Serverside-only QoL mod, compatible with vanilla (e.g. XBox) clients. Stack from player inventories into nearby chests, generated portal hub, auto-sort chests, refuel smelters from containers, disable rain damage, infinite building/farming stamina and more
New option (BackpackOnDeath) to destroy the backpack on death #151
New option (MapViewDistance) to enable the map near map tables in no-map worlds #160
Fixed issue/mod conflict which could result in a ArgumentNullException
Fixed NRE when loading location assets
v1.7.0
New option for teleporting following tames: TeleportFollowMinDistance
New features in the Skills section:
BloodmagicSummonsLevelUpChanceAtMinSkill/BloodmagicSummonsLevelUpChanceAtMaxSkill: Creatures gain a chance to be summoned with an increased level based on the bloodmagic skill
BloodmagicMakeSummonsFriendlyChanceAtMinSkill/BloodmagicMakeSummonsFriendlyChanceAtMaxSkill: Hostile summons (like summoned troll) gain a chance to be friendly based on the bloodmagic skill
BloodmagicMakeSummonsTolerateLavaChanceAtMinSkill/BloodmagicMakeSummonsTolerateLavaChanceAtMaxSkill: Summons gain a chance to gain fire/lava immunity based on the bloodmagic skill
BloodmagicSummonsHPRegenMultiplierAtMinSkill/BloodmagicSummonsHPRegenMultiplierAtMaxSkill: Summons gain a multiplier to their HP regeneration based on the bloodmagic skill
BloodmagicSummonsSpeedMultiplierAtMinSkill/BloodmagicSummonsSpeedMultiplierAtMaxSkill: Summons gain a multiplier to their speed based on the bloodmagic skill
New feature DeconstructWithHammer: Allow deconstructing carts/ships with the build hammer
Deprecated PickaxeAffectsRockDestruction and introduced PickaxeRockCollapseThresholdAtMinSkill/PickaxeRockCollapseThresholdAtMaxSkill instead
Fixed an issue where the text on chest signs could not be changed
Changed game version check to ignore the version's patch
Modfiy the max level and level up chance of creatures #106
Allow sleeping when not all players are in bed
Infinite swimming and sneaking stamina
Log and show player ping to server and zone owner
Fixed issue where summoned trolls where not always unsummoned in the correct order
Fixed issue with stacking player inventories (via emote) which could lead to items being duplicated
Added configurable delay (StackInventoryIntoContainersReturnDelay) after which items which could not be stacked into containers are returned to the player
Fixed trophy spawners to also work for passive mobs (such as deer or rabbits) #107
Update to BepInEx to 5.4.2332
v1.1.0
Fixed issues due to stale cached data on non-dedicated servers
New features:
Add config option to limit max container pickup range configured by chest sign #76
Assign ownership of some interactable objects (smelters, cooking stations, etc.) to the nearest player to help avoid the loss of ore/etc. on bad connections/crossplay
New chest sign options: TopLongitudinal and TopLateral to show the chest content on the top of the chest #74
Trophy spawner: make spawn distance to trophy configurable #73
Fixed: Tags disappear when edited in In-world room #71
v0.2.26
Fixed eggs not being picked up by container auto-pickup #67
Fixed general issues with containers and auto-pickup
Fixed issue with stacking from player inventories (via emote) which could lead to items being lost
New features:
Set default text color for signs
Auto rearm traps after they are triggered
v0.2.25
New feature:
Players can permanently gain increased carrying weight by sacrificing a megingjord in an obliterator
Players can permanently gain the ability to open sunken crypt doors by sacrificing a crypt key in an obliterator
Players can permanently gain the ability to sense hidden objects by sacrificing a wishbone in an obliterator
Players can permanently gain a wisp companion by sacrificing a torn spirit in an obliterator
Removed feature which allowed players to open sunken crypt doors after defeating the elder
Slight adjustments to obliterator item teleporter
Fixed issue with dissappearing chest/obliterator signs
v0.2.24
Obliterator item teleporter: separate options for teleporting all items and just teleportable items (according to world settings)
v0.2.23
New features:
Stack items from player inventories into containers (config: StackInventoryIntoContainersEmote) #44