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Decompiled source of Circlet Demister v1.0.2
CircletDemister.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("CircletDemister")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("CircletDemister")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.2")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace CircletDemister { [HarmonyPatch(typeof(ZNetScene), "Awake")] internal static class ZNetSceneAwakePatch { private static void Postfix(ZNetScene __instance) { CircletDemisterPlugin.DemisterParticleFf = __instance.GetPrefab("Demister").GetComponentInChildren<ParticleSystemForceField>(); CircletDemisterPlugin.DemisterParticleFf.endRange = 4f; } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] internal static class PlayerEquipItemPatch { private static void Postfix(ref Humanoid __instance, ref bool __result, ItemData? item, bool triggerEquipEffects = true) { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)Player.m_localPlayer == (Object)null) && ((Character)__instance).IsPlayer() && !Player.m_localPlayer.m_isLoading && !(((item != null) ? ((Object)item.m_dropPrefab).name : null) != "HelmetDverger") && (Object)(object)CircletDemisterPlugin.PlayerParticleFf == (Object)null) { CircletDemisterPlugin.PlayerParticleFf = Object.Instantiate<ParticleSystemForceField>(CircletDemisterPlugin.DemisterParticleFf, ((Character)__instance).GetHeadPoint(), Quaternion.identity, ((Component)__instance).transform); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] internal static class PlayerUnequipItemPatch { private static void Postfix(ref Humanoid __instance, ItemData? item, bool triggerEquipEffects = true) { if (((Character)__instance).IsPlayer() && !(((item != null) ? ((Object)item.m_dropPrefab).name : null) != "HelmetDverger") && !((Object)(object)Player.m_localPlayer == (Object)null) && ((Character)__instance).IsPlayer() && !((Object)(object)Player.m_localPlayer != (Object)(object)__instance) && !((Object)(object)CircletDemisterPlugin.PlayerParticleFf == (Object)null)) { Demister.m_instances.Remove(((Component)CircletDemisterPlugin.PlayerParticleFf).GetComponent<Demister>()); Object.Destroy((Object)(object)((Component)CircletDemisterPlugin.PlayerParticleFf).gameObject); CircletDemisterPlugin.PlayerParticleFf = null; } } } [BepInPlugin("Azumatt.CircletDemister", "CircletDemister", "1.0.2")] public class CircletDemisterPlugin : BaseUnityPlugin { internal const string ModName = "CircletDemister"; internal const string ModVersion = "1.0.2"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.CircletDemister"; private static string ConfigFileName = "Azumatt.CircletDemister.cfg"; private static string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Azumatt.CircletDemister"); public static readonly ManualLogSource CircletDemisterLogger; internal static ParticleSystemForceField? DemisterParticleFf; internal static ParticleSystemForceField? PlayerParticleFf; private static ConfigEntry<float> DemisterMaxRange { get; set; } public void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown DemisterMaxRange = ((BaseUnityPlugin)this).Config.Bind<float>("1 - General", "End Range", 3.5f, new ConfigDescription("The end range of the demister effect on the circlet. Capped to be weaker than the Mistlands Demister Orb (Wisp) that has a range of 6", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), Array.Empty<object>())); DemisterMaxRange.SettingChanged += delegate { UpdateDemisterRange(null, null); }; Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); try { if ((Object)(object)DemisterParticleFf != (Object)null) { Object.Destroy((Object)(object)DemisterParticleFf); } if ((Object)(object)PlayerParticleFf != (Object)null) { Object.Destroy((Object)(object)PlayerParticleFf); } } catch { } } private void SetupWatcher() { FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); fileSystemWatcher.Changed += ReadConfigValues; fileSystemWatcher.Created += ReadConfigValues; fileSystemWatcher.Renamed += ReadConfigValues; fileSystemWatcher.IncludeSubdirectories = true; fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; fileSystemWatcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { if (!File.Exists(ConfigFileFullPath)) { return; } try { CircletDemisterLogger.LogDebug((object)"ReadConfigValues called"); ((BaseUnityPlugin)this).Config.Reload(); } catch { CircletDemisterLogger.LogError((object)("There was an issue loading your " + ConfigFileName)); CircletDemisterLogger.LogError((object)"Please check your config entries for spelling and format!"); } } private void UpdateDemisterRange(object sender, EventArgs e) { if ((Object)(object)PlayerParticleFf != (Object)null) { PlayerParticleFf.endRange = DemisterMaxRange.Value; } } static CircletDemisterPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; CircletDemisterLogger = Logger.CreateLogSource("CircletDemister"); DemisterParticleFf = null; PlayerParticleFf = null; DemisterMaxRange = null; } } }