using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ChangelogEditor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("ChangelogEditor")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.8")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.8.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace ChangelogEditor
{
[HarmonyPatch(typeof(ChangeLog), "Start")]
internal static class ChangeLogStartPatch
{
private static bool Prefix(ChangeLog __instance)
{
ChangelogEditorPlugin.ChangelogGameObject = ((Component)__instance).gameObject;
ChangelogEditorPlugin.UpdateChangelogWidth(null, null);
if (ChangelogEditorPlugin.overrideText.Value == ChangelogEditorPlugin.Toggle.On)
{
__instance.m_textField.text = ChangelogEditorPlugin.customFileText;
return false;
}
if (ChangelogEditorPlugin.shouldChangeText.Value != ChangelogEditorPlugin.Toggle.On)
{
return true;
}
__instance.m_textField.text = ChangelogEditorPlugin.customFileText + __instance.m_changeLog.text;
return false;
}
private static void Postfix(ChangeLog __instance)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
ChangeLogExtension.topicTmp = ((Component)Utils.FindChild(((Component)__instance).transform, "Topic", (IterativeSearchType)0)).GetComponent<TextMeshProUGUI>();
RectTransform rectTransform = ((TMP_Text)ChangeLogExtension.topicTmp).rectTransform;
rectTransform.anchoredPosition += new Vector2(0f, 20f);
__instance.UpdateChangelog();
}
}
[HarmonyPatch(typeof(ChangeLog), "LateUpdate")]
internal static class ChangeLogLateUpdatePatch
{
private static void Postfix(ChangeLog __instance)
{
ChangeLogExtension.UpdateTopicText(__instance);
}
}
public static class ChangeLogExtension
{
internal static TextMeshProUGUI topicTmp;
public static void UpdateChangelog(this ChangeLog __instance)
{
__instance.m_hasSetScroll = false;
UpdateTopicText(__instance);
if (ChangelogEditorPlugin.overrideText.Value == ChangelogEditorPlugin.Toggle.On)
{
__instance.m_textField.text = GeneralExtensions.ToLiteral(ChangelogEditorPlugin.customFileText, "\"");
}
else if (ChangelogEditorPlugin.shouldChangeText.Value == ChangelogEditorPlugin.Toggle.On)
{
__instance.m_textField.text = GeneralExtensions.ToLiteral(ChangelogEditorPlugin.customFileText, "\"") + __instance.m_changeLog.text;
}
else
{
__instance.m_textField.text = __instance.m_changeLog.text;
}
((Component)__instance).gameObject.SetActive(ChangelogEditorPlugin.shouldShowChangelog.Value == ChangelogEditorPlugin.Toggle.On);
}
public static void UpdateTopicText(ChangeLog clog)
{
((TMP_Text)topicTmp).text = ChangelogEditorPlugin.topicText.Value;
}
}
[BepInPlugin("Azumatt.ChangelogEditor", "ChangelogEditor", "1.0.8")]
public class ChangelogEditorPlugin : BaseUnityPlugin
{
public enum Toggle
{
On = 1,
Off = 0
}
private class ConfigurationManagerAttributes
{
[UsedImplicitly]
public int? Order;
[UsedImplicitly]
public bool? Browsable;
[UsedImplicitly]
public string Category;
[UsedImplicitly]
public Action<ConfigEntryBase>? CustomDrawer;
}
private class AcceptableShortcuts : AcceptableValueBase
{
public AcceptableShortcuts()
: base(typeof(KeyboardShortcut))
{
}
public override object Clamp(object value)
{
return value;
}
public override bool IsValid(object value)
{
return true;
}
public override string ToDescriptionString()
{
return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
}
}
internal const string ModName = "ChangelogEditor";
internal const string ModVersion = "1.0.8";
internal const string Author = "Azumatt";
private const string ModGUID = "Azumatt.ChangelogEditor";
private static string ConfigFileName = "Azumatt.ChangelogEditor.cfg";
private static string ContentFile = "Azumatt.ChangelogEditor.txt";
private static string ConfigFileFullPath;
private static string ContentFileFullPath;
internal static string ConnectionError;
internal static string customFileText;
internal static GameObject ChangelogGameObject;
private readonly Harmony _harmony = new Harmony("Azumatt.ChangelogEditor");
public static readonly ManualLogSource ChangelogEditorLogger;
internal static ConfigEntry<Toggle> shouldShowChangelog;
internal static ConfigEntry<Toggle> shouldChangeText;
internal static ConfigEntry<Toggle> overrideText;
internal static ConfigEntry<string> topicText;
internal static ConfigEntry<float> changelogWidth;
public void Awake()
{
shouldShowChangelog = config("1 - Changelog", "Should Show Changelog", Toggle.On, "If on, the changelog will be shown in the main menu. If off, it will not be shown.");
shouldChangeText = config("1 - Changelog", "Should Change Text", Toggle.On, "If on, your configuration file's text will be added to the changelog. (at the top). This pulls from the " + ContentFile + " found in your config folder.");
overrideText = config("1 - Changelog", "Override Changelog Text", Toggle.Off, "If on, only your custom text that is set will show in the changlog. This deletes the default changelog text.");
topicText = TextEntryConfig("1 - Changelog", "Title Text", "Changelog", "Change the title text of the changelog. This is the text that shows up in the top of the changelog.");
changelogWidth = config("1 - Changelog", "Width", 445f, "Width of the changelog window.");
changelogWidth.SettingChanged += UpdateChangelogWidth;
if (!File.Exists(ContentFileFullPath))
{
File.WriteAllText(ContentFileFullPath, "This is the content file for ChangelogEditor. You can edit this file to change the changelog text." + Environment.NewLine + "This file can be found currently at: " + ContentFileFullPath + Environment.NewLine + Environment.NewLine);
}
else
{
customFileText = File.ReadAllText(ContentFileFullPath, Encoding.UTF8);
}
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
changelogWidth.SettingChanged -= UpdateChangelogWidth;
}
internal static void UpdateChangelogWidth(object sender, EventArgs e)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)ChangelogGameObject == (Object)null))
{
RectTransform val = (RectTransform)ChangelogGameObject.transform;
RectTransform val2 = (RectTransform)ChangelogGameObject.transform.Find("ScrollPanel");
RectTransform val3 = (RectTransform)ChangelogGameObject.transform.Find("PatchlogScroll");
Vector2 sizeDelta = val2.sizeDelta;
val.sizeDelta = new Vector2(changelogWidth.Value, sizeDelta.y);
((Vector2)(ref sizeDelta))..ctor(changelogWidth.Value, sizeDelta.y);
val2.sizeDelta = sizeDelta;
Vector2 anchoredPosition = val2.anchoredPosition;
val3.anchoredPosition = new Vector2(anchoredPosition.x, anchoredPosition.y);
val3.anchorMin = new Vector2(0f, 0f);
val3.anchorMax = new Vector2(0f, 1f);
val3.pivot = new Vector2(0f, 0.5f);
val3.anchoredPosition = new Vector2(0f, 0f);
}
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
FileSystemWatcher fileSystemWatcher2 = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher2.Changed += ReadContent;
fileSystemWatcher2.Created += ReadContent;
fileSystemWatcher2.Renamed += ReadContent;
fileSystemWatcher2.IncludeSubdirectories = true;
fileSystemWatcher2.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher2.EnableRaisingEvents = true;
FileSystemWatcher fileSystemWatcher3 = new FileSystemWatcher(Paths.ConfigPath, ContentFile);
fileSystemWatcher3.Changed += ReadContent;
fileSystemWatcher3.Created += ReadContent;
fileSystemWatcher3.Renamed += ReadContent;
fileSystemWatcher3.IncludeSubdirectories = true;
fileSystemWatcher3.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher3.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
ChangelogEditorLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
ChangelogEditorLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
ChangelogEditorLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
private void ReadContent(object sender, FileSystemEventArgs e)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
if (!File.Exists(ContentFileFullPath))
{
return;
}
try
{
customFileText = File.ReadAllText(ContentFileFullPath, Encoding.UTF8);
Scene activeScene = SceneManager.GetActiveScene();
if (!(((Scene)(ref activeScene)).name == "main") && !((Object)(object)ChangelogGameObject.gameObject == (Object)null) && Object.op_Implicit((Object)(object)ChangelogGameObject.GetComponent<ChangeLog>()))
{
ChangelogGameObject.GetComponent<ChangeLog>().UpdateChangelog();
}
}
catch
{
ChangelogEditorLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
ChangelogEditorLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
{
return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
}
private ConfigEntry<T> config<T>(string group, string name, T value, string description)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
}
internal ConfigEntry<T> TextEntryConfig<T>(string group, string name, T value, string desc)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes
{
CustomDrawer = TextAreaDrawer
};
return config(group, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
}
internal static void TextAreaDrawer(ConfigEntryBase entry)
{
GUILayout.ExpandHeight(true);
GUILayout.ExpandWidth(true);
entry.BoxedValue = GUILayout.TextArea((string)entry.BoxedValue, (GUILayoutOption[])(object)new GUILayoutOption[2]
{
GUILayout.ExpandWidth(true),
GUILayout.ExpandHeight(true)
});
}
static ChangelogEditorPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
string configPath2 = Paths.ConfigPath;
directorySeparatorChar = Path.DirectorySeparatorChar;
ContentFileFullPath = configPath2 + directorySeparatorChar + ContentFile;
ConnectionError = "";
customFileText = "";
ChangelogGameObject = null;
ChangelogEditorLogger = Logger.CreateLogSource("ChangelogEditor");
shouldShowChangelog = null;
shouldChangeText = null;
overrideText = null;
topicText = null;
changelogWidth = null;
}
}
}