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AeehyehssReeper-RadiantLunesword-1.6.1 icon

RadiantLunesword

Adds one new two handed sword with a simple custom blade mounted on Krom's handle.

Date uploaded 2 weeks ago
Version 1.6.1
Download link AeehyehssReeper-RadiantLunesword-1.6.1.zip
Downloads 154
Dependency string AeehyehssReeper-RadiantLunesword-1.6.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.1901 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.1901

README

By default is crafted at a Black Forge with Silver, Eitr, a Black Core, and a Iolite gem. Stats and recipe configurable in ReepusDelmeepusSword.cfg

##Changelog

1.6.0

  • minor particle addition during primary attack swings
  • QoL-oriented buffs
  • switched out Seeker Trophy crafting req for an Ashlands (PTB currently) material

1.4.0

  • PTB fix which appears backwards compatible with live branch

1.3.6

  • updated for gaem

1.3.5

  • decreased normal map intensity

1.3.4

  • added himmin afl on-hit lightning fx to attacks

1.3.3

  • literally just updating screenshots

1.3.2

  • slight optimization

1.3.1

  • slightly revised primary attack particle, trail is always at the tip now

1.3.0

  • added attack particle flashes again
    • big ty to hugo for helping figure out a way simpler and more robust way to implement the logic for this

1.2.0

  • removed particle trash, too much fucking bullshit to deal with

1.1.5

  • just removed some fx copies that are no longer needed

1.1.4

  • pulled hit, block and swing sound fx directly from krom in code for consistency - should also hopefully resolve a longstanding bug where those effects wouldn't register on other players' swords
    • particle effects will not show on other players' swords for now

1.1.1

  • fixed bug from last update's last-minute particle code change

1.1.0

  • minor tweaks to model
  • added simple blade particle effects that are visible only during attacks
    • current implementation makes it such that these effects won't be visible on clones of the item made through things like wackys or rrr

1.0.4

  • changed some internal fx names, shouldn't have any noticeable impact

1.0.3

  • very slight tweak to cloned handle, still not exactly like vanilla

1.0.2

  • should support Vulkan now too

1.0.1

  • added Light LOD to point lights on the blade

https://www.youtube.com/watch?v=rgFNwAWrp50