CHANGELOG

v1.1.1018 (BETA)

  • Added configurable delay (StackInventoryIntoContainersReturnDelay) after which items which could not be stacked into containers are returned to the player
  • New feature: Allow sleeping when not all players are in bed

v1.1.1015 (BETA)

  • Seperately process event creatures when determing creature max level #106
  • Fixed issue where summoned trolls where not always unsummoned in the correct order
  • Fixed issue with stacking player inventories (via emote) which could lead to items being duplicated

v1.1.1011 (BETA)

  • Fix issue with mapping bosses to biomes which could lead to a crash for some worlds

v1.1.1009 (BETA)

  • New features:
    • Modify the processing speed of smelters/windmills/etc. #43
    • Modfiy the max level and level up chance of creatures #106

v1.1.0

  • Fixed issues due to stale cached data on non-dedicated servers
  • New features:
    • Add config option to limit max container pickup range configured by chest sign #76
    • Take tamed creatures into dungeons #95
    • Make all hostile summoned creatures friendly #92
    • Unsummon the oldest troll when hitting the limit with Trollstav (behaves more like Dead Raiser) #96
    • Make hostile summons (like summoned troll) follow the summoner #97
    • Added options to allow the teleportation of non-teleportable items after bosses have been defeated #99

v1.0.0

  • Portal Hub: Distinguish between portals that are connected to regular portals and those that are connected to stone portals
  • Fixed: Chest signs disappear after config changes #83
  • Fixed: Dropped food items freezing in the air #75
  • Fixed some issues with unlinked portals in the portal hub #81 #84 #86
  • Fixed: Obliterator teleporters are unlinked until their respective zones have been visited by players #85

v0.2.27

  • New features:
    • Modify range and max extension distance of crafting stations #14
    • Show content on chest signs #68
    • Assign ownership of some interactable objects (smelters, cooking stations, etc.) to the nearest player to help avoid the loss of ore/etc. on bad connections/crossplay
  • New chest sign options: TopLongitudinal and TopLateral to show the chest content on the top of the chest #74
  • Trophy spawner: make spawn distance to trophy configurable #73
  • Fixed: Tags disappear when edited in In-world room #71

v0.2.26

  • Fixed eggs not being picked up by container auto-pickup #67
  • Fixed general issues with containers and auto-pickup
  • Fixed issue with stacking from player inventories (via emote) which could lead to items being lost
  • New features:
    • Set default text color for signs
    • Auto rearm traps after they are triggered

v0.2.25

  • New feature:
    • Players can permanently gain increased carrying weight by sacrificing a megingjord in an obliterator
    • Players can permanently gain the ability to open sunken crypt doors by sacrificing a crypt key in an obliterator
    • Players can permanently gain the ability to sense hidden objects by sacrificing a wishbone in an obliterator
    • Players can permanently gain a wisp companion by sacrificing a torn spirit in an obliterator
  • Removed feature which allowed players to open sunken crypt doors after defeating the elder
  • Slight adjustments to obliterator item teleporter
  • Fixed issue with dissappearing chest/obliterator signs

v0.2.24

  • Obliterator item teleporter: separate options for teleporting all items and just teleportable items (according to world settings)

v0.2.23

  • New features:
    • Stack items from player inventories into containers (config: StackInventoryIntoContainersEmote) #44
    • Infinite stamina when encumbered
    • Make player-built pieces indestructible #59
    • Use obliterator to teleport items
  • Portal hub: visualize portal ID with colored torches to facilitate portal identication even if the position in the hub changes
  • Types of shown messages (e.g. container sorted, taming progress, etc.) are now configurable #18

v0.2.22

  • New features:
    • Modify the ore/fuel capacity of smelters
    • Allow unlocking of crypt doors without the key if the Elder has been defeated #50
  • Chest auto pickup/smelter feeding range is now configurable via chest sign text
  • Changed trophy spawners to spawn creatures farther away
  • Fix for issues with setting global keys via config #54

v0.2.21

  • Fix for #53: Unable to use tools/weapons

v0.2.20

  • New features:
    • Infinite mining/wood cutting stamina
    • Support for one config file per world #49
  • Changed infinite farming/building/mining/wood cutting stamina to only restore the necessary stamina for the action
  • Potential fix for Mod sometimes stops working after a player disconnects #45
  • Fixed Auto close only player-built doors #48

v0.2.19

  • New features:
    • Automatically put signs on chests
    • Show stars for higher level creatures (> 2 stars)
    • Show aura for higher level creatures (> 2 stars)
    • New config options for trophy spawners (MaxLevel/LevelUpChance)
  • Fix NullReferenceException After Logging Out and Back In Without Quitting Game #40
  • Improve performance

v0.2.18

  • Fix mod not working correctly on non-dedicated servers #38

v0.2.17

  • Performance improvements

v0.2.16

  • New features:
    • Remove mist from Mistlands
    • Auto name portals when automatically generated portal hub is enabled
    • Spawn creatures from dropped trophies

v0.2.15

  • Fix bug introduced in v0.2.14 which lead to many features not working correctly
  • When fireplaces are configured to ignore rain, also protect against strong wind
  • Use sconces instead of candles in the config room, because candles get turned off by rain when teleporting in #35

v0.2.14

  • New config option: AutoPickupExcludeFodder: exclude food items for tames from auto-pickup if tames are within search range (defaults to true)
  • Fix Auto-Collection Stops After Instant Resource Consumption #32
  • Tweaks and bug fixes

v0.2.13

  • Fix bug with generated portal hub

v0.2.12

  • New feature: Automatically generated portal hub
  • Fix NoPortalsPreventsContruction not working #29

v0.2.11

  • New feature: Make fireplaces ignore rain

v0.2.10

  • Fix for config room portals being added as automatic map table pins #25
  • Tweaks to in-world config room: Config values which have a defined set of acceptable values can now be changed by toggling candles

v0.2.9

  • Fix config initialization issue #22

v0.2.8

  • Fix initialization issue #21
  • Tweaks to in-world config room

v0.2.7

  • BREAKING CHANGE: split Global Keys config section into 2 separate sections for world preset/modifiers and global keys
  • New feature: in-world config room: A generated room that allows admins to make changes to this mods config by editing signs
  • Fix for Exception on load #19

v0.2.6

  • Fix for NotSupportedException on load #19

v0.2.5

  • New features:
    • Modify plant grow time and space requirement, option to keep plants which can't grow alive
    • Modify unsummon distance/time of summons (Skeletons)
    • Show growing progress for tames' offspring/eggs
    • Include shield generators when auto-feeding smelters
    • Prevent traps from being triggered by players, friendly fire and damaging themselves
  • Changed taming progress message to be displayed in world
  • Fix:
    • Exclude personal chests from auto-pickup/auto-feeding smelters, etc.
    • Don't auto-pickup growing eggs

v0.2.4

  • New feature: always unlock trader items (remove progression requirements for buying from trader items). Only supported on dedicated servers.
  • Changed container sorting algorithm to first try filling whole rows/columns with one item type

v0.2.3

  • Fix boats getting destroyed #8
  • Fix for infinite stamina related issues #4

v0.2.2

  • Change default config: disable all features by default #7
  • Potential fix for infinite stamina related issues #4
  • Fix certain build pieces getting duplicated #9

v0.2.1

  • New icon

v0.2.0

  • Config for enabling/disabling logs. Disable logs by default

v0.1.9

  • New features:
    • Build pieces: disable rain damage
    • Build pieces: disable support/stability requirements
  • Fix doors auto-closing in players faces
  • Various bugfixes / performance tweaks

v0.1.8

  • New features:
    • Stop ballistas from targeting players/tames
    • Auto-load ballistas from nearby containers
  • Various bugfixes / performance tweaks

v0.1.7

  • New features:
    • Give players infinite stamina when building/farming
  • Various bugfixes / performance tweaks

v0.1.6

  • Update to patch 0.220.4
  • New features:
    • Configure container inventory sizes
  • Various bugfixes / performance tweaks

v0.1.5

  • Various bugfixes / performance tweaks

v0.1.4

  • Auto-sorting containers: merge partial stacks
  • New features:
    • Make tames always fed
    • Teleport following tames to player
    • Change behavior of NoPortals global key
    • Item weight multiplier for carts
    • Auto-close doors
    • Setting world preset/modifiers and global keys through configuration
  • Various bugfixes / performance tweaks

v0.1.3

  • Various bugfixes / performance tweaks

v0.1.2

  • Game version compatibility checks
  • New features:
    • Show taming progress messages to nearby players
    • Windmills: ignore wind intensity
  • Various bugfixes / performance tweaks

v0.1.1

  • Various bugfixes / performance tweaks

v0.1.0

  • Initial release
  • Features
    • Time Signs
    • Map Tables: auto pins for portals and ships
    • Make all tameables commandable
    • Toggleable fireplaces
    • Auto-sort containers
    • Auto-pickup drops
    • Auto-feed smelters