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MaxPlayerCount
Change the max player count available for your server. Default value is the same as vanilla's max of 10. Not needed if you have OdinQOL, or another mod that does it.
Date uploaded | 2 years ago |
Version | 1.0.5 |
Download link | Azumatt-MaxPlayerCount-1.0.5.zip |
Downloads | 2803 |
Dependency string | Azumatt-MaxPlayerCount-1.0.5 |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Installation Instructions
You must have BepInEx installed correctly! I can not stress this enough.
Only required to be installed on the server.
- Download the latest version of BepInEx from here
- Make sure it's installed correctly on the server.
- Put the DLL into your BepInEx\plugins folder.
- Launch the server.
- Change the player limit found in the configuration file generated in
BepInEx/config
calledAzumatt.MaxPlayerCount.cfg
to the desired amount of players. - You should now be able to go past the limit of 10 players or to the value you have specified.
Feel free to reach out to me on discord if you need manual download assistance.
Author Information
Azumatt
DISCORD:
Azumatt#2625
STEAM:
https://steamcommunity.com/id/azumatt/
For Questions or Comments, find me in the Odin Plus Team Discord or in mine:
Changelog
1.0.5
- Compile against latest game version (0.213.4)
1.0.4
- Update internals
v1.0.3
- Add incompatibility with ValheimPlus, causing some issues on servers that have both installed. (Now that they finally updated their shit)
v1.0.2
- Add incompatibility with OdinQOL, causing some issues on servers that have both installed.
v1.0.1
- Fix max player count using CodeMatcher and correct operand type.
v1.0.0
- Initial Release
CHANGELOG
Version |
Update Notes |
---|---|
1.2.3 | - Recompile against Ashlands, just in case. |
1.2.2 | - Fix ref for Steamworks to new one. Makes compatible with 0.217.46 as they officially removed the old assembly. |
1.2.1 | - Compile against 0.217.22 just in case. |
1.2.0 | - Fix an issue in Playfab IL patch per the playfab developer recommendation. This accounts for the dedicated server acting as a player in the playfab lobby. Meaning, when changing the value I should actually be returning the config value +1 |
1.1.1 | - Patch an additional method for Crossplay. Might fix some of the issues people are having. |
1.1.0 | - Update to work with Crossplay. Didn't really have much people to test it, but should work fine. - Alter the default value to be double vanilla. It's now at 20 by default. |
1.0.5 | - Compile against latest game version (0.213.4) |
1.0.4 | - Update internals |
1.0.3 | - Add incompatibility with ValheimPlus, causing some issues on servers that have both installed. (Now that they finally updated their shit) |
1.0.2 | - Add incompatibility with OdinQOL, causing some issues on servers that have both installed. |
1.0.1 | - Fix max player count using CodeMatcher and correct operand type. |
1.0.0 | - Initial Release |