RadiantLunesword
Adds one new two handed sword with a simple custom blade mounted on Krom's handle.
Last updated | 2 months ago |
Total downloads | 12736 |
Total rating | 7 |
Categories | Mods Gear Hildir's Request Update Bog Witch Update |
Dependency string | AeehyehssReeper-RadiantLunesword-1.6.1 |
Dependants | 24 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.1901README
By default is crafted at a Black Forge with Silver, Eitr, a Black Core, and a Iolite gem. Stats and recipe configurable in ReepusDelmeepusSword.cfg
##Changelog
1.6.0
- minor particle addition during primary attack swings
- QoL-oriented buffs
- switched out Seeker Trophy crafting req for an Ashlands (PTB currently) material
1.4.0
- PTB fix which appears backwards compatible with live branch
1.3.6
- updated for gaem
1.3.5
- decreased normal map intensity
1.3.4
- added himmin afl on-hit lightning fx to attacks
1.3.3
- literally just updating screenshots
1.3.2
- slight optimization
1.3.1
- slightly revised primary attack particle, trail is always at the tip now
1.3.0
- added attack particle flashes again
- big ty to hugo for helping figure out a way simpler and more robust way to implement the logic for this
1.2.0
- removed particle trash, too much fucking bullshit to deal with
1.1.5
- just removed some fx copies that are no longer needed
1.1.4
- pulled hit, block and swing sound fx directly from krom in code for consistency - should also hopefully resolve a longstanding bug where those effects
wouldn't register on other players' swords
- particle effects will not show on other players' swords for now
1.1.1
- fixed bug from last update's last-minute particle code change
1.1.0
- minor tweaks to model
- added simple blade particle effects that are visible only during attacks
- current implementation makes it such that these effects won't be visible on clones of the item made through things like wackys or rrr
1.0.4
- changed some internal fx names, shouldn't have any noticeable impact
1.0.3
- very slight tweak to cloned handle, still not exactly like vanilla
1.0.2
- should support Vulkan now too
1.0.1
- added Light LOD to point lights on the blade