Decompiled source of InfiniteDurability v1.1.1

InfiniteDurability.dll

Decompiled 5 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn;
using Jotunn.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("InfiniteDurability")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("InfiniteDurability")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
namespace InfiniteDurability;

public static class Configs
{
	public static ConfigEntry<string> IgnoreItemList;

	public static ConfigurationManagerAttributes IsAdminOnly = new ConfigurationManagerAttributes
	{
		IsAdminOnly = true
	};

	public static void SetupConfigs(ConfigFile config)
	{
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Expected O, but got Unknown
		//IL_0046: Unknown result type (might be due to invalid IL or missing references)
		//IL_0050: Expected O, but got Unknown
		string text = GenerateConfigKey("IgnoreItemList");
		object[] array = new object[1];
		ConfigurationManagerAttributes val = new ConfigurationManagerAttributes();
		val.IsAdminOnly = true;
		val.CustomDrawer = TextAreaDrawer;
		array[0] = val;
		IgnoreItemList = config.Bind<string>("General", text, "RuneFocus", new ConfigDescription("Defines the prefabs to be ignored from the durability tweaks. Format: item_prefab_1,item_prefab_2,(...). Example: RuneFocus,Torch. Please refer to https://valheim-modding.github.io/Jotunn/data/objects/item-list.html for a list of prefabs.", (AcceptableValueBase)null, array));
		config.SettingChanged += Config_SettingChanged;
	}

	private static void Config_SettingChanged(object sender, SettingChangedEventArgs e)
	{
		InfiniteDurability.LoadIgnoreItemList();
	}

	public static string GenerateConfigKey(string key)
	{
		return GenerateConfigKey(key, null);
	}

	public static string GenerateConfigKey(string key, string unit)
	{
		key = string.Concat(key.Select((char x) => char.IsUpper(x) ? (" " + x) : x.ToString())).TrimStart(new char[1] { ' ' });
		if (!string.IsNullOrEmpty(unit))
		{
			key += $" ({unit})";
		}
		return key;
	}

	public static ConfigurationManagerAttributes SetOrder(int order, bool isAdminOnly = true)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Expected O, but got Unknown
		return new ConfigurationManagerAttributes
		{
			Order = order,
			IsAdminOnly = isAdminOnly
		};
	}

	private static void TextAreaDrawer(ConfigEntryBase entry)
	{
		GUILayout.ExpandHeight(true);
		GUILayout.ExpandWidth(true);
		entry.BoxedValue = GUILayout.TextArea((string)entry.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2]
		{
			GUILayout.ExpandWidth(true),
			GUILayout.ExpandHeight(true)
		});
	}
}
[BepInPlugin("InfiniteDurability", "InfiniteDurability", "1.1.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
internal class InfiniteDurability : BaseUnityPlugin
{
	[HarmonyPatch(typeof(Attack), "DoAreaAttack")]
	public static class Attack_DoAreaAttack_Patch
	{
		public static void Postfix(ItemData ___m_weapon)
		{
			RestoreDurability(___m_weapon);
		}
	}

	[HarmonyPatch(typeof(Attack), "DoMeleeAttack")]
	public static class Attack_DoMeleeAttack_Patch
	{
		public static void Postfix(ItemData ___m_weapon)
		{
			RestoreDurability(___m_weapon);
		}
	}

	[HarmonyPatch(typeof(Attack), "DoNonAttack")]
	public static class Attack_DoNonAttack_Patch
	{
		public static void Postfix(ItemData ___m_weapon)
		{
			RestoreDurability(___m_weapon);
		}
	}

	[HarmonyPatch(typeof(Attack), "ProjectileAttackTriggered")]
	public static class Attack_ProjectileAttackTriggered_Patch
	{
		public static void Postfix(ItemData ___m_weapon)
		{
			RestoreDurability(___m_weapon);
		}
	}

	[HarmonyPatch(typeof(Humanoid), "BlockAttack")]
	public static class Humanoid_BlockAttack_Patch
	{
		public static void Postfix(Humanoid __instance)
		{
			RestoreDurability(__instance.GetCurrentBlocker());
		}
	}

	[HarmonyPatch(typeof(Humanoid), "DrainEquipedItemDurability")]
	public static class Humanoid_DrainEquipedItemDurability_Patch
	{
		public static void Postfix(ref ItemData item)
		{
			RestoreDurability(item);
		}
	}

	[HarmonyPatch(typeof(Player), "UpdatePlacement")]
	public static class Player_UpdatePlacement_Patch
	{
		public static void Postfix(Player __instance)
		{
			RestoreDurability(((Humanoid)__instance).GetRightItem());
		}
	}

	[HarmonyPatch(typeof(Player), "DamageArmorDurability")]
	public static class Player_DamageArmorDurability_Patch
	{
		public static void Postfix(Player __instance)
		{
			RestoreDurability(((Humanoid)__instance).m_helmetItem);
			RestoreDurability(((Humanoid)__instance).m_chestItem);
			RestoreDurability(((Humanoid)__instance).m_legItem);
			RestoreDurability(((Humanoid)__instance).m_shoulderItem);
		}
	}

	public const string PluginGUID = "InfiniteDurability";

	public const string PluginName = "InfiniteDurability";

	public const string PluginVersion = "1.1.1";

	public static readonly List<string> IgnoredItems = new List<string>();

	public Harmony MyHarmony;

	private void Awake()
	{
		Configs.SetupConfigs(((BaseUnityPlugin)this).Config);
		LoadIgnoreItemList();
		MyHarmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "InfiniteDurability");
	}

	private void OnDestroy()
	{
		Harmony myHarmony = MyHarmony;
		if (myHarmony != null)
		{
			myHarmony.UnpatchSelf();
		}
	}

	private static void RestoreDurability(ItemData item)
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0024: Invalid comparison between Unknown and I4
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Invalid comparison between Unknown and I4
		//IL_0040: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Invalid comparison between Unknown and I4
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Invalid comparison between Unknown and I4
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0064: Invalid comparison between Unknown and I4
		//IL_006c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0073: Invalid comparison between Unknown and I4
		//IL_007b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Invalid comparison between Unknown and I4
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0090: Invalid comparison between Unknown and I4
		//IL_0098: Unknown result type (might be due to invalid IL or missing references)
		//IL_009e: Invalid comparison between Unknown and I4
		//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ad: Invalid comparison between Unknown and I4
		//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
		//IL_00bc: Invalid comparison between Unknown and I4
		if (item != null && (Object)(object)item.m_dropPrefab != (Object)null && ((int)item.m_shared.m_itemType == 6 || (int)item.m_shared.m_itemType == 7 || (int)item.m_shared.m_itemType == 11 || (int)item.m_shared.m_itemType == 17 || (int)item.m_shared.m_itemType == 3 || (int)item.m_shared.m_itemType == 14 || (int)item.m_shared.m_itemType == 22 || (int)item.m_shared.m_itemType == 4 || (int)item.m_shared.m_itemType == 5 || (int)item.m_shared.m_itemType == 19 || (int)item.m_shared.m_itemType == 15) && !IgnoredItems.Contains(((Object)item.m_dropPrefab).name))
		{
			item.m_durability = item.GetMaxDurability();
		}
	}

	public static void LoadIgnoreItemList()
	{
		if (string.IsNullOrEmpty(Configs.IgnoreItemList.Value))
		{
			return;
		}
		string[] array = Configs.IgnoreItemList.Value.Split(new char[1] { ',' });
		string[] array2 = array;
		foreach (string text in array2)
		{
			if (string.IsNullOrEmpty(text))
			{
				Logger.LogError((object)"Ignore Item List not in the expected format. Please see the documentation and adhere to the correct format.");
				IgnoredItems.Clear();
				return;
			}
			IgnoredItems.Add(text.Trim());
		}
		Logger.LogInfo((object)"Ignore Item List loaded successfully.");
	}
}