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Date uploaded | 3 weeks ago |
Version | 1.0.6 |
Download link | Azathoth1414-ShogunEra-1.0.6.zip |
Downloads | 1067 |
Dependency string | Azathoth1414-ShogunEra-1.0.6 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2100ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.22.0GoldenJude-Blacksmiths_tools
Tool for hiding parts of the player model when equipping wearables, also a fix for incorrectly deforming skinned meshes on custom items.
Preferred version: 2.0.3README
ShogunEra
A mod about Japanese weapons featuring katanas, daggers, maces, spears, armors, and more.
- The weapons are balanced with a sense of progression; however, I haven't yet created a proper config file for users to tweak them as they like.
- This is my first mod, so it might have a few bugs :c. I'm learning as I go.
- It’s part of a larger mod that adds a wide variety of themed weapons for use on the Chaos Heim server.
- You can find me on our Valheim server's Discord. My name is Azathoth or Hershel the Farmer in OdinPlus.
- Feel free to send suggestions for balancing weapons or adding more Japanese-themed items.
- Recommended to use alongside Golden Jude's Blacksmith Tools for proper armor visuals.
Credits
- Thanks to Valkyrie/quantumperception, creator of great mods, for patiently answering all my questions and mentoring me.
- Thanks to Midnightsfx, creator of Valheim Armory and Valheim Fortress, for answering countless questions and encouraging me during tough times.
- Thanks to Metra, a great friend and balance genius of Valheim.
- Thanks to Ono and Niu (for the icon!), Valheim building geniuses.
- Thanks to Hugo the Dwarf for guidance on armors and answering my questions.
- Thanks to coemt for teaching me how to add new mobs.
- Thanks to Cookie Milk for helping me with the animator.
- Thanks to Ashenius for advice and opinions on aspects of the mod.
- Thanks to my girlfriend for putting up with my obsession with this project.
- Special thanks to everyone for helping make this project a reality.
Translations
- Spanish: 100%
- English: AI-assisted
- German: AI-assisted
Configuration
This mod includes a customizable configuration file for each weapon, armor, and mob.
Options Available:
Armors
- Recipes: Ingredients required for crafting.
- Durability: Wear rate or longevity.
- Resistances: Heat, cold, etc.
- Armor Value: Base defense provided.
- Armor Progression: Defense increase per level.
Weapons
- Recipes: Ingredients required for crafting.
- Damage: Base damage.
- Damage Type: Physical, elemental, etc.
- Crafting Table: Station required for crafting.
Mobs
- Loot: Items dropped upon defeat.
- Biome: Spawn location.
- Spawn Probability: Frequency of appearance.
- Damage: Damage inflicted.
- Health: Base health.
Recommendations
- Delete old config file: To ensure new features work, delete the previous config file and let the mod generate a new one.
- Backup settings: Before updates, back up your custom configurations to re-import them if needed.
Roadmap
Planned Features:
- Implement bows and throwing weapons (e.g., kunais and shurikens).
- Progressive balance adjustments for weapons and resources.
- Configure helmets by era.
- Add more armors with unique recipes, resistances, and effects.
Mobs
- Farm 10 ninja scrolls to summon the Ninja Boss (Mountains).
- Farm 10 monks to challenge the Sect Leader (Mistlands).
- Farm 10 samurais to face the Ronin (Ashlands).
- Each boss drops a part of the Shinken Kurogane.
Media
Weapons and Armors
Weapons
Armors
Version 1.0.6
Changelog
1.0.6
- Two new crafting tables added with extensions.
- Weapons, helmets, and armors moved to new crafting tables.
- Customizable configuration (cfg) file implemented.
- Samurai and Ronin moved to Ashlands with reduced spawn probability.
1.0.5
- Adjusted weapon recipes to a max of 4 ingredients, except the final weapon.
- Added Samurai mob (Plains/Dark Forest).
- Introduced Shogun Armors for Ashlands.
1.0.4
- Added 1 ninja armor, 2 masks, 5 katanas, and 4 kanobos (Ashland tier).
- Changed crafting requirements for some weapons.
- Added Ronin and Hakama armors.
1.0.3
- English translations were added and the Spanish ones were corrected.
- 4 new helmets and 2 armors were added (without assigned era, damage, or description).
1.0.2
- Updated for Ashlands.
- Language settings were added; English and German (credits to Blubbson).
- Some visual effects were added to the weapons.
1.0.1
- Katana recipes were added with a sense of progression and corresponding damage.
- Oriental themed helmets and masks were added.
- The prefabs of each weapon and mask were updated.
CHANGELOG
1.0.6
- Two new crafting tables added with extensions.
- Weapons, helmets, and armors moved to new crafting tables.
- Customizable configuration (cfg) file implemented.
- Samurai and Ronin moved to Ashlands with reduced spawn probability.
1.0.5
- The recipes for several weapons were modified to have a maximum of 4 requirements, except for the last weapon in the mod.
- A "samurai" mob was added, which spawns in the Plains and Dark Forest, designed for future functionalities.
- Armor sets designed for Ashlands were added, "Shogun Armor". However, the configuration and reorganization by era of all helmets and armor are still pending, as well as the creation of effects.
1.0.4
- Se agregaron 1 armadura ninja, 2 mascaras y cascos, 5 katanas (ashland tier) 4 kanobos (ashland tier) - Se cambiaron los requisitos de crafting de algunas armas (reubicadas en la forja) - Se agregaron 1 armadura de Ronin y de Hakama - Aun falta configurar y asignar un tier con un sentido de progreso a las armaduras - Added 1 ninja armor, 2 masks and helmets, 5 katanas (ashland tier) 4 kanobos (ashland tier) - Changed crafting requirements of some weapons (relocated to the forge) - Added 1 Ronin armor and 1 Hakama armor - Still need to configure and assign a tier with a sense of progress to armors1.0.3
- Added English translations and corrected the Spanish ones.
- 4 new helmets and 2 armors were added (without assigning an era, damage, or description).
1.0.2
- Updated for Ashland.
- Added language settings; English and German added (credits to Blubbson)
- Some visual effects were added to the weapons.
1.0.1
- Added katana recipes and a sense of progress with corresponding damage.
- Added oriental themed helmets and masks
- Updated the prefabs of each weapon and mask