using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HotbarScroll")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("HotbarScroll")]
[assembly: AssemblyCopyright("Copyright © 2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HotbarScroll
{
[BepInPlugin("Azumatt.HotbarScroll", "HotbarScroll", "1.0.2")]
public class HotbarScrollPlugin : BaseUnityPlugin
{
public enum Toggle
{
On = 1,
Off = 0
}
private class ConfigurationManagerAttributes
{
[UsedImplicitly]
public int? Order;
[UsedImplicitly]
public bool? Browsable;
[UsedImplicitly]
public string? Category;
[UsedImplicitly]
public Action<ConfigEntryBase>? CustomDrawer;
}
private class AcceptableShortcuts : AcceptableValueBase
{
public AcceptableShortcuts()
: base(typeof(KeyboardShortcut))
{
}
public override object Clamp(object value)
{
return value;
}
public override bool IsValid(object value)
{
return true;
}
public override string ToDescriptionString()
{
return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
}
}
internal const string ModName = "HotbarScroll";
internal const string ModVersion = "1.0.2";
internal const string Author = "Azumatt";
private const string ModGUID = "Azumatt.HotbarScroll";
private static string ConfigFileName = "Azumatt.HotbarScroll.cfg";
private static string ConfigFileFullPath;
private readonly Harmony _harmony = new Harmony("Azumatt.HotbarScroll");
public static readonly ManualLogSource HotbarScrollLogger;
internal static ConfigEntry<KeyboardShortcut> ModifierKey;
internal static ConfigEntry<Toggle> InvertedScroll;
public void Awake()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
ModifierKey = config<KeyboardShortcut>("1 - General", "Modifier Key", new KeyboardShortcut((KeyCode)308, Array.Empty<KeyCode>()), new ConfigDescription("The key that must be held to scroll the hotbar.", (AcceptableValueBase)(object)new AcceptableShortcuts(), Array.Empty<object>()));
InvertedScroll = config("1 - General", "Inverted Scroll", Toggle.Off, "Invert the scroll direction of the hotbar.");
Assembly executingAssembly = Assembly.GetExecutingAssembly();
_harmony.PatchAll(executingAssembly);
SetupWatcher();
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Config.Save();
}
private void SetupWatcher()
{
FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
fileSystemWatcher.Changed += ReadConfigValues;
fileSystemWatcher.Created += ReadConfigValues;
fileSystemWatcher.Renamed += ReadConfigValues;
fileSystemWatcher.IncludeSubdirectories = true;
fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
fileSystemWatcher.EnableRaisingEvents = true;
}
private void ReadConfigValues(object sender, FileSystemEventArgs e)
{
if (!File.Exists(ConfigFileFullPath))
{
return;
}
try
{
HotbarScrollLogger.LogDebug((object)"ReadConfigValues called");
((BaseUnityPlugin)this).Config.Reload();
}
catch
{
HotbarScrollLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
HotbarScrollLogger.LogError((object)"Please check your config entries for spelling and format!");
}
}
private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
{
return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
}
private ConfigEntry<T> config<T>(string group, string name, T value, string description)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
}
static HotbarScrollPlugin()
{
string configPath = Paths.ConfigPath;
char directorySeparatorChar = Path.DirectorySeparatorChar;
ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
HotbarScrollLogger = Logger.CreateLogSource("HotbarScroll");
ModifierKey = null;
InvertedScroll = null;
}
}
public static class KeyboardExtensions
{
public static bool IsKeyDown(this KeyboardShortcut shortcut)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
{
return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
}
return false;
}
public static bool IsKeyHeld(this KeyboardShortcut shortcut)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
{
return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
}
return false;
}
}
[HarmonyPatch(typeof(Menu), "IsVisible")]
internal static class MenuIsVisiblePatch
{
private static void Postfix(Menu __instance, ref bool __result)
{
if (HudUpdatePatch.ShouldBlockCameraScroll)
{
__result = true;
}
}
}
[HarmonyPatch(typeof(HotkeyBar), "OnEnable")]
internal static class HotkeyBarOnEnablePatch
{
public const string HotbarScrollSelection = "HotbarScrollSelection";
private static void Postfix(HotkeyBar __instance)
{
HudUpdatePatch.CreateSelectionObjects(__instance);
}
}
[HarmonyPatch(typeof(HotkeyBar), "Update")]
internal static class HudUpdatePatch
{
public static bool ShouldBlockCameraScroll;
[HarmonyPriority(700)]
private static void Prefix(HotkeyBar __instance)
{
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
if (((Object)__instance).name != "HotKeyBar" || __instance.m_elements.Count == 0 || (Object)(object)Player.m_localPlayer == (Object)null || InventoryGui.IsVisible() || GameCamera.InFreeFly() || Minimap.IsOpen() || Hud.IsPieceSelectionVisible() || StoreGui.IsVisible() || Console.IsVisible() || Chat.instance.HasFocus() || PlayerCustomizaton.IsBarberGuiVisible() || Hud.InRadial())
{
return;
}
if (HotbarScrollPlugin.ModifierKey.Value.IsKeyHeld())
{
float num = ZInput.GetMouseScrollWheel();
if (HotbarScrollPlugin.InvertedScroll.Value == HotbarScrollPlugin.Toggle.On)
{
num *= -1f;
}
if (num != 0f)
{
ScrollHotbar(__instance, num);
Input.ResetInputAxes();
ShouldBlockCameraScroll = true;
}
}
else
{
KeyboardShortcut value = HotbarScrollPlugin.ModifierKey.Value;
if (((KeyboardShortcut)(ref value)).IsUp())
{
ShouldBlockCameraScroll = false;
UseSelectedItem(__instance);
}
}
}
private static void ScrollHotbar(HotkeyBar hotkeyBar, float scrollDelta)
{
int num = hotkeyBar.m_selected + ((scrollDelta > 0f) ? 1 : (-1));
if (num >= hotkeyBar.m_elements.Count)
{
num = 0;
}
else if (num < 0)
{
num = hotkeyBar.m_elements.Count - 1;
}
hotkeyBar.m_selected = num;
UpdateSelection(hotkeyBar, num);
}
private static void UseSelectedItem(HotkeyBar hotkeyBar)
{
Player localPlayer = Player.m_localPlayer;
if (!((Object)(object)localPlayer == (Object)null) && hotkeyBar.m_selected >= 0 && hotkeyBar.m_selected < hotkeyBar.m_elements.Count)
{
localPlayer.UseHotbarItem(hotkeyBar.m_selected + 1);
DeactivateSelection(hotkeyBar, hotkeyBar.m_selected);
}
}
private static void UpdateSelection(HotkeyBar hotkeyBar, int index)
{
bool flag = false;
for (int i = 0; i < hotkeyBar.m_elements.Count; i++)
{
Transform obj = hotkeyBar.m_elements[i].m_go.transform.Find("HotbarScrollSelection");
if (!((Object)(object)((obj != null) ? ((Component)obj).gameObject : null) != (Object)null))
{
flag = true;
break;
}
}
if (flag)
{
CreateSelectionObjects(hotkeyBar);
}
for (int j = 0; j < hotkeyBar.m_elements.Count; j++)
{
((Component)hotkeyBar.m_elements[j].m_go.transform.Find("HotbarScrollSelection")).gameObject.SetActive(j == index);
}
}
public static void CreateSelectionObjects(HotkeyBar hotkeyBar)
{
if (hotkeyBar.m_elements.Count > 0 && !((Object)(object)hotkeyBar.m_elements[0].m_selection == (Object)null))
{
GameObject selection = hotkeyBar.m_elements[0].m_selection;
for (int i = 0; i < hotkeyBar.m_elements.Count; i++)
{
ElementData val = hotkeyBar.m_elements[i];
GameObject obj = Object.Instantiate<GameObject>(selection, val.m_go.transform);
((Object)obj).name = "HotbarScrollSelection";
obj.SetActive(false);
}
}
}
private static void DeactivateSelection(HotkeyBar hotkeyBar, int index)
{
Transform obj = hotkeyBar.m_elements[index].m_go.transform.Find("HotbarScrollSelection");
GameObject val = ((obj != null) ? ((Component)obj).gameObject : null);
if ((Object)(object)val != (Object)null)
{
val.SetActive(false);
}
}
}
}