Decompiled source of HotbarScroll v1.0.2

HotbarScroll.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HotbarScroll")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Azumatt")]
[assembly: AssemblyProduct("HotbarScroll")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HotbarScroll
{
	[BepInPlugin("Azumatt.HotbarScroll", "HotbarScroll", "1.0.2")]
	public class HotbarScrollPlugin : BaseUnityPlugin
	{
		public enum Toggle
		{
			On = 1,
			Off = 0
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "HotbarScroll";

		internal const string ModVersion = "1.0.2";

		internal const string Author = "Azumatt";

		private const string ModGUID = "Azumatt.HotbarScroll";

		private static string ConfigFileName = "Azumatt.HotbarScroll.cfg";

		private static string ConfigFileFullPath;

		private readonly Harmony _harmony = new Harmony("Azumatt.HotbarScroll");

		public static readonly ManualLogSource HotbarScrollLogger;

		internal static ConfigEntry<KeyboardShortcut> ModifierKey;

		internal static ConfigEntry<Toggle> InvertedScroll;

		public void Awake()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			ModifierKey = config<KeyboardShortcut>("1 - General", "Modifier Key", new KeyboardShortcut((KeyCode)308, Array.Empty<KeyCode>()), new ConfigDescription("The key that must be held to scroll the hotbar.", (AcceptableValueBase)(object)new AcceptableShortcuts(), Array.Empty<object>()));
			InvertedScroll = config("1 - General", "Inverted Scroll", Toggle.Off, "Invert the scroll direction of the hotbar.");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
		}

		private void OnDestroy()
		{
			((BaseUnityPlugin)this).Config.Save();
		}

		private void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReadConfigValues;
			fileSystemWatcher.Created += ReadConfigValues;
			fileSystemWatcher.Renamed += ReadConfigValues;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				HotbarScrollLogger.LogDebug((object)"ReadConfigValues called");
				((BaseUnityPlugin)this).Config.Reload();
			}
			catch
			{
				HotbarScrollLogger.LogError((object)("There was an issue loading your " + ConfigFileName));
				HotbarScrollLogger.LogError((object)"Please check your config entries for spelling and format!");
			}
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
		{
			return ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, description);
		}

		private ConfigEntry<T> config<T>(string group, string name, T value, string description)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}

		static HotbarScrollPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			HotbarScrollLogger = Logger.CreateLogSource("HotbarScroll");
			ModifierKey = null;
			InvertedScroll = null;
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			if ((int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey))
			{
				return ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(Menu), "IsVisible")]
	internal static class MenuIsVisiblePatch
	{
		private static void Postfix(Menu __instance, ref bool __result)
		{
			if (HudUpdatePatch.ShouldBlockCameraScroll)
			{
				__result = true;
			}
		}
	}
	[HarmonyPatch(typeof(HotkeyBar), "OnEnable")]
	internal static class HotkeyBarOnEnablePatch
	{
		public const string HotbarScrollSelection = "HotbarScrollSelection";

		private static void Postfix(HotkeyBar __instance)
		{
			HudUpdatePatch.CreateSelectionObjects(__instance);
		}
	}
	[HarmonyPatch(typeof(HotkeyBar), "Update")]
	internal static class HudUpdatePatch
	{
		public static bool ShouldBlockCameraScroll;

		[HarmonyPriority(700)]
		private static void Prefix(HotkeyBar __instance)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			if (((Object)__instance).name != "HotKeyBar" || __instance.m_elements.Count == 0 || (Object)(object)Player.m_localPlayer == (Object)null || InventoryGui.IsVisible() || GameCamera.InFreeFly() || Minimap.IsOpen() || Hud.IsPieceSelectionVisible() || StoreGui.IsVisible() || Console.IsVisible() || Chat.instance.HasFocus() || PlayerCustomizaton.IsBarberGuiVisible() || Hud.InRadial())
			{
				return;
			}
			if (HotbarScrollPlugin.ModifierKey.Value.IsKeyHeld())
			{
				float num = ZInput.GetMouseScrollWheel();
				if (HotbarScrollPlugin.InvertedScroll.Value == HotbarScrollPlugin.Toggle.On)
				{
					num *= -1f;
				}
				if (num != 0f)
				{
					ScrollHotbar(__instance, num);
					Input.ResetInputAxes();
					ShouldBlockCameraScroll = true;
				}
			}
			else
			{
				KeyboardShortcut value = HotbarScrollPlugin.ModifierKey.Value;
				if (((KeyboardShortcut)(ref value)).IsUp())
				{
					ShouldBlockCameraScroll = false;
					UseSelectedItem(__instance);
				}
			}
		}

		private static void ScrollHotbar(HotkeyBar hotkeyBar, float scrollDelta)
		{
			int num = hotkeyBar.m_selected + ((scrollDelta > 0f) ? 1 : (-1));
			if (num >= hotkeyBar.m_elements.Count)
			{
				num = 0;
			}
			else if (num < 0)
			{
				num = hotkeyBar.m_elements.Count - 1;
			}
			hotkeyBar.m_selected = num;
			UpdateSelection(hotkeyBar, num);
		}

		private static void UseSelectedItem(HotkeyBar hotkeyBar)
		{
			Player localPlayer = Player.m_localPlayer;
			if (!((Object)(object)localPlayer == (Object)null) && hotkeyBar.m_selected >= 0 && hotkeyBar.m_selected < hotkeyBar.m_elements.Count)
			{
				localPlayer.UseHotbarItem(hotkeyBar.m_selected + 1);
				DeactivateSelection(hotkeyBar, hotkeyBar.m_selected);
			}
		}

		private static void UpdateSelection(HotkeyBar hotkeyBar, int index)
		{
			bool flag = false;
			for (int i = 0; i < hotkeyBar.m_elements.Count; i++)
			{
				Transform obj = hotkeyBar.m_elements[i].m_go.transform.Find("HotbarScrollSelection");
				if (!((Object)(object)((obj != null) ? ((Component)obj).gameObject : null) != (Object)null))
				{
					flag = true;
					break;
				}
			}
			if (flag)
			{
				CreateSelectionObjects(hotkeyBar);
			}
			for (int j = 0; j < hotkeyBar.m_elements.Count; j++)
			{
				((Component)hotkeyBar.m_elements[j].m_go.transform.Find("HotbarScrollSelection")).gameObject.SetActive(j == index);
			}
		}

		public static void CreateSelectionObjects(HotkeyBar hotkeyBar)
		{
			if (hotkeyBar.m_elements.Count > 0 && !((Object)(object)hotkeyBar.m_elements[0].m_selection == (Object)null))
			{
				GameObject selection = hotkeyBar.m_elements[0].m_selection;
				for (int i = 0; i < hotkeyBar.m_elements.Count; i++)
				{
					ElementData val = hotkeyBar.m_elements[i];
					GameObject obj = Object.Instantiate<GameObject>(selection, val.m_go.transform);
					((Object)obj).name = "HotbarScrollSelection";
					obj.SetActive(false);
				}
			}
		}

		private static void DeactivateSelection(HotkeyBar hotkeyBar, int index)
		{
			Transform obj = hotkeyBar.m_elements[index].m_go.transform.Find("HotbarScrollSelection");
			GameObject val = ((obj != null) ? ((Component)obj).gameObject : null);
			if ((Object)(object)val != (Object)null)
			{
				val.SetActive(false);
			}
		}
	}
}