MistBeGone
A simple plugin that removes the Mist from Mistlands. Globally. Everywhere. It gives no fucks. Will control anything that uses the vanilla mist components to generate mist. Use global keys or not to control when.
Last updated | 3 days ago |
Total downloads | 58224 |
Total rating | 21 |
Categories | Mods Tweaks Client-side Mistlands Update Hildir's Request Update Ashlands Update Bog Witch Update |
Dependency string | Azumatt-MistBeGone-1.0.5 |
Dependants | 103 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.
Preferred version: 5.4.2202README
Description
A simple plugin that removes the Mist from Mistlands. Globally. Everywhere. It gives no fucks. Will control anything that uses the vanilla mist components to generate mist. Use global keys or not to control when.
Feel free to reach out to me on discord if you need manual download assistance.
Shoutout to KuramA#7575 for helping me confirm that this is client only and is not required on the server. However, you can install the mod on the server as of v1.0.3 to sync the Global Keys configuration to determine when the mist clearing is available. All Global Keys from "Global Keys Needed" configuration, must be set for mist clearing to occur (as long as Use Global Keys configuration is on!).
Configurations
Configuration changes should update live
If on, the configuration is locked and can be changed by server admins only. [Synced with Server]
Setting type: Toggle
Default value: On
Acceptable values: Off, On
Lock Configuration = On
If on, the mist will only be removed if all required global keys are set. [Synced with Server]
Setting type: Toggle
Default value: Off
Acceptable values: Off, On
Use Global Keys = Off
Comma-separated list of global keys required. Example: 'defeated_eikthyr,defeated_dragon'
Accepted values are PlayerDamage, EnemyDamage, WorldLevel, EventRate, ResourceRate, StaminaRate, MoveStaminaRate, StaminaRegenRate, SkillGainRate, SkillReductionRate, EnemySpeedSize, EnemyLevelUpRate, PlayerEvents, Fire, DeathKeepEquip, DeathDeleteItems, DeathDeleteUnequipped, DeathSkillsReset, NoBuildCost, NoCraftCost, AllPiecesUnlocked, NoWorkbench, AllRecipesUnlocked, WorldLevelLockedTools, PassiveMobs, NoMap, NoPortals, NoBossPortals, DungeonBuild, TeleportAll, Preset, NonServerOption, defeated_eikthyr, defeated_dragon, defeated_goblinking, defeated_gdking, defeated_bonemass, activeBosses, KilledTroll, killed_surtling, KilledBat, AshlandsOcean, Count [Synced with Server]
Setting type: String
Default value: defeated_eikthyr,defeated_dragon,defeated_gdking,defeated_bonemass,defeated_goblinking
Global Keys Needed = defeated_eikthyr,defeated_dragon,defeated_gdking,defeated_bonemass,defeated_goblinking
Installation "Modes" explained:
Client Only:
Clears Mist, gives no fucks (by default). Clients control configurations as they see fit.
All Clients and Server:
Server will sync global keys configuration down to the clients to determine when to clear the mist. All Global Keys from "Global Keys Needed" configuration, must be set for mist clearing to occur (if Use Global Keys is on!).
All Clients:
Clears Mist, gives no fucks. Clients control configurations. Each client will control their own mist clearing.
Just Server:
Technically does nothing other than kick the player if they do not have the mod installed.
Some Clients and Server:
Not possible, anyone who didn't have the mod installed would be kicked from the server when attempting to join without the mod installed.
Author Information
Azumatt
DISCORD:
Azumatt#2625
STEAM:
https://steamcommunity.com/id/azumatt/
For Questions or Comments, find me in the Odin Plus Team Discord or in mine: