using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("AzuWorkbenchInventoryRepair")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("AzuWorkbenchInventoryRepair")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace AzuWorkbenchInventoryRepair
{
[HarmonyPatch(typeof(InventoryGui), "RepairOneItem")]
public static class InventoryGuiRepairOneItemTranspiler
{
private static readonly MethodInfo EffectListCreateMethod = AccessTools.Method(typeof(EffectList), "Create", (Type[])null, (Type[])null);
private static readonly MethodInfo CreateNoopMethod = AccessTools.Method(typeof(InventoryGuiRepairOneItemTranspiler), "CreateNoop", (Type[])null, (Type[])null);
public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> list = instructions.ToList();
if (AzuWorkbenchInventoryRepairPlugin.AutoRepair.Value == AzuWorkbenchInventoryRepairPlugin.Toggle.On)
{
for (int i = 0; i < list.Count; i++)
{
if (CodeInstructionExtensions.Calls(list[i], EffectListCreateMethod))
{
list[i].opcode = OpCodes.Call;
list[i].operand = CreateNoopMethod;
}
}
}
return list.AsEnumerable();
}
private static GameObject[] CreateNoop(Vector3 _0, Quaternion _1, Transform _2, float _3, int _4)
{
return null;
}
}
[HarmonyPatch(typeof(InventoryGui), "UpdateRepair")]
public static class InventoryGuiUpdateRepairPatch
{
[HarmonyPrefix]
public static void Prefix(InventoryGui __instance)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
if (AzuWorkbenchInventoryRepairPlugin.AutoRepair.Value == AzuWorkbenchInventoryRepairPlugin.Toggle.Off)
{
return;
}
CraftingStation currentCraftingStation = Player.m_localPlayer.GetCurrentCraftingStation();
if (!((Object)(object)currentCraftingStation == (Object)null))
{
int num = 0;
while (__instance.HaveRepairableItems())
{
__instance.RepairOneItem();
num++;
}
if (num > 0)
{
currentCraftingStation.m_repairItemDoneEffects.Create(((Component)currentCraftingStation).transform.position, Quaternion.identity, (Transform)null, 1f, -1);
}
}
}
}
[BepInPlugin("Azumatt.AzuWorkbenchInventoryRepair", "AzuWorkbenchInventoryRepair", "1.0.2")]
[BepInIncompatibility("Azumatt.AzuWorkbenchTweaks")]
public class AzuWorkbenchInventoryRepairPlugin : BaseUnityPlugin
{
public enum Toggle
{
Off,
On
}
internal const string ModName = "AzuWorkbenchInventoryRepair";
internal const string ModVersion = "1.0.2";
internal const string Author = "Azumatt";
private const string ModGUID = "Azumatt.AzuWorkbenchInventoryRepair";
private static string ConfigFileName = "Azumatt.AzuWorkbenchInventoryRepair.cfg";
private static string ConfigFileFullPath;
internal static string ConnectionError;
private readonly Harmony _harmony = new Harmony("Azumatt.AzuWorkbenchInventoryRepair");
public static readonly ManualLogSource AzuWorkbenchInventoryRepairLogger;
internal static ConfigEntry<Toggle> AutoRepair;
private void Awake()
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
AutoRepair = config("1 - General", "Auto repair", Toggle.On, new ConfigDescription("Auto repair your things when interacting with a build station", (AcceptableValueBase)null, Array.Empty<object>()));
_harmony.PatchAll();
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
AzuWorkbenchInventoryRepairLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
AzuWorkbenchInventoryRepairLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
AzuWorkbenchInventoryRepairLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
{
return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
}
private ConfigEntry<T> config<T>(string group, string name, T value, string description)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
}
static AzuWorkbenchInventoryRepairPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
ConnectionError = "";
AzuWorkbenchInventoryRepairLogger = Logger.CreateLogSource("AzuWorkbenchInventoryRepair");
AutoRepair = null;
}
}
}