
Amount = 1
}
};
CustomItem val19 = new CustomItem("EasyTea", "Tankard", val2);
val19.ItemDrop.m_itemData.m_shared.m_itemType = (ItemType)2;
val19.ItemDrop.m_itemData.m_shared.m_ammoType = "mead";
val19.ItemDrop.m_itemData.m_shared.m_attack.m_attackAnimation = "emote_drink";
val19.ItemDrop.m_itemData.m_shared.m_consumeStatusEffect = val11.StatusEffect;
val19.ItemDrop.m_itemData.m_shared.m_maxStackSize = 30;
ItemManager.Instance.AddItem(val19);
ItemManager.Instance.AddItemConversion(new CustomItemConversion((ConversionConfig)new FermenterConversionConfig
{
FromItem = "MushEasy",
ToItem = "EasyTea",
ProducedItems = 10
}));
}
}
public class MyPatches
{
[HarmonyPatch(typeof(SE_Rested), "CalculateComfortLevel", new Type[] { typeof(Player) })]
private class restedadditions
{
private static void Postfix(Player player, ref int __result)
{
if (((Character)player).m_seman.HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Soothin")))
{
__result += 5;
}
if (((Character)player).m_seman.HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Golden")))
{
__result += 5;
}
if (((Character)player).m_seman.HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Chillin")))
{
__result += 5;
}
if (((Character)player).m_seman.HaveStatusEffect(StringExtensionMethods.GetStableHashCode("Easy")))
{
__result += 10;
}
}
}
}