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Decompiled source of NoHoeDust v1.0.6
NoHoeDust.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("NoHoeDust")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Azumatt")] [assembly: AssemblyProduct("NoHoeDust")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4358610B-F3F4-4843-B7AF-98B7BC60DCDE")] [assembly: AssemblyFileVersion("1.0.6")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.6.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace NoHoeDust { [BepInPlugin("Azumatt.NoHoeDust", "NoHoeDust", "1.0.6")] public class NoHoeDustPlugin : BaseUnityPlugin { internal const string ModName = "NoHoeDust"; internal const string ModVersion = "1.0.6"; internal const string Author = "Azumatt"; private const string ModGUID = "Azumatt.NoHoeDust"; private readonly Harmony _harmony = new Harmony("Azumatt.NoHoeDust"); public static readonly ManualLogSource NoHoeDustLogger = Logger.CreateLogSource("NoHoeDust"); public void Awake() { Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); } } [HarmonyPatch(typeof(TerrainModifier), "OnPlaced")] [HarmonyPriority(700)] internal static class TerrainModifierAwakePatch { private static void Prefix(TerrainModifier __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown __instance.m_onPlacedEffect = new EffectList(); } private static void Postfix(TerrainModifier __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown __instance.m_onPlacedEffect = new EffectList(); } } [HarmonyPatch(typeof(TerrainOp), "OnPlaced")] [HarmonyPriority(700)] internal static class TerrainOpAwakePatch { private static void Prefix(TerrainOp __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown __instance.m_onPlacedEffect = new EffectList(); } private static void Postfix(TerrainOp __instance) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown __instance.m_onPlacedEffect = new EffectList(); } } [HarmonyPatch(typeof(ZNetScene), "Awake")] internal static class ZNetSceneAwakePatch { [HarmonyPriority(0)] private static void Postfix(ZNetScene __instance) { NoHoeDustPlugin.NoHoeDustLogger.LogDebug((object)"ZNetScene Awake Postfix, turning off build dust"); foreach (GameObject item in __instance.m_prefabs.Where((GameObject instanceMPrefab) => Object.op_Implicit((Object)(object)instanceMPrefab.GetComponent<Piece>()))) { if (((Object)item).name.Contains("road") || ((Object)item).name.Contains("raise") || ((Object)item).name.Contains("paved")) { Piece component = item.GetComponent<Piece>(); component.m_placeEffect.m_effectPrefabs = component.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray(); NoHoeDustPlugin.NoHoeDustLogger.LogDebug((object)("Removed build dust from " + ((Object)item).name + " Current list of effect prefabs: " + string.Join("\n", component.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name)))); } } } } [HarmonyPatch(typeof(Player), "PlacePiece")] internal static class PiecePlacePiecePatch { [HarmonyPriority(700)] private static void Prefix(Player __instance, ref Piece piece) { string name = ((Object)((Component)piece).gameObject).name; if (name.Contains("road") || name.Contains("raise") || name.Contains("path_") || name.Contains("paved")) { NoHoeDustPlugin.NoHoeDustLogger.LogDebug((object)("Preventing hoe dust from spawning " + name)); piece.m_placeEffect.m_effectPrefabs = piece.m_placeEffect.m_effectPrefabs.Where((EffectData effect) => !((Object)effect.m_prefab).name.Contains("vfx")).ToArray(); NoHoeDustPlugin.NoHoeDustLogger.LogDebug((object)("Removed build dust from " + name + " Current list of effect prefabs: " + string.Join("\n", piece.m_placeEffect.m_effectPrefabs.Select((EffectData effect) => ((Object)effect.m_prefab).name)))); } } } }