Azumatt-CurrencyPocket icon

CurrencyPocket

Adds a simple UI and a bit of functionality to store your coins in a "bank" on the player.

CHANGELOG

Version Update Notes
1.0.12 - Remove previous force disable
- Add ExtraSlots “compatibility” once more: when ExtraSlots overfills its Panels to show with X rows configs (1/2/3) even by default, CoinPocketUI automatically yeets itself out of those lists so my panel isn’t part of the resulting (possible) visual trash fire (elements overlapping in the middle) depending on the mods you have installed. This runs both on load and whenever those settings change, while still allowing CoinPocketUI to be the only panel in the 1-row config if you really want it there or a part of the other configurations if they aren't overfilled.
1.0.11 - Fix gamepad key for coin extraction button.
- Forcibly disable Move armor and weight panels config in ExtraSlots. It doesn't seem to care if the inventory is actually reduced like the configuration says. People keep reporting this to me as a bug, so brute force config to false.
1.0.10 - Fix coin duping issue.
1.0.9 - Update ServerSync
1.0.8 - Remove code for compatibility with newest Quick Stack Store Sort Trash update.
- Add auto building and uploading to Github actions/project.
1.0.7 - Fix placement when certain mods are not installed.
1.0.6 - Add null check.
1.0.5 - Version bump for the bog witch so people don't question if it works or not.
1.0.4 - Fix issue when inventory is full where coins would not be picked up into the pocket. (Thanks Blaxxun!)
1.0.3 - Allow valuable items to now go right into the pocket. No need to sell at trader. (Valuable means the m_value > 0 on the item). The items cause clutter in chests (especially early game where it matters) and really add nothing to the game other than forcing you to find the trader and click sell. I'm open to making it configurable, but most feedback I got was to not do so.
1.0.2 - Fix the attack of the clones. (Fix the coin dupe bugs if you didn't get the joke.)
- RapidLoadouts compatibility, it can now see the coins in the pocket.
1.0.1 - Temp remove the ability to build/craft objects using the coins in the pocket. This prevents unlimited resource use and also removes the text overrides in the crafting menu. Will revisit later.
- Auto add to pocket directly when moving from container to player inventory (if using moving modifiers).
1.0.0 - Initial Release