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BowsBeforeHoes

Bow and Quiver mod. Some tweaks available for archery. 50% chance to return arrows on hit (configurable). This mod is a work in progress with more quivers and features to come.

CHANGELOG

Version Update Notes
1.3.10 - Bog witch and fishing rod fix
1.3.9 - Fix picking up wrong ammo
- Fix dropping too many arrows when dropping straight from the quiver (if splitting and dropping)
- You can no longer fire normal arrows with the crossbows. Some of you may cry. Sorry.
1.3.8 - More explicitly limit the type of ammo that can go into the quivers. Should fix some issues with other mods and ammo
1.3.7 - Backpacks mod is a bitch. API broke, I made updates. You download again. Yes? Yes.
1.3.6 - Similar to the fix in v1.1.9 that I had to fix vanilla arrows, Charred Arrows will no longer drop from shooting wooden arrows.
- Fix torch arrows doing poison damage as well as fire.
1.3.5 - Version bump for Ashlands. Likely a little bit of an overhaul coming in the next update to fix some issues.
1.3.4 - Small fix for BetterUI compatibility (add some null checks)
1.3.3 - Reverting all changes since 1.3.0 until I can work it out on my end what's wrong. French translation and quiver crafting/disappear fix are still in this version. Quivers will likely become small on other players backs again. Sorry about that.
1.3.2 - Hopeful fix for the death issue.
1.3.1 - Hotfix for connection issues.
1.3.0 - Fix issue with other people's quivers. They are no longer small on the player's back. Special thank you to all of the testing from Snarky_One in multiplayer alongside me.
- Add French translation.
- Update asset bundle with some unity based fixes.
- Fix an issue with the quiver slot where crafting a new quiver might make the existing one disappear.
- Some more bug fixes mixed in here I think. Can't remember.
- Special note, I plan on fixing the stats and making benefits for each quiver in the next update that isn't a direct bug fix update
1.2.12 - Remove logs from testing
1.2.11 - Fix issue with the fishing rod ammo. Allow arrows to be auto-equipped if they are in the inventory or the equipped quiver. By default, the first set of arrows in the quiver will be selected if you have arrows but haven't selected any.
1.2.10 - Hotfix the slot not being localized.
1.2.9 - Fix compatibility with Therzie's explosive arrows
- Add community provided Chinese, Russian, German, and Spanish translations.
1.2.8 - Fix quiver disappearing from the back after new update.
- Still fixing some of the other issues when I can.
1.2.7 - Update pushed early to fix breaking bug introduced by the mod's dependency updating.
- Fix up some configs that shouldn't be synced.
- More bug fixes that have been reported are in the works.
1.2.6 - Most of this update is brought to you by Blaxxun, since most of it occured in Backpacks - Compatibility with latest backpacks version.
- Blaxxun made all backpacks auto fill. Entire logic removed from my mod to support that from there instead. Config options in my mod still exist for it, and now work again.
- Fix an error that could occur with servers (seems I accidentally was trying to sync an empty array) - Also fixed the arrows crafting amounts yield should now be 20 like I wanted (per craft).
- Update ItemManager
1.2.5 - Add config option to hide the quiver on the back. Found in Section 5 - Quiver
- Quiver Scale option is "added back" meaning it works now, but isn't a direct scale. It's a multiplier for the x, y, and z values. Example: [0.75, 1.0, 1.0] will be a 75% reduction in size for the x axis.
- Fix bug where quiver would still show one arrow despite having none in the quiver/inventory.
1.2.4 - Recompile against Valheim 0.217.28
1.2.3 - Add the quiver slot back in. Issue is fixed (Must be on latest AzuEPI v1.3.3 or higher).
1.2.2 - Temporarily remove Quiver Autofill and dedicated quiver slot until the issues are resolved. This is to allow you to not wait on me to keep playing the game. You might find that updating didn't fix your inventory UI, please make sure to kill your player and grab things from your tombstone over again.
- Update ItemManager, ServerSync, BackpacksAPI, and AzuEPI-API
- Fix some bugs due to the removal of things and API updates
1.2.1 - When AzuExtendedPlayerInventory is installed, the quiver will have a dedicated slot.
- Update ServerSync internally.
1.2.0 - Add the ability to pick up or craft arrows directly to the quiver. Arrows must be pre-existing in the quiver for this to work. The configuration options for this are not server synced and are defaulted to be on.
- Additionally, you can now add arrows to a quiver by dragging and dropping the arrows onto the quiver in your inventory. Making it so you do not have to interact with the quiver first.
1.1.9 - Fix more vanilla arrows to have the correct arrow return prefab. Flint, Bronze, and Silver are now fixed as well as the fix for Obsidian from v1.1.3
1.1.8 - Update for Valheim 0.217.22
1.1.7 - Update ItemDataManager internally
1.1.5/1.1.6 - Hildir Update
- 1.1.6 fixes a boo boo I made.
1.1.4 - Fix random arrow loss when using AzuCraftyBoxes.
1.1.3 - Fix the CTRL + Click moving to quiver issue.
- Fix vanilla not having the correct projectile for the obsidian arrows. I made a clone and it now should spawn the correct prefab (meaning, you'll get the actual obsidian arrow back now, not the wood one that vanilla has listed for the projectile).
- This update seems to have fixed a few other things, let me know if it does for you.
1.1.2 - Fix an issue where you could use arrows for Crossbows. Simultaneously this fixes the ability the use arrows/bolts for the fishing rod.
- Fix an issue where bait could be used in the quiver (it counted as ammo, fuckers.)
- Fix an issue with not being able to use the Harpoon.
1.1.1 - Remove leftover logging for XPortal
1.1.0 - Fix compatibility issue with XPortal
- Upgradeable Quivers! You can now upgrade the quiver to increase the amount of arrows it can hold.
- Fix UI staying on the screen in cases where it shouldn't.
- Fix an issue with the SeekerBow collider, in the fact it actually has one now. I forgot you might want it on the ground at some point. Silly me.
1.0.1 - Forgot to include Backpacks as a dependency, fix up the README.md autogenerated configs, it had duplicate sections.
1.0.0 - Initial Release