using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MapTeleport;
[BepInPlugin("aedenthorn.MapTeleport", "Map Teleport", "0.6.0")]
public class BepInExPlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Minimap), "OnMapLeftClick")]
private static class OnMapLeftClick_Patch
{
private static bool Prefix(Minimap __instance)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Expected O, but got Unknown
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_014a: Unknown result type (might be due to invalid IL or missing references)
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
if (!modEnabled.Value || !CheckKeyHeld(modKey.Value) || !Object.op_Implicit((Object)(object)Player.m_localPlayer))
{
return true;
}
Vector3 value = Traverse.Create((object)__instance).Method("ScreenToWorldPoint", new object[1] { Input.mousePosition }).GetValue<Vector3>();
Dbgl($"trying to teleport from {((Component)Player.m_localPlayer).transform.position} to {value}");
if (value != Vector3.zero && Object.op_Implicit((Object)(object)Player.m_localPlayer))
{
__instance.SetMapMode((MapMode)1);
Minimap.instance.m_smallRoot.SetActive(true);
HMBuildData val = new HMBuildData(value, 1, 1f, false, WorldGenerator.instance);
Traverse.Create((object)HeightmapBuilder.instance).Method("Build", new object[1] { val }).GetValue();
value.y = val.m_baseHeights[0];
Dbgl($"teleporting from {((Component)Player.m_localPlayer).transform.position} to {value}");
((Character)Player.m_localPlayer).TeleportTo(value, ((Component)Player.m_localPlayer).transform.rotation, true);
}
return false;
}
}
[HarmonyPatch(typeof(Terminal), "InputText")]
private static class InputText_Patch
{
private static bool Prefix(Terminal __instance)
{
if (!modEnabled.Value)
{
return true;
}
string text = ((TMP_InputField)__instance.m_input).text;
if (text.ToLower().Equals("mapteleport reset"))
{
((BaseUnityPlugin)context).Config.Reload();
((BaseUnityPlugin)context).Config.Save();
Traverse.Create((object)__instance).Method("AddString", new object[1] { text }).GetValue();
Traverse.Create((object)__instance).Method("AddString", new object[1] { "Map Teleport config reloaded" }).GetValue();
return false;
}
return true;
}
}
private static readonly bool isDebug = true;
private static BepInExPlugin context;
public static ConfigEntry<bool> modEnabled;
public static ConfigEntry<string> modKey;
public static ConfigEntry<int> nexusID;
public static void Dbgl(string str = "", bool pref = true)
{
if (isDebug)
{
Debug.Log((object)((pref ? (typeof(BepInExPlugin).Namespace + " ") : "") + str));
}
}
private void Awake()
{
context = this;
modEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable this mod");
modKey = ((BaseUnityPlugin)this).Config.Bind<string>("General", "ModKey", "left shift", "Modifier key. Use https://docs.unity3d.com/Manual/class-InputManager.html");
nexusID = ((BaseUnityPlugin)this).Config.Bind<int>("General", "NexusID", 251, "Nexus mod ID for updates");
if (modEnabled.Value)
{
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
}
}
private static bool CheckKeyHeld(string value)
{
try
{
return Input.GetKey(value.ToLower());
}
catch
{
return false;
}
}
}