
GurneyBuilderModpack
A powerful collection of mods designed to enhance building, spawning, and world-editing in Valheim.
Last updated | a month ago |
Total downloads | 92 |
Total rating | 0 |
Categories | Modpacks Tools Building Bog Witch Update |
Dependency string | Absolute-GurneyBuilderModpack-1.0.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.25.0
ValheimModding-JsonDotNET
Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 13.0.4
ValheimModding-YamlDotNet
Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.
Preferred version: 16.3.1
shudnal-ConfigurationManager
Localized, recolored, refined. Split view mode. Config files editor. Setting edit window. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scale depends on game scale.
Preferred version: 1.1.4
JereKuusela-Server_devcommands
Enables devcommands and utilities for server admins.
Preferred version: 1.97.0
JereKuusela-World_Edit_Commands
Adds new client side commands for advanced world editing.
Preferred version: 1.67.0
JereKuusela-Infinity_Hammer
Bend the rules of building! Copy any object, make structures indestructible, remove all restrictions, destroy anything and more...
Preferred version: 1.72.0
ValheimModding-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.4
MathiasDecrock-PlanBuild
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Preferred version: 0.18.2


Cooleyy-EasySpawner
Easy spawner provides a simple and easy to use UI for spawning any Valheim prefab inside the game. Use this mod to spawn in items or enemies (of any level!) or just experiment spawning any gameobject possible (includes fx, vfx, and sfx)
Preferred version: 1.6.2
Advize-PlantEverything
Allows your cultivator to plant berry bushes, thistle, dandelions, mushrooms, previously unavailable tree types, and other decorative flora. Includes many other miscellaneous features (see description). Highly configurable with localization support.
Preferred version: 1.19.1
JereKuusela-Structure_Tweaks
Changes the game logic to allow invisible, invulnerable, non-colliding, non-interactable or untargetable objects. Also allow overriding visual wear and plant growth.
Preferred version: 1.35.0
JereKuusela-Upgrade_World
A tool which can add new content to already explored areas.
Preferred version: 1.73.0
Smoothbrain-ConfigWatcher
Reloads cfg files, if they are changed, so you don't have to restart the game / server.
Preferred version: 1.0.1
WackyMole-WackysDatabase
WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.
Preferred version: 2.4.56

Searica-More_Vanilla_Build_Prefabs
Adds almost everything in the vanilla game to the hammer for building in survival mode. Every piece can be customized and enabled/disabled. Comes with a default configuration for ease of use. Uses Jotunn to sync configs if installed on server.
Preferred version: 1.4.4
JereKuusela-Render_Limits
Allows changing how distant areas are rendered, loaded and generated.
Preferred version: 1.13.0
JereKuusela-Expand_World_Prefabs
Allows configuring build or spawned objects.
Preferred version: 1.42.0README
Features 🌟
Core Functions ⚙️
- Rotation along three axes 🔄
- Movement along axes ↔️:
- Step 0.1 or 1 meter (custom values possible, e.g., 0.05 for rope ladders)
- Scripting & testing 📜:
- E.g., a script to delete unselectable objects (like terrain under structures)
Saving & Loading 💾
- Save builds 🏗️:
- Command:
hammer_save [name]
- Command:
expand_location
integration 🌍:- Add custom builds to spawn lists
- Configure spawn settings
- Auto-spawn on world creation
- Add to existing worlds via commands
- Spawn below player (
!spawn [name]
)
Easy Spawning 🎮
- Easy Spawner 🧰:
- Spawn any item or creature of any level
Dev & Cheat Features 🛠️
server_devcommands
🔓:- Removes need for
/
before commands - Allows building outside the map
- Removes need for
infinity_build
🚀:- Bypasses max build height
- Toggle in-game via Config Manager (F1)
- Config Manager (F1) ⚙️:
- Adjust mod settings in real-time
- Config Watcher 👀:
- Applies config changes without restarting
Additional Mods 🧩
- Structure Tweaks ✨:
- Resize
pieces
(hold Shift) - Assign unique properties to targeted objects:
- Apply status effects to players
- Invisibility, no collision
- Water plane, command triggers
- (Check GitHub or ask me for details)
- Resize
- More Vanilla Build 🏗️:
- 1000+ prefabs
- Press
B
to toggle resource requirements (affects prefab visibility)
- Search Catalog 🔍:
- Expanded build menu – more objects without scrolling