Spawner Tweaks
Changes the game logic to allow modifying altar, pickable, spawn point and spawner behavior.
Last updated | 2 months ago |
Total downloads | 87617 |
Total rating | 8 |
Categories | Tweaks Server-side Client-side |
Dependency string | AzuRe-Spawner_Tweaks-1.29.0 |
Dependants | 216 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Spawner Tweaks
Changes the game logic to allow modifying altars, chests, item stands, pickables, smelters, spawn points and spawners.
Install on all clients and on the server (modding guide).
Usage
This mod only provides game logic.
To modify behavior, you need World Edit Commands.
Tutorials
- World Edit basic usage: https://youtu.be/Bwkb3XadSl0 (28 minutes, created by StonedProphet)
- World Edit Spawner Tweaks: https://youtu.be/mS59BMvR5vY (22 minutes, created by StonedProphet)
Config
- Components: Altars, pickables, spawn points and spawners can be attached to any object.
- Beehives: Beehive properties can be overridden.
- Boss altars: Boss altar properties can be overridden.
- Chests: Chest properties can be overridden.
- Fermenters: Fermenter properties can be overridden.
- Item stands: Item stand properties can be overridden.
- Pickables: Pickable properties can be overridden.
- Spawn points: Spawn point properties can be overridden.
- Smelters: Smelter properties can be overridden.
- Spawners: Spawner properties can be overridden.
- No spawn point suppression (one time): One time spawn points can't be suppressed with player base structures (even if configured to be respawning).
- No spawn point suppression (respawning): Respawning spawn points can't be suppressed with player base structures (even if configured to be one time). This is off by default because it can affect vanilla game play.
Credits
Thanks for Azumatt for creating the mod icon!
Sources: GitHub
Donations: Buy me a computer