Decompiled source of AlesModded v1.9.3

LootCrates.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using LootCrates.Behaviors;
using LootCrates.Managers;
using Microsoft.CodeAnalysis;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: AssemblyFileVersion("1.0.0")]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: ComVisible(false)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyProduct("LootCrates")]
[assembly: AssemblyCompany("RustyMods")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyTitle("LootCrates")]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: CompilationRelaxations(8)]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<44bcb520-52e4-4fb4-aaa1-4a2a3c219cde>Embedded]
	internal sealed class <44bcb520-52e4-4fb4-aaa1-4a2a3c219cde>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<44bcb520-52e4-4fb4-aaa1-4a2a3c219cde>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[CompilerGenerated]
	internal sealed class <e42e9aab-c10f-4d92-8699-eca8bdf50386>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <e42e9aab-c10f-4d92-8699-eca8bdf50386>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <e42e9aab-c10f-4d92-8699-eca8bdf50386>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[<44bcb520-52e4-4fb4-aaa1-4a2a3c219cde>Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class <31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace LootCrates
{
	[BepInPlugin("RustyMods.LootCrates", "LootCrates", "1.0.0")]
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	public class LootCratesPlugin : BaseUnityPlugin
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		internal const string ModName = "LootCrates";

		internal const string ModVersion = "1.0.0";

		internal const string Author = "RustyMods";

		private const string ModGUID = "RustyMods.LootCrates";

		private static readonly string ConfigFileName = "RustyMods.LootCrates.cfg";

		private static readonly string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("RustyMods.LootCrates");

		public static readonly ManualLogSource LootCratesLogger;

		public static readonly ConfigSync ConfigSync;

		public static LootCratesPlugin _Plugin;

		public static GameObject _Root;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public static ConfigEntry<Toggle> _checkPlayerCodes;

		private void LoadConfigs()
		{
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
			_checkPlayerCodes = config("2 - Settings", "Check Used Codes", Toggle.On, "If on, crates will check if player already used code");
		}

		public void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			Localizer.Load();
			_Plugin = this;
			_Root = new GameObject("root");
			Object.DontDestroyOnLoad((Object)(object)_Root);
			_Root.SetActive(false);
			LoadConfigs();
			LootManager.ReadFile();
			LootManager.InitServerSync();
			LootManager.InitFileWatch();
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				LootCratesLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				LootCratesLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				LootCratesLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		public ConfigEntry<T> config<[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		public ConfigEntry<T> config<[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static LootCratesPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			LootCratesLogger = Logger.CreateLogSource("LootCrates");
			ConfigSync = new ConfigSync("RustyMods.LootCrates")
			{
				DisplayName = "LootCrates",
				CurrentVersion = "1.0.0",
				MinimumRequiredVersion = "1.0.0"
			};
			_Plugin = null;
			_Root = null;
			_serverConfigLocked = null;
			_checkPlayerCodes = null;
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			LootCratesPlugin.LootCratesLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("LootCrates_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_LootCrates_Version);
			LootCratesPlugin.LootCratesLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.0");
			peer.m_rpc.Invoke("LootCrates_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			LootCratesPlugin.LootCratesLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "LootCratesRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + LootCratesPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				LootCratesPlugin.LootCratesLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_LootCrates_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			LootCratesPlugin.LootCratesLogger.LogInfo((object)("Version check, local: 1.0.0,  remote: " + text));
			if (text != "1.0.0")
			{
				LootCratesPlugin.ConnectionError = "LootCrates Installed: 1.0.0\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					LootCratesPlugin.LootCratesLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				LootCratesPlugin.LootCratesLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				LootCratesPlugin.LootCratesLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}

		public static string ComputeHashForMod()
		{
			using SHA256 sHA = SHA256.Create();
			byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location));
			StringBuilder stringBuilder = new StringBuilder();
			byte[] array2 = array;
			foreach (byte b in array2)
			{
				stringBuilder.Append(b.ToString("X2"));
			}
			return stringBuilder.ToString();
		}
	}
}
namespace LootCrates.Managers
{
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	[PublicAPI]
	public class Localizer
	{
		private static readonly Dictionary<string, Dictionary<string, Func<string>>> PlaceholderProcessors;

		private static readonly Dictionary<string, Dictionary<string, string>> loadedTexts;

		private static readonly ConditionalWeakTable<Localization, string> localizationLanguage;

		private static readonly List<WeakReference<Localization>> localizationObjects;

		[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
		private static BaseUnityPlugin _plugin;

		private static readonly List<string> fileExtensions;

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b2: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First([<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static void UpdatePlaceholderText(Localization localization, string key)
		{
			localizationLanguage.TryGetValue(localization, out var value);
			string text = loadedTexts[value][key];
			if (PlaceholderProcessors.TryGetValue(key, out var value2))
			{
				text = value2.Aggregate(text, [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (string current, KeyValuePair<string, Func<string>> kv) => current.Replace("{" + kv.Key + "}", kv.Value()));
			}
			localization.AddWord(key, text);
		}

		public static void AddPlaceholder<T>(string key, string placeholder, ConfigEntry<T> config, [<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(new byte[] { 2, 1, 1 })] Func<T, string> convertConfigValue = null)
		{
			if (convertConfigValue == null)
			{
				convertConfigValue = [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] [return: <e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(1)] (T val) => val.ToString();
			}
			if (!PlaceholderProcessors.ContainsKey(key))
			{
				PlaceholderProcessors[key] = new Dictionary<string, Func<string>>();
			}
			config.SettingChanged += [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (object _, EventArgs _) =>
			{
				UpdatePlaceholder();
			};
			if (loadedTexts.ContainsKey(Localization.instance.GetSelectedLanguage()))
			{
				UpdatePlaceholder();
			}
			void UpdatePlaceholder()
			{
				PlaceholderProcessors[key][placeholder] = () => convertConfigValue(config.Value);
				UpdatePlaceholderText(Localization.instance, key);
			}
		}

		public static void AddText(string key, string text)
		{
			List<WeakReference<Localization>> list = new List<WeakReference<Localization>>();
			foreach (WeakReference<Localization> localizationObject in localizationObjects)
			{
				if (localizationObject.TryGetTarget(out var target))
				{
					Dictionary<string, string> dictionary = loadedTexts[localizationLanguage.GetOrCreateValue(target)];
					if (!target.m_translations.ContainsKey(key))
					{
						dictionary[key] = text;
						target.AddWord(key, text);
					}
				}
				else
				{
					list.Add(localizationObject);
				}
			}
			foreach (WeakReference<Localization> item in list)
			{
				localizationObjects.Remove(item);
			}
		}

		public static void Load()
		{
			LoadLocalization(Localization.instance, Localization.instance.GetSelectedLanguage());
		}

		private static void LoadLocalization(Localization __instance, string language)
		{
			if (!localizationLanguage.Remove(__instance))
			{
				localizationObjects.Add(new WeakReference<Localization>(__instance));
			}
			localizationLanguage.Add(__instance, language);
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			foreach (string item in from f in Directory.GetFiles(Path.GetDirectoryName(Paths.PluginPath), plugin.Info.Metadata.Name + ".*", SearchOption.AllDirectories)
				where fileExtensions.IndexOf(Path.GetExtension(f)) >= 0
				select f)
			{
				string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(item);
				if (dictionary.ContainsKey(fileNameWithoutExtension))
				{
					Debug.LogWarning((object)("Duplicate key " + fileNameWithoutExtension + " found for " + plugin.Info.Metadata.Name + ". The duplicate file found at " + item + " will be skipped."));
				}
				else
				{
					dictionary[fileNameWithoutExtension] = item;
				}
			}
			byte[] array = LoadTranslationFromAssembly("English");
			if (array == null)
			{
				throw new Exception("Found no English localizations in mod " + plugin.Info.Metadata.Name + ". Expected an embedded resource translations/English.json or translations/English.yml.");
			}
			Dictionary<string, string> dictionary2 = new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(Encoding.UTF8.GetString(array));
			if (dictionary2 == null)
			{
				throw new Exception("Localization for mod " + plugin.Info.Metadata.Name + " failed: Localization file was empty.");
			}
			string text = null;
			if (language != "English")
			{
				if (dictionary.ContainsKey(language))
				{
					text = File.ReadAllText(dictionary[language]);
				}
				else
				{
					byte[] array2 = LoadTranslationFromAssembly(language);
					if (array2 != null)
					{
						text = Encoding.UTF8.GetString(array2);
					}
				}
			}
			if (text == null && dictionary.ContainsKey("English"))
			{
				text = File.ReadAllText(dictionary["English"]);
			}
			if (text != null)
			{
				foreach (KeyValuePair<string, string> item2 in new DeserializerBuilder().IgnoreFields().Build().Deserialize<Dictionary<string, string>>(text) ?? new Dictionary<string, string>())
				{
					dictionary2[item2.Key] = item2.Value;
				}
			}
			loadedTexts[language] = dictionary2;
			foreach (KeyValuePair<string, string> item3 in dictionary2)
			{
				UpdatePlaceholderText(__instance, item3.Key);
			}
		}

		static Localizer()
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			PlaceholderProcessors = new Dictionary<string, Dictionary<string, Func<string>>>();
			loadedTexts = new Dictionary<string, Dictionary<string, string>>();
			localizationLanguage = new ConditionalWeakTable<Localization, string>();
			localizationObjects = new List<WeakReference<Localization>>();
			fileExtensions = new List<string> { ".json", ".yml" };
			Harmony val = new Harmony("org.bepinex.helpers.LocalizationManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Localization), "LoadCSV", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(Localizer), "LoadLocalization", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		[return: <e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
		private static byte[] LoadTranslationFromAssembly(string language)
		{
			foreach (string fileExtension in fileExtensions)
			{
				byte[] array = ReadEmbeddedFileBytes("translations." + language + fileExtension);
				if (array != null)
				{
					return array;
				}
			}
			return null;
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(2)]
		public static byte[] ReadEmbeddedFileBytes([<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(1)] string resourceFileName, Assembly containingAssembly = null)
		{
			using MemoryStream memoryStream = new MemoryStream();
			if ((object)containingAssembly == null)
			{
				containingAssembly = Assembly.GetCallingAssembly();
			}
			string text = containingAssembly.GetManifestResourceNames().FirstOrDefault([<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (string str) => str.EndsWith(resourceFileName, StringComparison.Ordinal));
			if (text != null)
			{
				containingAssembly.GetManifestResourceStream(text)?.CopyTo(memoryStream);
			}
			return (memoryStream.Length == 0L) ? null : memoryStream.ToArray();
		}
	}
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	public static class LootManager
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(ZNet), "Awake")]
		private static class ZNet_Awake_Patch
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static void Postfix(ZNet __instance)
			{
				if (Object.op_Implicit((Object)(object)__instance) && __instance.IsServer())
				{
					UpdateServerFile();
				}
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class RegisterCrate
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static void Postfix(ZNetScene __instance)
			{
				if (Object.op_Implicit((Object)(object)__instance))
				{
					CreateCrates(__instance);
				}
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		private static class RegisterForgettingOrb
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static void Postfix(ObjectDB __instance)
			{
				if (Object.op_Implicit((Object)(object)ZNetScene.instance))
				{
					CreateForgettingItem(__instance);
				}
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(Player), "ConsumeItem")]
		private static class Player_ConsumeItem_Patch
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static void Prefix(ItemData item)
			{
				if (item.m_shared.m_name == "$item_lootcrate_codebreaker")
				{
					TerminalCommands.ClearCodes();
				}
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		public class FileData
		{
			[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(1)]
			public List<CrateData> Crates = new List<CrateData>();
		}

		[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
		public class CrateData
		{
			public string Code = null;

			public List<LootData> Loot = new List<LootData>();
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		public class LootData
		{
			[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(1)]
			public string ItemName = null;

			public int Stack;

			public int Quality;
		}

		[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
		public class PlayerCustomData
		{
			public string m_playerName;

			public int m_playerID;

			public List<string> m_usedCodes = new List<string>();
		}

		private static readonly CustomSyncedValue<string> m_serverSynced = new CustomSyncedValue<string>(LootCratesPlugin.ConfigSync, "LootCrateServerSyncData", "");

		private static readonly string m_filePath;

		private static FileData m_data;

		private static bool m_serverSyncInitialized;

		public static bool CodeExists(string code)
		{
			return m_data.Crates.Exists((CrateData data) => data.Code == code);
		}

		[return: <e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
		public static CrateData GetCrate(string code)
		{
			return m_data.Crates.Find((CrateData data) => data.Code == code);
		}

		public static void ReadFile()
		{
			if (!File.Exists(m_filePath))
			{
				m_data.Crates = CreateDefaultCrate();
				ISerializer serializer = new SerializerBuilder().Build();
				string contents = serializer.Serialize(m_data);
				File.WriteAllText(m_filePath, contents);
			}
			else
			{
				string input = File.ReadAllText(m_filePath);
				IDeserializer deserializer = new DeserializerBuilder().Build();
				m_data = deserializer.Deserialize<FileData>(input);
			}
		}

		public static void InitFileWatch()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, "LootCrates.yml")
			{
				IncludeSubdirectories = false,
				SynchronizingObject = ThreadingHelper.SynchronizingObject,
				EnableRaisingEvents = true
			};
			fileSystemWatcher.Changed += OnFileChange;
		}

		public static void OnFileChange(object sender, FileSystemEventArgs e)
		{
			LootCratesPlugin.LootCratesLogger.LogInfo((object)"LootCrate file changed");
			string input = File.ReadAllText(m_filePath);
			IDeserializer deserializer = new DeserializerBuilder().Build();
			if (Object.op_Implicit((Object)(object)ZNet.instance))
			{
				if (!ZNet.instance.IsServer())
				{
					LootCratesPlugin.LootCratesLogger.LogInfo((object)"Not server, loot crates will not be updated");
					return;
				}
				m_data = deserializer.Deserialize<FileData>(input);
				UpdateServerFile();
			}
			else
			{
				m_data = deserializer.Deserialize<FileData>(input);
			}
		}

		public static void InitServerSync()
		{
			if (m_serverSyncInitialized)
			{
				return;
			}
			m_serverSynced.ValueChanged += delegate
			{
				if (!Utility.IsNullOrWhiteSpace(m_serverSynced.Value))
				{
					IDeserializer deserializer = new DeserializerBuilder().Build();
					m_data = deserializer.Deserialize<FileData>(m_serverSynced.Value);
					LootCratesPlugin.LootCratesLogger.LogInfo((object)"Received loot crate data from server");
				}
			};
			m_serverSyncInitialized = true;
		}

		public static void UpdateServerFile()
		{
			ISerializer serializer = new SerializerBuilder().Build();
			m_serverSynced.Value = serializer.Serialize(m_data);
		}

		private static List<CrateData> CreateDefaultCrate()
		{
			return new List<CrateData>
			{
				new CrateData
				{
					Code = "1234",
					Loot = new List<LootData>
					{
						new LootData
						{
							ItemName = "Resin",
							Stack = 10,
							Quality = 1
						},
						new LootData
						{
							ItemName = "Wood",
							Stack = 10,
							Quality = 1
						}
					}
				}
			};
		}

		public static void CreateCrates(ZNetScene __instance)
		{
			Clone(__instance, "piece_chest", "piece_iron_lootcrate", "Loot Crate");
			Clone(__instance, "piece_chest_blackmetal", "piece_blackmetal_lootcrate", "Loot Crate");
			Clone(__instance, "piece_chest_wood", "piece_wood_lootcrate", "Loot Crate");
			Clone(__instance, "piece_gift1", "piece_gift1_lootcrate", "Loot Crate");
			Clone(__instance, "piece_gift2", "piece_gift2_lootcrate", "Loot Crate");
			Clone(__instance, "piece_gift3", "piece_gift3_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot1", "piece_pot1_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot1_cracked", "piece_pot1_cracked_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot1_red", "piece_pot1_red_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot2", "piece_pot2_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot2_cracked", "piece_pot2_cracked_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot2_red", "piece_pot2_red_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot3", "piece_pot3_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot3_cracked", "piece_pot3_cracked_lootcrate", "Loot Crate");
			Clone(__instance, "piece_pot3_red", "piece_pot3_red_lootcrate", "Loot Crate");
			Clone(__instance, "piece_chest_private", "piece_private_lootcrate", "Loot Crate");
		}

		private static void Clone(ZNetScene __instance, string prefabName, string name, string displayName)
		{
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			GameObject prefab = __instance.GetPrefab(prefabName);
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				return;
			}
			GameObject val = Object.Instantiate<GameObject>(prefab, LootCratesPlugin._Root.transform, false);
			((Object)val).name = name;
			LootCrate lootCrate = val.AddComponent<LootCrate>();
			Container val2 = default(Container);
			if (val.TryGetComponent<Container>(ref val2))
			{
				lootCrate.m_bkg = val2.m_bkg;
				lootCrate.m_open = val2.m_open;
				lootCrate.m_closed = val2.m_closed;
				lootCrate.m_openEffects = val2.m_openEffects;
				lootCrate.m_closedEffects = val2.m_closeEffects;
				Object.Destroy((Object)(object)val2);
			}
			Piece piece = default(Piece);
			if (val.TryGetComponent<Piece>(ref piece))
			{
				ConfigEntry<string> nameConfig = LootCratesPlugin._Plugin.config(name, "Display Name", displayName, "Set display name");
				piece.m_name = nameConfig.Value;
				nameConfig.SettingChanged += [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (object sender, EventArgs args) =>
				{
					piece.m_name = nameConfig.Value;
				};
				ConfigEntry<PieceCategory> category = LootCratesPlugin._Plugin.config<PieceCategory>(name, "Category", (PieceCategory)0, "Set category");
				piece.m_category = GetCategory(category);
				category.SettingChanged += [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (object sender, EventArgs args) =>
				{
					//IL_0011: Unknown result type (might be due to invalid IL or missing references)
					//IL_0016: Unknown result type (might be due to invalid IL or missing references)
					piece.m_category = GetCategory(category);
				};
				ConfigEntry<string> recipe = LootCratesPlugin._Plugin.config(name, "Recipe", "SwordCheat:1", "[prefab]:[amount],[prefab]:[amount]");
				piece.m_resources = GetRequirements(recipe).ToArray();
				recipe.SettingChanged += [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (object sender, EventArgs args) =>
				{
					piece.m_resources = GetRequirements(recipe).ToArray();
				};
			}
			WearNTear wearNTear = default(WearNTear);
			if (val.TryGetComponent<WearNTear>(ref wearNTear))
			{
				ConfigEntry<float> health = LootCratesPlugin._Plugin.config(name, "Health", wearNTear.m_health, "Set health");
				wearNTear.m_health = health.Value;
				health.SettingChanged += [<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)] (object sender, EventArgs args) =>
				{
					wearNTear.m_health = health.Value;
				};
			}
			RegisterToScene(val);
			RegisterToHammer(val);
		}

		private static void CreateForgettingItem(ObjectDB __instance)
		{
			GameObject itemPrefab = __instance.GetItemPrefab("StaminaUpgrade_Greydwarf");
			if (!Object.op_Implicit((Object)(object)itemPrefab))
			{
				return;
			}
			GameObject val = Object.Instantiate<GameObject>(itemPrefab, LootCratesPlugin._Root.transform, false);
			((Object)val).name = "LootCrateCodeBreaker";
			ItemDrop val2 = default(ItemDrop);
			if (val.TryGetComponent<ItemDrop>(ref val2))
			{
				val2.m_itemData.m_shared.m_name = "$item_lootcrate_codebreaker";
				val2.m_itemData.m_shared.m_description = "$item_lootcrate_codebreaker_desc";
				val2.m_itemData.m_shared.m_questItem = false;
				if (!__instance.m_items.Contains(val))
				{
					__instance.m_items.Add(val);
				}
				__instance.m_itemByHash[StringExtensionMethods.GetStableHashCode(((Object)val).name)] = val;
				RegisterToScene(val);
			}
		}

		private static List<Requirement> GetRequirements(ConfigEntry<string> config)
		{
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Expected O, but got Unknown
			List<Requirement> list = new List<Requirement>();
			string[] array = config.Value.Split(new char[1] { ',' });
			ItemDrop resItem = default(ItemDrop);
			foreach (string text in array)
			{
				string[] array2 = text.Split(new char[1] { ':' });
				if (array2.Length == 2)
				{
					GameObject prefab = ZNetScene.instance.GetPrefab(array2[0]);
					if (Object.op_Implicit((Object)(object)prefab) && prefab.TryGetComponent<ItemDrop>(ref resItem))
					{
						list.Add(new Requirement
						{
							m_resItem = resItem,
							m_amount = ((!int.TryParse(array2[1], out var result)) ? 1 : result),
							m_extraAmountOnlyOneIngredient = 1,
							m_amountPerLevel = 1,
							m_recover = true
						});
					}
				}
			}
			return list;
		}

		private static PieceCategory GetCategory(ConfigEntry<PieceCategory> config)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			return (PieceCategory)(Enum.IsDefined(typeof(PieceCategory), config.Value) ? ((int)config.Value) : 0);
		}

		private static void RegisterToScene(GameObject prefab)
		{
			if (!ZNetScene.instance.m_prefabs.Contains(prefab))
			{
				ZNetScene.instance.m_prefabs.Add(prefab);
			}
			ZNetScene.instance.m_namedPrefabs[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = prefab;
		}

		private static void RegisterToHammer(GameObject prefab)
		{
			GameObject prefab2 = ZNetScene.instance.GetPrefab("Hammer");
			ItemDrop val = default(ItemDrop);
			if (Object.op_Implicit((Object)(object)prefab2) && prefab2.TryGetComponent<ItemDrop>(ref val) && !val.m_itemData.m_shared.m_buildPieces.m_pieces.Contains(prefab))
			{
				val.m_itemData.m_shared.m_buildPieces.m_pieces.Add(prefab);
			}
		}

		static LootManager()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			m_filePath = configPath + directorySeparatorChar + "LootCrates.yml";
			m_data = new FileData();
		}
	}
	public static class TerminalCommands
	{
		[HarmonyPatch(typeof(Terminal), "Awake")]
		private static class RegisterLootCrateCommands
		{
			[Serializable]
			[CompilerGenerated]
			private sealed class <>c
			{
				public static readonly <>c <>9 = new <>c();

				public static ConsoleEventFailable <>9__0_0;

				public static ConsoleOptionsFetcher <>9__0_1;

				internal object <Postfix>b__0_0(ConsoleEventArgs args)
				{
					if (args.Length < 2)
					{
						return false;
					}
					switch (args[1])
					{
					case "help":
						ListCommandOptions();
						break;
					case "reset":
						ClearCodes();
						break;
					case "used":
						PrintUsedCodes();
						break;
					}
					return true;
				}

				internal List<string> <Postfix>b__0_1()
				{
					return new List<string> { "help", "reset", "used" };
				}
			}

			private static void Postfix()
			{
				//IL_001f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Expected O, but got Unknown
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_0057: Expected O, but got Unknown
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0048: Unknown result type (might be due to invalid IL or missing references)
				//IL_004e: Expected O, but got Unknown
				object obj = <>c.<>9__0_0;
				if (obj == null)
				{
					ConsoleEventFailable val = delegate(ConsoleEventArgs args)
					{
						if (args.Length < 2)
						{
							return false;
						}
						switch (args[1])
						{
						case "help":
							ListCommandOptions();
							break;
						case "reset":
							ClearCodes();
							break;
						case "used":
							PrintUsedCodes();
							break;
						}
						return true;
					};
					<>c.<>9__0_0 = val;
					obj = (object)val;
				}
				object obj2 = <>c.<>9__0_1;
				if (obj2 == null)
				{
					ConsoleOptionsFetcher val2 = () => new List<string> { "help", "reset", "used" };
					<>c.<>9__0_1 = val2;
					obj2 = (object)val2;
				}
				ConsoleCommand val3 = new ConsoleCommand("lootcrate", "Commands for LootCrate, use help to find commands", (ConsoleEventFailable)obj, false, false, false, false, false, (ConsoleOptionsFetcher)obj2, false, false, true);
			}
		}

		private static void ListCommandOptions()
		{
			foreach (string item in new List<string> { "reset - clears player data of all loot crate codes", "used - list used codes" })
			{
				LootCratesPlugin.LootCratesLogger.LogInfo((object)item);
			}
		}

		public static void ClearCodes()
		{
			Player.m_localPlayer.m_customData[LootCrate.m_customDataKey] = "";
			LootCratesPlugin.LootCratesLogger.LogInfo((object)"Cleared loot crate codes from player save");
		}

		private static void PrintUsedCodes()
		{
			if (Player.m_localPlayer.m_customData.TryGetValue(LootCrate.m_customDataKey, out var value))
			{
				if (!Utility.IsNullOrWhiteSpace(value))
				{
					IDeserializer deserializer = new DeserializerBuilder().Build();
					LootManager.PlayerCustomData playerCustomData = deserializer.Deserialize<LootManager.PlayerCustomData>(value);
					{
						foreach (string usedCode in playerCustomData.m_usedCodes)
						{
							LootCratesPlugin.LootCratesLogger.LogInfo((object)usedCode);
						}
						return;
					}
				}
				LootCratesPlugin.LootCratesLogger.LogInfo((object)"No codes found on player save");
			}
			else
			{
				LootCratesPlugin.LootCratesLogger.LogInfo((object)"No codes found on player save");
			}
		}
	}
}
namespace LootCrates.Behaviors
{
	[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
	[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(0)]
	public class LootCrate : MonoBehaviour, Hoverable, Interactable, TextReceiver
	{
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(InventoryGui), "UpdateContainer")]
		private static class LootCrate_ContainerOverride
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static bool Prefix(InventoryGui __instance, Player player)
			{
				//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
				//IL_0106: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.m_animator.GetBool(Visible))
				{
					return false;
				}
				if (Object.op_Implicit((Object)(object)__instance.m_currentContainer))
				{
					m_currentLootCrate = null;
					return true;
				}
				if ((Object)(object)m_currentLootCrate != (Object)null && m_currentLootCrate.IsOwner())
				{
					m_currentLootCrate.SetInUse(inUse: true);
					((Component)__instance.m_container).gameObject.SetActive(true);
					__instance.m_containerGrid.UpdateInventory(m_currentLootCrate.GetInventory(), (Player)null, __instance.m_dragItem);
					__instance.m_containerName.text = Localization.instance.Localize(m_currentLootCrate.GetInventory().GetName());
					if (__instance.m_firstContainerUpdate)
					{
						__instance.m_containerGrid.ResetView();
						__instance.m_firstContainerUpdate = false;
						__instance.m_containerHoldTime = 0f;
						__instance.m_containerHoldState = 0;
					}
					if (Vector3.Distance(((Component)m_currentLootCrate).transform.position, ((Component)player).transform.position) > __instance.m_autoCloseDistance)
					{
						CloseLootCrate(__instance);
					}
					if (ZInput.GetButton("Use") || ZInput.GetButton("JoyUse"))
					{
						__instance.m_containerHoldTime += Time.deltaTime;
						if (__instance.m_containerHoldTime > __instance.m_containerHoldPlaceStackDelay && __instance.m_containerHoldState == 0)
						{
							m_currentLootCrate.StackAll();
							__instance.m_containerHoldState = 1;
						}
						else
						{
							if (__instance.m_containerHoldTime <= __instance.m_containerHoldPlaceStackDelay + __instance.m_containerHoldExitDelay || __instance.m_containerHoldState != 1)
							{
								return false;
							}
							__instance.Hide();
						}
					}
					else
					{
						if (__instance.m_containerHoldState < 0)
						{
							return false;
						}
						__instance.m_containerHoldState = -1;
					}
				}
				else
				{
					((Component)__instance.m_container).gameObject.SetActive(false);
					if (__instance.m_dragInventory == null || __instance.m_dragInventory == ((Humanoid)Player.m_localPlayer).GetInventory())
					{
						return false;
					}
					__instance.SetupDragItem((ItemData)null, (Inventory)null, 1);
				}
				return false;
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(InventoryGui), "Hide")]
		private static class InventoryGUI_Hide_Patch
		{
			private static void Postfix()
			{
				HideLootCrate();
			}
		}

		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		[HarmonyPatch(typeof(InventoryGui), "IsContainerOpen")]
		private static class InventoryGUI_IsContainerOpen_Patch
		{
			private static void Postfix(ref bool __result)
			{
				if (IsLootCrateOpen())
				{
					__result = true;
				}
			}
		}

		[HarmonyPatch(typeof(InventoryGui), "OnTakeAll")]
		[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(0)]
		private static class InventoryGUI_OnTakeAll_Patch
		{
			[<31d73ba5-17ac-416a-8de0-05113198bfbd>NullableContext(1)]
			private static void Postfix(InventoryGui __instance)
			{
				if (!((Object)(object)m_currentLootCrate == (Object)null))
				{
					__instance.SetupDragItem((ItemData)null, (Inventory)null, 1);
					((Humanoid)Player.m_localPlayer).GetInventory().MoveAll(m_currentLootCrate.GetInventory());
				}
			}
		}

		[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
		private static LootCrate m_currentLootCrate;

		public static readonly string m_customDataKey = "LootCrateData";

		private readonly int m_key = StringExtensionMethods.GetStableHashCode("lootCode");

		public string m_name = "$piece_lootcrate";

		[<e42e9aab-c10f-4d92-8699-eca8bdf50386>Nullable(2)]
		public Sprite m_bkg;

		public int m_width = 7;

		public int m_height = 4;

		public GameObject m_open = null;

		public GameObject m_closed = null;

		public EffectList m_openEffects = new EffectList();

		public EffectList m_closedEffects = new EffectList();

		public ZNetView m_nview = null;

		private Inventory m_inventory = null;

		public bool m_inUse;

		private static readonly int Visible = Animator.StringToHash("visible");

		public void Awake()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			m_nview = ((Component)this).GetComponent<ZNetView>();
			m_inventory = new Inventory(m_name, m_bkg, m_width, m_height);
			if (Object.op_Implicit((Object)(object)m_nview))
			{
				m_nview.Register<long>("RPC_RequestOpen", (Action<long, long>)RPC_RequestOpen);
				m_nview.Register<bool>("RPC_OpenResponse", (Action<long, bool>)RPC_OpenResponse);
				m_nview.Register<long>("RPC_RequestStack", (Action<long, long>)RPC_RequestStack);
				m_nview.Register<bool>("RPC_StackResponse", (Action<long, bool>)RPC_StackResponse);
				m_nview.Register<long>("RPC_RequestTakeAll", (Action<long, long>)RPC_RequestTakeAll);
				m_nview.Register<bool>("RPC_TakeAllResponse", (Action<long, bool>)RPC_TakeAllResponse);
				m_nview.Register<string>("RPC_SetCode", (Action<long, string>)RPC_SetCode);
			}
		}

		public void AddItems()
		{
			if (Utility.IsNullOrWhiteSpace(GetText()))
			{
				return;
			}
			LootManager.CrateData crate = LootManager.GetCrate(GetText());
			if (crate == null)
			{
				return;
			}
			m_inventory.RemoveAll();
			ItemDrop val = default(ItemDrop);
			foreach (LootManager.LootData item in crate.Loot)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(item.ItemName);
				if (Object.op_Implicit((Object)(object)itemPrefab) && itemPrefab.TryGetComponent<ItemDrop>(ref val))
				{
					ItemData val2 = val.m_itemData.Clone();
					val2.m_stack = item.Stack;
					val2.m_quality = item.Quality;
					val2.m_dropPrefab = itemPrefab;
					m_inventory.AddItem(val2);
				}
			}
		}

		public void RPC_RequestOpen(long uid, long playerID)
		{
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			if (IsInUse())
			{
				m_nview.InvokeRPC(uid, "RPC_OpenResponse", new object[1] { false });
				return;
			}
			if (!m_nview.IsOwner())
			{
				m_nview.ClaimOwnership();
			}
			ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid);
			m_nview.GetZDO().SetOwner(uid);
			m_nview.InvokeRPC(uid, "RPC_OpenResponse", new object[1] { true });
		}

		public void RPC_OpenResponse(long uid, bool granted)
		{
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				if (granted)
				{
					Hud.HidePieceSelection();
					InventoryGui.instance.m_animator.SetBool(Visible, true);
					InventoryGui.instance.SetActiveGroup(1, false);
					InventoryGui.instance.SetupCrafting();
					m_currentLootCrate = this;
				}
				else
				{
					((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_inuse", 0, (Sprite)null);
				}
			}
		}

		public void SaveCodeToPlayer()
		{
			ISerializer serializer = new SerializerBuilder().Build();
			LootManager.PlayerCustomData codesFromPlayer = GetCodesFromPlayer();
			if (!codesFromPlayer.m_usedCodes.Contains(GetText()))
			{
				codesFromPlayer.m_usedCodes.Add(GetText());
				Player.m_localPlayer.m_customData[m_customDataKey] = serializer.Serialize(codesFromPlayer);
			}
		}

		public LootManager.PlayerCustomData GetCodesFromPlayer()
		{
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				return new LootManager.PlayerCustomData();
			}
			if (!Player.m_localPlayer.m_customData.TryGetValue(m_customDataKey, out var value))
			{
				return new LootManager.PlayerCustomData();
			}
			if (Utility.IsNullOrWhiteSpace(value))
			{
				return new LootManager.PlayerCustomData();
			}
			IDeserializer deserializer = new DeserializerBuilder().Build();
			return deserializer.Deserialize<LootManager.PlayerCustomData>(value);
		}

		public void StackAll()
		{
			m_nview.InvokeRPC("RPC_RequestStack", new object[1] { Game.instance.GetPlayerProfile().GetPlayerID() });
		}

		public void RPC_RequestStack(long uid, long playerID)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (IsOwner())
			{
				if (IsInUse())
				{
					m_nview.InvokeRPC(uid, "RPC_StackResponse", Array.Empty<object>());
					return;
				}
				ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid);
				m_nview.GetZDO().SetOwner(uid);
				m_nview.InvokeRPC(uid, "RPC_StackResponse", new object[1] { true });
			}
		}

		public void RPC_StackResponse(long uid, bool granted)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				return;
			}
			if (granted)
			{
				if (m_inventory.StackAll(((Humanoid)Player.m_localPlayer).GetInventory(), true) > 0)
				{
					InventoryGui.instance.m_moveItemEffects.Create(((Component)this).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
				}
			}
			else
			{
				((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_inuse", 0, (Sprite)null);
			}
		}

		public void TakeAll(Humanoid character)
		{
			m_nview.InvokeRPC("RPC_RequestTakeAll", Array.Empty<object>());
		}

		public void RPC_RequestTakeAll(long uid, long playerID)
		{
			if (IsOwner())
			{
				m_nview.InvokeRPC(uid, "RPC_TakeAllResponse", new object[1] { !IsInUse() });
			}
		}

		public void RPC_TakeAllResponse(long uid, bool granted)
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)Player.m_localPlayer))
			{
				if (granted)
				{
					m_nview.ClaimOwnership();
					ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid);
					((Humanoid)Player.m_localPlayer).GetInventory().MoveAll(m_inventory);
				}
				else
				{
					((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_inuse", 0, (Sprite)null);
				}
			}
		}

		public bool IsInUse()
		{
			return m_inUse;
		}

		public void SetInUse(bool inUse)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!IsOwner())
			{
				m_nview.ClaimOwnership();
			}
			if (m_inUse != inUse)
			{
				m_inUse = inUse;
				UpdateUseVisual();
				if (inUse)
				{
					m_openEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1);
				}
				else
				{
					m_closedEffects.Create(((Component)this).transform.position, ((Component)this).transform.rotation, (Transform)null, 1f, -1);
				}
			}
		}

		public void UpdateUseVisual()
		{
			bool flag;
			if (m_nview.IsOwner())
			{
				flag = m_inUse;
				m_nview.GetZDO().Set(ZDOVars.s_inUse, m_inUse ? 1 : 0, false);
			}
			else
			{
				flag = m_nview.GetZDO().GetInt(ZDOVars.s_inUse, 0) == 1;
			}
			if (Object.op_Implicit((Object)(object)m_open))
			{
				m_open.SetActive(flag);
			}
			if (Object.op_Implicit((Object)(object)m_closed))
			{
				m_closed.SetActive(!flag);
			}
		}

		public bool IsOwner()
		{
			return m_nview.IsOwner();
		}

		public Inventory GetInventory()
		{
			return m_inventory;
		}

		public string GetHoverText()
		{
			StringBuilder stringBuilder = new StringBuilder();
			stringBuilder.Append(m_name + "\n");
			stringBuilder.AppendFormat("[<color=yellow>{0}</color>] {1}\n", "$KEY_Use", "$piece_container_open");
			stringBuilder.AppendFormat("[<color=yellow>{0}</color>] {1}", "L.Shift + $KEY_Use", "$piece_input_code");
			return Localization.instance.Localize(stringBuilder.ToString());
		}

		public string GetHoverName()
		{
			return m_name;
		}

		public bool Interact(Humanoid user, bool hold, bool alt)
		{
			if (hold)
			{
				return false;
			}
			if (alt)
			{
				TextInput.instance.RequestText((TextReceiver)(object)this, "$text_code", 40);
				return true;
			}
			if (!CheckCode() || IsInUse())
			{
				((Character)user).Message((MessageType)2, "$msg_cantopen", 0, (Sprite)null);
				return true;
			}
			AddItems();
			SaveCodeToPlayer();
			SetText("");
			m_nview.InvokeRPC("RPC_RequestOpen", new object[1] { Game.instance.GetPlayerProfile().GetPlayerID() });
			return true;
		}

		private bool CheckCode()
		{
			string text = GetText();
			if (Utility.IsNullOrWhiteSpace(text))
			{
				return false;
			}
			if (!CheckPlayerCodes(text))
			{
				return false;
			}
			return LootManager.CodeExists(text);
		}

		public bool CheckPlayerCodes(string code)
		{
			if (LootCratesPlugin._checkPlayerCodes.Value == LootCratesPlugin.Toggle.Off)
			{
				return true;
			}
			if (!Player.m_localPlayer.m_customData.TryGetValue(m_customDataKey, out var value))
			{
				return true;
			}
			if (Utility.IsNullOrWhiteSpace(value))
			{
				return true;
			}
			IDeserializer deserializer = new DeserializerBuilder().Build();
			LootManager.PlayerCustomData playerCustomData = deserializer.Deserialize<LootManager.PlayerCustomData>(value);
			return !playerCustomData.m_usedCodes.Contains(code);
		}

		public bool UseItem(Humanoid user, ItemData item)
		{
			return false;
		}

		public string GetText()
		{
			return m_nview.GetZDO().GetString(m_key, "");
		}

		public void SetText(string text)
		{
			if (!CheckPlayerCodes(text))
			{
				((Character)Player.m_localPlayer).Message((MessageType)2, "$msg_codeused", 0, (Sprite)null);
				return;
			}
			m_nview.InvokeRPC("RPC_SetCode", new object[1] { text });
		}

		public void RPC_SetCode(long sender, string value)
		{
			m_nview.GetZDO().Set(m_key, value);
		}

		public static bool IsLootCrateOpen()
		{
			return (Object)(object)m_currentLootCrate != (Object)null;
		}

		private static void CloseLootCrate(InventoryGui __instance)
		{
			if (__instance.m_dragInventory != null && __instance.m_dragInventory != ((Humanoid)Player.m_localPlayer).GetInventory())
			{
				__instance.SetupDragItem((ItemData)null, (Inventory)null, 1);
			}
			HideLootCrate();
			((Component)__instance.m_splitPanel).gameObject.SetActive(false);
			__instance.m_firstContainerUpdate = true;
			((Component)__instance.m_container).gameObject.SetActive(false);
		}

		private static void HideLootCrate()
		{
			if (!((Object)(object)m_currentLootCrate == (Object)null))
			{
				m_currentLootCrate.SetInUse(inUse: false);
				m_currentLootCrate = null;
			}
		}
	}
}
namespace Microsoft.CodeAnalysis
{
	[<d2a6910b-d303-4301-a421-0949245c6745>Embedded]
	[CompilerGenerated]
	internal sealed class <d2a6910b-d303-4301-a421-0949245c6745>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[<d2a6910b-d303-4301-a421-0949245c6745>Embedded]
	[CompilerGenerated]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<d2a6910b-d303-4301-a421-0949245c6745>Embedded]
	[CompilerGenerated]
	internal sealed class <818c8758-3b28-4b50-b865-a5450963aeb0>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <818c8758-3b28-4b50-b865-a5450963aeb0>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	[<d2a6910b-d303-4301-a421-0949245c6745>Embedded]
	[CompilerGenerated]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ServerSync
{
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
	[PublicAPI]
	internal abstract class OwnConfigEntryBase
	{
		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		public object LocalBaseValue;

		public bool SynchronizedConfig = true;

		public abstract ConfigEntryBase BaseConfig { get; }
	}
	[PublicAPI]
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
	internal class SyncedConfigEntry<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] T> : OwnConfigEntryBase
	{
		public readonly ConfigEntry<T> SourceConfig;

		public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig;

		public T Value
		{
			get
			{
				return SourceConfig.Value;
			}
			set
			{
				SourceConfig.Value = value;
			}
		}

		public SyncedConfigEntry(ConfigEntry<T> sourceConfig)
		{
			SourceConfig = sourceConfig;
		}

		public void AssignLocalValue(T value)
		{
			if (LocalBaseValue == null)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(2)]
	internal abstract class CustomSyncedValueBase
	{
		public object LocalBaseValue;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(1)]
		public readonly string Identifier;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(1)]
		public readonly Type Type;

		private object boxedValue;

		protected bool localIsOwner;

		public readonly int Priority;

		public object BoxedValue
		{
			get
			{
				return boxedValue;
			}
			set
			{
				boxedValue = value;
				this.ValueChanged?.Invoke();
			}
		}

		public event Action ValueChanged;

		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
		protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority)
		{
			Priority = priority;
			Identifier = identifier;
			Type = type;
			configSync.AddCustomValue(this);
			localIsOwner = configSync.IsSourceOfTruth;
			configSync.SourceOfTruthChanged += delegate(bool truth)
			{
				localIsOwner = truth;
			};
		}
	}
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	[PublicAPI]
	internal sealed class CustomSyncedValue<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] T> : CustomSyncedValueBase
	{
		public T Value
		{
			get
			{
				return (T)base.BoxedValue;
			}
			set
			{
				base.BoxedValue = value;
			}
		}

		public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0)
			: base(configSync, identifier, typeof(T), priority)
		{
			Value = value;
		}

		public void AssignLocalValue(T value)
		{
			if (localIsOwner)
			{
				Value = value;
			}
			else
			{
				LocalBaseValue = value;
			}
		}
	}
	internal class ConfigurationManagerAttributes
	{
		[UsedImplicitly]
		public bool? ReadOnly = false;
	}
	[PublicAPI]
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	internal class ConfigSync
	{
		[HarmonyPatch(typeof(ZRpc), "HandlePackage")]
		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		private static class SnatchCurrentlyHandlingRPC
		{
			[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
			public static ZRpc currentRpc;

			[HarmonyPrefix]
			[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
			private static void Prefix(ZRpc __instance)
			{
				currentRpc = __instance;
			}
		}

		[HarmonyPatch(typeof(ZNet), "Awake")]
		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		internal static class RegisterRPCPatch
		{
			[HarmonyPostfix]
			[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
			private static void Postfix(ZNet __instance)
			{
				isServer = __instance.IsServer();
				foreach (ConfigSync configSync2 in configSyncs)
				{
					ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync);
					if (isServer)
					{
						configSync2.InitialSyncDone = true;
						Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections"));
					}
				}
				if (isServer)
				{
					((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges());
				}
				[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
				static void SendAdmin(List<ZNetPeer> peers, bool isAdmin)
				{
					ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1]
					{
						new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = isAdmin
						}
					});
					ConfigSync configSync = configSyncs.First();
					if (configSync != null)
					{
						((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package));
					}
				}
				[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
				static IEnumerator WatchAdminListChanges()
				{
					MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
					SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
					List<string> CurrentList = new List<string>(adminList.GetList());
					while (true)
					{
						yield return (object)new WaitForSeconds(30f);
						if (!adminList.GetList().SequenceEqual(CurrentList))
						{
							CurrentList = new List<string>(adminList.GetList());
							List<ZNetPeer> adminPeer = ZNet.instance.GetPeers().Where(delegate(ZNetPeer p)
							{
								string hostName = p.m_rpc.GetSocket().GetHostName();
								return ((object)listContainsId == null) ? adminList.Contains(hostName) : ((bool)listContainsId.Invoke(ZNet.instance, new object[2] { adminList, hostName }));
							}).ToList();
							List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList();
							SendAdmin(nonAdminPeer, isAdmin: false);
							SendAdmin(adminPeer, isAdmin: true);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		private static class RegisterClientRPCPatch
		{
			[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
			[HarmonyPostfix]
			private static void Postfix(ZNet __instance, ZNetPeer peer)
			{
				if (__instance.IsServer())
				{
					return;
				}
				foreach (ConfigSync configSync in configSyncs)
				{
					peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync);
				}
			}
		}

		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		private class ParsedConfigs
		{
			[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<OwnConfigEntryBase, object> configValues = new Dictionary<OwnConfigEntryBase, object>();

			[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 1, 1, 2 })]
			public readonly Dictionary<CustomSyncedValueBase, object> customValues = new Dictionary<CustomSyncedValueBase, object>();
		}

		[HarmonyPatch(typeof(ZNet), "Shutdown")]
		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		private class ResetConfigsOnShutdown
		{
			[HarmonyPostfix]
			private static void Postfix()
			{
				ProcessingServerUpdate = true;
				foreach (ConfigSync configSync in configSyncs)
				{
					configSync.resetConfigsFromServer();
					configSync.IsSourceOfTruth = true;
					configSync.InitialSyncDone = false;
				}
				ProcessingServerUpdate = false;
			}
		}

		[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
		private class SendConfigsAfterLogin
		{
			[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
			private class BufferingSocket : ISocket
			{
				public volatile bool finished = false;

				public volatile int versionMatchQueued = -1;

				public readonly List<ZPackage> Package = new List<ZPackage>();

				public readonly ISocket Original;

				public BufferingSocket(ISocket original)
				{
					Original = original;
				}

				public bool IsConnected()
				{
					return Original.IsConnected();
				}

				public ZPackage Recv()
				{
					return Original.Recv();
				}

				public int GetSendQueueSize()
				{
					return Original.GetSendQueueSize();
				}

				public int GetCurrentSendRate()
				{
					return Original.GetCurrentSendRate();
				}

				public bool IsHost()
				{
					return Original.IsHost();
				}

				public void Dispose()
				{
					Original.Dispose();
				}

				public bool GotNewData()
				{
					return Original.GotNewData();
				}

				public void Close()
				{
					Original.Close();
				}

				public string GetEndPointString()
				{
					return Original.GetEndPointString();
				}

				public void GetAndResetStats(out int totalSent, out int totalRecv)
				{
					Original.GetAndResetStats(ref totalSent, ref totalRecv);
				}

				public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec)
				{
					Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec);
				}

				public ISocket Accept()
				{
					return Original.Accept();
				}

				public int GetHostPort()
				{
					return Original.GetHostPort();
				}

				public bool Flush()
				{
					return Original.Flush();
				}

				public string GetHostName()
				{
					return Original.GetHostName();
				}

				public void VersionMatch()
				{
					if (finished)
					{
						Original.VersionMatch();
					}
					else
					{
						versionMatchQueued = Package.Count;
					}
				}

				public void Send(ZPackage pkg)
				{
					//IL_0057: Unknown result type (might be due to invalid IL or missing references)
					//IL_005d: Expected O, but got Unknown
					int pos = pkg.GetPos();
					pkg.SetPos(0);
					int num = pkg.ReadInt();
					if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished)
					{
						ZPackage val = new ZPackage(pkg.GetArray());
						val.SetPos(pos);
						Package.Add(val);
					}
					else
					{
						pkg.SetPos(pos);
						Original.Send(pkg);
					}
				}
			}

			[HarmonyPrefix]
			[HarmonyPriority(800)]
			private static void Prefix([<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 2, 1, 1 })] ref Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				//IL_0078: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Invalid comparison between Unknown and I4
				if (__instance.IsServer())
				{
					BufferingSocket value = new BufferingSocket(rpc.GetSocket());
					AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value);
					object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (val != null && (int)ZNet.m_onlineBackend > 0)
					{
						AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value);
					}
					if (__state == null)
					{
						__state = new Dictionary<Assembly, BufferingSocket>();
					}
					__state[Assembly.GetExecutingAssembly()] = value;
				}
			}

			[HarmonyPostfix]
			private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc)
			{
				ZNetPeer peer;
				if (__instance.IsServer())
				{
					object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
					peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null);
					if (peer == null)
					{
						SendBufferedData();
					}
					else
					{
						((MonoBehaviour)__instance).StartCoroutine(sendAsync());
					}
				}
				void SendBufferedData()
				{
					if (rpc.GetSocket() is BufferingSocket bufferingSocket)
					{
						AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, bufferingSocket.Original);
						object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc });
						ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null);
						if (val != null)
						{
							AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original);
						}
					}
					BufferingSocket bufferingSocket2 = __state[Assembly.GetExecutingAssembly()];
					bufferingSocket2.finished = true;
					for (int i = 0; i < bufferingSocket2.Package.Count; i++)
					{
						if (i == bufferingSocket2.versionMatchQueued)
						{
							bufferingSocket2.Original.VersionMatch();
						}
						bufferingSocket2.Original.Send(bufferingSocket2.Package[i]);
					}
					if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued)
					{
						bufferingSocket2.Original.VersionMatch();
					}
				}
				IEnumerator sendAsync()
				{
					foreach (ConfigSync configSync in configSyncs)
					{
						List<PackageEntry> entries = new List<PackageEntry>();
						if (configSync.CurrentVersion != null)
						{
							entries.Add(new PackageEntry
							{
								section = "Internal",
								key = "serverversion",
								type = typeof(string),
								value = configSync.CurrentVersion
							});
						}
						MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						entries.Add(new PackageEntry
						{
							section = "Internal",
							key = "lockexempt",
							type = typeof(bool),
							value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2]
							{
								adminList,
								rpc.GetSocket().GetHostName()
							}))
						});
						ZPackage package = ConfigsToPackage(configSync.allConfigs.Select([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false);
						yield return ((MonoBehaviour)__instance).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package));
					}
					SendBufferedData();
				}
			}
		}

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
		private class PackageEntry
		{
			public string section = null;

			public string key = null;

			public Type type = null;

			[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
			public object value;
		}

		[HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")]
		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		private static class PreventSavingServerInfo
		{
			[HarmonyPrefix]
			[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
			private static bool Prefix(ConfigEntryBase __instance, ref string __result)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase))
				{
					return true;
				}
				__result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType);
				return false;
			}
		}

		[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)]
		[HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")]
		private static class PreventConfigRereadChangingValues
		{
			[HarmonyPrefix]
			[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
			private static bool Prefix(ConfigEntryBase __instance, string value)
			{
				OwnConfigEntryBase ownConfigEntryBase = configData(__instance);
				if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null)
				{
					return true;
				}
				try
				{
					ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType);
				}
				catch (Exception ex)
				{
					Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}");
				}
				return false;
			}
		}

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
		private class InvalidDeserializationTypeException : Exception
		{
			public string expected = null;

			public string received = null;

			public string field = "";
		}

		public static bool ProcessingServerUpdate;

		public readonly string Name;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		public string DisplayName;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		public string CurrentVersion;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		public string MinimumRequiredVersion;

		public bool ModRequired = false;

		private bool? forceConfigLocking;

		private bool isSourceOfTruth = true;

		private static readonly HashSet<ConfigSync> configSyncs;

		private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>();

		private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>();

		private static bool isServer;

		private static bool lockExempt;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private OwnConfigEntryBase lockedConfig = null;

		private const byte PARTIAL_CONFIGS = 1;

		private const byte FRAGMENTED_CONFIG = 2;

		private const byte COMPRESSED_CONFIG = 4;

		private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>();

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 1, 0, 1 })]
		private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>();

		private static long packageCounter;

		public bool IsLocked
		{
			get
			{
				bool? flag = forceConfigLocking;
				bool num;
				if (!flag.HasValue)
				{
					if (lockedConfig == null)
					{
						goto IL_0052;
					}
					num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0;
				}
				else
				{
					num = flag.GetValueOrDefault();
				}
				if (!num)
				{
					goto IL_0052;
				}
				int result = ((!lockExempt) ? 1 : 0);
				goto IL_0053;
				IL_0053:
				return (byte)result != 0;
				IL_0052:
				result = 0;
				goto IL_0053;
			}
			set
			{
				forceConfigLocking = value;
			}
		}

		public bool IsAdmin => lockExempt || isSourceOfTruth;

		public bool IsSourceOfTruth
		{
			get
			{
				return isSourceOfTruth;
			}
			private set
			{
				if (value != isSourceOfTruth)
				{
					isSourceOfTruth = value;
					this.SourceOfTruthChanged?.Invoke(value);
				}
			}
		}

		public bool InitialSyncDone { get; private set; } = false;


		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		[method: <818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(2)]
		[field: <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		public event Action<bool> SourceOfTruthChanged;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		[method: <818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(2)]
		[field: <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private event Action lockedConfigChanged;

		static ConfigSync()
		{
			ProcessingServerUpdate = false;
			configSyncs = new HashSet<ConfigSync>();
			lockExempt = false;
			packageCounter = 0L;
			RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle);
		}

		public ConfigSync(string name)
		{
			Name = name;
			configSyncs.Add(this);
			new VersionCheck(this);
		}

		public SyncedConfigEntry<T> AddConfigEntry<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] T>(ConfigEntry<T> configEntry)
		{
			OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry);
			SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>;
			if (syncedEntry == null)
			{
				syncedEntry = new SyncedConfigEntry<T>(configEntry);
				AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry).Description, new object[1]
				{
					new ConfigurationManagerAttributes()
				}.Concat(((ConfigEntryBase)configEntry).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray());
				configEntry.SettingChanged += [<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (object _, EventArgs _) =>
				{
					if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig)
					{
						Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry);
					}
				};
				allConfigs.Add(syncedEntry);
			}
			return syncedEntry;
		}

		public SyncedConfigEntry<T> AddLockingConfigEntry<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)] T>(ConfigEntry<T> lockingConfig) where T : IConvertible
		{
			if (lockedConfig != null)
			{
				throw new Exception("Cannot initialize locking ConfigEntry twice");
			}
			lockedConfig = AddConfigEntry<T>(lockingConfig);
			lockingConfig.SettingChanged += [<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (object _, EventArgs _) =>
			{
				this.lockedConfigChanged?.Invoke();
			};
			return (SyncedConfigEntry<T>)lockedConfig;
		}

		internal void AddCustomValue(CustomSyncedValueBase customValue)
		{
			if (allCustomValues.Select([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue.Identifier))
			{
				throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)");
			}
			allCustomValues.Add(customValue);
			allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (CustomSyncedValueBase v) => v.Priority));
			customValue.ValueChanged += delegate
			{
				if (!ProcessingServerUpdate)
				{
					Broadcast(ZRoutedRpc.Everybody, customValue);
				}
			};
		}

		private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package)
		{
			lockedConfigChanged += serverLockedSettingChanged;
			IsSourceOfTruth = false;
			if (HandleConfigSyncRPC(0L, package, clientUpdate: false))
			{
				InitialSyncDone = true;
			}
		}

		private void RPC_FromOtherClientConfigSync(long sender, ZPackage package)
		{
			HandleConfigSyncRPC(sender, package, clientUpdate: true);
		}

		private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_01ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Expected O, but got Unknown
			try
			{
				if (isServer && IsLocked)
				{
					ZRpc currentRpc = SnatchCurrentlyHandlingRPC.currentRpc;
					object obj;
					if (currentRpc == null)
					{
						obj = null;
					}
					else
					{
						ISocket socket = currentRpc.GetSocket();
						obj = ((socket != null) ? socket.GetHostName() : null);
					}
					string text = (string)obj;
					if (text != null)
					{
						MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null);
						SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance);
						if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text }))))
						{
							return false;
						}
					}
				}
				cacheExpirations.RemoveAll(([<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 0, 1 })] KeyValuePair<long, string> kv) =>
				{
					if (kv.Key < DateTimeOffset.Now.Ticks)
					{
						configValueCache.Remove(kv.Value);
						return true;
					}
					return false;
				});
				byte b = package.ReadByte();
				if ((b & 2u) != 0)
				{
					long num = package.ReadLong();
					string text2 = sender.ToString() + num;
					if (!configValueCache.TryGetValue(text2, out var value))
					{
						value = new SortedDictionary<int, byte[]>();
						configValueCache[text2] = value;
						cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2));
					}
					int key = package.ReadInt();
					int num2 = package.ReadInt();
					value.Add(key, package.ReadByteArray());
					if (value.Count < num2)
					{
						return false;
					}
					configValueCache.Remove(text2);
					package = new ZPackage(value.Values.SelectMany([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (byte[] a) => a).ToArray());
					b = package.ReadByte();
				}
				ProcessingServerUpdate = true;
				if ((b & 4u) != 0)
				{
					byte[] buffer = package.ReadByteArray();
					MemoryStream stream = new MemoryStream(buffer);
					MemoryStream memoryStream = new MemoryStream();
					using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress))
					{
						deflateStream.CopyTo(memoryStream);
					}
					package = new ZPackage(memoryStream.ToArray());
					b = package.ReadByte();
				}
				if ((b & 1) == 0)
				{
					resetConfigsFromServer();
				}
				ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package);
				ConfigFile val2 = null;
				bool saveOnConfigSet = false;
				foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues)
				{
					if (!isServer && configValue.Key.LocalBaseValue == null)
					{
						configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue;
					}
					if (val2 == null)
					{
						val2 = configValue.Key.BaseConfig.ConfigFile;
						saveOnConfigSet = val2.SaveOnConfigSet;
						val2.SaveOnConfigSet = false;
					}
					configValue.Key.BaseConfig.BoxedValue = configValue.Value;
				}
				if (val2 != null)
				{
					val2.SaveOnConfigSet = saveOnConfigSet;
				}
				foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues)
				{
					if (!isServer)
					{
						CustomSyncedValueBase key2 = customValue.Key;
						if (key2.LocalBaseValue == null)
						{
							key2.LocalBaseValue = customValue.Key.BoxedValue;
						}
					}
					customValue.Key.BoxedValue = customValue.Value;
				}
				Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name));
				if (!isServer)
				{
					serverLockedSettingChanged();
				}
				return true;
			}
			finally
			{
				ProcessingServerUpdate = false;
			}
		}

		private ParsedConfigs ReadConfigsFromPackage(ZPackage package)
		{
			ParsedConfigs parsedConfigs = new ParsedConfigs();
			Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, [<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (OwnConfigEntryBase c) => c);
			Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (CustomSyncedValueBase c) => c.Identifier, [<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (CustomSyncedValueBase c) => c);
			int num = package.ReadInt();
			for (int i = 0; i < num; i++)
			{
				string text = package.ReadString();
				string text2 = package.ReadString();
				string text3 = package.ReadString();
				Type type = Type.GetType(text3);
				if (text3 == "" || type != null)
				{
					object obj;
					try
					{
						obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type));
					}
					catch (InvalidDeserializationTypeException ex)
					{
						Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected));
						continue;
					}
					OwnConfigEntryBase value2;
					if (text == "Internal")
					{
						CustomSyncedValueBase value;
						if (text2 == "serverversion")
						{
							if (obj?.ToString() != CurrentVersion)
							{
								Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown")));
							}
						}
						else if (text2 == "lockexempt")
						{
							if (obj is bool flag)
							{
								lockExempt = flag;
							}
						}
						else if (dictionary2.TryGetValue(text2, out value))
						{
							if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3)
							{
								parsedConfigs.customValues[value] = obj;
								continue;
							}
							Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName));
						}
					}
					else if (dictionary.TryGetValue(text + "_" + text2, out value2))
					{
						Type type2 = configType(value2.BaseConfig);
						if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3)
						{
							parsedConfigs.configValues[value2] = obj;
							continue;
						}
						Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName));
					}
					else
					{
						Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match."));
					}
					continue;
				}
				Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs"));
				return new ParsedConfigs();
			}
			return parsedConfigs;
		}

		private static bool isWritableConfig(OwnConfigEntryBase config)
		{
			ConfigSync configSync = configSyncs.FirstOrDefault([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (ConfigSync cs) => cs.allConfigs.Contains(config));
			if (configSync == null)
			{
				return true;
			}
			return configSync.IsSourceOfTruth || !config.SynchronizedConfig || config.LocalBaseValue == null || (!configSync.IsLocked && (config != configSync.lockedConfig || lockExempt));
		}

		private void serverLockedSettingChanged()
		{
			foreach (OwnConfigEntryBase allConfig in allConfigs)
			{
				configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig);
			}
		}

		private void resetConfigsFromServer()
		{
			ConfigFile val = null;
			bool saveOnConfigSet = false;
			foreach (OwnConfigEntryBase item in allConfigs.Where([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (OwnConfigEntryBase config) => config.LocalBaseValue != null))
			{
				if (val == null)
				{
					val = item.BaseConfig.ConfigFile;
					saveOnConfigSet = val.SaveOnConfigSet;
					val.SaveOnConfigSet = false;
				}
				item.BaseConfig.BoxedValue = item.LocalBaseValue;
				item.LocalBaseValue = null;
			}
			if (val != null)
			{
				val.SaveOnConfigSet = saveOnConfigSet;
			}
			foreach (CustomSyncedValueBase item2 in allCustomValues.Where([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (CustomSyncedValueBase config) => config.LocalBaseValue != null))
			{
				item2.BoxedValue = item2.LocalBaseValue;
				item2.LocalBaseValue = null;
			}
			lockedConfigChanged -= serverLockedSettingChanged;
			serverLockedSettingChanged();
		}

		private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package)
		{
			ZRoutedRpc rpc = ZRoutedRpc.instance;
			if (rpc == null)
			{
				yield break;
			}
			byte[] data = package.GetArray();
			if (data != null && data.LongLength > 250000)
			{
				int fragments = (int)(1 + (data.LongLength - 1) / 250000);
				long packageIdentifier = ++packageCounter;
				int fragment = 0;
				while (fragment < fragments)
				{
					foreach (bool item in waitForQueue())
					{
						yield return item;
					}
					if (peer.m_socket.IsConnected())
					{
						ZPackage fragmentedPackage = new ZPackage();
						fragmentedPackage.Write((byte)2);
						fragmentedPackage.Write(packageIdentifier);
						fragmentedPackage.Write(fragment);
						fragmentedPackage.Write(fragments);
						fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray());
						SendPackage(fragmentedPackage);
						if (fragment != fragments - 1)
						{
							yield return true;
						}
						int num = fragment + 1;
						fragment = num;
						continue;
					}
					break;
				}
				yield break;
			}
			foreach (bool item2 in waitForQueue())
			{
				yield return item2;
			}
			SendPackage(package);
			void SendPackage(ZPackage pkg)
			{
				string text = Name + " ConfigSync";
				if (isServer)
				{
					peer.m_rpc.Invoke(text, new object[1] { pkg });
				}
				else
				{
					rpc.InvokeRoutedRPC(peer.m_server ? 0 : peer.m_uid, text, new object[1] { pkg });
				}
			}
			IEnumerable<bool> waitForQueue()
			{
				float timeout = Time.time + 30f;
				while (peer.m_socket.GetSendQueueSize() > 20000)
				{
					if (Time.time > timeout)
					{
						Debug.Log((object)$"Disconnecting {peer.m_uid} after 30 seconds config sending timeout");
						peer.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 });
						ZNet.instance.Disconnect(peer);
						break;
					}
					yield return false;
				}
			}
		}

		private IEnumerator sendZPackage(long target, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				return Enumerable.Empty<object>().GetEnumerator();
			}
			List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance);
			if (target != ZRoutedRpc.Everybody)
			{
				list = list.Where([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (ZNetPeer p) => p.m_uid == target).ToList();
			}
			return sendZPackage(list, package);
		}

		private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package)
		{
			if (!Object.op_Implicit((Object)(object)ZNet.instance))
			{
				yield break;
			}
			byte[] rawData = package.GetArray();
			if (rawData != null && rawData.LongLength > 10000)
			{
				ZPackage compressedPackage = new ZPackage();
				compressedPackage.Write((byte)4);
				MemoryStream output = new MemoryStream();
				using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal))
				{
					deflateStream.Write(rawData, 0, rawData.Length);
				}
				compressedPackage.Write(output.ToArray());
				package = compressedPackage;
			}
			List<IEnumerator<bool>> writers = (from peer in peers
				where peer.IsReady()
				select peer into p
				select distributeConfigToPeers(p, package)).ToList();
			writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			while (writers.Count > 0)
			{
				yield return null;
				writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext());
			}
		}

		private void Broadcast(long target, params ConfigEntryBase[] configs)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(configs);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		private void Broadcast(long target, params CustomSyncedValueBase[] customValues)
		{
			if (!IsLocked || isServer)
			{
				ZPackage package = ConfigsToPackage(null, customValues);
				ZNet instance = ZNet.instance;
				if (instance != null)
				{
					((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package));
				}
			}
		}

		[return: <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private static OwnConfigEntryBase configData(ConfigEntryBase config)
		{
			return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault();
		}

		[return: <b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 2, 1 })]
		public static SyncedConfigEntry<T> ConfigData<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] T>(ConfigEntry<T> config)
		{
			return ((ConfigEntryBase)config).Description.Tags?.OfType<SyncedConfigEntry<T>>().SingleOrDefault();
		}

		private static T configAttribute<[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] T>(ConfigEntryBase config)
		{
			return config.Description.Tags.OfType<T>().First();
		}

		private static Type configType(ConfigEntryBase config)
		{
			return configType(config.SettingType);
		}

		private static Type configType(Type type)
		{
			return type.IsEnum ? Enum.GetUnderlyingType(type) : type;
		}

		private static ZPackage ConfigsToPackage([<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 2, 1 })] IEnumerable<ConfigEntryBase> configs = null, [<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 2, 1 })] IEnumerable<CustomSyncedValueBase> customValues = null, [<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(new byte[] { 2, 1 })] IEnumerable<PackageEntry> packageEntries = null, bool partial = true)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			List<ConfigEntryBase> list = configs?.Where([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (ConfigEntryBase config) => configData(config).SynchronizedConfig).ToList() ?? new List<ConfigEntryBase>();
			List<CustomSyncedValueBase> list2 = customValues?.ToList() ?? new List<CustomSyncedValueBase>();
			ZPackage val = new ZPackage();
			val.Write((byte)(partial ? 1 : 0));
			val.Write(list.Count + list2.Count + (packageEntries?.Count() ?? 0));
			foreach (PackageEntry item in packageEntries ?? Array.Empty<PackageEntry>())
			{
				AddEntryToPackage(val, item);
			}
			foreach (CustomSyncedValueBase item2 in list2)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = "Internal",
					key = item2.Identifier,
					type = item2.Type,
					value = item2.BoxedValue
				});
			}
			foreach (ConfigEntryBase item3 in list)
			{
				AddEntryToPackage(val, new PackageEntry
				{
					section = item3.Definition.Section,
					key = item3.Definition.Key,
					type = configType(item3),
					value = item3.BoxedValue
				});
			}
			return val;
		}

		private static void AddEntryToPackage(ZPackage package, PackageEntry entry)
		{
			package.Write(entry.section);
			package.Write(entry.key);
			package.Write((entry.value == null) ? "" : GetZPackageTypeString(entry.type));
			AddValueToZPackage(package, entry.value);
		}

		private static string GetZPackageTypeString(Type type)
		{
			return type.AssemblyQualifiedName;
		}

		private static void AddValueToZPackage(ZPackage package, [<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)] object value)
		{
			Type type = value?.GetType();
			if (value is Enum)
			{
				value = ((IConvertible)value).ToType(Enum.GetUnderlyingType(value.GetType()), CultureInfo.InvariantCulture);
			}
			else
			{
				if (value is ICollection collection)
				{
					package.Write(collection.Count);
					{
						foreach (object item in collection)
						{
							AddValueToZPackage(package, item);
						}
						return;
					}
				}
				if ((object)type != null && type.IsValueType && !type.IsPrimitive)
				{
					FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					package.Write(fields.Length);
					FieldInfo[] array = fields;
					foreach (FieldInfo fieldInfo in array)
					{
						package.Write(GetZPackageTypeString(fieldInfo.FieldType));
						AddValueToZPackage(package, fieldInfo.GetValue(value));
					}
					return;
				}
			}
			ZRpc.Serialize(new object[1] { value }, ref package);
		}

		private static object ReadValueWithTypeFromZPackage(ZPackage package, Type type)
		{
			if ((object)type != null && type.IsValueType && !type.IsPrimitive && !type.IsEnum)
			{
				FieldInfo[] fields = type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				int num = package.ReadInt();
				if (num != fields.Length)
				{
					throw new InvalidDeserializationTypeException
					{
						received = $"(field count: {num})",
						expected = $"(field count: {fields.Length})"
					};
				}
				object uninitializedObject = FormatterServices.GetUninitializedObject(type);
				FieldInfo[] array = fields;
				foreach (FieldInfo fieldInfo in array)
				{
					string text = package.ReadString();
					if (text != GetZPackageTypeString(fieldInfo.FieldType))
					{
						throw new InvalidDeserializationTypeException
						{
							received = text,
							expected = GetZPackageTypeString(fieldInfo.FieldType),
							field = fieldInfo.Name
						};
					}
					fieldInfo.SetValue(uninitializedObject, ReadValueWithTypeFromZPackage(package, fieldInfo.FieldType));
				}
				return uninitializedObject;
			}
			if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<, >))
			{
				int num2 = package.ReadInt();
				IDictionary dictionary = (IDictionary)Activator.CreateInstance(type);
				Type type2 = typeof(KeyValuePair<, >).MakeGenericType(type.GenericTypeArguments);
				FieldInfo field = type2.GetField("key", BindingFlags.Instance | BindingFlags.NonPublic);
				FieldInfo field2 = type2.GetField("value", BindingFlags.Instance | BindingFlags.NonPublic);
				for (int j = 0; j < num2; j++)
				{
					object obj = ReadValueWithTypeFromZPackage(package, type2);
					dictionary.Add(field.GetValue(obj), field2.GetValue(obj));
				}
				return dictionary;
			}
			if (type != typeof(List<string>) && type.IsGenericType)
			{
				Type type3 = typeof(ICollection<>).MakeGenericType(type.GenericTypeArguments[0]);
				if ((object)type3 != null && type3.IsAssignableFrom(type))
				{
					int num3 = package.ReadInt();
					object obj2 = Activator.CreateInstance(type);
					MethodInfo method = type3.GetMethod("Add");
					for (int k = 0; k < num3; k++)
					{
						method.Invoke(obj2, new object[1] { ReadValueWithTypeFromZPackage(package, type.GenericTypeArguments[0]) });
					}
					return obj2;
				}
			}
			ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
			AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl").SetValue(parameterInfo, type);
			List<object> source = new List<object>();
			ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, package, ref source);
			return source.First();
		}
	}
	[<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(1)]
	[HarmonyPatch]
	[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(0)]
	[PublicAPI]
	internal class VersionCheck
	{
		private static readonly HashSet<VersionCheck> versionChecks;

		private static readonly Dictionary<string, string> notProcessedNames;

		public string Name;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private string displayName;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private string currentVersion;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private string minimumRequiredVersion;

		public bool ModRequired = true;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private string ReceivedCurrentVersion;

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private string ReceivedMinimumRequiredVersion;

		private readonly List<ZRpc> ValidatedClients = new List<ZRpc>();

		[<b87fc8a6-92f5-4344-8bd8-3b0ab478d84d>Nullable(2)]
		private ConfigSync ConfigSync;

		public string DisplayName
		{
			get
			{
				return displayName ?? Name;
			}
			set
			{
				displayName = value;
			}
		}

		public string CurrentVersion
		{
			get
			{
				return currentVersion ?? "0.0.0";
			}
			set
			{
				currentVersion = value;
			}
		}

		public string MinimumRequiredVersion
		{
			get
			{
				return minimumRequiredVersion ?? (ModRequired ? CurrentVersion : "0.0.0");
			}
			set
			{
				minimumRequiredVersion = value;
			}
		}

		private static void PatchServerSync()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			Patches patchInfo = PatchProcessor.GetPatchInfo((MethodBase)AccessTools.DeclaredMethod(typeof(ZNet), "Awake", (Type[])null, (Type[])null));
			if (patchInfo != null && patchInfo.Postfixes.Count([<818c8758-3b28-4b50-b865-a5450963aeb0>NullableContext(0)] (Patch p) => p.PatchMethod.DeclaringType == typeof(ConfigSync.RegisterRPCPatch)) > 0)
			{
				return;
			}
			Harmony val = new Harmony("org.bepinex.helpers.ServerSync");
			foreach (Type item in from t in typeof(ConfigSync).GetNestedTypes(BindingFlags.NonPublic).Concat(new Type[1] { typeof(VersionCheck) })
				where t.IsClass
				select t)
			{
				val.PatchAll(item);
			}
		}

		static VersionCheck()
		{
			versionChecks = new HashSet<VersionCheck>();
			notProcessedNames = new Dictionary<string, string>();
			typeof(ThreadingHelper).GetMethod("StartSyncInvoke").Invoke(ThreadingHelper.Instance, new object[1]
			{
				new Action(PatchServerSync)
			});
		}

		public VersionCheck(string name)
		{
			Name = name

MonsterDB.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using MonsterDB.Behaviors;
using MonsterDB.DataBase;
using MonsterDB.FileWatcher;
using ServerSync;
using TMPro;
using UnityEngine;
using YamlDotNet.Core;
using YamlDotNet.Core.Events;
using YamlDotNet.Core.Tokens;
using YamlDotNet.Helpers;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.BufferedDeserialization;
using YamlDotNet.Serialization.BufferedDeserialization.TypeDiscriminators;
using YamlDotNet.Serialization.Converters;
using YamlDotNet.Serialization.EventEmitters;
using YamlDotNet.Serialization.NamingConventions;
using YamlDotNet.Serialization.NodeDeserializers;
using YamlDotNet.Serialization.NodeTypeResolvers;
using YamlDotNet.Serialization.ObjectFactories;
using YamlDotNet.Serialization.ObjectGraphTraversalStrategies;
using YamlDotNet.Serialization.ObjectGraphVisitors;
using YamlDotNet.Serialization.Schemas;
using YamlDotNet.Serialization.TypeInspectors;
using YamlDotNet.Serialization.TypeResolvers;
using YamlDotNet.Serialization.Utilities;
using YamlDotNet.Serialization.ValueDeserializers;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MonsterDB")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("MonsterDB")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyCompany("RustyMods")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[<0ac34884-3b8f-45c1-b6d0-0d7737a7b275>Embedded]
	internal sealed class <0ac34884-3b8f-45c1-b6d0-0d7737a7b275>EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	[<0ac34884-3b8f-45c1-b6d0-0d7737a7b275>Embedded]
	[CompilerGenerated]
	internal sealed class <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	[<0ac34884-3b8f-45c1-b6d0-0d7737a7b275>Embedded]
	[CompilerGenerated]
	internal sealed class <00b16343-624e-4b9f-8261-3195a71905e6>NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public <00b16343-624e-4b9f-8261-3195a71905e6>NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace MonsterDB
{
	[BepInPlugin("RustyMods.MonsterDB", "MonsterDB", "1.0.0")]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public class MonsterDBPlugin : BaseUnityPlugin
	{
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)]
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)]
		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)]
			public string Category;

			[UsedImplicitly]
			[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(new byte[] { 2, 1 })]
			public Action<ConfigEntryBase> CustomDrawer;
		}

		internal const string ModName = "MonsterDB";

		internal const string ModVersion = "1.0.0";

		internal const string Author = "RustyMods";

		private const string ModGUID = "RustyMods.MonsterDB";

		private static string ConfigFileName = "RustyMods.MonsterDB.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("RustyMods.MonsterDB");

		public static readonly ManualLogSource MonsterDBLogger;

		public static readonly ConfigSync ConfigSync;

		public static GameObject _Root;

		private static ConfigEntry<Toggle> _serverConfigLocked;

		public void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			Paths.CreateDirectories();
			TextureManager.ReadLocalTextures();
			_Root = new GameObject("root");
			Object.DontDestroyOnLoad((Object)(object)_Root);
			_Root.SetActive(false);
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			FileWatch.InitFileWatch();
			SpawnData.InitSpawnSystem();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				MonsterDBLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				MonsterDBLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				MonsterDBLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private void InitConfigs()
		{
			_serverConfigLocked = config("1 - General", "Lock Configuration", Toggle.On, "If on, the configuration is locked and can be changed by server admins only.");
			ConfigSync.AddLockingConfigEntry<Toggle>(_serverConfigLocked);
		}

		private ConfigEntry<T> config<[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)] T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		private ConfigEntry<T> config<[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)] T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static MonsterDBPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			MonsterDBLogger = Logger.CreateLogSource("MonsterDB");
			ConfigSync = new ConfigSync("RustyMods.MonsterDB")
			{
				DisplayName = "MonsterDB",
				CurrentVersion = "1.0.0",
				MinimumRequiredVersion = "1.0.0"
			};
			_Root = null;
			_serverConfigLocked = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			MonsterDBPlugin.MonsterDBLogger.LogDebug((object)"Registering version RPC handler");
			peer.m_rpc.Register<ZPackage>("MonsterDB_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_MonsterDB_Version);
			MonsterDBPlugin.MonsterDBLogger.LogInfo((object)"Invoking version check");
			ZPackage val = new ZPackage();
			val.Write("1.0.0");
			peer.m_rpc.Invoke("MonsterDB_VersionCheck", new object[1] { val });
		}
	}
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") never sent version or couldn't due to previous disconnect, disconnecting"));
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "MonsterDBRequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + MonsterDBPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Peer (" + peer.m_rpc.m_socket.GetHostName() + ") disconnected, removing from validated list"));
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_MonsterDB_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Version check, local: 1.0.0,  remote: " + text));
			if (text != "1.0.0")
			{
				MonsterDBPlugin.ConnectionError = "MonsterDB Installed: 1.0.0\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("Peer (" + rpc.m_socket.GetHostName() + ") has incompatible version, disconnecting..."));
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (!ZNet.instance.IsServer())
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)"Received same version from server!");
			}
			else
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Adding peer (" + rpc.m_socket.GetHostName() + ") to validated list"));
				ValidatedPeers.Add(rpc);
			}
		}

		public static string ComputeHashForMod()
		{
			using SHA256 sHA = SHA256.Create();
			byte[] array = sHA.ComputeHash(File.ReadAllBytes(Assembly.GetExecutingAssembly().Location));
			StringBuilder stringBuilder = new StringBuilder();
			byte[] array2 = array;
			foreach (byte b in array2)
			{
				stringBuilder.Append(b.ToString("X2"));
			}
			return stringBuilder.ToString();
		}
	}
}
namespace MonsterDB.FileWatcher
{
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	public static class FileWatch
	{
		public static void InitFileWatch()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.MonsterPath, "*.yml")
			{
				Filter = "*.yml",
				EnableRaisingEvents = true,
				IncludeSubdirectories = true,
				SynchronizingObject = ThreadingHelper.SynchronizingObject,
				NotifyFilter = NotifyFilters.LastWrite
			};
			fileSystemWatcher.Changed += OnCreatureChange;
			fileSystemWatcher.Deleted += OnCreatureDelete;
			FileSystemWatcher fileSystemWatcher2 = new FileSystemWatcher(Paths.SpawnPath, "*.yml")
			{
				Filter = "*.yml",
				EnableRaisingEvents = true,
				IncludeSubdirectories = true,
				SynchronizingObject = ThreadingHelper.SynchronizingObject,
				NotifyFilter = NotifyFilters.LastWrite
			};
			fileSystemWatcher2.Changed += OnSpawnChange;
			fileSystemWatcher2.Created += OnSpawnChange;
			fileSystemWatcher2.Deleted += OnSpawnChange;
		}

		private static void OnSpawnChange(object sender, FileSystemEventArgs e)
		{
			if (!ZNet.instance.IsServer())
			{
				return;
			}
			string fileName = Path.GetFileName(e.Name);
			if (!(fileName == "Example.yml"))
			{
				switch (e.ChangeType)
				{
				case WatcherChangeTypes.Changed:
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("File changed: " + fileName));
					SpawnData.ReadFile(e.FullPath);
					break;
				case WatcherChangeTypes.Created:
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("File created: " + fileName));
					SpawnData.ReadFile(e.FullPath);
					break;
				case WatcherChangeTypes.Deleted:
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("File deleted: " + fileName));
					SpawnData.ClearSpawnData();
					SpawnData.ReadSpawnFiles();
					break;
				case WatcherChangeTypes.Created | WatcherChangeTypes.Deleted:
					break;
				}
			}
		}

		private static void OnCreatureDelete(object sender, FileSystemEventArgs e)
		{
			if (ZNet.instance.IsServer())
			{
				string fileName = Path.GetFileName(e.Name);
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("File deleted: " + fileName));
				if (MonsterManager.ResetMonster(fileName.Replace(".yml", string.Empty)))
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)"Server: Successfully reset creature after deleting file");
					MonsterDB.DataBase.ServerSync.UpdateServerMonsterDB();
				}
				else
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)"Server: Failed to reset creature after deleting file");
				}
			}
		}

		private static void OnCreatureChange(object sender, FileSystemEventArgs e)
		{
			if (ZNet.instance.IsServer())
			{
				string fileName = Path.GetFileName(e.Name);
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("File changed: " + fileName));
				if (MonsterManager.FileWatch_UpdateMonster(e.FullPath, fileName))
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Server: Successfully updated " + fileName));
					MonsterDB.DataBase.ServerSync.UpdateServerMonsterDB();
				}
				else
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Server: Failed to update " + fileName));
				}
			}
		}
	}
}
namespace MonsterDB.DataBase
{
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public static class MonsterDB
	{
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)]
		[HarmonyPatch(typeof(ZNetScene), "Awake")]
		private static class CacheResources_Patch
		{
			private static void Postfix()
			{
				CacheResources();
			}
		}

		private static readonly Dictionary<string, GameObject> m_items = new Dictionary<string, GameObject>();

		public static readonly Dictionary<string, Texture2D> m_textures = new Dictionary<string, Texture2D>();

		public static List<GameObject> GetCachedItems()
		{
			return m_items.Values.Where([<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)] (GameObject x) => (Object)(object)x != (Object)null && Object.op_Implicit((Object)(object)x.GetComponent<ItemDrop>())).ToList();
		}

		[return: <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)]
		private static CreatureItem GetCreatureItem(string prefabName)
		{
			GameObject val = TryGetGameObject(prefabName);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			ItemDrop component = default(ItemDrop);
			if (!val.TryGetComponent<ItemDrop>(ref component))
			{
				return null;
			}
			return MonsterManager.FormatAttack(component);
		}

		public static bool SaveCreatureItem(string prefabName)
		{
			CreatureItem creatureItem = GetCreatureItem(prefabName);
			if (creatureItem == null)
			{
				return false;
			}
			string dataPath = Paths.DataPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			string path = dataPath + directorySeparatorChar + prefabName + ".yml";
			ISerializer serializer = new SerializerBuilder().Build();
			string contents = serializer.Serialize(creatureItem);
			File.WriteAllText(path, contents);
			return true;
		}

		private static void CacheResources()
		{
			List<GameObject> list = Resources.FindObjectsOfTypeAll<GameObject>().ToList();
			foreach (GameObject item in list)
			{
				m_items[((Object)item).name] = item;
			}
			List<Texture2D> source = Resources.FindObjectsOfTypeAll<Texture2D>().ToList();
			foreach (Texture2D item2 in source.Where([<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)] (Texture2D texture) => !Utility.IsNullOrWhiteSpace(((Object)texture).name)))
			{
				m_textures[((Object)item2).name] = item2;
			}
			MonsterManager.CreateBaseHuman();
		}

		[return: <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)]
		public static GameObject TryGetGameObject(string prefabName)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance) || !Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return null;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab(prefabName);
			if ((Object)(object)prefab != (Object)null)
			{
				return prefab;
			}
			prefab = ObjectDB.instance.GetItemPrefab(prefabName);
			if ((Object)(object)prefab != (Object)null)
			{
				return prefab;
			}
			GameObject value;
			return (!m_items.TryGetValue(prefabName, out value)) ? null : value;
		}

		public static bool TryGetItemDrop(string itemName, [<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)] out ItemDrop output)
		{
			output = TryGetItemDrop(itemName);
			return (Object)(object)output != (Object)null;
		}

		[return: <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)]
		private static ItemDrop TryGetItemDrop(string itemName)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance) || !Object.op_Implicit((Object)(object)ObjectDB.instance))
			{
				return null;
			}
			GameObject val = TryGetGameObject(itemName);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			ItemDrop val2 = default(ItemDrop);
			return val.TryGetComponent<ItemDrop>(ref val2) ? val2 : null;
		}
	}
	[Serializable]
	[CanBeNull]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public class MonsterData
	{
		public bool ENABLED = false;

		public string OriginalMonster = "";

		public bool isClone = false;

		public string PrefabName = null;

		public bool CHANGE_SCALE = false;

		public Scale Scale = new Scale();

		public float ColliderHeight;

		public Scale ColliderCenter = new Scale();

		public string DisplayName = null;

		public string Group = "";

		public string Faction = "";

		public bool Boss;

		public bool DoNotHideBossHUD;

		public string BossEvent = "";

		public string DefeatSetGlobalKey = "";

		public bool CHANGE_MOVEMENT = false;

		public float CrouchSpeed;

		public float WalkSpeed;

		public float Speed;

		public float TurnSpeed;

		public float RunSpeed;

		public float RunTurnSpeed;

		public float FlySlowSpeed;

		public float FlyFastSpeed;

		public float FlyTurnSpeed;

		public float Acceleration;

		public float JumpForce;

		public float JumpForceForward;

		public float JumpForceTiredFactor;

		public float AirControl;

		public bool CanSwim;

		public float SwimDepth;

		public float SwimSpeed;

		public float SwimTurnSpeed;

		public float SwimAcceleration;

		public string GroundTilt = "None";

		public float GroundTiltSpeed;

		public bool Flying;

		public float JumpStaminaUsage;

		public bool DisableWhileSleeping;

		public bool CHANGE_CHARACTER_EFFECTS = false;

		public List<EffectPrefab> HitEffects = new List<EffectPrefab>();

		public List<EffectPrefab> CriticalHitEffects = new List<EffectPrefab>();

		public List<EffectPrefab> BackStabHitEffects = new List<EffectPrefab>();

		public List<EffectPrefab> DeathEffects = new List<EffectPrefab>();

		public List<EffectPrefab> WaterEffects = new List<EffectPrefab>();

		public List<EffectPrefab> TarEffects = new List<EffectPrefab>();

		public List<EffectPrefab> SlideEffects = new List<EffectPrefab>();

		public List<EffectPrefab> JumpEffects = new List<EffectPrefab>();

		public List<EffectPrefab> FlyingContinuousEffects = new List<EffectPrefab>();

		public List<EffectPrefab> PickUpEffects = new List<EffectPrefab>();

		public List<EffectPrefab> DropEffects = new List<EffectPrefab>();

		public List<EffectPrefab> ConsumeItemEffects = new List<EffectPrefab>();

		public List<EffectPrefab> EquipEffects = new List<EffectPrefab>();

		public List<EffectPrefab> PerfectBlockEffect = new List<EffectPrefab>();

		public bool CHANGE_HEALTH_DAMAGES = false;

		public bool TolerateWater;

		public bool TolerateFire;

		public bool TolerateSmoke;

		public bool TolerateTar;

		public float Health;

		public DamageModifiersData DamageModifiers = new DamageModifiersData();

		public bool StaggerWhenBlocked;

		public float StaggerDamageFactor;

		public bool CHANGE_ATTACKS = false;

		public List<CreatureItem> DefaultItems = new List<CreatureItem>();

		public List<CreatureItem> RandomWeapons = new List<CreatureItem>();

		public List<CreatureItem> RandomArmors = new List<CreatureItem>();

		public List<CreatureItem> RandomShields = new List<CreatureItem>();

		public List<RandomSet> RandomSets = new List<RandomSet>();

		public string UnarmedWeapon = "";

		public string BeardItem = "";

		public string HairItem = "";

		public bool FemaleModel;

		public bool CHANGE_AI = false;

		public float ViewRange;

		public float ViewAngle;

		public float HearRange;

		public bool MistVision;

		public bool CHANGE_MONSTER_EFFECTS = false;

		public List<EffectPrefab> AlertedEffects = new List<EffectPrefab>();

		public List<EffectPrefab> IdleSound = new List<EffectPrefab>();

		public List<EffectPrefab> WakeUpEffects = new List<EffectPrefab>();

		public float IdleSoundInterval;

		public float IdleSoundChance;

		public string PathAgentType = null;

		public float MoveMinimumAngle;

		public bool smoothMovement;

		public bool SerpentMovement;

		public float SerpentTurnRadius;

		public float JumpInterval;

		public float RandomCircleInterval;

		public float RandomMoveInterval;

		public float RandomMoveRange;

		public bool RandomFly;

		public float ChanceToTakeOff;

		public float ChanceToLand;

		public float GroundDuration;

		public float AirDuration;

		public float MaxLandAltitude;

		public float TakeOffTime;

		public float FlyAltitudeMinimum;

		public float FlyAltitudeMaximum;

		public float FlyAbsoluteMinimumAltitude;

		public bool AvoidFire;

		public bool AfraidOfFire;

		public bool AvoidWater;

		public bool Aggravatable;

		public bool PassiveAggressive;

		public string SpawnMessage = "";

		public string DeathMessage = "";

		public string AlertedMessage = "";

		public float TimeToSafe;

		public float AlertRange;

		public bool FleeIfHurtWhenTargetCannotBeReached;

		public bool FleeIfNotAlerted;

		public float FleeIfLowHealth;

		public bool CirculateWhileCharging;

		public bool CirculateWhileChargingFlying;

		public bool EnableHuntPlayer;

		public bool AttackPlayerObjects;

		public int PrivateAreaTriggerThreshold;

		public float InterceptTimeMaximum;

		public float InterceptTimeMinimum;

		public float MaximumChaseDistance;

		public float MinimumAttackInterval;

		public float CircleTargetInterval;

		public float CircleTargetDuration;

		public float CircleTargetDistance;

		public bool Sleeping;

		public float WakeUpRange;

		public bool NoiseWakeUp;

		public float MaximumNoiseWakeUpRange;

		public float WakeUpDelayMinimum;

		public float WakeUpDelayMaximum;

		public bool AvoidLand;

		public bool CHANGE_MONSTER_CONSUME = false;

		public List<string> ConsumeItems = new List<string>();

		public float ConsumeRange;

		public float ConsumeSearchRange;

		public float ConsumeSearchInterval;

		public bool CHANGE_DROP_TABLE = false;

		public List<DropData> Drops = new List<DropData>();

		public bool CHANGE_PROCREATION;

		public float UpdateInterval;

		public float TotalCheckRange;

		public int MaxCreatures;

		public float PartnerCheckRange;

		public float PregnancyChance;

		public float PregnancyDuration;

		public int RequiredLovePoints;

		public bool ChangeOffSpring = false;

		public string OffSpring = null;

		public int MinimumOffspringLevel;

		public float SpawnOffset;

		public bool ChangeEffects = false;

		public List<EffectPrefab> BirthEffects = new List<EffectPrefab>();

		public List<EffectPrefab> LoveEffects = new List<EffectPrefab>();

		public bool CHANGE_TAMEABLE;

		public bool MAKE_TAMEABLE = false;

		public float FedDuration;

		public float TamingTime;

		public bool StartsTamed;

		public bool Commandable;

		public float UnSummonDistance;

		public float UnSummonOnOwnerLogoutSeconds;

		public string LevelUpOwnerSkill = "None";

		public float LevelUpFactor;

		public string SaddleItem = "";

		public bool DropSaddleOnDeath;

		public float DropItemVelocity;

		public bool CHANGE_TAME_EFFECTS = false;

		public List<EffectPrefab> TamedEffects = new List<EffectPrefab>();

		public List<EffectPrefab> SootheEffects = new List<EffectPrefab>();

		public List<EffectPrefab> PetEffects = new List<EffectPrefab>();

		public List<EffectPrefab> UnSummonEffects = new List<EffectPrefab>();

		public List<string> RandomStartingName = new List<string>();

		public List<MaterialData> Materials = new List<MaterialData>();
	}
	[Serializable]
	[CanBeNull]
	public class Scale
	{
		public float x;

		public float y;

		public float z;
	}
	[Serializable]
	[CanBeNull]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	public class MaterialData
	{
		public bool Enabled;

		public string Shader = "";

		public string MaterialName = "";

		public string MainTexture = "";

		public ColorData MainColor = new ColorData();

		public float Hue;

		public float Saturation;

		public float Value;

		public float AlphaCutoff;

		public float Smoothness;

		public bool UseGlossMap;

		public string GlossTexture = "";

		public float Metallic;

		public float MetalGloss;

		public ColorData MetalColor = new ColorData();

		public string EmissionTexture = "";

		public ColorData EmissionColor = new ColorData();

		public float BumpStrength;

		public string BumpTexture = "";

		public bool TwoSidedNormals;

		public bool UseStyles;

		public float Style;

		public string StyleTexture = "";

		public bool AddRain;
	}
	[Serializable]
	public class ColorData
	{
		public float Red;

		public float Green;

		public float Blue;

		public float Alpha;
	}
	[Serializable]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	[CanBeNull]
	public class DamageModifiersData
	{
		public string Blunt = "Normal";

		public string Slash = "Normal";

		public string Pierce = "Normal";

		public string Chop = "Normal";

		public string Pickaxe = "Normal";

		public string Fire = "Normal";

		public string Frost = "Normal";

		public string Lightning = "Normal";

		public string Poison = "Normal";

		public string Spirit = "Normal";
	}
	[Serializable]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[CanBeNull]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public class CreatureItem
	{
		public bool ENABLE_ITEM = true;

		public string Name = null;

		public string AnimationState = null;

		public string AttackAnimation = "";

		public string AttackOrigin = "";

		public bool CHANGE_ITEM_DATA = false;

		public bool HitTerrain;

		public bool HitFriendly;

		public float AttackAngle;

		public float AttackRange;

		public float AttackRangeMinimum;

		public float AttackInterval;

		public float AttackMaxAngle;

		public AttackDamages AttackDamages = new AttackDamages();

		public int ToolTier;

		public float AttackForce;

		public bool Dodgeable;

		public bool Blockable;

		public string SpawnOnHit = "";

		public string SpawnOnHitTerrain = "";

		public string AttackStatusEffect = "";

		public bool HitThroughWalls;

		public bool CHANGE_ITEM_EFFECTS = false;

		public List<EffectPrefab> HitEffects = new List<EffectPrefab>();

		public List<EffectPrefab> HitTerrainEffects = new List<EffectPrefab>();

		public List<EffectPrefab> StartEffects = new List<EffectPrefab>();

		public List<EffectPrefab> TriggerEffects = new List<EffectPrefab>();

		public List<EffectPrefab> TrailStartEffects = new List<EffectPrefab>();

		public List<EffectPrefab> BurstEffects = new List<EffectPrefab>();

		public bool CHANGE_PROJECTILE = false;

		public string Projectile_PrefabName = "";

		public string Projectile_Clone_ID = "";

		public bool CHANGE_PROJECTILE_DATA = false;

		public AttackDamages Projectile_Damages = new AttackDamages();

		public float Projectile_AOE;

		public bool Projectile_Dodgeable;

		public bool Projectile_Blockable;

		public float Projectile_AttackForce;

		public string Projectile_StatusEffect = "";

		public bool Projectile_CanHitWater;

		public string Projectile_SpawnOnHit = "";

		public float Projectile_SpawnChance;

		public List<string> Projectile_RandomSpawnOnHit = new List<string>();

		public bool Projectile_StaticHitOnly;

		public bool Projectile_GroundHitOnly;

		public bool PROJECTILE_CHANGE_EFFECTS = false;

		public List<EffectPrefab> Projectile_HitEffects = new List<EffectPrefab>();

		public List<EffectPrefab> Projectile_HitWaterEffects = new List<EffectPrefab>();

		public List<EffectPrefab> Projectile_SpawnOnHitEffects = new List<EffectPrefab>();
	}
	public class AttackDamages
	{
		public float Damage;

		public float Blunt;

		public float Slash;

		public float Pierce;

		public float Chop;

		public float Pickaxe;

		public float Fire;

		public float Frost;

		public float Lightning;

		public float Poison;

		public float Spirit;
	}
	[Serializable]
	[CanBeNull]
	public class EffectPrefab
	{
		[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(1)]
		public string Prefab = null;

		public bool Enabled = true;

		public int Variant = -1;

		public bool Attach;

		public bool Follow;

		public bool InheritParentRotation;

		public bool InheritParentScale;

		public bool RandomRotation;

		public bool MultiplyParentVisualScale;

		public bool Scale;
	}
	[Serializable]
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[CanBeNull]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public class RandomSet
	{
		public string Name = null;

		public List<CreatureItem> Items = new List<CreatureItem>();
	}
	[Serializable]
	[CanBeNull]
	public class DropData
	{
		[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(1)]
		public string Prefab = null;

		public int AmountMinimum;

		public int AmountMaximum;

		public float Chance;

		public bool OnePerPlayer;

		public bool LevelMultiplier;

		public bool DoNotScale;
	}
	[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(1)]
	[<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(0)]
	public static class MonsterManager
	{
		[HarmonyPriority(0)]
		[HarmonyPatch(typeof(ObjectDB), "Awake")]
		[<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)]
		private static class Initiate_MonsterDB
		{
			private static void Postfix()
			{
				if (Object.op_Implicit((Object)(object)ZNetScene.instance))
				{
					MonsterDBPlugin.MonsterDBLogger.LogDebug((object)"ObjectDB Awake: Initializing MONSTER DB Files");
					RegisterMonsterTweaks();
				}
			}
		}

		private static readonly Dictionary<string, MonsterData> m_defaultMonsterData = new Dictionary<string, MonsterData>();

		private static readonly List<string> m_newTames = new List<string>();

		private static readonly int Hue = Shader.PropertyToID("_Hue");

		private static readonly int Saturation = Shader.PropertyToID("_Saturation");

		private static readonly int Value = Shader.PropertyToID("_Value");

		private static readonly int Cutoff = Shader.PropertyToID("_Cutoff");

		private static readonly int Smoothness = Shader.PropertyToID("_Glossiness");

		private static readonly int UseGlossMap = Shader.PropertyToID("_UseGlossmap");

		private static readonly int Metallic = Shader.PropertyToID("_Metallic");

		private static readonly int MetalGloss = Shader.PropertyToID("_MetalGloss");

		private static readonly int MetalColor = Shader.PropertyToID("_MetalColor");

		private static readonly int EmissionMap = Shader.PropertyToID("_EmissionMap");

		private static readonly int EmissionColor = Shader.PropertyToID("_EmissionColor");

		private static readonly int NormalStrength = Shader.PropertyToID("_BumpScale");

		private static readonly int BumpMap = Shader.PropertyToID("_BumpMap");

		private static readonly int TwoSidedNormals = Shader.PropertyToID("_TwoSidedNormals");

		private static readonly int UseStyles = Shader.PropertyToID("_UseStyles");

		private static readonly int Style = Shader.PropertyToID("_Style");

		private static readonly int StyleTex = Shader.PropertyToID("_StyleTex");

		private static readonly int AddRain = Shader.PropertyToID("_AddRain");

		private static readonly int MetallicGlossMap = Shader.PropertyToID("_MetallicGlossMap");

		private static void RegisterMonsterTweaks()
		{
			if (ZNet.instance.IsServer())
			{
				Paths.CreateDirectories();
				ServerSync.UpdateServerTextures();
				List<MonsterData> list = DeserializeMonsterFiles();
				RegisterClones(list);
				RegisterMonsterTweaks(list);
				ServerSync.UpdateServerMonsterDB();
			}
		}

		private static void RegisterMonsterTweaks(List<MonsterData> list)
		{
			foreach (MonsterData item in list)
			{
				if (!GetMonsterData(item.PrefabName, out var _))
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to get default data for " + item.PrefabName));
					continue;
				}
				if (UpdateMonsterData(item))
				{
					MonsterDBPlugin.MonsterDBLogger.LogDebug((object)("Updated " + item.PrefabName));
				}
				ServerSync.m_serverData[item.PrefabName] = item;
			}
		}

		private static void RegisterClones(List<MonsterData> list)
		{
			foreach (MonsterData item in list.Where([<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)] (MonsterData x) => x.isClone))
			{
				if (CloneMonster(item))
				{
					MonsterDBPlugin.MonsterDBLogger.LogDebug((object)("Successfully created " + item.PrefabName));
					ServerSync.m_serverData[item.PrefabName] = item;
				}
			}
		}

		private static List<MonsterData> DeserializeMonsterFiles()
		{
			List<MonsterData> list = new List<MonsterData>();
			Paths.CreateDirectories();
			string[] files = Directory.GetFiles(Paths.MonsterPath);
			IDeserializer deserializer = new DeserializerBuilder().Build();
			string[] array = files;
			foreach (string text in array)
			{
				try
				{
					string input = File.ReadAllText(text);
					MonsterData item = deserializer.Deserialize<MonsterData>(input);
					list.Add(item);
				}
				catch
				{
					MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("Failed to deserialize " + text));
				}
			}
			return list;
		}

		public static void CreateBaseHuman()
		{
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b4: Expected O, but got Unknown
			//IL_02be: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e0: Expected O, but got Unknown
			//IL_02e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f7: Expected O, but got Unknown
			//IL_035b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0360: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bf: Expected O, but got Unknown
			//IL_0413: Unknown result type (might be due to invalid IL or missing references)
			//IL_041a: Expected O, but got Unknown
			//IL_0518: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0613: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0622: Unknown result type (might be due to invalid IL or missing references)
			//IL_062d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0639: Expected O, but got Unknown
			//IL_064f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0654: Unknown result type (might be due to invalid IL or missing references)
			//IL_065f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0666: Unknown result type (might be due to invalid IL or missing references)
			//IL_0671: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Expected O, but got Unknown
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_024a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_026c: Expected O, but got Unknown
			GameObject prefab = ZNetScene.instance.GetPrefab("Player");
			Player val = default(Player);
			if (Object.op_Implicit((Object)(object)prefab) && prefab.TryGetComponent<Player>(ref val))
			{
				GameObject val2 = Object.Instantiate<GameObject>(prefab, MonsterDBPlugin._Root.transform, false);
				((Object)val2).name = "Human01";
				Object.Destroy((Object)(object)val2.GetComponent<PlayerController>());
				Object.Destroy((Object)(object)val2.GetComponent<Player>());
				Object.Destroy((Object)(object)val2.GetComponent<Talker>());
				Object.Destroy((Object)(object)val2.GetComponent<Skills>());
				ZNetView val3 = default(ZNetView);
				if (val2.TryGetComponent<ZNetView>(ref val3))
				{
					val3.m_persistent = true;
				}
				Humanoid val4 = val2.AddComponent<Humanoid>();
				((Object)val4).name = ((Object)val2).name;
				((Character)val4).m_name = "Human";
				((Character)val4).m_group = "Humans";
				((Character)val4).m_faction = (Faction)0;
				((Character)val4).m_crouchSpeed = ((Character)val).m_crouchSpeed;
				((Character)val4).m_walkSpeed = ((Character)val).m_walkSpeed;
				((Character)val4).m_speed = ((Character)val).m_speed;
				((Character)val4).m_runSpeed = ((Character)val).m_runSpeed;
				((Character)val4).m_runTurnSpeed = ((Character)val).m_runTurnSpeed;
				((Character)val4).m_acceleration = ((Character)val).m_acceleration;
				((Character)val4).m_jumpForce = ((Character)val).m_jumpForce;
				((Character)val4).m_jumpForceForward = ((Character)val).m_jumpForceForward;
				((Character)val4).m_jumpForceTiredFactor = ((Character)val).m_jumpForceForward;
				((Character)val4).m_airControl = ((Character)val).m_airControl;
				((Character)val4).m_canSwim = true;
				((Character)val4).m_swimDepth = ((Character)val).m_swimDepth;
				((Character)val4).m_swimSpeed = ((Character)val).m_swimSpeed;
				((Character)val4).m_swimTurnSpeed = ((Character)val).m_swimTurnSpeed;
				((Character)val4).m_swimAcceleration = ((Character)val).m_swimAcceleration;
				((Character)val4).m_groundTilt = ((Character)val).m_groundTilt;
				((Character)val4).m_groundTiltSpeed = ((Character)val).m_groundTiltSpeed;
				((Character)val4).m_jumpStaminaUsage = ((Character)val).m_jumpStaminaUsage;
				((Character)val4).m_eye = Utils.FindChild(val2.transform, "EyePos", (IterativeSearchType)0);
				((Character)val4).m_hitEffects = ((Character)val).m_hitEffects;
				((Character)val4).m_critHitEffects = ((Character)val).m_critHitEffects;
				((Character)val4).m_backstabHitEffects = ((Character)val).m_backstabHitEffects;
				GameObject val5 = Object.Instantiate<GameObject>(ZNetScene.instance.GetPrefab("Player_ragdoll"), MonsterDBPlugin._Root.transform, false);
				Ragdoll val6 = default(Ragdoll);
				EffectList val7;
				if (val5.TryGetComponent<Ragdoll>(ref val6))
				{
					val6.m_ttl = 8f;
					Ragdoll obj = val6;
					val7 = new EffectList();
					val7.m_effectPrefabs = (EffectData[])(object)new EffectData[1]
					{
						new EffectData
						{
							m_prefab = ZNetScene.instance.GetPrefab("vfx_corpse_destruction_small"),
							m_enabled = true
						}
					};
					obj.m_removeEffect = val7;
					val6.m_float = true;
					val6.m_dropItems = true;
				}
				((Object)val5).name = "human_ragdoll";
				val5.AddComponent<RandomHuman>().m_isRagDoll = true;
				RegisterToZNetScene(val5);
				val7 = new EffectList();
				val7.m_effectPrefabs = (EffectData[])(object)new EffectData[2]
				{
					new EffectData
					{
						m_prefab = ZNetScene.instance.GetPrefab("vfx_player_death"),
						m_enabled = true
					},
					new EffectData
					{
						m_prefab = val5,
						m_enabled = true
					}
				};
				((Character)val4).m_deathEffects = val7;
				((Character)val4).m_waterEffects = ((Character)val).m_waterEffects;
				((Character)val4).m_tarEffects = ((Character)val).m_tarEffects;
				((Character)val4).m_slideEffects = ((Character)val).m_slideEffects;
				((Character)val4).m_jumpEffects = ((Character)val).m_jumpEffects;
				((Character)val4).m_flyingContinuousEffect = ((Character)val).m_flyingContinuousEffect;
				((Character)val4).m_tolerateWater = true;
				((Character)val4).m_health = 100f;
				((Character)val4).m_damageModifiers = ((Character)val).m_damageModifiers;
				((Character)val4).m_staggerWhenBlocked = true;
				((Character)val4).m_staggerDamageFactor = ((Character)val).m_staggerDamageFactor;
				val4.m_defaultItems = ((Humanoid)val).m_defaultItems;
				val4.m_randomWeapon = (GameObject[])(object)new GameObject[0];
				val4.m_randomArmor = (GameObject[])(object)new GameObject[0];
				val4.m_randomShield = (GameObject[])(object)new GameObject[0];
				ItemSet[] array = new ItemSet[2];
				ItemSet val8 = new ItemSet();
				val8.m_name = "Leather";
				val8.m_items = (GameObject[])(object)new GameObject[3]
				{
					ZNetScene.instance.GetPrefab("ArmorLeatherChest"),
					ZNetScene.instance.GetPrefab("ArmorLeatherLegs"),
					ZNetScene.instance.GetPrefab("Torch")
				};
				array[0] = val8;
				val8 = new ItemSet();
				val8.m_name = "Bronze";
				val8.m_items = (GameObject[])(object)new GameObject[4]
				{
					ZNetScene.instance.GetPrefab("ArmorBronzeChest"),
					ZNetScene.instance.GetPrefab("ArmorBronzeLegs"),
					ZNetScene.instance.GetPrefab("ShieldBronzeBuckler"),
					ZNetScene.instance.GetPrefab("KnifeCopper")
				};
				array[1] = val8;
				val4.m_randomSets = (ItemSet[])(object)array;
				val4.m_unarmedWeapon = ((Humanoid)val).m_unarmedWeapon;
				val4.m_pickupEffects = val.m_autopickupEffects;
				val4.m_dropEffects = ((Humanoid)val).m_dropEffects;
				val4.m_consumeItemEffects = ((Humanoid)val).m_consumeItemEffects;
				val4.m_equipEffects = val.m_equipStartEffects;
				val4.m_perfectBlockEffect = ((Humanoid)val).m_perfectBlockEffect;
				MonsterAI val9 = val2.AddComponent<MonsterAI>();
				((BaseAI)val9).m_viewRange = 30f;
				((BaseAI)val9).m_viewAngle = 90f;
				((BaseAI)val9).m_hearRange = 9999f;
				((BaseAI)val9).m_idleSoundInterval = 10f;
				((BaseAI)val9).m_idleSoundChance = 0f;
				((BaseAI)val9).m_pathAgentType = (AgentType)1;
				((BaseAI)val9).m_moveMinAngle = 90f;
				((BaseAI)val9).m_smoothMovement = true;
				((BaseAI)val9).m_jumpInterval = 10f;
				((BaseAI)val9).m_randomCircleInterval = 2f;
				((BaseAI)val9).m_randomMoveInterval = 30f;
				((BaseAI)val9).m_randomMoveRange = 3f;
				val9.m_alertRange = 20f;
				val9.m_circulateWhileCharging = true;
				val9.m_privateAreaTriggerTreshold = 4;
				val9.m_interceptTimeMax = 2f;
				val9.m_maxChaseDistance = 300f;
				val9.m_circleTargetInterval = 8f;
				val9.m_circleTargetDuration = 6f;
				val9.m_circleTargetDistance = 8f;
				val9.m_consumeRange = 2f;
				val9.m_consumeSearchRange = 5f;
				val9.m_consumeSearchInterval = 10f;
				val9.m_consumeItems = new List<ItemDrop>();
				CharacterDrop val10 = val2.AddComponent<CharacterDrop>();
				val10.m_drops = new List<Drop>
				{
					new Drop
					{
						m_prefab = ZNetScene.instance.GetPrefab("Coins"),
						m_amountMin = 1,
						m_amountMax = 10,
						m_chance = 0.25f,
						m_levelMultiplier = true
					}
				};
				RandomAnimation val11 = val2.AddComponent<RandomAnimation>();
				val11.m_values = new List<RandomValue>
				{
					new RandomValue
					{
						m_name = "idle",
						m_value = 5,
						m_interval = 3f,
						m_floatTransition = 1f
					}
				};
				GameObject prefab2 = ZNetScene.instance.GetPrefab("Boar");
				Tameable val12 = default(Tameable);
				if (prefab2.TryGetComponent<Tameable>(ref val12))
				{
					Tameable val13 = val2.AddComponent<Tameable>();
					val13.m_fedDuration = 600f;
					val13.m_tamingTime = 1800f;
					val13.m_commandable = true;
					val13.m_tamedEffect = val12.m_tamedEffect;
					val13.m_sootheEffect = val12.m_sootheEffect;
					val13.m_petEffect = val12.m_petEffect;
					val13.m_commandable = true;
					val13.m_unsummonDistance = 0f;
					val13.m_randomStartingName = new List<string>
					{
						"Bjorn", "Harald", "Bo", "Frode", "Birger", "Arne", "Erik", "Kare", "Loki", "Thor",
						"Odin"
					};
				}
				val2.AddComponent<RandomHuman>();
				if (RegisterToZNetScene(val2))
				{
				}
			}
		}

		[return: <d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)]
		private static GameObject CreateClone(string originalMonster, string name)
		{
			GameObject prefab = ZNetScene.instance.GetPrefab(originalMonster);
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find " + originalMonster));
				return null;
			}
			GameObject val = Object.Instantiate<GameObject>(prefab, MonsterDBPlugin._Root.transform, false);
			((Object)val).name = name;
			Humanoid val2 = default(Humanoid);
			Character val3 = default(Character);
			if (val.TryGetComponent<Humanoid>(ref val2))
			{
				CloneRagDoll(((Character)val2).m_deathEffects.m_effectPrefabs, val);
			}
			else if (val.TryGetComponent<Character>(ref val3))
			{
				CloneRagDoll(val3.m_deathEffects.m_effectPrefabs, val);
			}
			return val;
		}

		private static void CloneRagDoll(EffectData[] deathEffects, GameObject clone)
		{
			foreach (EffectData val in deathEffects)
			{
				if (Object.op_Implicit((Object)(object)val.m_prefab.GetComponent<Ragdoll>()))
				{
					GameObject val2 = Object.Instantiate<GameObject>(val.m_prefab, MonsterDBPlugin._Root.transform, false);
					((Object)val2).name = ((Object)clone).name + "_ragdoll";
					RegisterToZNetScene(val2);
					val.m_prefab = val2;
				}
			}
		}

		public static bool Server_CloneMonster(MonsterData data)
		{
			return CloneMonster(data);
		}

		private static bool CloneMonster(MonsterData data)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return false;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab(data.PrefabName);
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				GameObject val = CreateClone(data.OriginalMonster, data.PrefabName);
				if ((Object)(object)val == (Object)null)
				{
					return false;
				}
				if (!RegisterToZNetScene(val))
				{
					MonsterDBPlugin.MonsterDBLogger.LogDebug((object)("Failed to register " + ((Object)val).name + " to ZNetScene"));
					return false;
				}
			}
			return true;
		}

		public static bool Command_CloneMonster(string creatureName, string cloneName, bool writeToDisk = true)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return false;
			}
			bool flag = true;
			GameObject val = ZNetScene.instance.GetPrefab(cloneName);
			if (!Object.op_Implicit((Object)(object)val))
			{
				val = CreateClone(creatureName, cloneName);
				flag = false;
			}
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			if (!flag && !RegisterToZNetScene(val))
			{
				MonsterDBPlugin.MonsterDBLogger.LogDebug((object)("Failed to register " + ((Object)val).name + " to ZNetScene"));
				return false;
			}
			if (!GetMonsterData(cloneName, out var data))
			{
				return false;
			}
			data.OriginalMonster = creatureName;
			data.PrefabName = cloneName;
			data.DisplayName = cloneName;
			data.isClone = true;
			data.ENABLED = true;
			if (writeToDisk)
			{
				WriteDataToDisk(cloneName, data);
			}
			Command_UpdateMonster(cloneName);
			if (ZNet.instance.IsServer())
			{
				ServerSync.m_serverData[cloneName] = data;
			}
			ServerSync.UpdateServerMonsterDB();
			return true;
		}

		private static bool RegisterToZNetScene(GameObject prefab)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return false;
			}
			if (ZNetScene.instance.m_prefabs.Contains(prefab))
			{
				return false;
			}
			if (ZNetScene.instance.m_namedPrefabs.ContainsKey(StringExtensionMethods.GetStableHashCode(((Object)prefab).name)))
			{
				return false;
			}
			ZNetScene.instance.m_prefabs.Add(prefab);
			ZNetScene.instance.m_namedPrefabs[StringExtensionMethods.GetStableHashCode(((Object)prefab).name)] = prefab;
			return true;
		}

		public static bool Command_UpdateMonster(string creatureName)
		{
			string monsterPath = Paths.MonsterPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			string path = monsterPath + directorySeparatorChar + creatureName + ".yml";
			if (!File.Exists(path))
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find file: " + creatureName + ".yml"));
				return false;
			}
			try
			{
				IDeserializer deserializer = new DeserializerBuilder().Build();
				string input = File.ReadAllText(path);
				MonsterData data = deserializer.Deserialize<MonsterData>(input);
				return UpdateMonsterData(data);
			}
			catch
			{
				MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("Failed to deserialize " + creatureName + ".yml"));
				return false;
			}
		}

		public static bool Server_UpdateMonster(MonsterData data)
		{
			return UpdateMonsterData(data);
		}

		public static bool FileWatch_UpdateMonster(string filePath, string fileName)
		{
			if (!ZNet.instance.IsServer())
			{
				MonsterDBPlugin.MonsterDBLogger.LogDebug((object)"Client: Must be server to update monster");
				return false;
			}
			if (!File.Exists(filePath))
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find file: " + fileName));
				return false;
			}
			try
			{
				IDeserializer deserializer = new DeserializerBuilder().Build();
				string input = File.ReadAllText(filePath);
				MonsterData monsterData = deserializer.Deserialize<MonsterData>(input);
				if (UpdateMonsterData(monsterData))
				{
					ServerSync.m_serverData[monsterData.PrefabName] = monsterData;
					return true;
				}
				return false;
			}
			catch
			{
				MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("Failed to deserialize " + fileName));
				return false;
			}
		}

		public static bool ResetMonster(string creatureName)
		{
			MonsterData value;
			return m_defaultMonsterData.TryGetValue(creatureName, out value) && UpdateMonsterData(value, reset: true);
		}

		private static void UpdateMonsterScale(MonsterData data, GameObject critter, bool reset)
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			if (!data.CHANGE_SCALE && !reset)
			{
				return;
			}
			critter.transform.localScale = new Vector3(data.Scale.x, data.Scale.y, data.Scale.z);
			CapsuleCollider val = default(CapsuleCollider);
			if (critter.TryGetComponent<CapsuleCollider>(ref val))
			{
				val.height = data.ColliderHeight;
				val.center = new Vector3(data.ColliderCenter.x, data.ColliderCenter.y, data.ColliderCenter.z);
			}
			Humanoid val2 = default(Humanoid);
			if (critter.TryGetComponent<Humanoid>(ref val2))
			{
				EffectData[] effectPrefabs = ((Character)val2).m_deathEffects.m_effectPrefabs;
				foreach (EffectData val3 in effectPrefabs)
				{
					if (Object.op_Implicit((Object)(object)val3.m_prefab.GetComponent<Ragdoll>()))
					{
						val3.m_prefab.transform.localScale = new Vector3(data.Scale.x, data.Scale.y, data.Scale.z);
					}
				}
			}
			else
			{
				Character val4 = default(Character);
				if (!critter.TryGetComponent<Character>(ref val4))
				{
					return;
				}
				EffectData[] effectPrefabs2 = val4.m_deathEffects.m_effectPrefabs;
				foreach (EffectData val5 in effectPrefabs2)
				{
					if (Object.op_Implicit((Object)(object)val5.m_prefab.GetComponent<Ragdoll>()))
					{
						val5.m_prefab.transform.localScale = new Vector3(data.Scale.x, data.Scale.y, data.Scale.z);
					}
				}
			}
		}

		private static void UpdateMonsterHumanoid(MonsterData data, Humanoid humanoid, bool reset)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
			((Character)humanoid).m_name = data.DisplayName;
			((Character)humanoid).m_group = data.Group;
			if (GetFaction(data.Faction, out var output))
			{
				((Character)humanoid).m_faction = output;
			}
			else
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to update faction for " + data.PrefabName));
			}
			((Character)humanoid).m_boss = data.Boss;
			((Character)humanoid).m_dontHideBossHud = data.DoNotHideBossHUD;
			((Character)humanoid).m_bossEvent = data.BossEvent;
			((Character)humanoid).m_defeatSetGlobalKey = data.DefeatSetGlobalKey;
			if (data.CHANGE_MOVEMENT || reset)
			{
				((Character)humanoid).m_crouchSpeed = data.CrouchSpeed;
				((Character)humanoid).m_walkSpeed = data.WalkSpeed;
				((Character)humanoid).m_speed = data.Speed;
				((Character)humanoid).m_turnSpeed = data.TurnSpeed;
				((Character)humanoid).m_runSpeed = data.RunSpeed;
				((Character)humanoid).m_runTurnSpeed = data.RunTurnSpeed;
				((Character)humanoid).m_flySlowSpeed = data.FlySlowSpeed;
				((Character)humanoid).m_flyFastSpeed = data.FlyFastSpeed;
				((Character)humanoid).m_flyTurnSpeed = data.FlyTurnSpeed;
				((Character)humanoid).m_acceleration = data.Acceleration;
				((Character)humanoid).m_jumpForce = data.JumpForce;
				((Character)humanoid).m_jumpForceForward = data.JumpForceForward;
				((Character)humanoid).m_jumpForceTiredFactor = data.JumpForceTiredFactor;
				((Character)humanoid).m_airControl = data.AirControl;
				((Character)humanoid).m_canSwim = data.CanSwim;
				((Character)humanoid).m_swimDepth = data.SwimDepth;
				((Character)humanoid).m_swimSpeed = data.SwimSpeed;
				((Character)humanoid).m_swimTurnSpeed = data.SwimTurnSpeed;
				((Character)humanoid).m_swimAcceleration = data.SwimAcceleration;
				if (GetGroundTilt(data.GroundTilt, out var output2))
				{
					((Character)humanoid).m_groundTilt = output2;
				}
				else
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to update ground tilt type for " + data.PrefabName));
				}
				((Character)humanoid).m_groundTiltSpeed = data.GroundTiltSpeed;
				((Character)humanoid).m_flying = data.Flying;
				((Character)humanoid).m_jumpStaminaUsage = data.JumpStaminaUsage;
				((Character)humanoid).m_disableWhileSleeping = data.DisableWhileSleeping;
			}
			if (data.CHANGE_CHARACTER_EFFECTS || reset)
			{
				if (GetEffects(data.HitEffects, out var output3))
				{
					((Character)humanoid).m_hitEffects = output3;
				}
				if (GetEffects(data.CriticalHitEffects, out var output4))
				{
					((Character)humanoid).m_critHitEffects = output4;
				}
				if (GetEffects(data.BackStabHitEffects, out var output5))
				{
					((Character)humanoid).m_backstabHitEffects = output5;
				}
				if (GetEffects(data.DeathEffects, out var output6))
				{
					((Character)humanoid).m_deathEffects = output6;
				}
				if (GetEffects(data.WaterEffects, out var output7))
				{
					((Character)humanoid).m_waterEffects = output7;
				}
				if (GetEffects(data.TarEffects, out var output8))
				{
					((Character)humanoid).m_tarEffects = output8;
				}
				if (GetEffects(data.SlideEffects, out var output9))
				{
					((Character)humanoid).m_slideEffects = output9;
				}
				if (GetEffects(data.JumpEffects, out var output10))
				{
					((Character)humanoid).m_jumpEffects = output10;
				}
				if (GetEffects(data.FlyingContinuousEffects, out var output11))
				{
					((Character)humanoid).m_flyingContinuousEffect = output11;
				}
				if (GetEffects(data.PickUpEffects, out var output12))
				{
					humanoid.m_pickupEffects = output12;
				}
				if (GetEffects(data.DropEffects, out var output13))
				{
					humanoid.m_pickupEffects = output13;
				}
				if (GetEffects(data.ConsumeItemEffects, out var output14))
				{
					humanoid.m_pickupEffects = output14;
				}
				if (GetEffects(data.EquipEffects, out var output15))
				{
					humanoid.m_pickupEffects = output15;
				}
				if (GetEffects(data.PerfectBlockEffect, out var output16))
				{
					humanoid.m_pickupEffects = output16;
				}
			}
			if (data.CHANGE_HEALTH_DAMAGES || reset)
			{
				((Character)humanoid).m_tolerateWater = data.TolerateWater;
				((Character)humanoid).m_tolerateFire = data.TolerateFire;
				((Character)humanoid).m_tolerateSmoke = data.TolerateSmoke;
				((Character)humanoid).m_tolerateTar = data.TolerateTar;
				((Character)humanoid).m_health = data.Health;
				if (GetDamageMods(data.DamageModifiers, out var output17))
				{
					((Character)humanoid).m_damageModifiers = output17;
				}
				((Character)humanoid).m_staggerWhenBlocked = data.StaggerWhenBlocked;
				((Character)humanoid).m_staggerDamageFactor = data.StaggerDamageFactor;
			}
			if (data.CHANGE_ATTACKS || reset)
			{
				if (GetItems(data.DefaultItems, reset, out var output18))
				{
					humanoid.m_defaultItems = output18.ToArray();
				}
				if (GetItems(data.RandomWeapons, reset, out var output19))
				{
					humanoid.m_randomWeapon = output19.ToArray();
				}
				if (GetItems(data.RandomArmors, reset, out var output20))
				{
					humanoid.m_randomArmor = output20.ToArray();
				}
				if (GetItems(data.RandomShields, reset, out var output21))
				{
					humanoid.m_randomShield = output21.ToArray();
				}
				if (GetRandomSets(data.RandomSets, reset, out var output22))
				{
					humanoid.m_randomSets = output22.ToArray();
				}
				if (MonsterDB.TryGetItemDrop(data.UnarmedWeapon, out var output23))
				{
					humanoid.m_unarmedWeapon = output23;
				}
				humanoid.m_beardItem = data.BeardItem;
				humanoid.m_hairItem = data.HairItem;
			}
		}

		private static void UpdateMonsterCharacter(MonsterData data, Character character, bool reset)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0322: Unknown result type (might be due to invalid IL or missing references)
			//IL_0324: Unknown result type (might be due to invalid IL or missing references)
			character.m_name = data.DisplayName;
			character.m_group = data.Group;
			if (GetFaction(data.Faction, out var output))
			{
				character.m_faction = output;
			}
			else
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to update faction for " + data.PrefabName));
			}
			character.m_boss = data.Boss;
			character.m_dontHideBossHud = data.DoNotHideBossHUD;
			character.m_bossEvent = data.BossEvent;
			character.m_defeatSetGlobalKey = data.DefeatSetGlobalKey;
			if (data.CHANGE_MOVEMENT || reset)
			{
				character.m_crouchSpeed = data.CrouchSpeed;
				character.m_walkSpeed = data.WalkSpeed;
				character.m_speed = data.Speed;
				character.m_turnSpeed = data.TurnSpeed;
				character.m_runSpeed = data.RunSpeed;
				character.m_runTurnSpeed = data.RunTurnSpeed;
				character.m_flySlowSpeed = data.FlySlowSpeed;
				character.m_flyFastSpeed = data.FlyFastSpeed;
				character.m_flyTurnSpeed = data.FlyTurnSpeed;
				character.m_acceleration = data.Acceleration;
				character.m_jumpForce = data.JumpForce;
				character.m_jumpForceForward = data.JumpForceForward;
				character.m_jumpForceTiredFactor = data.JumpForceTiredFactor;
				character.m_airControl = data.AirControl;
				character.m_canSwim = data.CanSwim;
				character.m_swimDepth = data.SwimDepth;
				character.m_swimSpeed = data.SwimSpeed;
				character.m_swimTurnSpeed = data.SwimTurnSpeed;
				character.m_swimAcceleration = data.SwimAcceleration;
				if (GetGroundTilt(data.GroundTilt, out var output2))
				{
					character.m_groundTilt = output2;
				}
				character.m_groundTiltSpeed = data.GroundTiltSpeed;
				character.m_flying = data.Flying;
				character.m_jumpStaminaUsage = data.JumpStaminaUsage;
				character.m_disableWhileSleeping = data.DisableWhileSleeping;
			}
			if (data.CHANGE_CHARACTER_EFFECTS || reset)
			{
				if (GetEffects(data.HitEffects, out var output3))
				{
					character.m_hitEffects = output3;
				}
				if (GetEffects(data.CriticalHitEffects, out var output4))
				{
					character.m_hitEffects = output4;
				}
				if (GetEffects(data.BackStabHitEffects, out var output5))
				{
					character.m_hitEffects = output5;
				}
				if (GetEffects(data.DeathEffects, out var output6))
				{
					character.m_hitEffects = output6;
				}
				if (GetEffects(data.WaterEffects, out var output7))
				{
					character.m_hitEffects = output7;
				}
				if (GetEffects(data.TarEffects, out var output8))
				{
					character.m_hitEffects = output8;
				}
				if (GetEffects(data.SlideEffects, out var output9))
				{
					character.m_hitEffects = output9;
				}
				if (GetEffects(data.JumpEffects, out var output10))
				{
					character.m_hitEffects = output10;
				}
				if (GetEffects(data.FlyingContinuousEffects, out var output11))
				{
					character.m_hitEffects = output11;
				}
			}
			if (data.CHANGE_HEALTH_DAMAGES || reset)
			{
				character.m_tolerateWater = data.TolerateWater;
				character.m_tolerateFire = data.TolerateFire;
				character.m_tolerateSmoke = data.TolerateSmoke;
				character.m_tolerateTar = data.TolerateTar;
				character.m_health = data.Health;
				if (GetDamageMods(data.DamageModifiers, out var output12))
				{
					character.m_damageModifiers = output12;
				}
				character.m_staggerWhenBlocked = data.StaggerWhenBlocked;
				character.m_staggerDamageFactor = data.StaggerDamageFactor;
			}
		}

		private static void UpdateMonsterAI(MonsterData data, MonsterAI monsterAI, bool reset)
		{
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			((BaseAI)monsterAI).m_viewRange = data.ViewRange;
			((BaseAI)monsterAI).m_viewAngle = data.ViewAngle;
			((BaseAI)monsterAI).m_hearRange = data.HearRange;
			((BaseAI)monsterAI).m_mistVision = data.MistVision;
			if (data.CHANGE_MONSTER_EFFECTS || reset)
			{
				if (GetEffects(data.AlertedEffects, out var output))
				{
					((BaseAI)monsterAI).m_alertedEffects = output;
				}
				if (GetEffects(data.IdleSound, out var output2))
				{
					((BaseAI)monsterAI).m_idleSound = output2;
				}
				if (GetEffects(data.WakeUpEffects, out var output3))
				{
					monsterAI.m_wakeupEffects = output3;
				}
			}
			((BaseAI)monsterAI).m_idleSoundInterval = data.IdleSoundInterval;
			((BaseAI)monsterAI).m_idleSoundChance = data.IdleSoundChance;
			if (GetPathType(data.PathAgentType, out var output4))
			{
				((BaseAI)monsterAI).m_pathAgentType = output4;
			}
			((BaseAI)monsterAI).m_moveMinAngle = data.MoveMinimumAngle;
			((BaseAI)monsterAI).m_smoothMovement = data.smoothMovement;
			((BaseAI)monsterAI).m_serpentMovement = data.SerpentMovement;
			((BaseAI)monsterAI).m_serpentTurnRadius = data.SerpentTurnRadius;
			((BaseAI)monsterAI).m_jumpInterval = data.JumpInterval;
			((BaseAI)monsterAI).m_randomCircleInterval = data.RandomCircleInterval;
			((BaseAI)monsterAI).m_randomMoveInterval = data.RandomMoveInterval;
			((BaseAI)monsterAI).m_randomMoveRange = data.RandomMoveRange;
			((BaseAI)monsterAI).m_randomFly = data.RandomFly;
			((BaseAI)monsterAI).m_chanceToTakeoff = data.ChanceToTakeOff;
			((BaseAI)monsterAI).m_chanceToLand = data.ChanceToLand;
			((BaseAI)monsterAI).m_groundDuration = data.GroundDuration;
			((BaseAI)monsterAI).m_airDuration = data.AirDuration;
			((BaseAI)monsterAI).m_maxLandAltitude = data.MaxLandAltitude;
			((BaseAI)monsterAI).m_takeoffTime = data.TakeOffTime;
			((BaseAI)monsterAI).m_flyAltitudeMin = data.FlyAltitudeMinimum;
			((BaseAI)monsterAI).m_flyAltitudeMax = data.FlyAltitudeMaximum;
			((BaseAI)monsterAI).m_flyAbsMinAltitude = data.FlyAbsoluteMinimumAltitude;
			((BaseAI)monsterAI).m_avoidFire = data.AvoidFire;
			((BaseAI)monsterAI).m_afraidOfFire = data.AfraidOfFire;
			((BaseAI)monsterAI).m_avoidWater = data.AvoidWater;
			((BaseAI)monsterAI).m_aggravatable = data.Aggravatable;
			((BaseAI)monsterAI).m_passiveAggresive = data.PassiveAggressive;
			((BaseAI)monsterAI).m_spawnMessage = data.SpawnMessage;
			((BaseAI)monsterAI).m_deathMessage = data.DeathMessage;
			((BaseAI)monsterAI).m_alertedMessage = data.AlertedMessage;
			monsterAI.m_alertRange = data.AlertRange;
			monsterAI.m_fleeIfHurtWhenTargetCantBeReached = data.FleeIfHurtWhenTargetCannotBeReached;
			monsterAI.m_fleeIfNotAlerted = data.FleeIfNotAlerted;
			monsterAI.m_fleeIfLowHealth = data.FleeIfLowHealth;
			monsterAI.m_circulateWhileCharging = data.CirculateWhileCharging;
			monsterAI.m_circulateWhileChargingFlying = data.CirculateWhileChargingFlying;
			monsterAI.m_enableHuntPlayer = data.EnableHuntPlayer;
			monsterAI.m_attackPlayerObjects = data.AttackPlayerObjects;
			monsterAI.m_privateAreaTriggerTreshold = data.PrivateAreaTriggerThreshold;
			monsterAI.m_interceptTimeMax = data.InterceptTimeMaximum;
			monsterAI.m_interceptTimeMin = data.InterceptTimeMinimum;
			monsterAI.m_maxChaseDistance = data.MaximumChaseDistance;
			monsterAI.m_minAttackInterval = data.MinimumAttackInterval;
			monsterAI.m_circleTargetInterval = data.CircleTargetInterval;
			monsterAI.m_circleTargetDuration = data.CircleTargetDuration;
			monsterAI.m_circleTargetDistance = data.CircleTargetDistance;
			monsterAI.m_sleeping = data.Sleeping;
			monsterAI.m_wakeupRange = data.WakeUpRange;
			monsterAI.m_noiseWakeup = data.NoiseWakeUp;
			monsterAI.m_maxNoiseWakeupRange = data.MaximumNoiseWakeUpRange;
			monsterAI.m_wakeUpDelayMin = data.WakeUpDelayMinimum;
			monsterAI.m_wakeUpDelayMax = data.WakeUpDelayMaximum;
			monsterAI.m_avoidLand = data.AvoidLand;
			if (data.CHANGE_MONSTER_CONSUME || reset)
			{
				if (GetItemDrops(data.ConsumeItems, out var output5))
				{
					monsterAI.m_consumeItems = output5;
				}
				monsterAI.m_consumeRange = data.ConsumeRange;
				monsterAI.m_consumeSearchRange = data.ConsumeSearchRange;
				monsterAI.m_consumeSearchInterval = data.ConsumeSearchInterval;
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Updated " + data.PrefabName + " consume items"));
			}
		}

		private static void UpdateAnimalAI(MonsterData data, AnimalAI animalAI, bool reset)
		{
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			((BaseAI)animalAI).m_viewRange = data.ViewRange;
			((BaseAI)animalAI).m_viewAngle = data.ViewAngle;
			((BaseAI)animalAI).m_hearRange = data.HearRange;
			((BaseAI)animalAI).m_mistVision = data.MistVision;
			if (data.CHANGE_MONSTER_EFFECTS || reset)
			{
				if (GetEffects(data.AlertedEffects, out var output))
				{
					((BaseAI)animalAI).m_alertedEffects = output;
				}
				if (GetEffects(data.IdleSound, out var output2))
				{
					((BaseAI)animalAI).m_idleSound = output2;
				}
			}
			((BaseAI)animalAI).m_idleSoundInterval = data.IdleSoundInterval;
			((BaseAI)animalAI).m_idleSoundChance = data.IdleSoundChance;
			if (GetPathType(data.PathAgentType, out var output3))
			{
				((BaseAI)animalAI).m_pathAgentType = output3;
			}
			else
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to update path type of " + data.PrefabName));
			}
			((BaseAI)animalAI).m_moveMinAngle = data.MoveMinimumAngle;
			((BaseAI)animalAI).m_smoothMovement = data.smoothMovement;
			((BaseAI)animalAI).m_serpentMovement = data.SerpentMovement;
			((BaseAI)animalAI).m_serpentTurnRadius = data.SerpentTurnRadius;
			((BaseAI)animalAI).m_jumpInterval = data.JumpInterval;
			((BaseAI)animalAI).m_randomCircleInterval = data.RandomCircleInterval;
			((BaseAI)animalAI).m_randomMoveInterval = data.RandomMoveInterval;
			((BaseAI)animalAI).m_randomMoveRange = data.RandomMoveRange;
			((BaseAI)animalAI).m_randomFly = data.RandomFly;
			((BaseAI)animalAI).m_chanceToTakeoff = data.ChanceToTakeOff;
			((BaseAI)animalAI).m_chanceToLand = data.ChanceToLand;
			((BaseAI)animalAI).m_groundDuration = data.GroundDuration;
			((BaseAI)animalAI).m_airDuration = data.AirDuration;
			((BaseAI)animalAI).m_maxLandAltitude = data.MaxLandAltitude;
			((BaseAI)animalAI).m_takeoffTime = data.TakeOffTime;
			((BaseAI)animalAI).m_flyAltitudeMin = data.FlyAltitudeMinimum;
			((BaseAI)animalAI).m_flyAltitudeMax = data.FlyAltitudeMaximum;
			((BaseAI)animalAI).m_flyAbsMinAltitude = data.FlyAbsoluteMinimumAltitude;
			((BaseAI)animalAI).m_avoidFire = data.AvoidFire;
			((BaseAI)animalAI).m_afraidOfFire = data.AfraidOfFire;
			((BaseAI)animalAI).m_avoidWater = data.AvoidWater;
			((BaseAI)animalAI).m_aggravatable = data.Aggravatable;
			((BaseAI)animalAI).m_passiveAggresive = data.PassiveAggressive;
			((BaseAI)animalAI).m_spawnMessage = data.SpawnMessage;
			((BaseAI)animalAI).m_deathMessage = data.DeathMessage;
			((BaseAI)animalAI).m_alertedMessage = data.AlertedMessage;
			animalAI.m_timeToSafe = data.TimeToSafe;
		}

		private static void UpdateMonsterProcreation(MonsterData data, GameObject critter, bool reset)
		{
			Procreation val = default(Procreation);
			if (!critter.TryGetComponent<Procreation>(ref val) || !(data.CHANGE_PROCREATION || reset))
			{
				return;
			}
			val.m_updateInterval = data.UpdateInterval;
			val.m_totalCheckRange = data.TotalCheckRange;
			val.m_maxCreatures = data.MaxCreatures;
			val.m_partnerCheckRange = data.PartnerCheckRange;
			val.m_pregnancyChance = data.PregnancyChance;
			val.m_pregnancyDuration = data.PregnancyDuration;
			val.m_requiredLovePoints = data.RequiredLovePoints;
			if (data.ChangeOffSpring)
			{
				if (GetOffspring(data.OffSpring, out var output))
				{
					val.m_offspring = output;
				}
				else
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to change offspring of " + ((Object)critter).name));
				}
			}
			val.m_minOffspringLevel = data.MinimumOffspringLevel;
			val.m_spawnOffset = data.SpawnOffset;
			if (data.ChangeEffects)
			{
				if (GetEffects(data.BirthEffects, out var output2))
				{
					val.m_birthEffects = output2;
				}
				if (GetEffects(data.LoveEffects, out var output3))
				{
					val.m_loveEffects = output3;
				}
			}
		}

		private static void UpdateMonsterTame(MonsterData data, GameObject critter, bool reset)
		{
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			if (reset)
			{
				Tameable val = default(Tameable);
				if (m_newTames.Contains(data.PrefabName) && critter.TryGetComponent<Tameable>(ref val))
				{
					Object.Destroy((Object)(object)val);
					m_newTames.Remove(data.PrefabName);
				}
			}
			else
			{
				if (!(data.CHANGE_TAMEABLE || reset))
				{
					return;
				}
				Tameable val2 = default(Tameable);
				if (!critter.TryGetComponent<Tameable>(ref val2) && data.MAKE_TAMEABLE)
				{
					val2 = critter.AddComponent<Tameable>();
					m_newTames.Add(data.PrefabName);
				}
				if (!((Object)(object)val2 != (Object)null))
				{
					return;
				}
				val2.m_fedDuration = data.FedDuration;
				val2.m_tamingTime = data.TamingTime;
				val2.m_startsTamed = data.StartsTamed;
				if (data.CHANGE_TAME_EFFECTS)
				{
					if (GetEffects(data.TamedEffects, out var output))
					{
						val2.m_tamedEffect = output;
					}
					if (GetEffects(data.SootheEffects, out var output2))
					{
						val2.m_sootheEffect = output2;
					}
					if (GetEffects(data.PetEffects, out var output3))
					{
						val2.m_petEffect = output3;
					}
					if (GetEffects(data.UnSummonEffects, out var output4))
					{
						val2.m_unSummonEffect = output4;
					}
				}
				val2.m_commandable = data.Commandable;
				val2.m_unsummonDistance = data.UnSummonDistance;
				val2.m_unsummonOnOwnerLogoutSeconds = data.UnSummonOnOwnerLogoutSeconds;
				if (GetSkill(data.LevelUpOwnerSkill, out var output5))
				{
					val2.m_levelUpOwnerSkill = output5;
				}
				val2.m_levelUpFactor = data.LevelUpFactor;
				if (GetSaddle(data.SaddleItem, out var output6))
				{
					val2.m_saddleItem = output6;
				}
				val2.m_dropSaddleOnDeath = data.DropSaddleOnDeath;
				val2.m_dropItemVel = data.DropItemVelocity;
				val2.m_randomStartingName = data.RandomStartingName;
			}
		}

		private static Material CreateMaterial(MaterialData materialData, Material material)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			Material val = new Material(material)
			{
				name = ((Object)material).name
			};
			if (GetTexture2D(materialData.MainTexture, out var output))
			{
				val.mainTexture = (Texture)(object)output;
			}
			val.color = new Color(materialData.MainColor.Red, materialData.MainColor.Green, materialData.MainColor.Blue, materialData.MainColor.Alpha);
			if (val.HasFloat(Hue))
			{
				val.SetFloat(Hue, materialData.Hue);
			}
			if (val.HasFloat(Saturation))
			{
				val.SetFloat(Saturation, materialData.Saturation);
			}
			if (val.HasFloat(Value))
			{
				val.SetFloat(Value, materialData.Value);
			}
			if (val.HasFloat(Cutoff))
			{
				val.SetFloat(Cutoff, materialData.AlphaCutoff);
			}
			if (val.HasFloat(Smoothness))
			{
				val.SetFloat(Smoothness, materialData.Smoothness);
			}
			if (val.HasFloat(UseGlossMap))
			{
				val.SetFloat(UseGlossMap, materialData.UseGlossMap ? 1f : 0f);
			}
			if (val.HasFloat(Metallic))
			{
				val.SetFloat(Metallic, materialData.Metallic);
			}
			if (val.HasTexture(MetallicGlossMap) && GetTexture2D(materialData.GlossTexture, out var output2))
			{
				val.SetTexture(MetallicGlossMap, (Texture)(object)output2);
			}
			if (val.HasFloat(Metallic))
			{
				val.SetFloat(Metallic, materialData.Metallic);
			}
			if (val.HasFloat(MetalGloss))
			{
				val.SetFloat(MetalGloss, materialData.MetalGloss);
			}
			if (val.HasColor(MetalColor))
			{
				val.SetColor(MetalColor, new Color(materialData.MetalColor.Red, materialData.MetalColor.Green, materialData.MetalColor.Blue, materialData.MetalColor.Alpha));
			}
			if (val.HasTexture(EmissionMap) && GetTexture2D(materialData.EmissionTexture, out var output3))
			{
				val.SetTexture(EmissionMap, (Texture)(object)output3);
			}
			if (val.HasColor(EmissionColor))
			{
				val.SetColor(EmissionColor, new Color(materialData.EmissionColor.Red, materialData.EmissionColor.Green, materialData.EmissionColor.Blue, materialData.EmissionColor.Alpha));
			}
			if (val.HasFloat(NormalStrength))
			{
				val.SetFloat(NormalStrength, materialData.BumpStrength);
			}
			if (val.HasTexture(BumpMap) && GetTexture2D(materialData.BumpTexture, out var output4))
			{
				val.SetTexture(BumpMap, (Texture)(object)output4);
			}
			if (val.HasFloat(TwoSidedNormals))
			{
				val.SetFloat(TwoSidedNormals, materialData.TwoSidedNormals ? 1f : 0f);
			}
			if (val.HasFloat(UseStyles))
			{
				val.SetFloat(UseStyles, materialData.UseStyles ? 1f : 0f);
			}
			if (val.HasFloat(Style))
			{
				val.SetFloat(Style, materialData.Style);
			}
			if (val.HasTexture(StyleTex) && GetTexture2D(materialData.StyleTexture, out var output5))
			{
				val.SetTexture(StyleTex, (Texture)(object)output5);
			}
			if (val.HasFloat(AddRain))
			{
				val.SetFloat(AddRain, materialData.AddRain ? 1f : 0f);
			}
			return val;
		}

		private static void UpdateMonsterMaterial(MonsterData data, GameObject critter, bool reset)
		{
			if (data.Materials.TrueForAll((MaterialData x) => !x.Enabled) && !reset)
			{
				return;
			}
			SkinnedMeshRenderer componentInChildren = critter.GetComponentInChildren<SkinnedMeshRenderer>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return;
			}
			List<Material> list = new List<Material>();
			foreach (MaterialData materialData in data.Materials)
			{
				Material val = ((Renderer)componentInChildren).materials.ToList().Find([<00b16343-624e-4b9f-8261-3195a71905e6>NullableContext(0)] (Material x) => ((Object)x).name.Replace("(Instance)", string.Empty).TrimEnd(Array.Empty<char>()) == materialData.MaterialName);
				if ((Object)(object)val == (Object)null)
				{
					return;
				}
				if (!materialData.Enabled && !reset)
				{
					list.Add(val);
				}
				else
				{
					list.Add(CreateMaterial(materialData, val));
				}
			}
			if (list.Count != 0)
			{
				((Renderer)componentInChildren).materials = list.ToArray();
				((Renderer)componentInChildren).sharedMaterials = list.ToArray();
				Humanoid val2 = default(Humanoid);
				Character val3 = default(Character);
				if (critter.TryGetComponent<Humanoid>(ref val2))
				{
					UpdateRagDollMaterials(((Character)val2).m_deathEffects.m_effectPrefabs, list);
				}
				else if (critter.TryGetComponent<Character>(ref val3))
				{
					UpdateRagDollMaterials(val3.m_deathEffects.m_effectPrefabs, list);
				}
			}
		}

		private static void UpdateRagDollMaterials(EffectData[] deathEffects, List<Material> newMaterials)
		{
			Ragdoll val2 = default(Ragdoll);
			foreach (EffectData val in deathEffects)
			{
				if (val.m_prefab.TryGetComponent<Ragdoll>(ref val2))
				{
					val2.m_mainModel.materials = newMaterials.ToArray();
					val2.m_mainModel.sharedMaterials = newMaterials.ToArray();
				}
			}
		}

		private static void UpdateMonsterModel(MonsterData data, GameObject critter, bool reset)
		{
			VisEquipment val = default(VisEquipment);
			if (critter.TryGetComponent<VisEquipment>(ref val))
			{
				val.SetModel(data.FemaleModel ? 1 : 0);
			}
		}

		private static bool UpdateMonsterData(MonsterData data, bool reset = false)
		{
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return false;
			}
			GameObject prefab = ZNetScene.instance.GetPrefab(data.PrefabName);
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find " + data.PrefabName));
				return false;
			}
			UpdateMonsterScale(data, prefab, reset);
			Humanoid humanoid = default(Humanoid);
			Character character = default(Character);
			if (prefab.TryGetComponent<Humanoid>(ref humanoid) && (data.ENABLED || reset))
			{
				UpdateMonsterHumanoid(data, humanoid, reset);
			}
			else if (prefab.TryGetComponent<Character>(ref character) && (data.ENABLED || reset))
			{
				UpdateMonsterCharacter(data, character, reset);
			}
			MonsterAI monsterAI = default(MonsterAI);
			AnimalAI animalAI = default(AnimalAI);
			if (prefab.TryGetComponent<MonsterAI>(ref monsterAI) && (data.CHANGE_AI || reset))
			{
				UpdateMonsterAI(data, monsterAI, reset);
			}
			else if (prefab.TryGetComponent<AnimalAI>(ref animalAI) && (data.CHANGE_AI || reset))
			{
				UpdateAnimalAI(data, animalAI, reset);
			}
			CharacterDrop val = default(CharacterDrop);
			if (prefab.TryGetComponent<CharacterDrop>(ref val) && (data.CHANGE_DROP_TABLE || reset) && GetDrops(data.Drops, out var output))
			{
				val.m_drops = output;
			}
			UpdateMonsterProcreation(data, prefab, reset);
			UpdateMonsterTame(data, prefab, reset);
			UpdateMonsterMaterial(data, prefab, reset);
			UpdateMonsterModel(data, prefab, reset);
			return true;
		}

		private static bool GetTexture2D(string input, [<d764d306-ce55-4ac8-bd0e-cb4b48ae77dc>Nullable(2)] out Texture2D output)
		{
			output = null;
			if (TextureManager.RegisteredTextures.TryGetValue(input, out var value))
			{
				output = value;
				return true;
			}
			if (MonsterDB.m_textures.TryGetValue(input, out var value2))
			{
				output = value2;
				return true;
			}
			return false;
		}

		private static bool GetSaddle(string input, out ItemDrop output)
		{
			output = null;
			GameObject val = MonsterDB.TryGetGameObject(input);
			if ((Object)(object)val == (Object)null)
			{
				return false;
			}
			ItemDrop val2 = default(ItemDrop);
			if (val.TryGetComponent<ItemDrop>(ref val2))
			{
				output = val2;
				return true;
			}
			return false;
		}

		private static bool GetSkill(string input, out SkillType output)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected I4, but got Unknown
			output = (SkillType)0;
			if (Enum.TryParse<SkillType>(input, out SkillType result))
			{
				output = (SkillType)(int)result;
				return true;
			}
			output = (SkillType)Math.Abs(StringExtensionMethods.GetStableHashCode(input));
			return Object.op_Implicit((Object)(object)Player.m_localPlayer) && Player.m_localPlayer.m_skills.GetSkillDef(output) != null;
		}

		private static bool GetPathType(string input, out AgentType output)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected I4, but got Unknown
			output = (AgentType)1;
			if (!Enum.TryParse<AgentType>(input, out AgentType result))
			{
				return false;
			}
			output = (AgentType)(int)result;
			return true;
		}

		private static bool GetDrops(List<DropData> input, out List<Drop> output)
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Expected O, but got Unknown
			output = new List<Drop>();
			foreach (DropData item in input)
			{
				GameObject val = MonsterDB.TryGetGameObject(item.Prefab);
				if (!((Object)(object)val == (Object)null))
				{
					output.Add(new Drop
					{
						m_prefab = val,
						m_amountMin = item.AmountMinimum,
						m_amountMax = item.AmountMaximum,
						m_chance = item.Chance,
						m_onePerPlayer = item.OnePerPlayer,
						m_levelMultiplier = item.LevelMultiplier,
						m_dontScale = item.DoNotScale
					});
				}
			}
			return output.Count > 0;
		}

		private static bool GetOffspring(string input, out GameObject output)
		{
			output = MonsterDB.TryGetGameObject(input);
			return (Object)(object)output != (Object)null;
		}

		private static bool GetRandomSets(List<RandomSet> input, bool reset, out List<ItemSet> output)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			output = new List<ItemSet>();
			foreach (RandomSet item in input)
			{
				ItemSet val = new ItemSet
				{
					m_name = item.Name
				};
				if (GetItems(item.Items, reset, out var output2))
				{
					val.m_items = output2.ToArray();
				}
				output.Add(val);
			}
			return true;
		}

		private static bool GetItemDrops(List<string> input, out List<ItemDrop> output)
		{
			output = new List<ItemDrop>();
			ItemDrop item = default(ItemDrop);
			foreach (string item2 in input)
			{
				GameObject val = MonsterDB.TryGetGameObject(item2);
				if ((Object)(object)val == (Object)null)
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find item " + item2));
				}
				else if (!val.TryGetComponent<ItemDrop>(ref item))
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find item drop for " + item2));
				}
				else
				{
					output.Add(item);
				}
			}
			return output.Count > 0;
		}

		private static bool GetItems(List<CreatureItem> input, bool reset, out List<GameObject> output)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ee: Unknown result type (might be due to invalid IL or missing references)
			output = new List<GameObject>();
			ItemDrop val3 = default(ItemDrop);
			Projectile val6 = default(Projectile);
			foreach (CreatureItem item in input)
			{
				if (!item.ENABLE_ITEM)
				{
					continue;
				}
				GameObject val = MonsterDB.TryGetGameObject(item.Name);
				if ((Object)(object)val == (Object)null || !Object.op_Implicit((Object)(object)val.GetComponent<ItemDrop>()))
				{
					continue;
				}
				if (reset || !item.CHANGE_ITEM_DATA)
				{
					return Object.op_Implicit((Object)(object)val);
				}
				GameObject val2 = Object.Instantiate<GameObject>(val, MonsterDBPlugin._Root.transform, false);
				((Object)val2).name = item.Name;
				if (!val2.TryGetComponent<ItemDrop>(ref val3))
				{
					continue;
				}
				if (Enum.TryParse<AnimationState>(item.AnimationState, out AnimationState result))
				{
					MonsterDBPlugin.MonsterDBLogger.LogWarning((object)("changed animation state to " + ((object)(AnimationState)(ref result)).ToString()));
					val3.m_itemData.m_shared.m_animationState = result;
				}
				if (!Utility.IsNullOrWhiteSpace(item.AttackAnimation))
				{
					val3.m_itemData.m_shared.m_attack.m_attackAnimation = item.AttackAnimation;
				}
				val3.m_itemData.m_shared.m_attack.m_attackAngle = item.AttackAngle;
				val3.m_itemData.m_shared.m_attack.m_attackOriginJoint = item.AttackOrigin;
				val3.m_itemData.m_shared.m_attack.m_hitTerrain = item.HitTerrain;
				val3.m_itemData.m_shared.m_attack.m_hitFriendly = item.HitFriendly;
				val3.m_itemData.m_shared.m_aiAttackRange = item.AttackRange;
				val3.m_itemData.m_shared.m_aiAttackRangeMin = item.AttackRangeMinimum;
				val3.m_itemData.m_shared.m_aiAttackInterval = item.AttackInterval;
				val3.m_itemData.m_shared.m_aiAttackMaxAngle = item.AttackMaxAngle;
				val3.m_itemData.m_shared.m_damages = GetDamages(item.AttackDamages);
				val3.m_itemData.m_shared.m_toolTier = item.ToolTier;
				val3.m_itemData.m_shared.m_attackForce = item.AttackForce;
				val3.m_itemData.m_shared.m_dodgeable = item.Dodgeable;
				val3.m_itemData.m_shared.m_blockable = item.Blockable;
				val3.m_itemData.m_shared.m_spawnOnHit = MonsterDB.TryGetGameObject(item.SpawnOnHit);
				val3.m_itemData.m_shared.m_spawnOnHitTerrain = MonsterDB.TryGetGameObject(item.SpawnOnHitTerrain);
				if (!Utility.IsNullOrWhiteSpace(item.AttackStatusEffect))
				{
					StatusEffect statusEffect = ObjectDB.instance.GetStatusEffect(StringExtensionMethods.GetStableHashCode(item.AttackStatusEffect));
					if (Object.op_Implicit((Object)(object)statusEffect))
					{
						val3.m_itemData.m_shared.m_attackStatusEffect = statusEffect;
					}
				}
				val3.m_itemData.m_shared.m_attack.m_hitThroughWalls = item.HitThroughWalls;
				if (item.CHANGE_ITEM_EFFECTS)
				{
					if (GetEffects(item.HitEffects, out var output2))
					{
						val3.m_itemData.m_shared.m_attack.m_hitEffect = output2;
					}
					if (GetEffects(item.HitTerrainEffects, out var output3))
					{
						val3.m_itemData.m_shared.m_attack.m_hitTerrainEffect = output3;
					}
					if (GetEffects(item.StartEffects, out var output4))
					{
						val3.m_itemData.m_shared.m_attack.m_startEffect = output4;
					}
					if (GetEffects(item.TriggerEffects, out var output5))
					{
						val3.m_itemData.m_shared.m_attack.m_triggerEffect = output5;
					}
					if (GetEffects(item.TrailStartEffects, out var output6))
					{
						val3.m_itemData.m_shared.m_attack.m_trailStartEffect = output6;
					}
					if (GetEffects(item.BurstEffects, out var output7))
					{
						val3.m_itemData.m_shared.m_attack.m_burstEffect = output7;
					}
				}
				if (item.CHANGE_PROJECTILE)
				{
					GameObject val4 = MonsterDB.TryGetGameObject(item.Projectile_PrefabName);
					if ((Object)(object)val4 != (Object)null && !Utility.IsNullOrWhiteSpace(item.Projectile_Clone_ID))
					{
						GameObject val5 = MonsterDB.TryGetGameObject(item.Projectile_Clone_ID);
						if (!Object.op_Implicit((Object)(object)val5))
						{
							val5 = Object.Instantiate<GameObject>(val4, MonsterDBPlugin._Root.transform, false);
							((Object)val5).name = item.Projectile_Clone_ID;
						}
						if ((Object)(object)val5 != (Object)null && item.CHANGE_PROJECTILE_DATA && val5.TryGetComponent<Projectile>(ref val6))
						{
							val6.m_damage = GetDamages(item.Projectile_Damages);
							val6.m_aoe = item.Projectile_AOE;
							val6.m_dodgeable = item.Projectile_Dodgeable;
							val6.m_blockable = item.Projectile_Blockable;
							val6.m_attackForce = item.Projectile_AttackForce;
							if (!Utility.IsNullOrWhiteSpace(item.Projectile_StatusEffect) && Object.op_Implicit((Object)(object)ObjectDB.instance.GetStatusEffect(StringExtensionMethods.GetStableHashCode(item.Projectile_StatusEffect))))
							{
								val6.m_statusEffect = item.Projectile_StatusEffect;
							}
							val6.m_canHitWater = item.Projectile_CanHitWater;
							if (!Utility.IsNullOrWhiteSpace(item.Projectile_SpawnOnHit))
							{
								GameObject val7 = MonsterDB.TryGetGameObject(item.Projectile_SpawnOnHit);
								if ((Object)(object)val7 != (Object)null)
								{
									val6.m_spawnOnHit = val7;
								}
							}
							val6.m_spawnOnHitChance = item.Projectile_SpawnChance;
							val6.m_randomSpawnOnHit = (from random in item.Projectile_RandomSpawnOnHit.Select(MonsterDB.TryGetGameObject)
								where (Object)(object)random != (Object)null
								select random).ToList();
							val6.m_staticHitOnly = item.Projectile_StaticHitOnly;
							val6.m_groundHitOnly = item.Projectile_GroundHitOnly;
							if (item.PROJECTILE_CHANGE_EFFECTS)
							{
								if (GetEffects(item.Projectile_HitEffects, out var output8))
								{
									val6.m_hitEffects = output8;
								}
								if (GetEffects(item.Projectile_HitWaterEffects, out var output9))
								{
									val6.m_hitWaterEffects = output9;
								}
								if (GetEffects(item.Projectile_SpawnOnHitEffects, out var output10))
								{
									val6.m_spawnOnHitEffects = output10;
								}
							}
						}
						if ((Object)(object)val5 != (Object)null)
						{
							RegisterToZNetScene(val5);
							val3.m_itemData.m_shared.m_attack.m_attackProjectile = val5;
						}
					}
				}
				output.Add(val2);
			}
			return true;
		}

		private static bool GetDamageMods(DamageModifiersData input, out DamageModifiers output)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			output = default(DamageModifiers);
			if (!Enum.TryParse<DamageModifier>(input.Blunt, out DamageModifier result))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Slash, out DamageModifier result2))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Pierce, out DamageModifier result3))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Chop, out DamageModifier result4))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Pickaxe, out DamageModifier result5))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Fire, out DamageModifier result6))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Frost, out DamageModifier result7))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Lightning, out DamageModifier result8))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Poison, out DamageModifier result9))
			{
				return false;
			}
			if (!Enum.TryParse<DamageModifier>(input.Spirit, out DamageModifier result10))
			{
				return false;
			}
			output.m_blunt = result;
			output.m_slash = result2;
			output.m_pierce = result3;
			output.m_chop = result4;
			output.m_pickaxe = result5;
			output.m_fire = result6;
			output.m_frost = result7;
			output.m_lightning = result8;
			output.m_poison = result9;
			output.m_spirit = result10;
			return true;
		}

		private static bool GetEffects(List<EffectPrefab> input, out EffectList output)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Expected O, but got Unknown
			output = new EffectList();
			if (!Object.op_Implicit((Object)(object)ZNetScene.instance))
			{
				return false;
			}
			List<EffectData> list = new List<EffectData>();
			foreach (EffectPrefab item in input)
			{
				GameObject val = MonsterDB.TryGetGameObject(item.Prefab);
				if ((Object)(object)val == (Object)null)
				{
					MonsterDBPlugin.MonsterDBLogger.LogInfo((object)("Failed to find effect " + item.Prefab));
					continue;
				}
				list.Add(new EffectData
				{
					m_prefab = val,
					m_enabled = item.Enabled,
					m_variant = item.Variant,
					m_attach = item.Attach,
					m_follow = item.Follow,
					m_inheritParentRotation = item.InheritParentRotation,
					m_inheritParentScale = item.InheritParentScale,
					m_randomRotation = item.RandomRotation,
					m_multiplyParentVisualScale = item.MultiplyParentVisualScale,
					m_scale = item.Scale
				});
			}
			if (list.Count <= 0)
			{
				return false;
			}
			output.m_effectPrefabs = list.ToArray();
			return true;
		}

		private static bool GetFaction(string input, out Faction output)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected I4, but got Unknown
			output = (Faction)8;
			if (!Enum.TryParse<Faction>(input, out Faction result))
			{
				return false;
			}
			output = (Faction)(int)result;
			return true;
		}

		private static bool GetGroundTilt(string input, out Groun