Decompiled source of Circlet Demister v1.0.2

CircletDemister.dll

Decompiled 7 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("CircletDemister")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("CircletDemister")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace CircletDemister
{
	[HarmonyPatch(typeof(ZNetScene), "Awake")]
	internal static class ZNetSceneAwakePatch
	{
		private static void Postfix(ZNetScene __instance)
		{
			CircletDemisterPlugin.DemisterParticleFf = __instance.GetPrefab("Demister").GetComponentInChildren<ParticleSystemForceField>();
			CircletDemisterPlugin.DemisterParticleFf.endRange = 4f;
		}
	}
	[HarmonyPatch(typeof(Humanoid), "EquipItem")]
	internal static class PlayerEquipItemPatch
	{
		private static void Postfix(ref Humanoid __instance, ref bool __result, ItemData? item, bool triggerEquipEffects = true)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Player.m_localPlayer == (Object)null) && ((Character)__instance).IsPlayer() && !Player.m_localPlayer.m_isLoading && !(((item != null) ? ((Object)item.m_dropPrefab).name : null) != "HelmetDverger") && (Object)(object)CircletDemisterPlugin.PlayerParticleFf == (Object)null)
			{
				CircletDemisterPlugin.PlayerParticleFf = Object.Instantiate<ParticleSystemForceField>(CircletDemisterPlugin.DemisterParticleFf, ((Character)__instance).GetHeadPoint(), Quaternion.identity, ((Component)__instance).transform);
			}
		}
	}
	[HarmonyPatch(typeof(Humanoid), "UnequipItem")]
	internal static class PlayerUnequipItemPatch
	{
		private static void Postfix(ref Humanoid __instance, ItemData? item, bool triggerEquipEffects = true)
		{
			if (((Character)__instance).IsPlayer() && !(((item != null) ? ((Object)item.m_dropPrefab).name : null) != "HelmetDverger") && !((Object)(object)Player.m_localPlayer == (Object)null) && ((Character)__instance).IsPlayer() && !((Object)(object)Player.m_localPlayer != (Object)(object)__instance) && !((Object)(object)CircletDemisterPlugin.PlayerParticleFf == (Object)null))
			{
				Demister.m_instances.Remove(((Component)CircletDemisterPlugin.PlayerParticleFf).GetComponent<Demister>());
				Object.Destroy((Object)(object)((Component)CircletDemisterPlugin.PlayerParticleFf).gameObject);
				CircletDemisterPlugin.PlayerParticleFf = null;
			}
		}
	}
	[BepInPlugin("Azumatt.CircletDemister", "CircletDemister", "1.0.2")]
	public class CircletDemisterPlugin : BaseUnityPlugin
	{
		internal const string ModName = "CircletDemister";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.CircletDemister";

		private static string ConfigFileName = "Azumatt.CircletDemister.cfg";

		private static string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Azumatt.CircletDemister");

		public static readonly ManualLogSource CircletDemisterLogger;

		internal static ParticleSystemForceField? DemisterParticleFf;

		internal static ParticleSystemForceField? PlayerParticleFf;

		private static ConfigEntry<float> DemisterMaxRange { get; set; }

		public void Awake()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			DemisterMaxRange = ((BaseUnityPlugin)this).Config.Bind<float>("1 - General", "End Range", 3.5f, new ConfigDescription("The end range of the demister effect on the circlet. Capped to be weaker than the Mistlands Demister Orb (Wisp) that has a range of 6", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 5f), Array.Empty<object>()));
			DemisterMaxRange.SettingChanged += delegate
			{
				UpdateDemisterRange(null, null);
			};
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
			try
			{
				if ((Object)(object)DemisterParticleFf != (Object)null)
				{
					Object.Destroy((Object)(object)DemisterParticleFf);
				}
				if ((Object)(object)PlayerParticleFf != (Object)null)
				{
					Object.Destroy((Object)(object)PlayerParticleFf);
				}
			}
			catch
			{
			}
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				CircletDemisterLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				CircletDemisterLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				CircletDemisterLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private void UpdateDemisterRange(object sender, EventArgs e)
		{
			if ((Object)(object)PlayerParticleFf != (Object)null)
			{
				PlayerParticleFf.endRange = DemisterMaxRange.Value;
			}
		}

		static CircletDemisterPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			CircletDemisterLogger = Logger.CreateLogSource("CircletDemister");
			DemisterParticleFf = null;
			PlayerParticleFf = null;
			DemisterMaxRange = null;
		}
	}
}